Add to Chrome

Log In

Sign Up

Try Gigabrain PRO

Supercharge your access to the collective wisdom of reddit, youtube, and more.
Learn More
Refine result by
Most Relevant
Most Recent
Most Upvotes
Filter by subreddit
r/Cuphead
r/TunicGame

How to Parry in Cuphead

GigaBrain scanned 71 comments to find you 56 relevant comments from 10 relevant discussions.
Sort
Filter

Sources

How tf am I supposed to do this
r/Cuphead • 1
Parry from below?
r/Cuphead • 2
How do I parry these without using auto parry? They seem to low to parry.
r/Cuphead • 3
View All
7 more

TLDR

Summary

New

Chat with GigaBrain

What Redditors are Saying

How to Parry in Cuphead

TL;DR To parry in Cuphead, jump and press the parry button just before hitting a pink object. Timing is crucial, and practice can help improve your skills.

Parrying Mechanics

Parrying in Cuphead involves jumping towards a pink object and pressing the parry button at the right moment. When you jump, a parry hitbox appears around your character for a brief period (0.2 seconds), allowing you to nullify certain projectiles and gain special cards [5:1]. Timing is essential; pressing the button too early or late can result in taking damage instead of successfully parrying [5:6].

Parrying from Below

Parrying objects above you requires quick reflexes. A common technique is to double-tap the jump button quickly to ensure you hit the parry before the object hits you [2:1]. Practice is key, as it takes time to master the timing needed for successful parries [2:7].

Benefits of Parrying

Parrying offers several advantages beyond avoiding damage. Successfully parrying fills up your super meter, allowing you to use powerful EX attacks to deal significant damage to bosses or clear minions [4:1][4:2]. In some levels, parrying is necessary to progress, such as avoiding King Dice's attacks by parrying pink cards [4:1].

Using Charms

For players who struggle with manual parrying, using the P Sugar charm can make the process easier. This charm automatically parries the first object you touch, reducing the need for precise timing [2:7][5:10]. However, mastering manual parrying can be more rewarding and beneficial in the long run.

Practice Tips

The tutorial level in Cuphead is an excellent place to practice parrying without the risk of taking damage [5:4]. Additionally, practicing against specific bosses like the Root Pack can help refine your skills [5:9]. Remember, patience and persistence are key to improving your parrying abilities in Cuphead [1:1].

See less

Helpful

Not helpful

You have reached the maximum number of searches allowed today.

Get Reddit opinions on Amazon.

Don't trust Amazon reviews? We've got you. Get Reddit's take on any Amazon item in just one click—simply add our extension to your browser.

Add to Chrome

Source Threads

POST SUMMARY • [1]

Summarize

How tf am I supposed to do this

Posted by [deleted] · in r/Cuphead · 3 years ago
4 upvotes on reddit
4 replies
Helpful
Not helpful
View Source
4 replies
Psykem_1_7 · 3 years ago

Wait for him to do one of his three moves and then jump+dash into him. You got this

1 upvotes on reddit
[deleted] · 3 years ago

Thanks

1 upvotes on reddit
[deleted] · 3 years ago

First of all, patience.

I recommend to parry only when he does the "dash" attack, as he will rest for the time to make 1-2 parry. Everything else is harder to punish (you can take a parry from the swing attack too, but is kinda risky).

4 upvotes on reddit
[deleted] · 3 years ago

Thanks

1 upvotes on reddit
See 4 replies
r/Cuphead • [2]

Summarize

Parry from below?

Posted by Poggerbro · in r/Cuphead · 3 years ago

I like to think of myself as pretty decent at parrying. It's rare that I miss a parry but I can't parry something above me. If I try to jump and parry it I take damage. Just wondering if there's something I'm doing wrong or if I'm an idiot and it's impossible to parry something from underneath.

1 upvotes on reddit
7 replies
Helpful
Not helpful
View Source
7 replies
Wolfshadow1 · 3 years ago

You're either timing it wrong or it's going too fast. It could be a weird glitch as well but I've never heard of it or seen it happen. You are able to parry from below. Just gotta be really fast.

