Understanding Reaper Behavior
Reaper Leviathans are territorial creatures that tend to patrol specific areas, particularly near the edges of the map and around the Aurora [2:1],
[4:2]. They use echolocation to detect players, so maintaining a safe distance is crucial
[4:1]. While they can be aggressive, their attacks are predictable if you study their patterns
[2:5].
Using Vehicles for Safety
Vehicles like the Seamoth, Prawn Suit, and Cyclops offer varying degrees of protection against Reapers. The Seamoth is agile and can help you quickly maneuver away from danger [1:1]. If you're grabbed by a Reaper while in a Seamoth, using the perimeter defense system can free you instantly
[1]. The Prawn Suit is rarely attacked due to its ability to walk on the sea floor, and it has high durability
[1]. The Cyclops can withstand attacks long enough for you to escape
[1].
Avoiding Encounters
To minimize encounters with Reapers, explore reaper-free zones such as the red grass plateaus and mushroom forests [2:1]. When approaching the Aurora, swim or drive your Seamoth along the surface to avoid diving into Reaper territory
[2:3]. Using tools like the Seamoth sonar module can help you detect and dodge Reapers effectively
[2:4].
Managing Fear and Anxiety
For many players, the fear of encountering a Reaper can be overwhelming. Remember that death in the game only results in the loss of recently collected items [2:5]. Viewing Reapers as part of the game's ecosystem rather than monsters can help reduce anxiety
[2:6]. Additionally, practice makes perfect; gradually exposing yourself to more dangerous fauna can build confidence
[3:9].
Combat Strategies
While avoiding Reapers is often the best strategy, some players choose to confront them. A combination of the stasis rifle and thermo blade can be effective in dealing with Reapers [5:3]. However, it's worth noting that many players find it unnecessary to kill Reapers, as they can be easily avoided with proper tactics
[5:1].
Reaper:
When In a Seamoth you can use the perimeter defense system, if it grabs you to instantly free yourself, you can then sail away as they wait quite a while before attacking again. Without it, you can just wait it out and then sail away after.
Prawn suits are rarely attacked by Repears as they stand on the sea floor, but if it attacks you can just walk away after it lets go of you as the prawn has tons of health.
In a Cyclops you can just sail away while it attacks you as it is not strong enough to kill you in time. If you are being attacked by multiple you can use a decoy to get them away, the shield to stop attacks, or silent running to avoid detection.
When out of a vehicle you won't be attacked often, just take the bite and heal with medkits, after one bite it will wait to attack so get to somewhere where it can't touch you, like in a cave, under a mushroom tree, and just wait until it leaves.
Danger level: 4/10
Ghost:
You won't meet a ghost often in a Seamoth, you can just sail away after taking a bite, as they wait to attack.
In a prawn, just walk away, they can't harm you because the prawn just has so much health.
When being attacked by a ghost in a cyclops do the same as for a reaper, use the shield module, decoy, and silent running. Or as I do, just sail past as they are not threatening.
You will very rarely encounter a ghost while out of a vehicle, but just do the same as with a reaper, swim to safety, whether that be a vehicle or habitat, while healing all damage with medkits.
Danger level: 3/10
Sea Dragon:
You won't run into one in a Seamoth.
It will only really attack the prawn from afar with its fire breath, just dodge the slow projectiles or just take the hit, because, as said before, the prawn is pretty much indestructible.
In a cyclops follow the same advice as with a ghost or a reaper, silent running to avoid detection (or don't use it, as the dragon just does not care about you) decoy and shield if for some reason it attacks.
When outside, the seadragon can shot you but that does not matter, because it rarely attacks, and takes a while to reach you as it swims at the roof of the cavern. Just go inside if it gets close.
Danger level: 2/10
I’ve already tried multiple times with reapers to know that silent running NEVER works,not once have I gone near the Aurora without being noticed by the reapers,silent running or not
Weird, works fine for me.
