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How to Improve Defense in Tekken 7

GigaBrain scanned 141 comments to find you 70 relevant comments from 10 relevant discussions.
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How to increase my defense?
r/Tekken • 1
what are the best ways to improve ur defense?
r/Tekken • 2
Any recommendations on increasing Defense?
r/cupheromobilegame • 3
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Improving Defense in Tekken 7

Practice Mode Drills

A consistent recommendation across discussions is to utilize practice mode effectively. Set up the practice bot to perform a variety of attacks, such as strings ending with highs, lows that require parrying, and throws that need breaking [1:1][4:2]. This helps train your reactions to different attack patterns and improves your ability to block and punish effectively. Some players suggest using drills to focus on specific moves that trouble you [4:4].

Movement and Spacing

Improving movement is crucial for defense. Techniques like backdashing (bd) and sidestepping (ss) help maintain optimal spacing for whiff punishes [2:1][5:4]. Proper movement allows you to avoid attacks and set up counter opportunities. Maintaining space also prevents opponents from overwhelming you with aggressive tactics.

Understanding Opponent Patterns

Learning common moves used by each character can greatly enhance your defensive capabilities [2:2]. Observing what your opponent does and adapting to their habits is essential [4:3]. Instead of focusing solely on your actions, pay attention to the opponent's patterns and capitalize on predictable behavior.

Blocking and Punishing

Blocking effectively and punishing mistakes are key components of defense. Focus on blocking aggressive moves and learning which attacks are safe or unsafe [2:4][5:11]. Practice punishing blocked moves with quick responses, such as 10-frame punishes, to prevent opponents from getting away with risky plays [5:1].

Staying Calm Under Pressure

Remaining calm during matches is vital for maintaining good defense. Stress can lead to mistakes and poor decision-making [4:5]. Building confidence in your defensive abilities will help you stay composed and make better choices during intense situations. Experience and familiarity with matchups will naturally improve your defensive skills over time [5:4].

By focusing on these areas, players can gradually enhance their defensive capabilities in Tekken 7, leading to more successful matches and higher ranks.

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POST SUMMARY • [1]

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How to increase my defense?

Posted by Yzyasir · in r/Tekken · 1 year ago
4 upvotes on reddit
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ORIGINAL POST
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It’s my weakest section in my data. I saw my friend who is currently in Battle Ruler rank and he nearly has 100 in that section…so I need to improve for sure.

i.redd.it
5 replies
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m0sley_ · 1 year ago

Block more, step more and break more throws.

2 upvotes on reddit
Y
Yzyasir · OP · 1 year ago

Jeez, I’ve been doing my best at that but it’s been rough. I guess I can just try it out in practice tool. Make the NPC try and grab me and mix with highs, mids, and lows

2 upvotes on reddit
M
m0sley_ · 1 year ago

Yeah, best thing to do if you're struggling with defence is to hop into practice mode, put the bot in defence mode and make it shuffle between:

  • a string that ends with a high that you need to duck and launch
  • a string that contains a low that you need to low parry
  • a string that you need to block and punish
  • a seeable low that you need to block on reaction and WS launch
  • a throw that you need to break
5 upvotes on reddit
Programmer_Worldly · 1 year ago

Hold back sometimes

1 upvotes on reddit
Away-Professional-48 · 6 months ago

But he’s a Hwo main

1 upvotes on reddit
See 5 replies
r/Tekken • [2]

Summarize

what are the best ways to improve ur defense?

Posted by Pleasant-Treat-7436 · in r/Tekken · 2 years ago
2 upvotes on reddit
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CATBOY-KYOSHIN · 2 years ago

start by identifying key moves every character uses and getting used to them

5 upvotes on reddit
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ManjiGang · 2 years ago

Only take your turn when it is written in stone. Take all the mixups and don't be a pussy that tries to subvert them with hopkicks, orbitals and armor moves, save that shit for the promos/ matches that matter.

