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Best Baldurs Gate 3 Barbarian Build

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Best Barbarian Builds in Baldur's Gate 3

TL;DR: The best Barbarian builds in Baldur's Gate 3 focus on maximizing damage output and survivability. Popular choices include the Berserker subclass for high damage, the Wildheart subclass for tankiness, and multiclassing options with Fighter or Rogue for additional attacks and utility. Key feats like Great Weapon Master and Tavern Brawler enhance combat effectiveness.

Barbarian Subclasses

Berserker

The Berserker subclass is favored for its offensive capabilities. At level 3, you gain access to Frenzied Strike, allowing you to make an additional attack as a bonus action while raging. This can lead to significant damage output, especially when combined with the Great Weapon Master feat, which allows for powerful strikes at the cost of accuracy 1:1 5 (2:10).

Wildheart

The Wildheart subclass offers unique animal aspects that provide various benefits. For example, choosing the Bear aspect grants resistance to all damage while raging, making it one of the tankiest options available 1:1. Alternatively, the Tiger aspect allows for cleave attacks that deal bleed damage, effectively controlling the battlefield by knocking enemies prone 7:1.

Multiclass Options

Fighter Multiclass

Many players opt to multiclass into Fighter for the Action Surge ability, which allows for an extra action during combat. This can be particularly effective when paired with the Barbarian's rage mechanics, enabling multiple attacks in a single turn 2:5. A common build is Barbarian 8 / Fighter 4, maximizing both melee damage and survivability.

Rogue Multiclass

Another popular option is to dip into Rogue, specifically the Thief subclass, which provides an additional bonus action for more attacks or item usage. Combining this with the Tavern Brawler feat allows for throwing weapons to deal substantial damage while maintaining versatility in combat 1:3 5 (0:11).

Key Feats and Stats

  • Strength should be your primary stat, followed by Constitution for health and survivability. Some players also invest in Dexterity for improved Armor Class 2:1.
  • Feats:
    • Great Weapon Master: Increases damage potential significantly, especially when used with Reckless Attack.
    • Tavern Brawler: Enhances unarmed strikes and improvised weapon damage, making throwing builds viable 5 (0:14).

Playstyle Tips

  • Utilize Reckless Attack to gain advantage on your attacks, increasing hit chances significantly, especially against tougher foes 1 (0:48).
  • Consider using throwing weapons for ranged attacks, especially if you choose the Tavern Brawler feat. Items like the Returning Pike can be particularly effective 1:3.
  • Pairing with casters who can cast Haste can dramatically increase your damage output by granting additional attacks 1:2.

Conclusion

Barbarians in Baldur's Gate 3 can be incredibly powerful when built correctly. Whether you prefer a straightforward melee approach with the Berserker subclass or a more tactical playstyle with the Wildheart subclass and multiclass options, there are numerous ways to create a fun and effective Barbarian build. Experiment with different combinations of subclasses, feats, and party compositions to find what works best for your playstyle!

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BRUTAL Barbarian Class Guide For Baldur's Gate 3! - (Baldurs Gate 3 Barbarian Build Guide)

NorZZa · 235k views · 2 years ago
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Mention at 01:29 / 08:28
"are really up to you based on your role-playing perspective about if you're looking to me and Max the taller classes are the better options here like the elf tiefling drow human GIF half elf Dragonborn and half orc because they'll have that standard movement speed in terms of like the best I would say the half orc is potentially the best because of Relentless endurance so when you are downed instead of being downed you regain one HP which is a great like counter balance to say oh I'm a defense and having that lower Armor class as well as Reckless attack with enemies often having advantage on the Barbarian so you've got that way to stay up plus Savage attacks is a huge buff so if you do critical hit it's triple damage rather than double and because you have advantage on a lot of your attack rolls you've got a higher chance of that actually happening as well so you can definitely trigger that effect much more often so half Orcs as barbarians are really really strong best skills here"
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Baldur's Gate 3 Barbarian Guide - All Subclasses (Berserker, Wildheart, Wild Magic)

Fextralife · 199k views · 2 years ago
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Mention at 00:00 / 17:00
"in this baller's Gate 3 barbarian class guide I'm going to be covering the Barbarian class including all three subclasses and providing you some useful information I'll be doing more build guides for the Barbarian for Baldur's Gate 3 later but for now let's look at how a barbarian functions and its basics barbarians are a martial class in Baldur's Gate 3 that focuses on melee combat typically favoring offense over defense which allows them to Shell a lot of damage with each attack they also have the highest health pool if any class in the game giving them solid survivability barbarians can rage putting them in a state that increases their melee damage Throne damage and damage with improvised weapons and also provides them damage resistance versus physical damage this allows them increased performance in martial combat but they cannot wear heavy armor or cast spells while doing so barbarians also add their constitution modifier to their Armor class as long as they're not wearing armor and they gain advantage on their melee attacks each turn by granting enemies advantage on their attacks against them for the same route in this section we'll take a look at how to set up your Barbarian during character creation for best results we'll begin with abilities first since this is arguably the most important part aside from choosing your subclass your primary ability as a barbarian is strength because it improves melee attacks and throwing however barbarians also make good use of constitution since it can apply to their Armor class when unarmored and because they typically get hit off and providing them a cushion to survive these hits note that barbarians can play as dexterity-based characters but they will not be able to throw nearly as well strength increases barbarian's melee hit chance melee damage Throne damage increases their carry weight and chance to shove someone successfully and also resist being shove as well as increases their jump distance and improves Athletics checks and strength saving throws Constitution gives them Health to help keep them alive since barbarians typically soak up a lot of damage when on the front lines for this reason I strongly recommend that you invest 16 inch strength and 16 in Constitution during character creation some dexterity is also not bad to further boost Armor class and prove initiative and to improve dexterity saving throws note that I've changed this from the recommendations as it's more optimized for the beginning of the game when it comes to race barbarians have nearly all proficiencies in armor and all in weapons and shields so choosing a race will come down to what else they can bring to the table since these are not needed for instance drow have Superior dark vision Fey ancestry and perception proficiency which are all decent pickups for the Barbarian goldwarf is also not a bad choice for dark vision Dwarven resilience and Dwarven toughness though they have lower movement speed which isn't ideal for barbarians and half work is also a really good choice since they have dark vision Relentless endurance and Savage attacks for skills what you select will not have a huge impact in the game Barbarians don't typically handle the dialogue of their group though they can use intimidation quite well compared to some classes Athletics is a good pickup for shoving and helping to resist being shoved but beyond that the choice you want for skills is really up to you next let's take a look at Barbarian character progression that all barbarians gain at level 1 barbarians gain unarmored defense which allows them to add their constitution modifier to their armor class but only if they are not wearing armor barbarians need significant Constitution and the right gear in order to have higher Armor class than using medium armor so consider using medium armor early on in the game also at this level barbarians can rage twice as a bonus action for 10 turns every long rest while raging barbarians gain plus 2 damage to melee attacks thrown weapon attacks and improvised weapon attacks they also gain damage resistance to slashing blunt and piercing damage and have advantage on strength checks and strength saving throws however they must attack every turn or take damage or rage ends early they also cannot cast or concentrate on spells while raging or wearing heavy armor note that way of the Four Element spells of the monk can still be used while raging the number of times rage can be used for long rest will increase as the Barbarian gains levels as well as the extra damage they deal at level 2 barbarians gain dangerous sense giving them advantage on dexterity saving throws made against traps spells and surfaces also at this level barbarians gain Reckless attack allowing them to gain advantage on their melee attack role by allowing enemies to have advantage on their attack rules against them for one round the best way to set this up is in your reactions and click on it and set to ask this will allow you to attack with weapon actions and class features if you multi-class and use Reckless attack only if you would miss note this only works with melee attacks making Barbarian more melee oriented than some other martial classes at level 3 all barbarians will select a subclass and gain subclass features based on what they chose we'll cover these more in the subclasses section but for now let's"
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Baldur's Gate 3 - 300+ DAMAGE EVERY TURN - Best Monk Barbarian Build Guide & SWORD FIST Multiclass!

RageGamingVideos · 263k views · 2 years ago
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Mention at 01:34 / 13:25
"cover how this all works starting with the leveling overall then this build will be a level three Wild Heart Barbarian and a level 9 open hand monk this is to push monks specifically to level 9 for the resident strike movement and Immunity to rough terrain perks that that has it is tempting to go for into Barbarian for the extra feet but it's also just such a big loss with the level 9 monk being so good to begin with though we start with Barbarian who will obviously get ready rage and the unarmored defense perk while not wearing armor we get to add a constitution modifier to the AC itself and of course we get the general proficiencies or barbarian when it comes to your starting ability points there's two ways you want to set this up because I am using these gauntlets here which are the hill giant strength gaunet they automatically set my strength to 23 so there's literally no reason to have a single point spent into strength even though strength is going to be such an important stat in this build if you do not currently have those gloves though this is the setup I would recommend we' start the game then with 16 strength 14 decks 12 on Constitution eight intelligences it's not important 16 wisdom since we have some wisdom modifiers from the Monk and eight Charisma whereas if you do have the gauntlets in your act three maybe it's time to Respec and sort out your ability points at which point you'd put your strength as low as possible pushing your decks your wisdom and even a bit of constitution if you not using the amulet to also set your constitutions 23 to have more of a balanced set but you can alter this however you you see fit depending on what gear you have and when it's very easy to resp from here the leveling itself is going to be simple we'll start with Barbarian as I've said and then at level two we'll go into Barbarian again this is when we get Reckless attack of course a major player in this build for level three we'll once again go into Barbarian now able to choose our subass where we're of course going wild heart in specific with the beastial heart we'll be going be heart which is the amazing rage that allows us to massively reduce incoming damage by half at this point then we can start to multiclass at level four going into monk for the first time where we're going to get Flurry of Blows the only important bonus action that's using our fists as our weapon this ties into unarmored defense though as we mentioned in the sort of point section while not wearing armor you add your wisdom modifier to your armor class from here all the remaining points will go into monk all the way to level 9 at level three in the monk though you will have your subass but we're of course taking open hand where we're going to really get some of the awesome details of Flurry of Blows being able to topple enemies stagger them or push them depend depending on what you need at level four in the monk we will finally get our first feat as said in the introduction the two that we're going to care about are going to be great weapon Master which allows for extra attacks in certain scenarios as well as the plus 10 to damage rolls when you use heavy melee weapons and the other feat we care about is Taven brawler benefiting our unarmed attacks from strength in that case at level five in monk we're going to get the all important extra Tech which will serve as a major power spike in the build at this point we'll also unlock stunning strike which can use the weapon to stun the target using an action and a che point which is very nice at monk level six we'll get the subass features of the manifestations of body mind and soul allowing you to add additional radiant psychic and necrotic damage to your attacks specifically when using unarmed attacks at level eight and the monk will be able to pick up Tav and brawler for the additional perk of that finally at"
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Giant Brawler Barbarian/Monk Build in Baldur's Gate 3

Jay Dunna · 101k views · 2 months ago
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Baldur's Gate 3 Barbarian Build Guide - Early Game Barbarian Builds (Including Multiclassing)