I try keeping my distance,I try going at night,I try using sonar but yet when near the Aurora it never works as soon as I get with 250 meters they always make a charge for me
The dragon is more dangerous than the reapers. Range attacks plus instant kill when out of vehicle. It manages even to overturn the Cyclops despite of shield turned on.
While it may have strong attacks, it just very rarely attacks. Also, the fire breath is easy to avoid. Silent running and decoy and easily keep it away.
Yeah, this is the way. I always take my Cyclops into the lava zones, and don't understand people saying it's clumsy and hard to control. I dunno, fix your hands or whatever... ;) cameras and sonar help a lot.
You can kill a leviathan with your prawn suit.
Yes, although gas pods, with stasis rifle is a much better way of doing so.
I have adjustments for you:
Reaper:
Seamoth - lol just run circles around it
Seaglide - lol just run circles around it
Danger 1/10 only a threat if you have no seaglide and no vehicles.
Ghost:
Seamoth - lol just run circles around it
Seaglide - lol just run circles around it
Danger 1/10 only a threat if you have no seaglide and no vehicles.
Dragon will absolutely chase you down if you're out of a vehicle and it notices you and it will one-shot you. So just don't be out of a vehicle near one, easy peasy.
Yes, you are right. Although I'm unsure about the dragon, it never attacks me.
Some Gaspod and stunninh solve the problem
Yes, easily the best way to kill them.
I just cant do it. i cant even leave the safe shallows without hearing the roars of the reaper
If you're trying to get to the Aurora swim/seamoth to the side/back in a straight line without diving (Never had an encounter that way).
As far as the Reaper itself... man I was also scared shitless the first time. The first time I got near the Aurora I was chilling, heard a roar, got grabbed by it and eaten alive. All in a few seconds and I had no idea what a Reaper was. I jumped out of my frickin' chair...
You just gotta fight the fear really, but I'll give you some tips:
The Seamoth makes you feel a lot safer, so use it at all reaper zones. They just grab and shake it and then let go. If you have the Perimeter Defense System and the Sonar, you can not only predict where they're coming from but you can also zap them and they'll run like the little bitches they are.
Bring a Stasis rifle with you, exit the Seamoth and shoot that ugly fish. It'll become paralyzed and you can dance on its ugly head.
Take the right headphone off your ear, like I used to do, so the roars don't creep up on your fragile soul...
On my first playthrough years ago, my Seamoth was attacked and destroyed by a reaper whilst I was going in a straight line from the lifepod to Aurora.
Best thing to do is to stick near the surface where there is a ton of light. If you do see one, it's likely to be far into the distance.
Best advice ever... Don't be scared of the most easily avoidable creature in the game. Mr Smiles has the most horrifying noise of all the creatures and it's enough to make a noobie shit themselves, but as big and ugly as they are, they're easier to avoid than a Gasopod. Just use the Seamoth sonar and you can dodge every single one of them with extreme ease. lol
Well first off, death doesn’t do much. You might lose the vehicle you’re in if it breaks and you’ll lose any items you picked up since last leaving a base. Second, they have easily predictable patterns to their movement and the areas they patrol if you study them enough. So they can almost always be avoided
Thank you that makes me feel better
Having the radar module also helps so you can see their location better.
Think of them like normal animals; They only attack if they feel threatened by you and they warn you not to get too close as soon as they sense you.
It's a fact that they start roaring in the distance as soon as they can sense you and would do they if they were hunting you? Of course not, why would they give themselves away? It's a warning.
They and most other creatures in the game are designed to act like animals, not monsters, if you respect them they will respect you. If you have that approach to any animal in the game you might have an easier time. :)
So here's the big thing that changed the game for me. Reapers pretty much only populate zones near the edge of the map. This being a 3km map with the use of speedy vehicles, you can still run into them on the regular, but on my first playthrough, once I got a seamoth I went around exploring the areas I was certain were reaper-free. The red grass plateaus and the mushroom forests are good spots to progress to from the shallows.