(it's important to know when to hopkick etc. but most figure that out in a month)

After that month of learning to disrespect with hopkicks and armor moves is over you are not learning from it anymore, you are leaning on a crutch.

Deal with shit thrown at you repeatedly until your confidence in your defense outweighs the voice in your head telling you to do dumb shit(read: unsafe habits) to keep your turn going for longer than it has any right to.

The name of the game when you want to improve is sidestep, twitch duck, sidestep duck and backdash duck etc, most offensive flowcharts can be procedurally defended against in that manner.

5 upvotes on reddit
Acceptable-Lie-3377 · 2 years ago

I would say first obviously star blocking. Just let them be agresive the first 1 or 2 rounds and try to adapt, even if you lose.

Then try to 10 frame punish everything. At first you don’t really need to proper punish every mistake, but is very important to don’t let them get away with it and learn what is safe and not.

And last is proper movement, try to look for the whiff punish. That is an incredible way to make them respect your space.

2 upvotes on reddit
S
sanji_skywalker · 2 years ago

Dont press

5 upvotes on reddit
[deleted] · 2 years ago

kbd , bd-ss , maintain just enough space for your whiff punishes to land , be patient , dont just mash at the 1st opportunity , learn your safest pokes/launchers , learn your block punishes for 10f and 14f , try to be unpredictable , ie - dont just flowchart . also sometimes your most unsafe moves will be your best friend if used sparingly as your opponent likely wont expect you to be throwing them out

3 upvotes on reddit
See 5 replies
r/cupheromobilegame • [3]

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Any recommendations on increasing Defense?

Posted by Alone_Drawing_4391 · in r/cupheromobilegame · 2 months ago
post image

Im not really having much trouble at all tbh, im on lvl 303, I just enter and if I dont get a defense roll I just quit out and repeat until I do, but ot kinda getting old at this point. If I have to continue doing that I will, but im seeking alternatives if any at all.

i.redd.it
5 upvotes on reddit
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6 replies
ando772 · 2 months ago

https://preview.redd.it/06jm2p9df5df1.jpeg?width=1290&format=pjpg&auto=webp&s=e254936e2f097406de170dcf3ef05c556ddc05ec

Better than my defense which is 212M

But still no dramas staring with shield though.

1 upvotes on reddit
Mr_Silent_47 · 2 months ago

At the start make sure you get armor. If you get armor you will go through the whole level without any problems.

2 upvotes on reddit
Mr_Silent_47 · 2 months ago

Which you already know “sorry I looked at it then read it after I responded”.

3 upvotes on reddit
Alone_Drawing_4391 · OP · 2 months ago

Lol its all good

1 upvotes on reddit
GlumBet2269 · 2 months ago

No bro, until they add more stuff you’ve basically beat the game

2 upvotes on reddit
looin69 · 2 months ago

S grade warrior boots speed up games a lot :) The buff effects hellfire skill so you 1 or 2 shot enemies

1 upvotes on reddit
See 6 replies
r/Tekken • [4]

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How to improve defense and reaction time?

Posted by SenoCP9 · in r/Tekken · 4 years ago

Hey guys!

Staying calm in the heat of battle is an insane power to have and by being to stressed youll get mixed up or am i wrong. But with a pretty good reaction time it can change in a positive way. So. How do i inprove my defense and reaction time? : )

4 upvotes on reddit
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tyler2k · 4 years ago

Practice mode, practice mode, practice mode, practice mode, practice mode...

Load up practice mode, put two attacks that mess you up and keep having the bot do them. Eventually you'll get a feel for the sounds and/or visual subtleties that allow you to better react to certain attacks.

5 upvotes on reddit
gordonfr_ · 4 years ago

Start by really looking what your opponent is doing and less focussing on your stuff. And in additon: First you need to know the move you want to react to, than you need to see that move in the heat of a match, and only if you get this down, you eventually will be able to react to it. Maybe you need to improve knowledge and awareness?