Fextralife · 128k views · 2 years ago
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Mention at 00:17 / 09:05
"so the first build that I want to show you is a six levels of wild heart Barbarian and why I like six levels of this first of all is you gain extra attack at level five all the barbarian builds I'll show you today have at least five levels of Barbarian because if you're playing early on in the game before you multi-class with another martial class that has extra attack you're going to want to make sure you have extra attack from somewhere and if you start with Barbarian that is the best way to get it is just go five levels in part variant and secondly when you take six levels of wild heart Barbarian at level six you're gonna gain an animal aspect from a list of 10 and some of these are quite strong I really like stallion here this allows you to gain temporary hit points whenever you dash and you're gonna gain two temporary hit points per character level that means at level 12 this would be 24 but at this point in the game it'll give you 12 temporary hit points whenever you dash and we've taken the eagle heart here because this gives enemies disadvantage on opportunity attacks which is okay but more importantly it makes Dash a bonus action or gives us the option to Dash as a bonus action so then when you dash in combat you're gonna gain those temporary HP and you're still going to be able to attack twice on the same turn now keep in mind on the first turn of combat you're going to have to decide what you want to do because rage is also a bonus action so you won't be able to Dash as a bonus action and rate just a bonus action at the same turn however you could Dash as an action if you want and then use your bonus action to rage depending on what your setup is or you could rage on turn two or you could use Dash on turn two just to gain the temporary hit points and then attack twice but barbarians tend to get hit very often so this is a great way to give them like a health bubble that they can continuously use and it doesn't cost any resources they just have to be raged so as long as they're raged which is basically the entire duration of each combat most of the time they'll be able to keep using Dash to gain temporary hit points which is really nice and I also take the great weapon Master feat here in order to use Reckless attack um to kind of offset some of the you know hit chance that you're going to lose by using great weapon master we're using a two-handed weapon so we're getting that extra and damage in exchange for that hit chance penalty but you absolutely hit like a truck with this build and that also gives you the option to make a bonus attack with you know your bonus action if you kill an enemy or critically hit so you've got a lot of things you can do with your bonus action you know you can either Dash to gain extra temporary HP or you're going to be able to use another attack so that's three attacks or extra HP gives you a lot of survivability and keep in mind that while you're raging too you have damage resistance to physical damage so even if you get hit it's going to be a lot less damage so that damage bubble is even better you know while you're raging so"
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POST SUMMARY • [1]

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How to build a barbarian

Posted by [deleted] · in r/BG3Builds · 2 years ago
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How would you build a barbarian, would you pair them with fighter or maybe a paladin for some sites? Or is barbarian even really worth playing in this game, as they always seemed weaker to me.

4 replies
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Nolis · 2 years ago

Barbarians are great, pairing them with a caster capable of using Haste is pretty huge since it gives them 2 extra attacks at level 5. It might be kind of overpowered, but building a 'throwing' Barbarian and taking the Tavern Brawler feat is pretty broken (at 20 Strength you get +5 to attack and damage on throws, but you can also get to 22 permanent Strength for +6/+6 if you know what to do), you can get a thrown weapon which returns to your hands in Act 1 from a merchant (named Returning Pike or something), and there are a fair amount of items which boost throw damage and weapon damage.

Not only that, but thrown weapons can also deal 'fall/crushing' damage based on their weight and the height you throw them from (the returning pike is pretty heavy so is also decent for this)

1 upvotes on reddit
[deleted] · 2 years ago

Is the throw barb a good option to take over multiclassing to others like fighter or paladin? Is there a way to maximize shoving enemies.with Barb as well?

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Nolis · 2 years ago

I would say so, my throwing Barbarian deals the most single target damage on my team by far and I was able to trigger the 2nd phase of the act 2 boss on turn 1 (before it even acted), and kill the 2nd phase in like 2 turns on standard difficulty.

My basic plan is Haste them, use rage, then throw 4-5 times per turn (I picked Frenzy so they would also throw attack as a bonus action if the combat lasts multiple turns)

1 upvotes on reddit
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nova9001 · 2 years ago

Or is barbarian even really worth playing in this game, as they always seemed weaker to me.

I tried Berserker 12 and Wildheart 12 babarians. Berserker is just a more offensive version with 3 attacks per turn like a maxed out Fighter. Instead of spamming 3x normal attacks you get to use different weapon actions.

Wildheart 12, I went the bear route. Sure only 2 attacks per turn but near rage gives you resistance to all making this the tankiest frontliner.

I played both builds as a two handed melee build. Don't feel they are weaker than other melee classes.

1 upvotes on reddit
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r/BaldursGate3 • [2]

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Any recommendations for good barbarian builds?

Posted by _ZiNoS_ · in r/BaldursGate3 · 2 years ago

Im new to the franchise and dnd aswell Ive played RPGs before so I get specializing in specific stats but as for abilities Im at a loss obviously picking what sounds fun is a good idea but my character still feels weak (to be fair he's only level 4) I just dont want to get burnt out because the combat is kicking my ass

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nasandre · 2 years ago

Berzerker half orc all the way baby. Dump most points into strength then con then Dex. Other stats can be lowered to their minimum. Personally I put the remaining point into wis for the saves.

1 upvotes on reddit
Puzzleheaded-Tie-384 · 2 years ago

I did a zerk gold dwarf barb I’m only level 6 but I’m getting 4 attacks a turn and doing about 20-30 damage an attack. It definitely feels a bit broken already. A lot of it is how you use them.

1 upvotes on reddit
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AdFuture8876 · 1 year ago

How are you getting 4 attacks

1 upvotes on reddit
Puzzleheaded-Tie-384 · 1 year ago

u/AdFuture8876

Sorry haven't been on reddit in a minute. I was using an elixir for an additional aa. When he rages you get 1 action 2 bonus action and if you kill you get an additional action and or bonus. I since pushed into fighter as well for the action surge. Its a lot broken going that route so unless you want to be basically a God I would avoid being able to attack 5+ times in a turn.

1 upvotes on reddit
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TheParadoxigm · 2 years ago

Strength and Constitution are your main stats, followed closely by Dextarity.

Consider 2 levels of fighter for Action Surge, and Second Wind.

1 upvotes on reddit
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KorruptionXIII · 2 years ago

Early game Barbarian:

Starting Stats - 16 Str, 14 Dex, 16 Con, 8 Int, 12 Wis, 8 Cha

Subclass - Berserker

Level 4 ASI - Increase Str to 18

Weapons - Strongest 2H weapon you can find, keep a handful of throwing weapons in inventory (javelins, spears, handaxes, etc)

Armor - Any medium armor with at least 14 AC, or none.

Playstyle - Rage, attack recklessly, use throwing weapons if unable to get in melee range.

Mid to End Game Barbarian:

Starting Stats - 16 Str, 14 Dex, 16 Con, 8 Int, 12 Wis, 8 Cha

Subclass - Wildheart, Elk Aspect

Level 4 ASI - Polearm Master

Level 8 ASI - Great Weapon Master

Level 12 ASI - Increase Str or take Sentinel Feat

Weapons - Strongest Halberd or Glaive you can find (Sorrow/Harmonium Halberd/Halberd of Vigilance)

Armor - The Mighty Cloth for chest, Cloak of Protection, Bracers of Defense, anything that gives momentum, movement speed, or additional AC while unarmored.

Buffs - Bloodthirst Elixer, Potion of Speed, Longstrider spell if available

Playstyle - Rage, attack recklessly, use throwing weapons if unable to get in melee range. For bonus action attack use Great Weapon Master if its available, or Polearm butt attack if not.

Alternate End Game Barbarian Multiclass

Levels - Barbarian 5 / Paladin 4 / Fighter 3

Starting Stats - 16 Str, 14 Dex, 16 Con, 8 Int, 8 Wis, 12 Cha

Subclasses - Wildheart Elk Aspect, Oath of Vengeance or Oathbreaker, Champion

First ASI - Polearm Master

Second ASI - Great Weapon Master

Weapons/Armor/Buffs - Same

Playstyle - Rage, attack recklessly, use throwing weapons if unable to get in melee range. For bonus action attack use Great Weapon Master if its available, or Polearm butt attack if not. Use Divine Smite on Crit.

1 upvotes on reddit
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r/BG3Builds • [3]

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Looking for barbarian builds

Posted by Severe_Development96 · in r/BG3Builds · 1 year ago

So I'm about to finish up my first playthrough(tiefling warlock) and considering my next character. I didn't enjoy warlock as much as I thought I would do I am probably going to make a barbarian, my favorite class from the one DND game I've ever played. What are the popular builds for them? Any decent multiclasses? I don't care about maxing the character and just want to play something fun

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ObesiPlump · 1 year ago

A Berserker 8/Thief 4 throwing build is pretty popular/optimised because it gives you 4 throws per round. With Tavern Brawler and returning weapon Nyrulna the damage gets insane.

Buuuttttt I want to whack stuff with a big sword. So while I'm running Bers 8/Thief 4, my strat is to hit stuff twice with my greatsword then chuck random crap at enemies with two enraged throws to knock them prone (I threw a broken Moonlantern at someone the other day).

I take GWM, Tavern Brawler and ASI. Because I have hag hair and Tavern brawler gives +1 Str this still gets my Str to 20 from starting at 16. It's not super optimised but I still get two attacks and two very strong, accurate throws per round...

In theory. I'm only Berserker 5, Thief 3 and haven't got Tavern Brawler yet

1 upvotes on reddit
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Ok-Tax1618 · 1 year ago

You’re going to want to absolutely maximize strength to improve hit chance if you’re going to use GWM on a regular basis. Although as long as you’re using reckless attack you’ll have advantage which is a huge help.

1 upvotes on reddit
ObesiPlump · 1 year ago

Although as long as you’re using reckless attack you’ll have advantage which is a huge help.

Yep I wouldn't have got it at Lvl 4 without reckless attack. The numbers are too low early game without advantage aye.

2 upvotes on reddit
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GimlionTheHunter · 1 year ago

9/3 barb champ, your choice on barb sub but I like animal barb

1 upvotes on reddit
Wyvernil · 1 year ago

A barbarian focused on throwing objects and enemies around sounds fun. Berserker 8/Thief 4 sounds like the most common build for that. Though I wonder if a Barbarian/Monk could be pulled off, or if the stat requirement for that is too high to be feasible.

1 upvotes on reddit
Severe_Development96 · OP · 1 year ago

What would the stat requirement be? I know nothing about monks

1 upvotes on reddit
A
AerieSpare7118 · 1 year ago

For barbarian monk, you go 3 berserker barbarian / 6 OH monk / 3 thief and use items/elixirs to boost your strength either permanently or temporarily

Your stats would have you dump charisma and intelligence and you’d probably want to max out strength and dex as much as possible (probably 17 and 16). For wisdom, I’d suggest having it at least 12. For items, you’d want a shield and a throwing trident. For your asi on tavern brawler, you’d increase strength. This build nets you decent AC and offers the ability to run in and punch for damage in addition to throwing. For your gear, I’d suggest wearing something like the helmet of grit on your head. This will offer a 4th bonus action for a total of 6 throws per turn OR 2 throws and 8 unarmed attacks without haste or bloodlust potions active. In sustained dpr, you can compete with the pure fighter throwing build, but you lose out on eldritch knight’s versatility with spells

1 upvotes on reddit
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Consistent_Shallot25 · 1 year ago

Fun can mean a lot of different things. But if you want fun and crazy try wild magic barb. It’s chaotic and sometimes just amazing.

1 upvotes on reddit
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GabyFermi · 1 year ago

For melee, I love Wildheart (Tiger) Barbarian 5 / Battlemaster Fighter 4 / Thief Rogue 3.

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r/BaldursGate3 • [4]

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Main stat choices for Barbarian?

Posted by Malio22 · in r/BaldursGate3 · 1 year ago

I know it would obviously be Strength, but im also wondering what else i should put points into?

Also is the Barbarian and Fighter equal? Cause im really just looking for the most damage

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AutoModerator · 1 year ago

PLEASE READ THIS CAREFULLY: DO NOT SKIP

Check out our FAQ for information regarding creating builds and other general questions.

For the Community Wiki, lore, and other details, check out the pinned Weekly Q&A Post. You can find it under the 'Hot' filter on desktop or 'Hot Posts' on Mobile. There is information there that may already answer a question you may have.

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1 upvotes on reddit
leogian4511 · 1 year ago

Priority would be Strength, then CON.

Con because Barbarian is gonna get hit a lot. Reckless attack is great, basically giving you advantage whenever you want, but gives enemies advantage against you.

If you just want more damage output fighter might be better since they get 3 attacks per action in the late game and have action surge to get an extra action once per short rest, which is just more damage output.