Bring some beacons when you're exploring, and when you come to a biome edge, park your seamoth in a safe spot (nestle it in some mushroom branches or a shallow cave) and probe outwards just a little. Look for landmarks that you will remember, especially if it marks the edge of safe territory, and drop a beacon. I ended up basically creating a little network of beacons and knew that if I ventured beyond them I was potentially in reaper territory.
There are a ton of them on the east side of the Aurora. There are also two more that patrol near, but not always right next to, its northern and eastern points, and they swim a bit higher than other reapers. I dropped a beacon in the side of the ship where the hull breach can fit a seamoth through and I never venture far from that if I'm near the Aurora. The zone they inhabit is pretty big, and you will almost always run into it if you venture too far East. Far to the Northeast there are a lot of them, and there's a very large zone to the Northwest (large enough that it still runs along about half the whole western edge) there is a zone that has an absolute fuckton of Reapers.
To avoid them, you can make sure to stay as close to the surface as possible when traveling between points - the highest swimming reapers in the game, near the Aurora, are between 100 and 50 meters down, and it's very unlikely you're traveling through their territory even if you're coming from the Aurora (assuming you enter via the breach on the West side).
50 meters is 54.68 yards
I just got the Stasis gun and my goal is to kill all 25 Reaper Leviathans even though I haven't actually seen one in game yet. (Only been playing like 3 real time days) I just know I need them all dead before I feel okay even if I have to grind kill them. Watched all the methods on how to kill them the quickest and I...think I know what to do. Anyone have any advice on how to not have a heart attack? Lol so far the only thing that helped was watching someone make a timelapse resin display of one and someone in the comments said "it's actually kinda cute with only two teeth"
At the end of the day, it's just a game lol :) don't need to be so scared of reapers, they are just characters in a game ;) Once you realize that (and that fact that you can save your game prior to tackling one), you won't have to fear anything :D
I totally agree and I am someone who is usually terrified of the ocean in general I'll go out but not to the point where I can't feel my feet touching so I'm actually amazed at how unafraid I have been at every other creature even the crabsnakes but the reapers look scary as hell it's mostly the roar sound lol but anyway I'm gonna try to kill all 25 and post a picture of all of them after
yep, I feel the same about open water, and I didn't like the game the first time I tried it but then I went back after loving another survival game (Starbound) and didn't feel overwhelmed much :) I did take it real slow though during my first playthrough lol
There is more ot be scared of in the deep than just the reaper
I can assure you hitting a fish you didn t see with a seamoth is 100 times scarier
Oh so you want to start killing all leviathans. Best things to not be scared. 1 they re only scary when there is a lot of fog and you can t see them well. For that you can try using a scanner room to track them or get a scanning upgrade on a seamoth. Then try to kill the ones near aurora first they re easier to track.
Are they only by the Aurora? I would love to build a base for this task but I thought they were scattered all over the map
Search leviathan map on google and you will find the position. The ones near aurora are easier to find because the aurora is a landmark for your position. The other ones are in places that have no landmarks so you need to look for them blindly. There is a bit of out of water land behind the aurora if you want to make a base
Work your way up to more dangerous fauna, stalker, sandsharks, etc. And in my opinion the ghost lavaithans are less scary so try killing some of them first
Two toothed Reaper visual: http://imgur.com/gallery/atznNaa Source: Thalasso hobbyer on youtube
Ahhh well hope it goes better for you, I rage quit and tried to get back on the old save and now my screen is literally just black, even tried to die and come back guess I have to start all over
You haven't seen one omg, I'm about 6 hours in and just was excited because I got the seamoth and ride it on over to the big ship with radiation and what I can only assume is a reaper leviathan tore my little ship up :(
When I saw this, I just went oh okay! Thats fine. Because not all leviathans are carnivores (reefers, for example, are homies)
Then everything got very very dark and I saw ghosts and reapers. I think the scariest thing was realizing holy fuck, reapers could be anywhere.