3 upvotes on reddit
ultrasmegma · 4 years ago

Use this drill

https://youtu.be/Aqa-fjEPOEk

4 upvotes on reddit
SenoCP9 · OP · 4 years ago

Ill watch it later ��

2 upvotes on reddit
Pheonixi3 · 4 years ago

Experience is important, but staying calm is the key.

4 upvotes on reddit
[deleted] · 4 years ago

You might be looking into the wrong direction.

Sure you can train to react to specific lows you struggle with, if you manage to get familar with the animation you will be able to block these. But there are limits, you can not and will not be able to react to everything or even close to the amount you have to take. The Idea of becoming Neo by training to react to lows is not working.

Instead of training to block one low in one match up you need to learn how to handle lows in general instead.

Learning proper 2d movement or backdashing will allow you to escape a lot pressure/lows for free. This is literally the best defense you can get.

The 2nd best defense is what i teach. A combination of minor things like concepts or attitudes. These tend to be way more rewarding than just a backdash followed by a whiffpunish, but also come with a higher risk. A few of these might help you with your lows

Risk/Reward is the first concept when defending. In case your opponent pressures you with df1/d4 mid/low the whole time (or even way stronger lows/mids) You can use his obvious timings against him, which is very easy vs people that tend to mash the whole time (aka the whole playerbase). So an opponent is pressing over and over df1 df1 df1 d4 d4 df1 df1 like. What you do is guessing the right answer(which is what you know): a df1 can be sidestepped punish and a d4 can be low parried. So instead of reacting to the df1 or d4. The moment you blocked a df1, you read the timing that he will now do either of these and just guess. Since your parried low or stepped df1 would cause more damage than his success, the risk reward is in your favour. This will also evade wrong guessed highs randomly and this whole thing can work wonders vs unknown strings. So if you read an upcoming mixup situation, try to guess and know the answers: parry, sidestep, backdash or block and punish. This becomes even more valuable vs strings,

Another concept is to shorten reaction times. In theory you see an attack, identify a low and press down to block it. The opposite would be to hold down, see an attack and dont do anything to block it. This method shortens your reaction time by deleting your action time of prssing d- A lot people create fakemixups which are close in frames, where the mid becomes kind of seable. Because to block the mid, you just have to identify is and release the D button. Tricky and very uncommon, but people still do this.

I use a showcase for my basic defensive concepts, here It was recorded from a streamers view on twitch against a Steve i coached. You can see how some knowledge can cause a major difference when defending against pressure/lows. (I also teach how to handle traps and identify these. That Steve knew this as well)

So when you struggle to see certain snake egdes, beside being super reactable. Train these. When you struggle vs lows that are reactable but become gamechanging when not, practise mode. But dont focus to much on these and learn other things. Like 1 weak of practising to parry Kings db3 could also be a weak of practise to break throws which work in every matchup. Or 4 weaks of KBD practise might be enough to evade the next 4/5 db3 from King.

3 upvotes on reddit
SenoCP9 · OP · 4 years ago

��

2 upvotes on reddit
See 7 replies
r/Tekken • [5]

Summarize

Any tips on how I can improve my defense? I’m a Kazuya main if that helps.

Posted by SamAskins26 · in r/Tekken · 2 months ago
post image
i.redd.it
7 upvotes on reddit
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Amon_Amarth93 · 2 months ago

Defense is the hardest aspect of Tekken. Attacking can everybody but defending and proper punishment not .You can try set up a CPU in Practice with random attacks. This will train your reactions also for low attacks wich is very important. Alone good Defense and punishment can get you very far in this game

3 upvotes on reddit
Consistent_Fan_3390 · 2 months ago

Block more and punish more

https://preview.redd.it/ju70dss0kwbf1.jpeg?width=857&format=pjpg&auto=webp&s=bef16f5483111bc7966d5ed3760fe751402fc58f

4 upvotes on reddit
noob-smoke · 2 months ago

Why only kishin with that level defense?