Barbarian has solid damage output and can be a top tier tank. Reckless attack being pretty much free advantage is a great combo with great weapon master. I personally like beat aspect wild heart barbarian, which while raging resists all damage except psychic. It functionally takes the class with the most HP and effectively double's their health pool..

Open Hand Monk is also a great Melee DPS, especially if you build it around Tavern Brawler.

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r/BaldursGate3 • [5]

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Best Barbarian class (and multiclass) build

Posted by [deleted] · in r/BaldursGate3 · 1 year ago

Currently a Barbarian build. I'm wanting to create some of the hardest damage builds. I'm currently in Act 1, where I just met Astarian.

What are the best skills, attributes and possible subclasses that aid in being a tank and a great Fighter/Barbarian?

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RissaCrochets · 1 year ago

Tavern Brawler Throw Berserker is one of the strongest specs in the game currently.

Tavern Brawler makes it so that your unarmed attacks, improvised weapons, and throw ability adds your strength modifier to both the damage and attack, twice. Berserker gives you frenzied throw, which allows you to throw with your bonus action while raging and knocks whoever you target prone at the expense of a stack of Frenzied Strain(-1 to attack) each time you use it. Taking a dip into thief rogue for the second bonus action can make this absolutely broken, allowing you to rage and frenzied throw on the same turn.

The build I'd most suggest is Berserker 5, Thief Rogue 4(for the second feat which you can either use to max your constitution or pick up another melee feat like polearm master or Great Weapon Master), Fighter Champion 3 for the crit. Though honestly Once you hit Berserker 5 it doesn't really matter how you build, you're going to be destroying everything.

There's some items you can get early on in act 1 that makes it even more bonkers, such as the Ring of Flinging, Returning Pike, Gloves of Uninhibited Kushigo, and the Caustic Band.

If you're really looking to min-max, you might also consider investing in Elixirs of Hill Giant Strength. If you take advantage of Auntie Ethel's early supply of them and vendor inventories resetting on long rest and every individual level up, you can keep your strength permanently at 21 and reallocate the points you would otherwise have put into strength into constitution and dexterity to increase your AC and turn you into an unstoppable juggernaut even at low levels.

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r/BG3Builds • [6]

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best barbarian build after patch 4? what you guys thinking

Posted by WatchYourSeven · in r/BG3Builds · 1 year ago

heard multiple good things like aspect of chimpz being buffed. what do you guys think?

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RyanoftheDay · 1 year ago

Still probably Barb 6/Lock 6 or Barb 5/Lock 5/Pal 2 doing tiger claw stuff.

1 upvotes on reddit
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gwoodtamu · 1 year ago

The only one that matters.

8 barbarian Eagle/Stallion 4 Fighter.

Get Hamarhraft, get Reverb stuff, jump off stuff, murder enemies, profit.

0 upvotes on reddit
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WatchYourSeven · OP · 1 year ago

isnt that just the oompa goomba build? dont even need to be a barb for it, in fact i think it suits clerics or anything that can fly better

1 upvotes on reddit
ManBearCannon1 · 1 year ago

Maybe {Wildheart 6, Open-hand 6}

Tiger cleave to cause bleeding. Then add 3x STR modifier on flurry of blows. Wholeness of body for more flurries.

Or is this what everybody was already using?

1 upvotes on reddit
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SamBoha_ · 1 year ago

Yeah that class combo is straight up broken if you go tiger/wolverine. Tiger swipe bleed -> attacking bleeding enemy maims them -> use FoB to knock them prone -> they can’t move due to maim so they can’t stand up so they end up just skipping their turn.

4 upvotes on reddit
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WatchYourSeven · OP · 1 year ago

isnt 8 barb 4 fighter better?

1 upvotes on reddit
RailkenA · 1 year ago

is this unarmed build?

1 upvotes on reddit
PoliticalIguana1 · 1 year ago

The double str modifier from tiger aspect is only to attack rolls and not to damage iirc, and your attack roll bonus with TB is already high enough that you're basically never missing, even against bosses with 27+ AC. Could be good with mods that give enemies even more AC, but you aren't really getting a lot of value out of it in the base game imo.

5 upvotes on reddit
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GlitteringOrchid2406 · 1 year ago

I personally like the eagle heart 8 wolverine /4 champion. Only thing is you need to carry many crates in your inventory.

0 upvotes on reddit
[deleted] · 1 year ago

Probably still Berzerker/Thief TB

2 upvotes on reddit
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r/BG3Builds • [7]

Summarize

Melee barbarian build

Posted by Nameless2363 · in r/BG3Builds · 4 months ago

I want to play yet another playthrough but I am kinda bored of same kind of main character every single time.

I heard barbarians have some cool dialogue options etc. but I keep reading the only good barb build is the throw one. Could you please suggest me some viable melee build that would also be pretty fun to play?

On another note I am considering going 11 Barb 1 Hexblade. Would that even be a thing? :)

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ppppppppppython · 4 months ago

Any barbarian subclass + great weapon master is great because reckless attack offsets the attack roll penalty. Plenty of great weapons in act 1 and 2 to get a build going fairly early.

Giant Barb has access to thamaturgy making it an okay face character and Wild heart can talk to animals.

If you don't mind sacking a companion to boal then Wild heart tiger is actually a great class, especially if you use strength potions.

11 upvotes on reddit
DoctorBoomeranger · 4 months ago

Barbarian as a melee is also quite fun, the penalty for the frenzy strike barely inconvenienced me cause shart keep using bless

1 upvotes on reddit
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vis9000 · 4 months ago

You can also do the thing where you steal the sickle of booal using another character as soon as it appears in dialogue, then instead of giving you that the red cap gives your whole party Booal's blessing

4 upvotes on reddit
BoshyBoshington · 4 months ago

https://www.reddit.com/r/BG3Builds/s/34uTrx96qv link about it here if anyone needs it

3 upvotes on reddit
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Metaphoricalsimile · 4 months ago

How do you switch characters in dialog?

1 upvotes on reddit
gsr1993 · 4 months ago

Good old 9 Tiger wild heart barb + 3 fighter champion does wonders. Or 9Tiger 2fighter 1hexblade and do max charisma 0 str run.

Just cleave enemies with Tiger bloodlust + CC gear(boots of stormy clamour, mourning frost, winter clutches, coldbrim hat, snowburst ring for example should be pretty good CC/dmg while beeing rather unique).

This way every enemy you hit get encrusted with frost, bleed, reverberation, ice on the ground and probably some other cc's. Also decent'ish dmg(gwm mourning frost isn't bad). Wolverine aspect for additional CC(maim) or Tiger aspect for extra accuracy.

3 upvotes on reddit
TornadoFS · 4 months ago

That build is now better with swashbuckler (and maybe a 1-level hexblade dip), bleed/main gives the enemy disadvantage on dirty tricks saving throws

1 upvotes on reddit
No_Activity_8302 · 3 months ago

Can you elaborate? Seems cool

1 upvotes on reddit
keyboardRacer777 · 4 months ago

6 Tiger Wildheart with Wolverine aspect has one of the most unique melee features in the game, Tiger's Bloodlust is a AOE cleave attack targeting up to 3 enemies that auto bleeds then maims even on miss (causing disadvantage on CON and DEX saves), if u pair it with reverb gear enemies who are prone for multiple rounds completely skip their rounds. Cleave AOE means u can bypass any honour mode sactuary.

Later levels are up to personal preference, i use 6/2/4 fighter/thief for action surge and bonus action to use consumables or extra attack from GWM, 8/4 u gain barb mini feat (7th lvl) another feat at 8th and battle maneuvers but a bit worse action economy.

2 upvotes on reddit
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BK1349 · 4 months ago

Giant barb is a great main character and does not need throwing to excel. Just give him great weapon master instead of tavern brawler and you are good to go.

You can still throw, shove or kick enemies around but your main shtick will be hitting em in the face with a big sword / axe or whatever.

6 upvotes on reddit
Remarkable_Grass_956 · 4 months ago

It's a strong class without relying on throwing or tavern brawler.

Rage is great, resistance to most damage, reckless attack is fantastic, frenzied strike is great, elemental cleaver without throwing is still good, and you get the cool kick, wild heart gives good options for utility too.

A popular build is the tiger bleed build. End up with 10/2 barb/fighter, taking wild heart tiger- tiger and wolverine. This is a great control build that can knock enemies prone and maim them so they can't get back up, stun locking whole groups. You get crazy accuracy against bleeding targets too.

Essentially running a zealot build is great, mix any paladin oath (crown would be interesting, haven't tried that) with barb. Smite still works during rage. I've done 5/2/5 barb, paladin, sorc just to get smite and as many spell slots as I can (and access to sorcery point jank if I want to).

Hexblade barb would be interesting. I'm thinking it could work nicely with wildheart tiger, cleave applying hex to 3 targets and then them all rising as spectres? That'd have to be 6/6. You could use armour of Agathys and you get shield (which you can use while raging). Could be pretty good actually.

3 upvotes on reddit
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r/BG3Builds • [8]

Summarize

Need Barbarian Build Advice

Posted by TwoFun648 · in r/BG3Builds · 2 years ago

Playing as a Barbarian and I love it, but I don't know what to do with the class later on. I was thinking of builds and am deciding between multiclassing into Paladin for Divine Smites and basic healing stuff, or Multiclassing and Respeccing into Monk for unarmed and throwing stuff. What would work better? Im torn between the two because I like the moves and stuff a Monk has, but I also really like being able to use different weapons and stuff(assuming as monk with Tavern Brawler you'd be hitting unarmed most of the time).

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Glimtee · 2 years ago

Why not be both Karlach (assuming you have her in your party ) you can play the one you don't, it's still you playing it after all. Then after playing both you can settle on which suites how you feel best and respec, it's only 100 gold the price of picking up some junk and trading it.

1 upvotes on reddit
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TwoFun648 · OP · 2 years ago

My party is pretty much going to be My character, Wyll, Astarion, Shadowheart. Karlach is cool but I prefer this party, so I probably wont have much time for Karlach to be running around in party and in combat.

1 upvotes on reddit
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timmy_throw · 2 years ago

Tavern brawler, throw stuff (returning pike, barrels ... And barrels .......).

After getting the second action at 5 switch to thief 3 for the bonus action and you'll be throwing for days.

Ngl I love this gameplay, so much destruction.

1 upvotes on reddit
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Phantomsplit · 2 years ago

Mechanically speaking tavern brawler in its current form is better. I would argue it is too good if you know how to min-max it. While Barb + Paladin is strong, it's not balance shattering.

1 upvotes on reddit
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r/BaldursGate3 • [9]

Summarize

What's a good Barbarian build?

Posted by InuGhost · in r/BaldursGate3 · 3 years ago

Any advice?

6 upvotes on reddit
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lostsoulman1 · 3 years ago

Max str, great weapon master, heavy weapon and use reckless attack.

Here's one option: https://www.aestusguides.com/guides/fallen-light-an-eagleheart-barbarian-build

8 upvotes on reddit
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Aestus_RPG · 3 years ago

I actually didn't take great weapon master in that build, but it's probably better with it. It just gets old putting GWM in every build.

7 upvotes on reddit
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TiaxTheMig1 · 2 years ago

Hoping for spear+shield+Polearm Master on my gnome barbarian at launch

2 upvotes on reddit
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Hecatomber_RoF · 3 years ago

Bezerker is really good imo, but eagleheart with the Hammer that let's you do lightning damage with a jump is fun

7 upvotes on reddit
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Hecatomber_RoF · 3 years ago

Also if you get the helm that gives you a bonus action when below 50%, and you're a bezerker, you get 3 swings per turn,

I wouldn't recommend GWM on a bezerker, only because it gives you an attack as a bonus action, and the amount of times you'll miss with GWM vs 3 normal attacks, I'd bet money the non GWM does more damage over all

2 upvotes on reddit
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smd1994 · 3 years ago

The thing is that your bonus action swing can only be utilized once a turn so I found myself utilizing that swing on kill a lot. There have been a ton of testing around GWM and regardless of attacks it comes out on top if the individual can gain advantage...which barbarians can :).