They’re not scary to me as a player because their ai is.. well- yknow. I actually find them kind of cute. But I could just imagine our protag’s horror at this creature that’s big enough to eat his ship whole, and now he has to try and get back into safe territory— using the very thing that’s drawing so much attention!!
And we don’t see it for practical reasons in the game, but realistically our protag would have the attention of every leviathan we see. Dozens would be attacking him- because the ship or our propeller is NOT quiet. Even if they didn’t use sound as a basis, it disturbs the water significantly in a way others didn’t. And the creatures CAN see, and we have a big ol’ flashlight on our propeller. all in all, protag would be swarmed before he knew what was coming.
This entire game is so much scarier when you stop looking at it through the player’s perspective and look at it through our protag’s.
Reapers use echolocation so they would absolutely see us as soon as we are in the range but I don't think they would swarm the player as we aren't a threat or a normal prey.
Doesn’t the PDA state reapers are very territorial? I may be remembering that wrong- but even if it doesn’t I would be surprised if they weren’t. The other larger creatures we see in the game tend to be territorial, and the moment they spot us in any capacity in the normal biomes they try to take a chomp. Whether that’s a curious chomp like a shark or whether it’s a defense one for territory we don’t know. After all, there are a very very small amount of larger species, I wouldn’t be shocked if they- out of territorial instinct- ended up ending all but the most efficient, skilled hunters that could evade them or ward them off.
Still, if a human is dropped into a shark pit, sure, you may not be the normal prey. Depending on where you go, the sharks may not even know what you are. But you’re fussing and gaining a lot of attention, I don’t imagine they’d ignore that.
Please don’t mind all the headcannons I snuck in here, I love these guys so dearly and love thinking about how they would work practically, outside of the game as in lore 💙💙
I just read the pda on the wiki and there is no reference about territoriality. I think it is just a game mechanic to avoid getting pegged randomly.
HOW TO AVOID REAPERS WHILE IN A SEAMOTH.
I've noticed increased activity on this old video of mine, which I guess is because the game now has a lot of new players and they're looking on youtube for tips on how to deal with reapers. I discovered this easy trick on accident but I've been told on youtube and on steam that's it's a useful tip, so I figured I'd post it here as well. Might come in handy to some.
​
This doesn't make reapers any less dangerous! But it might increase your survival chances when they're near. The trick is not to move away from them (as tempting as that is), but with them, this will create a window where you can get away safely.
The video got a little lengthy (6 minutes), because this old sea noodle wasn't being very cooperative with me during my recordings... but at least it made for some amusing footage. I dunno why he loves that wreck so much, he still hangs out there.
Anyway, I hope this helps some of you new players.
With them? I don't get what you mean by this.
if you are looking at their face, pull backwards (the same direction the reaper is pushing you): reapers are the ones that grab hold and push you for up to 50% damage to the seamoth iirc, when they release, it gives you a little extra bump away, to flip and ditch
Stasis rifle + thermo blade is all it took to conquer my reaper fear
Personally I'm not interested in killing them, because they're not a huge threat. I'll happily go into reaper infested waters without fear but I don't need to kill them.
they’re not a huge threat
You and me are dealing with very different creatures
How long did that take?
This is my first time playing subnautica and I have made some very good progress. I currently I have a small base and a sea moth. Me, without a clue about reapers around the aurora, decided to explore there. Great surprise for me when I was just exploring with my sea moth and I hear a horrifying roar, which then led me to being forced to stare into the jaws of the leviathan while he manhandles my sea moth. I managed to exit the sea moth and escape, vowing to one day slay the leviathan.
I'm fairly certain that a reaper cannot one-shot destroy a seamoth that's at 100% health. Keep it at full health and you'll always have a chance to escape after it lets go.
Also, I won't spoil anything, but there's a very effective upgrade for the seamoth that helps you survive reaper attacks. Keep an eye out for it.
Haha. Without armor, the Sea-moths hull is about the equivalent of paper. Heaven help you trying to keep that thing at 💯 without hitting a fish, god forbid, a Spadefish!