1 upvotes on reddit
Pornhubprince28 · 2 months ago

Prolly jab punishes everything and can break throws. I don’t think the game actually cares if you do the ideal punishes

1 upvotes on reddit
Consistent_Fan_3390 · 2 months ago

Because I'm completely demoralized from all the cheaters I face daily.

One bad experience just makes it irritating,

1 upvotes on reddit
CanHasplz · 2 months ago

Playing this man is like an automatic +20 to defense with his cracked punishment

3 upvotes on reddit
Twaaah · 2 months ago

Grab drills, making sure youre punishing after ducks and blocks, sidestepping and making people whiff. As you get better and more familiar with matchups this will increase. Dont worry about the stats too much

7 upvotes on reddit
samchung1976 · 2 months ago

Get in practice mode and put difficulty on very hard. Try blocking all CPU’s moves.

6 upvotes on reddit
krs009 · 2 months ago

Been doing this since Tekken Tag 1. Amazing practice lol

1 upvotes on reddit
Suzuoo · 2 months ago

Nah man this is a shitty idea u can't learn from a CPU u can only learn how to combo or whiff punish. CPU can't mimic a real person an it's habits and it's mind u can't mind game a CPU. Just hop on quick match and try to figure out his habits everyone has its habits that's how flowcharts exist

4 upvotes on reddit
samchung1976 · 2 months ago

Yeah someone from my Facebook community suggested so that’s how I improve

2 upvotes on reddit
S
SockraTreez · 2 months ago

I recommend completely ignoring the stats, they are meaningless in terms of gauging whether someone is a good player and can sometimes even be misleading.

Granted your defense is lower than normal but that might not even be the real root of your problem.

Example: Maybe you’re not hitting your 112 punishes when you need to be. Once you’re hitting these, you can implement Kazuyas oki tools…which limit the options your opponent has to throw at you. (So instead of worrying about your opponent’s entire movelist you’re just defending a few specific options)

In this scenario, your “defense” would start to naturally go up even though the biggest change you made was more in the area of punishment and OKI.

If you want some help from this sub, I recommend posting some gameplay videos.

3 upvotes on reddit
See 12 replies
r/riseoftheronin • [6]

Summarize

hopefully this serves as motivation to keep practicing your defense, its worth it

Posted by gbmdbr · in r/riseoftheronin · 5 months ago
post image

The best offense is a good defense and the other way around, keep studying your opponents start up animations, dont mash, dont guess, use all your tools, not just CS, some fighitng styles have evasive moves, use them, take advantage of how the hitboxes work in this game, if their attack has a low hit property you can jump over it, dont get discouraged when you get your butt kicked, learn from it, trust the process, the more you lose, the more knowledge you gain, the more knowledge you gain, the more creative you can be, the more creative you can be, the more fun you will have.

youtube.com
25 upvotes on reddit
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999xxxdior · 5 months ago

So I have ferocious tiger build, what’s your build be cause I’m see a lot of movement i haven’t seen before

1 upvotes on reddit
gbmdbr · OP · 5 months ago

Could you give me timestamps of the movement you are reffering to, I dont have a build that gives me extra moves/movements, my build mainly revolves around reduced KI consumption and increased KI damage/Ki recovery.

  • Commanding Champion for KI recovery
  • Master statergist for enhanced affliction
  • Mighty Warrior for reduced KI consumption ( guarding )
  • Matchless master for more KI recovery
1 upvotes on reddit
999xxxdior · 5 months ago

U were using a saber in one of the moves it looks like u were gliding backwards almost, and the other one was with an oxtail blade never seen a dodge like that before 1:17 and 1:28

1 upvotes on reddit
B
brix10010 · 5 months ago

Nice work, definitely gives me some ideas. Grapple pull into the bomb is a nice touch 👍

5 upvotes on reddit
mirozeron · 5 months ago

How to use fast throw bomb?