4 upvotes on reddit
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Jollaby · 3 years ago

I had a lot of fun with the Githyanki Eagleheart, jump spell plus leaping attack.

4 upvotes on reddit
[deleted] · 3 years ago

The one you make baby. *fingerguns*

27 upvotes on reddit
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BellringerTolls · 3 years ago

BEAR BEAR BEAR

3 upvotes on reddit
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r/BaldursGate3 • [10]

Summarize

Best min-max build for a barb?

Posted by chaoticstantan935 · in r/BaldursGate3 · 2 years ago

New ish to the game. I usually do magic related builds but wanted to try out the rage filled unga bunga. All I know is pick half orc and do berserker. Just looking for the "top" build I guess since every link I try to use on Google says something different and seems kinda odd. Also who would I be suggested to use as my other 3 teammates since it'll be solo run. If anyone could help point in the right direction or drop a link that's actually accurate I'd appreciate my friends.

Edit - I've always been shit at build making which leads me to always tryna look shit up 😂

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funkyfritter · 2 years ago

Gnome with bear heart subclass. Grab great weapon master and polearm master for offense.

For best results, go something like barb 8/thief 4 so you can attack 4 times per turn.

1 upvotes on reddit
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darth_vladius · 2 years ago

Just go with the flow and experiment with it.

My own group is Tav (female Half Orc Berserk Barbarian), Karlach (Wildheart Barbarian), Lae’zel (Eldritch Knight Fighter) and Shadowheart (Bless-bot heal-bot Cleric).

1 upvotes on reddit
chaoticstantan935 · OP · 2 years ago

Was about to ask how well an almost all melee team would go, lol. Yet I imagine the only way would probably need shadowheart to be a healbot like you have her

1 upvotes on reddit
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darth_vladius · 2 years ago

No problems, so far (beginning of Act 2, the group is lvl. 7).

All melee group is quite resilient. Shadowheart needs to be protected at times cause she is the squishiest member of the group. The newly acquired Adamantine armor is going to help her a lot in this regard, hopefully.

1 upvotes on reddit
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Fluffy-Tanuki · 2 years ago

idk about min max.. I just throw my pike at enemies and they die, simple as that.

1 upvotes on reddit
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r/BG3Builds • [11]

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Highest DPR barbarian Build?

Posted by Better-Astronaut-801 · in r/BG3Builds · 1 year ago

Ive seen some interesting builds online, but what do you think the strongest barbarian build is? Likely throwing, but wild heart bleed builds seem good, as do drunken bastard builds.

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GimlionTheHunter · 1 year ago

Barblock can reckless + double Tiger bloodlust in non-honor which is just a ton of fun. Go 7 barb for feral instincts, 5 goolock for pact of the blade, Bhaalist + crimson mischief more than makes up for the half base damage from bloodlust

6 upvotes on reddit
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Better-Astronaut-801 · OP · 1 year ago

Barblock was severely nerfed after patch 5

1 upvotes on reddit
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GimlionTheHunter · 1 year ago

Only in honor mode

6 upvotes on reddit
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Prestigious_Juice341 · 1 year ago

TB Throw. My guide on it will be out tommorow morning, keep an eye out.

23 upvotes on reddit
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Better-Astronaut-801 · OP · 1 year ago

Hell yeah!

2 upvotes on reddit
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r/BG3Builds • [12]

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Never got into barbarian, what are fun builds (have extra feats mod)

Posted by NewspaperPossible210 · in r/BG3Builds · 6 months ago

I've beat the game a few times on all the difficulties, now playing with mods. It's on honor + extra encounters/enemies and such, but with feats at every 2 levels/fast XP. It's really fun and fresh!

The one class I haven't played at all really is barbarian. I tried on my very first playthrough but it just didn't feel fun? I liked fighter better for anything I got out of barbarian, it felt.

But, I had a similar opinion about druids and now I am running a Tav druid with a lot of RP stuff and it's great! What are some things I can do with Barbarian? What makes them really special?

Note: Not interested in throwing builds, TB or not. I find throwing infuriating because of how pathing works. It becomes way, way to tedious to reposition by one pixel so I can throw something, while the AI can throw grenades through cracks in walls.

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MrCreepday · 6 months ago

I've had some fun playing 6 Wild-Heart (Tiger) Barbarian and 6 Battlemaster Fighter, with the focus on bleeding.

First you grab the >!BOOAAL buff either by sacrificing or the pickpocket method!<, to gain advantage on all bleeding targets. Tiger barb can bleed every turn during rage.

Second you grab the Animal Aspect that maims the target when they are bleeding.

Lastly you grab trip attack from Battlemaster.

Now you can bleed and knock them prone, but since they are maimed, they have no movement and cannot stand up. So as long as a target is prone and you hit them with bleed, they are kinda stunned!

Build works with 8 barb and 4 fighter, or 9 barb and 3 fighter depending on what you want. Both 6/6 and 8/4 works for 3 feats, I recommend these.

4 upvotes on reddit
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TheBlackBaron · 6 months ago

10/2 is also good if you want both Tiger and Wolverine aspects. It sacrifices a feat and no fighter subclass, but you still get Action Surge and an extra fighting style, and if you take GWM and one ASI you can still use items or elixirs to work around Barbarian's MAD.

1 upvotes on reddit
Formerruling1 · 6 months ago

Wild heart Barb was much more fun than expected. I think the big kicker is how well Reckless Attack smooths out those first levels where accuracy is dodgy (especially if you GWM at 4).

1 upvotes on reddit
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ImNotASWFanboy · 6 months ago

I played a variant of this with Open Hand Monk instead of Fighter and it was a lot of fun

1 upvotes on reddit
VelvetCowboy19 · 6 months ago

Echoing what u/MrCreepday suggested, I also recommend a bleed focused barbarian, but combo it with the Blood Sorcerer modded class.

Blood Sorcerer is a modded subclass, but it is surprisingly well balanced, as far as modded classes go. You deal necrotic damage with bonuses for bleeding damage, but the spells cause self-danage in the form of necrotic damage and bleeding.

Some blood sorcery spells only work against bleeding enemies, or enemies standing on blood surfaces, and a tiger barbarian is the best class in the game at bleeding enemies. Tiger aspect barbarian with aspect of the wolverine doubles as a crowd control martial class, since your blood Sorcerer can make enemies bleed as well.

To round out your party, poison builds slot very nicely with this comp, for two reasons. 1) Wolverine aspect maims enemies that are bleeding or poisoned 2) Bleeding enemies have disadvantage on constitution saving throws, which most poisons and poison spells target. Your poisoner can be either an archer using powerful consumables like drow poison or crawler mucus, or have a poison caster if you're also using mods like 5E spells or feats extra.

3 upvotes on reddit
Stunning-Shelter4959 · 6 months ago

I am really enjoying my support-ish barbarian build I’m running as Tav at the moment. He’s a wildheart barbarian with wolf as the level 3 choice and elk as the level 6. All my allies have extra movement and advantage on attacks against creatures close to me, which is particularly destructive for a GWM using lae’zel and/or a sneak attack using Astarion. Oh, and he puts out impressive damage numbers himself using GWM. I really like my Tavs to have builds that reflect their position as leader of the party and this one is definitely going for a wild, pack leader vibe.

1 upvotes on reddit
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Remus71 · 6 months ago

I'm running an immortal retaliation bearheart tempest cleric in heavy armor at the minute. Beaten all content solo quite comfortably and haven't changed my gear since level 6.

Watersparkers, rippling force mail, phalar aluve, holy lance helm, belligerent skies, Callous Glow and peripat.

It just passively kills everything.

1 upvotes on reddit
FabioE · 6 months ago

I really loved the "Holy Warrior" build I used on Karlach once. You can build this many different ways but the quick summaries of my favourites are:

1.) The classic: 4 Barbarian with your favourite Subclass, on ttrpg it would be Zealot, but that's not in BG3, so use whichever and the rest you take your favourite Paladin Oath.

2.) The more magical: 1Barbarian for Rage, 5 Paladin for Extra Attack and Spell Slot Progression, 6 of either Sorcerer or Bard. You can take Lore Bard for some really good Spells from Magical Secrets that continue to work in Rage if cast before raging like Armour of Agathys and Warden of Vitality and some utility/fun Spells like Feather Fall, Longstrider & Speak with Animals.

Or you can go Sorcerer for less Spell utility while keeping the same Spell Slot progression for more pure Smiting uses.

I realize the latter is pretty much the least amount of Barbarian possible and it's certainly not a classic Barbarian, but Rahe is still the cornerstone of the build and I had a lot of fun with it and I'm definitely making another run with this build.

1 upvotes on reddit
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r/BG3Builds • [13]

Summarize

Barbarian build

Posted by [deleted] · in r/BG3Builds · 2 years ago

Hello, I’m completely new to this type of game and to the dnd world in general. Waiting for the game to come out on PS5 and planning a build while I wait. Wanting to do a half orc barbarian berserker. Looking to just get as much damage and as many attacks per turn I can for maximum bonks. Would it be better to just go full 12 lvls as barbarian or should I multi class? Any suggestions would be appreciated!

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The_Scrub_92 · 1 year ago

Another great suggestion, go to barbarian lvl 5 make sure to choose berserker subclass. Then rogue 3 lvls to grab thief, finish with barbarian. Make sure your first feat is tavern brawler.

Get the returning pike from the goblin camp. The ring of fling from the Druid camp and the caustic ring for extra acid damage. Throw everything. Focus on clothing armour, like the mighty cloth or graceful cloth, depending on which, it’ll boost strength, Dex, or straight up more throwing damage. With this build you’ll be throwing 3-4 times per turn and wrecking your enemies. Late game weapon is the legendary trident you can get from tricking the genie in early act 3 where you get sent to Dino land. Keep the returning pike for 1 on 1 damage as the trident has a blast radius and will damage your companions. For the final boss, grab a bunch of javelins otherwise you will lose your returning weapons to weapon death.

1 upvotes on reddit
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TwoFun648 · 2 years ago

For barbarian you'll prolly want to multiclass eventually in your build to keep up its strength. If you wanted to keep it simple you could just do 9 levels of Barbarian and 3 levels of Fighter(or 8 of barb and 4 fighter to get all your feats). Having action surge is pretty strong, but thats on level 2 of Fighter, so theoretically you could also just only dip into 2 levels of Fighter. From there you can do whatever else you want as well. A lot of people do 3 levels of thief rogue from what ive seen to get an extra bonus action. For Feats, most people get big damage out of 2 feats: Great Weapon Master and Tavern Brawler. GWM adds like a +10 damage to your attacks but makes it way harder to hit, so the trade off is spamming Reckless Attacks(gives you advantage on hit, but also makes you easier to hit for enemies).

Tavern Brawler boosts your improvised melee attacks/throwing stuff as well as unarmed attacks, so people who do that just abuse Berserkers Enraged Throw ability and throw literally everything for massive damage. You can also do Barbarian+ Open Hand monk with a few specific items to raise your dex and strength, and you'll be doing some of the most damage in the game(albeit, i find this multiclass idea kinda boring because your using your barehands rather than any cool legendary weapons you might find).

Im personally playing Barbarian and any martial class in that line of thinking will work really well. Im trying out 2-3 levels of Paladin on mine for Lay On Hands healing and Divine Smites on critical hits, as well as the extra dialogue and its pretty decent in having the ability to really pump out damage when I have to.

2 upvotes on reddit
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Mike_BEASTon · 2 years ago

Looking to just get as much damage

For the most consistent damage, max out STR and rush the Tavern Brawler feat, and throw weapons with the Thrown tag (daggers, handaxe, spears, etc.) There's an auto returning pike in the middle of act 1, you can easily google where to find it. Put on any gear that increases your damage with throwing attacks.