I don't bother with armor. Some careful driving and always having a charged repair tool, and it's not an issue. As for combat...a little zappy-zap deters even the most pissed-off reaper.
...I did build my largest base in the bulb zone, however, and slaying the nearby ampeel population was a necessity. One attacked my docked seamoth in its moonpool!
Yeah I kinda of panicked because my sea moth got to a low health while the reaper was holding it so I just jumped out and escaped. Also I feel like I know what upgrade you are talking about for the sea moth
In Hardcore it does one-shot you. Happened to me yesterday. Had no reinforced hull upgrade though.
Same...same. Only I didn't jump out of my Seamoth, I was completely stunned and just watched until the Reaper ate me too.
Now I accidentally built a base where I can watch a Reaper swim back and forth about 80m away.
Getting in and out is very stressful.
Ever since being attacked I feel like wherever I go it will always be there lol. Currently I made my base very close to the liferaft/spawn
Yup. Same here. lol
I have "First Base" 10m away from the life capsule.
"Base 2" about 500m NW of that one and my third, "Reaper Central" is about 700m SW...with a reaper for a doorman. Yay.
“This is the reaping song. A song in which we’re reaped.”
Jumping out of the seamoth was actually the worst move i can think of. But damn another slayer.
Yeah I just really panicked, the reaper is truly a jumpscare
Today I built my 5th seamoth bc of this 🤣
Absolutely nothing. A 55 m large creature is going to be showing zero interest in me. Chasing me is a waste of energy for him.
He will go for the oceanic sharks, rays, dolphins and other similar creatures he has a taste for.
Would be a crime to harm him anyways. A 55 m larhe carnivore is practically impossible. There is not enough for the creature to appropriately sustain itself, so I am just going to be enjoying the sight until it eventually goes extinct.
At some point, a creature is soo large it invokes no fear at all.
The protagonist of Subnautica is just as small as you are and is of great interest to the reaper leviathan
That is because it is a gameplay necessity.
When was the last time you heard even a large whale wasting time on a human?
The ocean would have to be extremely productive to support 55 m long hyperpredators. Considering how clear the water is, the subnautica ocean clearly isn't extremely productive.
You forget that whales eat krill, which are orders of magnitude smaller than them. Fish are commonly know to eat tiny prey when its an easy meal. I catch 2lb largemouth on 1/64oz jigs every so often. If the reaper is hungry the reapers gonna eat.
Whales eat krill by the millions. They do not chase down singular krill, nor could they. Do you not understand math or something? Reapers have to chase you down and chomp you up, not passively filter feed as they naturally move.
Would you swim and chase something the size of a hornet if you were trying to survive? You’d probably look for bigger prey, the reaper would literally expend more energy hunting you down than it would get from eating 3 of you.
You just have to be more angry than it. If you somehow manage that, it'll respect you and go get a Ghost leviathan to get you.
Not in this instance. The reaper only hunts you because you are the player. The reaper is 55 metres long and the player is approximately 1.7 m. Ignoring width, the reaper has a ratio of just over 32:1 compared to a human. Animals that have that ratio compared to humans are small birds and rodents. Now, say you are in a forest where you know you can kill anything in there, with no great effort or danger to yourself. Why would you settle to waste time by killing something like a mouse for food when you know you could get a boar or something better to sustain yourself?
Hydrogen bomb versus coughing baby kind of situation tbh
That reaper stands no chance
If you ever see me fighting in the ocean with a Reaper Leviathan. HELP THE LEVIATHAN
Multi-player Subnautica with friendly fire enabled.
Let’s be honest, the reaper isn’t actually that scary, so what would you do to make it more terrifying.
Make it match the PDA, where it says they use echolocation, and if you can hear it, it knows where you are.
Their aggression range is really small considering their size, and you have to practically be in spitting distance before they give chase.