1 upvotes on reddit
B
brix10010 · 5 months ago

It’s a MA from one of the katana’s Jin styles IIRC

3 upvotes on reddit
See 6 replies
r/SkullGirlsMobile • [7]

Summarize

Tips for building defensive variants?

Posted by hahhaha4 · in r/SkullGirlsMobile · 1 month ago
post image

Any one have helpful tips on building defensive fighters? Should I focus on defense more, hp, etc? I want to make it so it takes longer to bring down my character’s health bar.

i.redd.it
4 upvotes on reddit
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Awkward-Function-851 · 1 month ago

Alright let’s see…. Uh…. Replace Summer salt to someone that has defense sig ability. And Bombshell too.

2 upvotes on reddit
hahhaha4 · OP · 1 month ago

Im gonna replace summer salt with corrsoive once I invest in her. And For my last node I used bombshell cause it has imminent threat. Xenomorph gives heavy bleed when she dies, and unholy host adds on to the hp drain!

1 upvotes on reddit
Tricliquor04 · 1 month ago

This defence hurts my eyes. You're headed in the right direction

6 upvotes on reddit
skinnedvalive · 1 month ago

I’d cry if I saw that so good job

2 upvotes on reddit
hahhaha4 · OP · 1 month ago

Thankss XD

1 upvotes on reddit
Whoa_x · 1 month ago

You want HP% on every move.

Then you want 50% Defense and 50% Resistance.

After that you can sort of do whatever you want. Special cooldown, meter gain or crit resist are good choices.

3 upvotes on reddit
hahhaha4 · OP · 1 month ago

ooh ok ty

1 upvotes on reddit
See 7 replies
r/HinokamiKeppuutann • [8]

Summarize

Defense

Posted by LowImprovement71 · in r/HinokamiKeppuutann · 24 days ago

I’ve played a few online matches and always come up short or just get totally destroyed. I’m lacking in defense and wanna know if anyone has any tips or videos they recommend to be well balanced. I’m a Giyu and Shinobu main btw (don’t know if it’s important to state that but if y’all are beasts with these characters I’ll take any tips I can get)

6 upvotes on reddit
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Alternative_Tax_13 · 24 days ago

Dead calm is the worst counter in the game. It’s startup is ridiculously bad and it’s so situational I tend to just not use it most of the times. IMO muichiro is just a better giyu but giyu imo is still an A tier and has the best water wheel in the game. Shinobu assist is also very parry able but giyu water dragon assist is very good. Imo your team really isn’t a defense type team if you want defence play muichiro or sanemi. And for demons zohakutten

1 upvotes on reddit
PiFbg · 24 days ago

Replace Giyu with Muichiro and suddenly you got defense.

2 upvotes on reddit
Sad_Conversation3661 · 24 days ago

From what I've heard, dead calm is super inconsistent, so using it tends to be a bad idea. So heavy attacks would be your best way out of pressure

3 upvotes on reddit
MarkfromNowhere · 20 days ago

What platform do you play on?

1 upvotes on reddit
Chocoweb88 · 24 days ago

Obanai and Gyomei are the best defense character that I played against. Their guard skill is just straight up unfair lol

1 upvotes on reddit
See 5 replies
r/TheFirstDescendant • [9]

Summarize

Defense (In Depth)

Posted by edgelordlover · in r/TheFirstDescendant · 1 year ago
post image

As some of you might have also wondered "how much does Defense actually help? How much should I have?" I looked it up with very few helpful answers. Thus, I let some enemies attack me while having different amounts of Defense, put the numbers together and here we are. 20k defense seems to be ideal since past 20k seems to have diminishing returns. 5k gives the most I think, then 10k and 20k give about the same. Past that it lowers in efficiency, and past 40k even lower.