Otherwise if you just want to melee attack, rush the the Great Weapon Master feat.

and as many attacks per turn I can for maximum bonks

Go Barbarian level 5 and take the Berserker subclass, then go 3 levels in Rogue and take the Thief subclass. This gives you an extra bonus action each turn, which you can use for another attack when raging. You can round out the build with something like Beserker 6 (extra rage charge), Thief 4 (for a feat or ASI), and Fighter 2 (for Action Surge for more attacks).

2 upvotes on reddit
LeLand_Land · 1 year ago

I've been doing this and it is so fucking funny. Especially if you max out strength and use the enemy as projectiles.

1 upvotes on reddit
Ok-Oil3444 · 1 year ago

Is there a reason not to use the Illich if persuasion checks bg3

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Muted-Building · 2 years ago

have a look at https://bg3.wiki/wiki/Barbarian

To see what barbarians get at which level.

They are a really front loaded class, especially the berserker which is basically finished as soon as you reach level 3.

After that level you don't really get that many usefull damage features from your class imo with the exception of extra attack but you can get that from another class. What you do get are a lot of features that make you almost impossible to kill. But if you want to bonk harder it's time to multiclass.

So my recommendation is go pure berserker barbarian until you hit level 8.

At that point it's time to respec. Try out different builds like

Barbarian 3 and fighter 5 with the battle master as it gives you some variety.

Maybe give different barbarian subclasses a try.

Combine it with rogue and so on. But do play around with the respecing feature, it's a lot of fun.

2 upvotes on reddit
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r/BG3Builds • [14]

Summarize

strongest barbarian (multi)class build in your opinion?

Posted by WatchYourSeven · in r/BG3Builds · 1 year ago

what do you guys think? is it the tiger barb with fighter multiclass? if so, what gear you'd use? If not, which one do you guys think is the strongest?

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WatchYourSeven · OP · 1 year ago

so this type of build is more like a ranged barbarian right? and go wildheart for a melee barb?

1 upvotes on reddit
Thallax · 1 year ago

This (with fighter 3 for battlemaster) is also fun for a 2H GWM barbarian!

Use the bonus actions for dash, GWM, and frenzied strike. I occasionally also use frenzied throw to throw enemies around when I can’t do any BA attacks, but I haven’t used a single throwing weapon all game. I find this a very fun barbarian build (that also provides utility via skill expertise).

1 upvotes on reddit
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floormanifold · 1 year ago

Definitely TB Berserker 5/Thief 3/Battlemaster 4 like others have said.

The best melee barb imo is Barb and Warlock with either a 5/7, 6/6, or 7/5 split, or Barb 5/Lock 5/Fighter 2 for action surge.

Warlock gets you upcast Armor of Agathys, great with the damage reduction from rage and non concentration. Great Old One gets you a fear effect when critting and 3 attacks per action at base with advantage gives you 25% crit chance per turn before any crit reduction gear or extra attacks from haste/bloodlust.

The stat for item effects is CHA for barbarian, which combos nicely with CHA based attacks from Pact of Blade.

Feats would be GWM and +2 CHA to get to 22 CHA after Mirror. You could use Birthright hat for more CHA, but I think diadem of arcane synergy for another +6 dmg per hit would work better.

Barb subclass is pretty flexible, I prefer Tiger barb for the cleave attack since riders like the +10 from GWM are not halved.

I think this works better than Barb/Fighter especially because you get three attacks and don't need to rely on Elixir of Storm Giant Strength and can use Bloodlust instead. With Haste, Bloodlust, and BA attack from GWM you're looking at 10 attacks per turn.

10 upvotes on reddit
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AerieSpare7118 · 1 year ago

Imo the most fun barbarian multiclass build is 8 wildheart barbarian with 4 battle master fighter

Just getting 3 feats alongside being able to stack bleed, maim, and topple an enemy all in one turn is pretty ridiculous.

You don’t really even NEED the battlemaster levels, its just for more versatility in your actions after you inflict your aoe bleed (if you do sweeping attack, you can inflict aoe maim as well in the same turn)

I like to take the gloves of belligerent skies, the boots of stormy clamor, the raging heart garb, the bonespike helmet, and then use the glaive that deals radiant damage for the extra reach on my attacks so I can maim and topple enemies and keep them too far away to actually attack me back if I don’t manage to successfully topple them from reverberations or maneuvers

36 upvotes on reddit
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haplok · 1 year ago

Trouble with Maiming, Toppling, Reverbating and so on is that... there's no reason to do this to corpses. Enemies shouldn't really survive being near a Barb with Tiger's Bloodlust aoe attacks.

Maybe except bosses.

​

Multiclass to Warlock for 3rd baseline attack, maybe also get Action Surge from Fighrter 2, buffed attack up to 10 times per round, cleaving up to 3 enemies with each... Few mob hordes should survive up to ~28 strikes in a round...

1 upvotes on reddit
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AerieSpare7118 · 1 year ago

You’re doing half damage with your cleave attacks, and some ppl (like myself) play with mods to increase enemy HP in an effort to make the game harder.

When cleaving enemies, you likely won’t kill them in 2 cleave attacks unless you roll really high on your damage anyways even in vanilla because this isn’t a DPR barbarian, its a support barbarian designed for working on a team in higher hp settings

If you go with the warlock levels and fighter levels, you’ll lose out on maiming in the first place. You may have meant to take the 2 levels in fighter for action surge, but if you actually read my post, we’re already taking fighter levels. Imo, taking 5 levels in warlock IS viable if you want to use the callous glow ring for radiant damage and just run with the gloves of belligerent skies. This frees up your boots. That said, I feel that being able to avoid the warlock subclass in the event that the 3 attacks DO get patched out is a safer way to play until we have confirmation of whether or not it is intentional.

1 upvotes on reddit
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WatchYourSeven · OP · 1 year ago

wouldnt in that case 8 wildheart barb 4 battlemaster be better since the extra attacks dont stack? or is there something else to 5-6 fighter? (since the third feat is gotten with 8 barb as well)

10 upvotes on reddit
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Dumpingtruck · 1 year ago

You’ll give up a perk (like GWM) and lose flexibility.

Definitely if you want to just throw, adding 2 fighter is great, but I liked melee +’thrower as hybrid. Plus, barbarians go BONK

1 upvotes on reddit
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AerieSpare7118 · 1 year ago

For the rings I like the ring of absolute force and the ring of spiteful thunder, but they’re not necessary to the build. As for the amulet, there isn’t one that’s necessary for the build, so you could really go with anything

1 upvotes on reddit
[deleted] · 1 year ago

Yup, and the 3rd feat isn’t that useful, and barbs pseudo half feat on 7 is okay, but two extra throws each fight is way better.

I’d actually just go 5/4/3, and get battle master maneuvers, toss a riposte each round in there

4 upvotes on reddit
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WatchYourSeven · OP · 1 year ago

so you'd say 8 barb 4 fighter is better?

1 upvotes on reddit
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No_Summer_8039 · 1 year ago

You can also do 3 elk barb instead, the rush benifits from tavern

1 upvotes on reddit
See 12 replies
r/BG3Builds • [15]

Summarize

Barbarian multiclass

Posted by SPLIT_0877 · in r/BG3Builds · 1 year ago

What is your favorite barbarian multiclass build everyone should try me included that’s why I’m asking :3

4 upvotes on reddit
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Redfox1476 · 1 year ago

For a great party face and general RP fun - bearheart barbarian/moon druid. Not OP, but I don't care :)

2 upvotes on reddit
grousedrum · 1 year ago

I love this one, great with the force conduit halberd for even more DR.

1 upvotes on reddit
Redfox1476 · 1 year ago

My big dumb barbarian just loved his Everburn Blade - you would have to pry it from his cold dead hands LOL.

1 upvotes on reddit
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Balthierlives · 1 year ago

5 berserker, 4 fighter, 3 thief

3 upvotes on reddit
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Appropriate_Past_893 · 1 year ago

This one is a killer, was a lot of fun. I did champion fighter and I was just dishing out crits.

1 upvotes on reddit
Cool-Grey-Great · 1 year ago

8 Wildheart Tiger aspect/4 Battlemaster or Thief

2 upvotes on reddit
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Besso91 · 1 year ago

The two "best" barbarian builds are probably just 10 wildheart (for the 2 animal aspects, I usually pick elk heart and elk aspect at 6 for an extremely large movement buff, then go something like tiger or wolverine at 10), with 2 fighter at the end for action surge, and the throwzerker (5 berserker, 4 eldritch knight, 3 thief)

1 upvotes on reddit
See 7 replies
r/BaldursGate3 • [16]

Summarize

Is Barbarian any good?

Posted by Visible-Ad1102 · in r/BaldursGate3 · 1 year ago

Thinking about starting a new save as a raging dwarf barbarian but don’t know if I’m going to struggle unnecessarily with the fact that using armour is discouraged

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20ae071195 · 1 year ago

Using armor isn’t discouraged for barbarians. They have light and medium armor proficiencies, they only have issues when using heavy armor.

2 upvotes on reddit
CE94 · 1 year ago

Going unarmored is fine too, because barbs get their constitution modifier added to their AC when not wearing armor

1 upvotes on reddit
Fragrant-Week-1633 · 1 year ago

I'm playing dwarf barbarian right now, and I've been really enjoying it! Both Dwarf and Barbarian add some cool dialog options

2 upvotes on reddit
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StrikePrice · 1 year ago

Tavern brawler throwbarian is sick

1 upvotes on reddit
Tavdan · 1 year ago

It is amazing. It's great at combat and has some really cool dialogue options.

5 upvotes on reddit
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Foulfrank · 1 year ago

Barb, specifically berserker is the strongest class in the game until at least level 5. Nothing can compete with its raw damage, survivability and control.

Drink hill giant pots to hit 20 str for key moments, get tavern brawler level 4 for huge damage on throws. With 20 str you can throw everyone in act 1 and do insane dmg doing it. U don’t even need to throw weapons, just toss ppl at others or offf cliffs and smash them with your big weapon otherwise

2 upvotes on reddit
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r/D4Barbarian • [17]

Summarize

Anyone mind linking me the best barbarian build?

Posted by SquareAdvisor8055 · in r/D4Barbarian · 4 months ago

I'm 100% honest, this season i want to make the game easy. I'm currently running the maxroll ww eq build, but i heard maxroll has subpar builds, so anyone has like, the strongest build rn? I mainly want to do T4 content and i got lucky enough to get a ring of starless skies.

5 upvotes on reddit
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epironron · 4 months ago

Maxroll Beatdropper here.

The clear winner of the season is minion EQ Barb as it got damage/pushing capabilities while remaining extremely fast and easy enough to play.

Older EQ builds like WW, lunging and leapquake are still high up there but if you wanna play something new, minion/zoo barb is where it's at.

And if you hate quakes, Mighty throw is decently fun despite being macro heavy

4 upvotes on reddit
OFFSanewone · 4 months ago

Minion EQ build? Any chance in heck for a link? This sounds wild.

1 upvotes on reddit
epironron · 4 months ago

https://maxroll.gg/d4/build-guides/minion-barbarian-guide

2 upvotes on reddit
PrincezzDiggzy · 4 months ago

hi Beathdropper if you see this i'm tryng to get this build rolling and i am having serious fury issues. i have all the unique pieces but i dont have the runes needed is that why? what could be my issue. sometimes i stand there for what feels like ages not able to do anything waiting for cooldowns to go off and having no fury.

1 upvotes on reddit
NariRL · 3 months ago

Hey, i was having the same issue, so I have PocTec for eq(I have no luck with rune this season), and the resource rune with the rune that gives offering when you ultimate.