But if they were to lock onto you and hunt you when you can barely make them out in the distance, that would be nerve wracking
More agression, they give up too easy. I mean they do scare me sometimes but once they let go of you they are barley an annoyance, especially in late game
The best way to make the entire game scarier is to add migration patterns. For all the fish, especially Leviathans. Imagine you're chilling in the Grassy Plateaus and suddenly a Reaper comes to hunt, or in the LR Junction and a Ghostie comes to check on her eggs.
Also, make Leviathans able to attack seabases. Not frequently, but if your Hull Strength is too low and you're standing in a glass compartment, they should be able to see you.
If they're gonna migrate, I think doing it in pods would up the scary factor. 1 Reaper is a lot easier to strafe and juke than a pod of 5-7.
I think in lore Reapers are solitary, which is typical for foodchain-topping predator types. Having them occasionally meet to fight, however...
All these other ideas pale in comparison to one simple one. Randomized. Spawns. They arent scary because you know where they are. But youll piss your pants if you hear that roar out in the red grass
Include Reaper eggs that they guard in packs.
So Deathclaws, but underwater.
r/foundsatan
make it so that depending on game progression, biomes get harder maybe? including randomized reapers
Have it actually kill you, the player, through the screen. That would be pretty scary.
While it may be a little op, you sure won't make the same mistake again!
https://www.reddit.com/r/subnautica/comments/81dyuf/names_for_all_the_leviathans/#lightbox
why mabel gotta do this to meeee.
real
also 90% of the time the air bladder will move you fast enough to get the reaper to de-aggro if you don't have the stasis rifle
I got a rifle surprisingly early like i didn't even leave the life pod.
TIL you can make opening the PDA pause the game. This would have helped me a lot.
It feels just a bit cheaty but I’m already 40+ and my reflexes are not as great anymore. Plus on console it’s slower to select something from the inventory
This is something I learned as well. Just lost a almost 48 hour Hardmode game (luckily I had about a 5 hour old save file on my steamdeck, quickly went airplane mode, got into the game, saved it, then turned on Wifi to recover it. Cheezy but with that much investment I feel I had to try to get it back), where a pda pause would have been exactly what I needed to survive that. Was disoriented and really needed to get to the seaglide or stasis rifle quickly and failed. 43 and my reflexes have always sucked.
This was like my 4 run and the only reason I was doing it is because I couldn’t get the final badge cuz my game kept glitching out
Is this a setting we can access?
Yes, look at the video: in your main menu under accessibility
Learn to run away using D
You tend to look at things you are scared off, moving to the side avoids the reaper
I love how you gave Mabel a little love tap with your knife before scanning her and fleeing the scene via air bladder.
Man it’s just a reflex. Because I usually only stand there like that only for crab squid culling reasons
Why thank you
I mean. You trespassed into Mable's territory. Of course she'll want to talk to you about that.
How to avoid reaper leviathans in Subnautica
Key Considerations for Avoiding Reaper Leviathans in Subnautica:
Know Their Locations: Reaper Leviathans are typically found in specific areas like the Crash Zone, the Dunes, and the Mountains. Familiarize yourself with these locations to avoid wandering into their territory.
Stay Above Water: When exploring near known Reaper habitats, stay on the surface of the water. They are less likely to attack if you are not submerged.
Use a Seamoth: If you have a Seamoth, use it for exploration. It provides protection against attacks and allows for quick escapes. Upgrade it with a sonar module to detect nearby threats.
Be Quiet: Avoid using your propulsion cannon or making loud noises, as this can attract Reapers. Move slowly and quietly when near their territory.
Listen for Sounds: Pay attention to the eerie sounds that indicate a Reaper is nearby. If you hear these sounds, it’s best to retreat.
Avoid Bright Lights: Bright lights can attract Reapers. Use your Seamoth’s lights sparingly when in their vicinity.
Plan Your Routes: When traveling between biomes, plan your routes to avoid areas where Reapers are known to spawn. Use the map to navigate safely.
Takeaway: The best strategy is to stay aware of your surroundings, use your Seamoth for protection, and avoid known Reaper habitats. If you do encounter one, be prepared to make a quick escape!
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