For reference it's (enemy damage (amount less than previous amount) total damage blocked).

Any questions or comments feel free to leave below, hope this helps :)

i.redd.it
52 upvotes on reddit
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edgelordlover · OP · 1 year ago

Just so we are clear: 20k is my recommended amount, past that has less returns, and before that doesn't block as much as you could. So having hp/shield, def, then a resistance/other modifier would be best on your components I think.

Edit: here is a link to a video about defense with more explanation https://youtu.be/9icoHau-Uxc?si=rtTNAXKS5QtbHtvm

Extremely lowered gains at 40k-50k defense 5k-7k elemental resistance

8 upvotes on reddit
unknownjizzfan · 1 year ago

Dmg reduction doesnt work as a linear stat. It becomes more effective the more you have, let me give you an example, 50% dmg reduction when you dont have any, will reduce dmg by 50% yet 1% dmg reduction at 98% will do the same and double your effective hp. So while i dont want to do the math right now, just understand that going from 0-20% and 20-40%, effectively is not the same, and thus scaling DEF past 20k may not be as bad as you think.

-2 upvotes on reddit
Agreeable_Fish_4291 · 5 months ago

It doesn't scale like that, the defense doesn't apply off of itself, it simply gives you a total percent of Dr based on the defense Stat number, and the diminishing returns start at 20k, meaning that that is when you should stop unless you're trying to spec into full defense

1 upvotes on reddit
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edgelordlover · OP · 1 year ago

I don't think it's a % based stat but a flat damage reduction. There is a %damage reduction stat, I think, I haven't touched it, so it might make you take more damage or something, so idk.

If you were to look at a graph the damage reduction would start really high, then start to plateau. (The amount of damage blocked is increased at a much higher rate at lower levels of defense than at higher levels (5k blocks 86 damage (59 more blocked than 1k) while 10k only blocks 106 (only 20 more blocked than 5k)

1 upvotes on reddit
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edgelordlover · OP · 1 year ago

I maybe should have specified what the % was. It is the % increase of damage blocked from the previous amount. So you could say 5k is blocks about 20% more damage than 1k damage does (1k blocks 100 then 5k would block 120 not 1k blocks 1000 and 5k blocks 1200 it would be 1020 (might need more research to 100% fact check that one))

This is assuming defense is a flat damage prevention modifier rather than a % modifier.

1 upvotes on reddit
Lob0Guara · 1 year ago

This video is outdated.

The current one is: https://youtu.be/206TghDaeoo?si=mAlGa4qIxgnVm9i-

See the AngryHat videos on YouTube about HP and DEF and the other about Elemental Resistance.

https://youtu.be/GB28ilEAOno?si=PATxA6tAmhIrYv9s

https://youtu.be/xOIetzT7x3s?si=swvHw_32SO5lZMk1

1 upvotes on reddit
Livid_Mountain5647 · 1 year ago

Well i have 40k Armor and 20k HP at the Moment and with the right resistance i can face Tank almost every Attack of the hard Bosses right now

1 upvotes on reddit
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edgelordlover · OP · 1 year ago

Yes, I have about 40k armor/10k hp/2k shield, and it feels pretty good. I don't have as much resistance as I could, though. It's kinda like dark souls or elden ring where you get soft cap at 40 and 60 because you get less from increasing your stats. Obviously, increasing your stats help you, but it will be at a much less efficient capacity. 40k Defense is great for tanking, but if you just want a good ratio of defense, I'd say about 20k would be good for non tanks

0 upvotes on reddit
MiAngel27 · 1 year ago

mk so i'm dumb. on a non tank character can someone how to for dummies this for me and tell me flat out the suggested defense range

1 upvotes on reddit
Educational_Cheek820 · 1 year ago

Did I sum this up correctly?

The first 5K armor provides around 37% dmg reduction. About every 5K armor past that provides around 9% additional DR with diminishing returns.