1 upvotes on reddit
Trenmonstrr · 4 months ago

Personally I’ve been having fun with Rupture barb. I know it’s not scaling that high this season, but it’s strong enough to run through T4 with just 4/12 masterworks and suboptimal gear. I still don’t even have a GA crimson. This is the most casual I’ve ever started a season but I’m a die hard barb player however was sick of EQs after last season.

2 upvotes on reddit
epironron · 4 months ago

Rupture is bae, the blood blisters boss power (Lilith sub) definitely helps it a lot this season

2 upvotes on reddit
Frys100thCupofCoffee · 4 months ago

Fun little thing I learned about the minion build: when you run Undercity tributes and hit those spirit braziers to kill the adds and pickup the little light orbs, something happens that basically gives Call of the Ancients like a .01s cooldown for ~30 seconds or so.

I've been absolutely using it to flood the entire map with hundreds of ancients and it clears like locusts on crops, it's crazy. I was prepping to return to the classic Leapquake build I used last season but after discovering how good the minion build is just in the Undercity alone I'm inclined to keep playing it.

Also, secondary fact on the minion build: it's actually annoying to use on easier content where things are dying faster than your rupture can hit them to reset CotA cooldown. It's great in the pit, great in the Undercity, and pretty decent on bosses, but meh for farming once your damage is high enough to 1-shot everything out in the world on T4.

2 upvotes on reddit
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infoghost · 4 months ago

Maxroll is fine. I ran their WW/EQ build last season and it was awesome.

6 upvotes on reddit
MrGzeno · 4 months ago

Barb is all about sub abilities and not barb actual core kit... which I honestly am getting bored of.

1 upvotes on reddit
PlasticOk2555 · 4 months ago

Using shoutless lunge quake with rupture and the rune that give more ranks to all skills while Call of the ancient is active. Feel like EQs are still very strong. It is easy to farm with and If I won’t be able to clear pit 100 with it once upgraded I’ll have enough gear to try something else like rupture, HoTa or double swing.

1 upvotes on reddit
Spyder73 · 4 months ago

I like Bac/Wat and Xol/Tec as my runes. If you just want to speed clear T4 all you really need are those runes, about 150 paragon, your seasonal powers, and you pretty much can't fail even if you dont attack at all and just run around

1 upvotes on reddit
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r/BG3Builds • [18]

Summarize

Throw your best Barbarian builds my way!

Posted by Prep_Prunk · in r/BG3Builds · 5 months ago

In both D&D and Baldur's Gate 3 I feel effective and familiar with the Barbarian class. I absolutely hate keeping up with spell lists at D&D, perhaps the only spellcaster I would go out of my way to play is probably Bard.

But I'm curious, send me your best Barbarian builds! What did you multiclass it with? What equipment did you equip them? What subclasses did you choose?

(P.S I meant to click the Barbarian tag, my bad 😭)

4 upvotes on reddit
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2009Ninjas · 5 months ago

Half orc, Barb 9 Tigerheart/wolverine, Assassin 3… (Double brutal crits). dex gwm using any of the versatile finesse weapons or Dancing Breeze.

Fun guerrilla style fighting, Big alpha damage.

You can go with Thief for more bonus action attacks on crit or kill.

1 upvotes on reddit
Vast_Veterinarian_82 · 3 months ago

This is cool

1 upvotes on reddit
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JRStors · 5 months ago

Going Githyanki Wildheart Barbarian to wield the Silver Sword of the Astral Plane feels so satisfying.

If you choose the bear aspect, you gain resistance to every damage type except psychic while raging.

The Silver Sword gives Githyanki resistance to psychic. So now you’re able to be one of the tankiest frontliners in the game while also dealing incredible damage.

Normally, you can’t get that weapon until act three, but you can actually have Voss drop it in act one if you cast command on him.

Now Lae’Zel can let out her rage against Vlaakith once and for all!

1 upvotes on reddit
papalionking · 5 months ago

Similar vein to this, I went wildheart bear with the stallion aspect and multiclassed into thief rogue. Resistance to all damage, while also gaining 16 temp hp every turn, with an additional bonus action left for whatever you can think to use it for.

1 upvotes on reddit
DoctorFunktopus · 5 months ago

Four levels of barbarian take berserker and the tavern brawler feat. 3 levels of rogue to get the extra bonus actions from thief. Put the rest in whatever you feel like. For a weapon, literally anything you can pick up. My personal favorite, hitting bad guys with other smaller bad guys.

1 upvotes on reddit
PapaSchlumpf27 · 5 months ago

I had a lot of fun with Eagle Heart on my first playthrough. It's far from the strongest but really fun. You can dash as bonus action, with fleet fingers gloves you get a free jump action (to reach high places) and then diving strike onto the enemy.

1 upvotes on reddit
papalionking · 5 months ago

As a fellow eagle heart player, surely you know of the righteous glory that is two crates?

1 upvotes on reddit
2009Ninjas · 5 months ago

FROM THE TOP ROPE

1 upvotes on reddit
Sufficient_Catch_198 · 5 months ago

my fav barbarian build is the typical wildheart with tiger&wolverine aspects. it’s very powerful, which may get boring fast (for some!), but it’s the only reliable and consistent source the bleed condition applied to your enemies

4 upvotes on reddit
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r/BG3Builds • [19]

Summarize

best weapon act 1 / 2 for barbarian ?

Posted by [deleted] · in r/BG3Builds · 2 years ago

what u guys think

66 upvotes on reddit
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SecXy94 · 2 years ago

Personally I'm a Sussur Greatsword enjoyer. Something about a Barbarian hitting casters so hard they can no long cast spells just FEELS right.

147 upvotes on reddit
imbi-dabadeedabadie · 2 years ago

This is what makes me sad that my throwing build karlach can't do the same with the sussur dagger.

for some reason, the dagger doesn't silence specifically when thrown.

14 upvotes on reddit
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WaltzSenior3233 · 2 years ago

My Karlach has clutched a lot of fights due to her shutting down an enemy castor before things got out of hand

30 upvotes on reddit
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MichaelWolfgang55 · 2 years ago

I feel like Sussr is great for the maim builds. CC galore.

5 upvotes on reddit
Shittybuttholeman69 · 2 years ago

That’s every martial characters best spec

8 upvotes on reddit
ShandrensCorner · 2 years ago

Try using "The Sparkle hands" instead. It procs on thrown as well. Giving you some insane benefits (lots of lightning charges - it feels like it double procs often - and advantage against stuff in metal armor). My karlach has been insane since she got those. Throwing enemies is fun too fcause .-P

12 upvotes on reddit
FoggyEstuary · 2 years ago

Returning Pike, caustic ring, thrower ring, tavern brawler feat. It's filthy

72 upvotes on reddit
Ayredden · 2 years ago

That's what I did. Was frenzy barb, so that was 3 throws a turn. I really should have turned up the difficulty to make things fair. The computer just couldn't handle it

2 upvotes on reddit
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OG_Shadowknight · 2 years ago

Unleash your inner great ape by taking tavern brawler and aspect of the chimp. Fling food at enemies to blind them. I still need to try rotten tomatoes and rotten cheese to see if they count. They can technically be eaten, but not used at resting. So, maybe?

2 upvotes on reddit
aounkub · 2 years ago

If your str 20+ then most humanoid is good weapon.

10 upvotes on reddit
L0XMYTH · 2 years ago

Casting command drop weapon on the gith dragon rider in act 1 with some save scumming is the true min maxers answer.

80 upvotes on reddit
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karangoswamikenz · 2 years ago

Honestly barbarian does more damage with throw damage with returning pike and throw damage modifier ring and tavern brawler at level 4

53 upvotes on reddit
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r/BG3Builds • [20]

Summarize

The BEST Barbarian Build Guide in Baldur's Gate 3 (Become Guts)

Posted by No_Perception2587 · in r/BG3Builds · 2 years ago
post image

This took me over 30+ hours to make, hope you all enjoy it! I really tried to make it easy for even a absolute newbie to the game to be able to enjoy it, and I tried to cover all major topics and be as helpful as possible all the way through ACT 1. Please note there will be minor spoilers. Let me know how I did and if possible toss the video a like 👍🏻 if you think 🤔 it’s anything worth a 💩. Hope you enjoy! 😂

youtu.be
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Fabulous_Emotion5294 · 2 years ago

Very nice video. I saw the runtime and was kinda discouraged but its very engaging. Thanks!

2 upvotes on reddit
No_Perception2587 · OP · 2 years ago

I really am glad you like it. I know my videos tend to be much longer then other YouTubers currently, I’m almost 32 so I’m a bit old school in that I try to really explain each step in case this game is someone’s first entry into the genre. I’m super happy you gave me a chance and thank you so much for that opportunity♥️

1 upvotes on reddit
Fabulous_Emotion5294 · 2 years ago

I am 35. I feel that way about a lot of stuff I do too. I do not mind longer content as long as its substanitive. You have most assuredly done that.

2 upvotes on reddit
dancook82 · 2 years ago

Over 130 hours now and I've not been beyond level 5 or the underdark - this comp is giving me renewed enthusiasm to start fresh and break the barrier !

I got Wyll and Karlach now before even starting on Withers, and I'm pretty much level 4 and about to hit the first (blighted?) village with goblins.

Killing both the mindflayer and demon dude for 150 exp was a nice boost to begin.

2 upvotes on reddit
No_Perception2587 · OP · 2 years ago

Totally agree dude, as a content creator I feel you so so much! I have no idea how people have finished the game already 😂. Hope you enjoyed the video and please consider subscribing and liking the video, it makes a world of difference!

1 upvotes on reddit
WarPopeJr · 2 years ago

Just subbed no idea why but I think your voice is dope

1 upvotes on reddit
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r/BaldursGate3 • [21]

Summarize

Barbarian build

Posted by Bradpiff05 · in r/BaldursGate3 · 2 years ago

So quick question barbarian is the last class I’m going to play through EA with before going dark till August.

So before I create one I’d like to know is it possible to create a “Diablo” type barbarian by that I mean Dual wielding 2 great swords or is that not possible in the rule set

3 upvotes on reddit
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prodigalpariah · 2 years ago

Important to note that a berserker with reckless attack is tailor made for wielding a great sword or great axe with Great weapon master. You’ll hit like a truck with pretty high frequency if you go that route. I haven’t really seen any dual wield setup outdamage a two hander yet.

6 upvotes on reddit
Electrical-Beat494 · 2 years ago

I think a wildheart dex barbarian with the lightning damage weapons and wet condition maybe comes close, but is way more work than just going berserker with everburn blade or something similair.

1 upvotes on reddit
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prodigalpariah · 2 years ago

Berserk with everburn and the gloves that set people on fire when they take fire damage is pretty op.

1 upvotes on reddit
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glassteelhammer · 2 years ago

Great swords no.

Long swords yes.

Yeah have to take the dual wielding feat at level 4. This will allow you to dual wield weapons that are not 'Light'.

But you still cannot dual wield weapons that are 'Heavy'.

9 upvotes on reddit
Bradpiff05 · OP · 2 years ago

Thank you both for the replies see you all in august

5 upvotes on reddit
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r/BG3Builds • [22]

Summarize

What is your favorite barbarian build?

Posted by MeasurementSad514 · in r/BG3Builds · 1 month ago

Hey guys just wondering what your favorite barbarian build is? I don’t really play barbarian but on my current playthrough I wanted to try it out and after seeing what the berserker gets through all the lvls I decided I’m gonna do 6 barbarian/3 champion fighter/3 thief rogue. Just because the fear ability I get at lvl 10 barbarian doesn’t really seem like it would be that good for a main action ability. I know barbarians get a bonus to ac if I don’t do armor but honestly I really like how certain heavy armors look so I’m gonna go for the hell dusk armor set with the giant slayer greatsword

16 upvotes on reddit
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ijpck · 1 month ago

10 path of Giant Barb 2 fighter for action surge Tavern brawler STR + 1 ASI STR + 2

20 naturally, get drow in moonrise to bite Astarion, get potion of vigor for + 2 STR

Mirror of Loss for +2 STR.

24 STR, throwing literally everything, weapons at enemies, enemies off cliffs, enemies at other enemies.

I was literally beating a Death Shepard yesterday with a Winged Horror as my improvised melee weapon.

7 upvotes on reddit
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Adventurous_Topic202 · 1 month ago

My favorite is still probably the reverberation tiger barb

11 upvotes on reddit
deytookerrspeech · 1 month ago

Yup I second this. Just used it on my last run 10 barb 2 fighter get the boots of stormy clamor, nyrulna, drake throat glaive and just cleave everyone

1 upvotes on reddit
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VeryFallible · 1 month ago

Hey, just want to be clear on a few specific things:

•The AC bonus Barbarians get is for not using any armor at all. 

•Barbarians do not get Heavy Armor Proficiency. Fighter does, but not if you multiclass into it - you'll have to start Fighter 1 for HA proficiency.

•Wearing Heavy Armor means you can't Rage, which is the single defining feature for Barbarians. Using Helldusk, regardless of how cool it looks, is going to utterly neuter your character. It'd be akin to playing a Sorceror without Metamagic or a Paladin without Smite.

22 upvotes on reddit
Missing_Links · 1 month ago

> Wearing Heavy Armor means you can't Rage

Yes, you can. You also get any non-base rage benefits from subclasses. The only things lost are the base physical damage bonus and the base physical resistances.

Bear still gives you all resistances including a copy of physicals, berserker still gives bonus action throw and melee attack, giant still makes you giant and still gives you cleaver.

Rage 95% works in heavy armor in BG3.

Heavy armor master + skin burster bear barbarian in adamantine splint is a classic shenanigans build. 5 physical DR after resist - you can even run a retaliation build on this with armor of agathys.

3 upvotes on reddit
Real_Rush_4538 · 1 month ago

This. This is very important, and people act like 2 damage on their melee attacks is the end of the world.

1 upvotes on reddit
MeasurementSad514 · OP · 1 month ago

Ah damn so the rage just won’t activate if I wear heavy armor? That’s sucks but thanks for letting me know, you’re the first to say that

1 upvotes on reddit
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Stormwinds0 · 1 month ago

You can rage, but you don't get any of the bonuses from doing so. However, if you choose the Bear Heart, you still gain resistance to all damage but Psychic, but you don't get the extra damage.

1 upvotes on reddit
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Nimanjneb · 1 month ago

Honestly, my favourite barbarian build aside form the standard throwzerker has been my warlock/barbarian built around armour of agathys, resistances and damage reduction. They hit you, they get smacked, you hit them, they get smacked. It’s really fun.

14 upvotes on reddit
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Spotthedot99 · 1 month ago

Throw on a fire shield and a slayer form, and you got my favorite evil playthrough build.

2 upvotes on reddit
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jjames3213 · 1 month ago

Skinburster + Bear Totem + stacking DR items is hilarious and fun.

5 upvotes on reddit
TolkienBlackKid · 1 month ago

it's actually coded as clothing, not armor, in order to grant all characters proficiency. So actually helldusk on a barb is perfect

6 upvotes on reddit
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r/BaldursGate3 • [23]

Summarize

Best builds?

Posted by uzabi · in r/BaldursGate3 · 2 years ago

I have been playing around with most of the classes, testing their builds and came with few I think are among the best ones. If you have your own favorite builds or think other builds might be better let me know :D. I have not tested Monk or Berserker yet, so I do not know about them. My best builds list:

  • 5 Paladin / 5 Warlock / 2 Fighter - 3 attacks per action + large smite damage (30 from aa, 10-30+ from smite +- 10 from other sources per attack). If you crit you instakill almost anything. Smites reset on a short rest (Warlock spell slots).
  • 5-6 Fighter / 6-7 Cleric / 0-1 Wizard - Deals a bit less dmg then previous but has way more support stuff
  • 3-4 Rogue Thief / 2 Fighter / 6 Bard / 0-1 Wizard - 6-12 attacks per turn, 20-30+dmg per attack, starts fight first due to high initiative. Can go 5 Ranger instead of 6 Bard, but bard have bit more damage and nice support spells. We can skip 1 feat to get 1 level in Wizard for extra support spells if needed~
  • 11 Druid / 1 Wizard - Druids are so good, amazing. Just a great overall package, superb tank, enemies focus animal form the most due to low AC, but thats very good for us. Has superb buffs, can summon superb minions (elemental guardians, driad, (angel or a demon too I think), even skeletons if you feel like it). Cast Haste on yourself and jump in the middle of enemies with owlbear or raptor. You will almost never fail concentration checks for haste (unless you hit 1 or 2 on both dices). Wizards level for extra support spells.
  • Warlock 5 / Sorcerer 5 / Fighter 2 - Can cast Eldrith Blast even 3x per turn. Can boost damage from a single element. Can cast Haste on 2 characters at the same time. 2x Counterspell per fight is usefull. Refreshes spell slots on short rest. Overall good damage, good support. Start of the fight, cast Haste on self and 1 other character, then cast 3 Eldrith Blasts, all this resets on short rest. Pretty strong first turn.

​

Overall all the classes are extremely well balanced providing tons of different combinations :D. Tho there are some subclasses that felt weak for me. I think Wisdom / Spellcasting Cleric is a bit lackluster, the buffs are nice, but you have concentration issues, damage is not great and you do not need too many healing spells anyway. Ranger with Pet is also a bit weak compared to other classes I feel, its super fun for RP, other its subclasses are ok but fighting is kinda off for the pet one :D. Have not tried monks or barbs yet, but all else feels really good still. I think Fighter (2 lvls) and Wizard (1 lvl) are the best small additions for the most of the builds.

Any ideas on other good builds? Which are yours favorite builds?

3 upvotes on reddit
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Namkcoc13 · 2 years ago

9 open hand monk/ 3 thief. Tavern brawler. Max strength instead of dex.2 attacks and 2 bonus actions for flurry of blows. Extra damage added in. So many items buff unarmed attacks. Control with stagger, push, stun. Thrown weapon dmg if you somehow arent in range to melee. My minsc was broken with this build.

0 upvotes on reddit
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uzabi · OP · 2 years ago

I am trying this on my second playthrough :D. I saw so many 'unarmed' items throughout the game, but had no time to check monks yet

1 upvotes on reddit
Namkcoc13 · 2 years ago

Its so good. Add in the spear that returns on a throw...my god he cleared out 3 or more enemies a turn sometimes

1 upvotes on reddit
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Distinct_Quality3387 · 1 year ago

What's the set up/gear for Cleric/Figther/wiz1?

1 upvotes on reddit
ShootsYourLadder · 2 years ago

How are you mixing the classes like this? From what I'm understanding you're char playing sometimes 3 dif accesses and still having all of the skills?

2 upvotes on reddit
eleano · 1 year ago

I believe you must be on Tactician difficulty in order to multi class though. If you have Withers at your camp you can reset your levels and build from level 1 again.

1 upvotes on reddit
blarghed · 1 year ago

When your character levels you have the option to continue upgrading that class or choose to adopt another class in addition (options shown on the bottom screen). Multiplayer may have exceptions on multiclassing.

1 upvotes on reddit
ShootsYourLadder · 1 year ago

Ty ty!

1 upvotes on reddit
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r/BaldursGate3 • [24]

Summarize

Best no brain smash build

Posted by xAGxDestroyer · in r/BaldursGate3 · 3 months ago

Context: bg3 was my first turn based game I played. I had no clue what the game was about other than it was dnd based, so instead of trying to play like what I thought most people would play, I went with my gut: barbarian, grabbed the weapon that looked like it had the highest damage, and smashed everything I saw. It was a blast. Recently I upgraded to a desktop and am likely to get it on there too. I don’t have much desire to get super far into the game, but I do enjoy it enough to want to go another playthrough on there. I liked the big damage build I used but wanted to find something a little different. Are there any out there that are very brain dead and just consist of me either just smashing til someone drops, or has minimal buffs and takes little brainpower? Trying to stay very casual with this unless I really get into it.

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Silvanyx · 3 months ago

Barbarian (Berserker or Wildheart) Fighter (Champion or Battle Master), Paladin (you just spam Divine Smites), Druid and just use the tankiest, biggest animal form. For melee classes, grab Great Weapon Master for +10 damage but -5 roll to your attack chance. Works well on Barbarians with Reckless Attacks and/or if you have someone to cast Bless on you.

5 upvotes on reddit
Ap0kal1ps3 · 3 months ago

Giant barbarian is the ultimate smash class. You can stack elixir of the colossus with your giant rage to become huge, then you throw everyone off the edge of whatever, and kick people to death. If you're not in range, you use giant cleaver to give your weapon return, and throw it at the enemy. The heavier the weapon, the more damage it does when thrown downward. Add two levels of fighter for action surge, and you can throw 4 people in one turn, and kick another. Each thrown person is prone, so they spend most of their action getting up. The kick also acts like an improved shove, so it's possible to send people to their doom with it. When you're huge, you can kick a minotaur off a cliff.

It's so powerful, I've been playing a solo durge murder spree run, and I haven't run into any problems so far. I just killed the last light inn by tossing all the harpers off the bridge.

1 upvotes on reddit
Prudent-Depth9676 · 3 months ago

You can stack three levels of enlarge, using mods (not sure you can in vanilla, because they overwrite by default) to go from medium to large, large to huge, and huge to Gargantuan - you weigh more than the nautiloid (though you don't appear that size). You can technically stack more increases I think, but they have no effect visually. You can do the same with reduce and become tiny, but it's only two stacks

1 upvotes on reddit
Mangert · 3 months ago

All the fighters. With ranged weapon or with a melee. Just go fighter 12 and you will do crazy damage without any thought

1 upvotes on reddit
falcobird14 · 3 months ago

Bear totem barbarian let's you tank absolutely absurd amounts of damage. I yeet into the middle of any fight and always come out on top

1 upvotes on reddit
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r/D4Barbarian • [25]

Summarize

Best Builds? No Runes

Posted by Several-Pattern-5927 · in r/D4Barbarian · 3 months ago

i played in season one, recently picked it back up these last few days, been really enjoying it.

just wondering what the overall best barbarian builds are? i have a good amount of uniques for different builds i struggle more with boss fights if anything links would be appreciated as well. i dont have the DLC so builds that dont require runes are best!

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MathematicianRough77 · 2 months ago

How’s this coming along? Find anything?

1 upvotes on reddit
Several-Pattern-5927 · OP · 2 months ago

i did, minion barb has been very good for me, can solo bosses with ease too. did the grind to get the best pieces for it too so i’m in a good spot, might try out mighty throw barb too soon though

1 upvotes on reddit
maybethisisyou · 3 months ago

The top builds (minions) just use runes to increase damage and pull in monsters for better damage. So a build without is the same just without the damage bonus.

1 upvotes on reddit
MathematicianRough77 · 3 months ago

Most are going to require runes to be “complete” but I think your best bet is a minion build, probably WW

They are fairly powerful without the runes. I didn’t buy the expansion until T3

1 upvotes on reddit
Aidsting · 3 months ago

No builds “requires” runes, runes are just extra dps or defensive. All builds are unique affix/legendary affix dependant.

-1 upvotes on reddit
Several-Pattern-5927 · OP · 3 months ago

i looked into a build recently that required runes to spawn earthquakes, the whole bases of it was generating fury from earthquakes so i essentially had to tweak it myself. that’s why i said that

4 upvotes on reddit
Aidsting · 3 months ago

Then play dust devil which is the old version of ww.

-1 upvotes on reddit
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BlasI · 3 months ago

You'll find that almost all guides out there are specific both current season, and VoH expansion. So you won't find hardly any guides for Eternal and/or base game.

Are you playing seasonal? If so, my guess is probably Minion EQ is the best build. It gets the huge 150%[x] multiplier from the Beastmaster's Training boss power, and doesn't require any runes since the earthquakes come from Call of the Ancients while using the Arreat's Bearing pants.