So 50K armor is about 56% DR. 20K armor is break point for returns as it provides roughly 43% DR.

I would say 20K - 30K is the ideal # to shoot for, look for HP or shields after that.

1 upvotes on reddit
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edgelordlover · OP · 1 year ago

I do not believe Defense is a % stat, I think it is flat damage, but maybe someone looks into that more

1 upvotes on reddit
Educational_Cheek820 · 1 year ago

There is a max percentage of 80% listed under the DEF stat in the game. I just assume DEF has an invisible DR % associated with it, as a lot of games do. Everything else in the game seems to revolve around percentage formulas.

Was really just mathing out those spreadsheet numbers. Looks like a percentage slope. Those don't appear to be flat values. Well I'm sure someone will figure it out.

-1 upvotes on reddit
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r/torncity • [10]

Summarize

Training stats

Posted by NeitherHeron1230 · in r/torncity · 4 months ago

Question about training stats for anyone willing to lend advice. I have been doing happy jumps since about day 4 or 5 of playing the game and im using Baldr's defense combo specialist build (using the gym script). Am I supposed to be training only defense? All of my stats say "x amount above the limit" and they are green. Do I just keep training defense? I dont understand what im supposed to training if everything is "above the limit". Any advice is appreciated.

7 upvotes on reddit
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Grimazzgod · 4 months ago

I wouldnt worry about stat ratios too much this early in the game. Im a new player aswell, but have just been training the stat i get the highest gains in. Im focusing the Battle Stat merrits now

11 upvotes on reddit
Prudent-Finance9071 · 4 months ago

Yeah these ratios really only apply when you unlock the specialist gyms, which no amount of happy jumping is going to do. You'll need to spend E to unlock these later gyms.

Until then I would get all your stats to a decent place so you don't have 500k Def and 1k speed

5 upvotes on reddit
Leonidaspera · 4 months ago

As others have said early game ratios don't matter. Join a faction and train what ever that they have boosted (most change it up monthly). I think getting every stat to 200k then every stat to 1 mill on whatever order you prefer is a solid base

6 upvotes on reddit
Zeropower12 · 4 months ago

what is that combo?

1 upvotes on reddit
GeekyTexan · 4 months ago

Start worrying about ratio's around the time you start opening the Heavyweight gyms.

3 upvotes on reddit
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AI Answer

🤖

how to improve defense in Tekken 7

Key Considerations for Improving Defense in Tekken 7

  1. Learn to Block:

    • Practice blocking high and low attacks. Remember that high attacks can be blocked standing, while low attacks require a crouch block.
    • Use the practice mode to familiarize yourself with your character's block animations and timings.
  2. Utilize Sidestepping:

    • Master sidestepping to evade linear attacks. This can create openings for counterattacks.
    • Practice the timing and direction of sidesteps against different characters to understand their attack patterns.
  3. Incorporate Throws:

    • Throws can break the rhythm of your opponent. Learn to break throws by practicing the timing for the different throw types (1+3 and 2+4).
    • Use your own throws to pressure opponents who rely heavily on blocking.
  4. Practice Punishing:

    • Learn the frame data of your character to know which moves can punish unsafe attacks from your opponent.
    • Use practice mode to set up scenarios where you can practice punishing specific moves.
  5. Use Defensive Moves:

    • Familiarize yourself with your character's defensive options, such as parries, counters, and evasive moves.
    • Incorporate these moves into your gameplay to disrupt your opponent's flow.
  6. Watch and Analyze Matches:

    • Study high-level players and analyze their defensive strategies. Pay attention to how they block, sidestep, and punish.
    • Consider recording your own matches to identify defensive weaknesses and areas for improvement.

Recommendation: Focus on mastering one or two defensive techniques at a time rather than trying to improve everything at once. This will help you build a solid foundation and gradually enhance your overall defensive game. Regular practice and analysis will lead to significant improvements over time.

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