2 upvotes on reddit
Several-Pattern-5927 · OP · 3 months ago

do you have a link for that?

2 upvotes on reddit
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BlasI · 3 months ago

https://maxroll.gg/d4/build-guides/minion-barbarian-guide

just ignore all the VoH-specific stuff (just runes + mercenaries I believe).

2 upvotes on reddit
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r/AskDND • [26]

Summarize

As a new player what’s the best way to maximize the damage out of a barbarian?

Posted by Funny_Ship_1708 · in r/AskDND · 4 months ago
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TraxxarD · 4 months ago

2024 rules? Berserker barbarian with greatsword for graze weapon mastery and you are the #1 single target damage dealer for most of the game. Depends a bit to which level you go.

1 upvotes on reddit
TheCrimsonSteel · 4 months ago

As a pure Barbarian, it's a bit tough, you have to pick a subclass that boosts your damage, or gives you abilities to use.

Oddly enough, mixing in some Rogue can work surprisingly well, because your Reckless Attack gives you free sneak attack.

As others have mentioned, your party can help somewhat, but magical weapons and such are really your best source of stacking damage.

Ultimately, it's a bit tougher to rack up damage, as Barbarian really shines as being an HP sponge, by getting stuck in, raging, and keeping the enemies where you want them.

Think of yourself as one half of a tag-team, where you help set up opportunities for the glass cannons classes to unleash their fury from safety.

If you want some really abusive combos, look into feats like Sentinel and maybe Polearm Master, where you can use your weapons to really control the battlefield and prevent enemies from moving around.

1 upvotes on reddit
Torazha03 · 4 months ago
  1. Use your rage and rage abilities

  2. Pick right weapons

  3. Try to pick feats based on your combat style

  4. Ask your teammates if they can help you insome way

1 upvotes on reddit
TraxxarD · 4 months ago

2024 rules? Berserker barbarian with greatsword for graze weapon mastery and you are the #1 single target damage dealer for most of the game. Depends a bit to which level you go.

1 upvotes on reddit
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r/BaldursGate3 • [27]

Summarize

What’s the best subclass for barbarian?

Posted by bruhmoment0000001 · in r/BaldursGate3 · 2 years ago

And when and with what class to multiclass him?

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ImpressiveAd1019 · 2 years ago

Thief/berserker work well, you get 2 expertises, use one for athletics for better enraged throw, i used the other for persuasion because its gosh darn useful, two bonus actions, so you can turn one rage and frenzied strike along with 2 attacks, and attack twice, frenzied strike and enraged throw on following rounds. You can generate adv for sneak attack with reckless attack. And you don't have to go with great weapon fighter to deal good DMG, just focus str. Fighter is a bit too bigger down relying on action surge to deal DMG, rogue/barb is more consistent. I'd suggest 1barb/1rogue/4barb/3rogue/3barb as you level up.

1 upvotes on reddit
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Embarrassed-Ferret87 · 2 years ago

Multiclassing barbarians only after lvl 5,because they get their 2nd attack then.

As for subclasses:

Totem warrior bear is best defensively, by a mile.

Berserker has the greatest damage potential.

Wild magic has the best out of combat utility (can restore your parties spell slots and give another guidance-like effect that stacks with actual guidance)

5 upvotes on reddit
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Atromach · 2 years ago

Berserker has access to Enraged Throw

It's one of the most versatile skills in the game - you can do your regular attack slams and then unleash shenanigans every turn.

Bad guy out of reach, and you spent your attacks firing your bow/xbow? Spend a bonus action to hoik an axe in their face as well.

Just killed one bad guy, but don't have enough movement to get to the next one? Pick up his corpse, yeet it into the next target. Doesn't even have to be dead, if I'm fighting hordes of skeletons, goblins or other lightweight enemies I am spending every single turn hitting a motherfucker with another motherfucker.

Big cluster of enemies? Take out your stashed Smokepowder barrel and dunk it into the crowd, dip your xbow in a candle, fire it into the smokepowder.

For multiclass, you very much want 2 levels of Fighter after you hit 5 on Barb (and get Extra Attack). Action Surge is absolutely GOAT.

2 upvotes on reddit
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Ok_Needleworker_8809 · 2 years ago

How much is the enraged throw on the Berserker? As for the Frenzy bonus action attack, wouldn't the best thing be to go three levels of Rogue/Thief for the second bonus action to hit 4 times a turn standard?

2 upvotes on reddit
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Atromach · 2 years ago

If you have the levels to spare sure

You want to dip Fighter 2 for Action Surge first though

0 upvotes on reddit
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ohjessa · 2 years ago

"Doesn't even have to be dead, if I'm fighting hordes of skeletons, goblins or other lightweight enemies I am spending every single turn hitting a motherfucker with another motherfucker."

Made me laugh hard.

1 upvotes on reddit
BrainAmbitious9509 · 1 year ago

i read that in samuel l jackson voice. hahaha

1 upvotes on reddit
Funkinwagglez · 1 year ago

Whelp, fuckin' sold on zerker now.. hahah

1 upvotes on reddit
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SurprisedCabbage · 2 years ago

Defense: bear wild heart

Damage: berserker

You pick what you want more

5 upvotes on reddit
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IsAnthraxBayad · 2 years ago

IMO The best build atm is:

Half Orc 17 STR 16 CON 14 DEX

Barb to 5

Take Berserker at 3

Take Tavern Brawler + 18 STR at 4

Get extra attack at 5

Multi to Fighter to 3

Rest in Barb or Rogue.

You throw powerful weapons 3 times a turn + have Action Surge + high crit potential. Tavern Brawler is 100% the most broken Feat in the game right now.

1 upvotes on reddit
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r/diablo3 • [28]

Summarize

Barbarian build

Posted by christos94 · in r/diablo3 · 5 years ago

So I'm fairly new to Barbarian, and just came back from a long break from Diablo.

&#x200B;

What's the best set/build for Barbarians? A link to a good build would be nice :)

8 upvotes on reddit
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JjuicyFruit · 5 years ago

WW set got a buff to Rend, so Rend does all the dmg now and it's OP. Here is a good overview of both speed + push variants: https://www.youtube.com/watch?v=umZ-CY1yO7c

(build links in video description)

2 upvotes on reddit
christos94 · OP · 5 years ago

But he hasn't got Rend selected, hmm. How does this work? lol

1 upvotes on reddit
xSpec13 · 5 years ago

For torment farming it's not as important, but to maximize your damage you do want to select rend on your bar so that Ambo's will apply your chosen rune. If you don't have rend on your skill bar then it will only apply a basic rend. Bloodbath is the rune of choice, since it can essentially double your damage whenever nearby monsters die (similar to area damage). Lacerate can be used for speed farming as it has a higher initial damage, but it does not jump to other targets.

2 upvotes on reddit
christos94 · OP · 5 years ago

Nvm I'm blind. It's Kanais power.

1 upvotes on reddit
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r/diablo3 • [29]

Summarize

Recommended builds for barbarian?

Posted by TatoPal · in r/diablo3 · 3 years ago

I recently got addicted to diablo 3 cause of my partner. We've been no lifing the game and now at paragon level 300+. I'm playing a barbarian, and employing a bash + spear throw build combined with the raekor set among other things that improve the build. However, I reached a point in endgame high torment levels or high greater rift levels where basically I am at a point where I can one shot every enemy but every enemy can also one shot me. So it's become a race between every enemy who can kill who first, doesn't feel skill based anymore. Altho my build feels like it's maxed out. Is this normal for endgame, or is my build not good enough? Would love to try other builds, suggestions are appreciated!

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rage13139 · 3 years ago

Maxroll.gg has build guides for all classes, including Barbarian.

Or if you prefer reading, and like playing Raekor, here is another guide: https://us.forums.blizzard.com/en/d3/t/guide-raekor-ancient-spear/50370

5 upvotes on reddit
RainCloudDreams · 3 years ago

Do you use the build guides on Maxroll? If not, try that first. Barb Guides Otherwise Barbs are absolutely able to do lvl 150 grifts, but you need the gear, paragon and skills. In the upcoming season 27 Hota Barb will be quite strong. Barbs are also fantastic as Supports.

2 upvotes on reddit
NCGordon6373 · 8 months ago

I have a Ground Stomping, Avalanche Causing, Call Of The Ancients Summoning, Whirlwind Causing, War Crying Badass build.

1 upvotes on reddit
Prudent_Effect6939 · 3 years ago

Spin to win friend

Whirlrend barbarian

2 upvotes on reddit
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EglinAfarce · 3 years ago

Barb has a ton of awesome builds that are both easy to play and strong. Try the maxroll guides for Raekor, Leapquake (though I recommend wielding the Mighty Weapon w/ a life-per-fury-spent roll), and Whirlrend will all see you in good stead.

3 upvotes on reddit
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r/diablo3 • [30]

Summarize

Good barbarian builds to aim for?

Posted by DadaLumLum · in r/diablo3 · 5 years ago

Hello all,

Looking for suggestions for some fun barbarian sets to aim for. I'm paragon level 220, I have 4/6 wastes set, Bul-Kathos weapon set and lamentation so I'm aiming for a WW Rend build but unsure what other pieces I need to optimise to push some GRs and speedfarming.

Any suggestions?

Cheers!

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[deleted] · 5 years ago

Waste set with bul Kathos, the lightning legendary gem that lets you run faster and nemesis bracers in the cube is the first build to aim for. It is the fastest way to level gems for augmentation. Then go for finding the sword set that gives boosted dps when you are ready to start grinding higher.

2 upvotes on reddit
Arthoz · 5 years ago

The wastes set is probably the best all around build for barb. For guides you can use https://www.icy-veins.com/d3/, https://www.diablofans.com/builds or just do a quick search on youtube.

Other interesting builds to try out are in my opinion:

- Frenzy + Horde of the Ninety Savages Set

- Seismic Slam or Earthquake + Might of the Earth Set

- Hammer of the Ancients + Immortal King Set

2 upvotes on reddit
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graymulligan · 5 years ago

WW seems like the best build for most situations, but bouncing around as Captain Earthquake using the might of the Earth set might be the most entertaining gear set in the game.

2 upvotes on reddit
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bg3 best damage build

AI Answer

🤖

best baldurs gate 3 barbarian build

Key Considerations for a Barbarian Build in Baldur's Gate 3:

  1. Race Selection:

    • Half-Orc: Offers bonuses to Strength and Constitution, plus the "Savage Attacks" feature for extra damage on critical hits.
    • Goliath: Provides a bonus to Strength and Constitution, along with "Powerful Build" for increased carrying capacity and "Mountain Born" for cold resistance.
  2. Ability Scores:

    • Strength: Prioritize this for melee attacks and damage output.
    • Constitution: Important for hit points and survivability.
    • Dexterity: Useful for improving initiative and armor class if you choose to wear light armor.
  3. Subclass Choice:

    • Berserker: Offers "Frenzy" for extra attacks and "Mindless Rage" for immunity to charm and fear effects.
    • Wildheart: Grants unique animal-themed abilities, enhancing versatility in combat.
  4. Skills:

    • Focus on skills like Athletics (for grappling and climbing) and Intimidation (to leverage your physical presence).
  5. Equipment:

    • Weapons: Greatswords or greataxes maximize damage output. Consider dual-wielding if you prefer a faster attack style.
    • Armor: Light or medium armor to maintain mobility, or heavy armor if you want to prioritize defense.
  6. Feats:

    • Great Weapon Master: For increased damage potential at the cost of accuracy.
    • Tough: To boost your hit points significantly, enhancing survivability.

Recommendation: A Half-Orc Berserker build focusing on high Strength and Constitution will maximize your damage output and survivability. Equip a greataxe for maximum damage, and consider taking the Great Weapon Master feat to further enhance your offensive capabilities. This build excels in melee combat, making you a formidable frontline warrior.

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