3 upvotes on reddit
Poggerbro · OP · 3 years ago

Thanks. Will practice a bit now that I know it's possible.

3 upvotes on reddit
Wolfshadow1 · 3 years ago

No problem! Good luck.

1 upvotes on reddit
[deleted] · 3 years ago

Jump and then immediately parry

1 upvotes on reddit
InfinityQuartz · 3 years ago

FOr things above you have to be really fast depending on how fair it is above ya.

1 upvotes on reddit
Icy-Appointment1673 · 3 years ago

It's possible, but it takes practice. P sugar is the easiest way to do it, but if you want to do it manually, your going to have to get good at it. I still struggle with it, in fact.

1 upvotes on reddit
GioTGM · 3 years ago

For parrying something that is right above you, I usually do a quick double tap on the jump button to hit the parry before it hits me.

1 upvotes on reddit
See 7 replies
r/Cuphead • [3]

Summarize

How do I parry these without using auto parry? They seem to low to parry.

Posted by TheNerdCuber · in r/Cuphead · 5 years ago
post image
6 upvotes on reddit
3 replies
Helpful
Not helpful
View Source
3 replies
iguanaandbemch · 5 years ago

Auto parry helped me

1 upvotes on reddit
R10FCB · 5 years ago

Jump towards it and parry when you land on them

1 upvotes on reddit
Radputin123 · 5 years ago

I would certainly recommend using auto party on this boss, but if not, just press Parry a second before you hit the ground

1 upvotes on reddit
See 3 replies
r/Cuphead • [4]

Summarize

Does parrying have any use?

Posted by Future-War-1130 · in r/Cuphead · 3 years ago

When I ask this I don't mean for ranks at the end of the fight, but like if it makes something easier in the level or something. Not looking for Steam achievements either so that would not count as a 'use'.

2 upvotes on reddit
4 replies
Helpful
Not helpful
View Source
4 replies
NeverTrustAtoms · 3 years ago

It helps build your super bar, so very helpful when trying to spam EXs to get rid of a boss phase quickly!

5 upvotes on reddit
Future-War-1130 · OP · 3 years ago

Thank you!

1 upvotes on reddit
Z
Zoology_Tome · 3 years ago

Yes. Not only can parrying completely nullify certain projectiles, which gives you more room to move and doge other attacks, but most parries will instantly fill up a special card which are very useful attacks to dish out more damage, whether that be to clear away some minions or just kill the boss. Getting 5 cards for a full meter is incredibly useful for a powerful attack to do heavy damage.

Also, there are some levels where parrying is literally necessary to win. This includes:

  • King Dice, who can only be avoided by successfully parrying the pink heart cards.
    • Two mini bosses in that fight also require parrying. Hopus Pocus the bunny has an attack where sends down card suit symbols, two of which can be parried, which is the only way to avoid that attack. The other is Mr. Chimes the claw monkey, who can only be attacked after parrying the correct cards in a giant game of Snap
  • The Phantom Express, where you need to parry the pistons on a cart to move it across the stage. This is needed to dodge a ton of attacks, and there will be flying pumpkins that drop bricks from the sky on the pistons. Parry the bricks, stop the cart from moving, don't get hurt.
  • The final phase of Ribby and Croaks the frogs uses parrying to pull the Slot Machine lever, allowing them to be attacked.
  • Dr Kahl's robot sends out a drone from its' chest in the first phase that fires electricity above and below it. The only way to stop this attack is to parry the drone, deactivating it.
  • The Devil has some attacks that are practically unavoidable without parrying, and in his final phase the only way to avoid being hit by the casino chips is to parry his tears. It's technically possible to avoid them with expert timing and a bit of luck, but not recommended in the slightest.
  • The Run 'n Gun level Perilous Piers has a final obstacle where you need to parry a gem on a cannonball firing octopus to clear your way, all whilst defeating enemies and parrying the gem multiple times to clear more rocks.
2 upvotes on reddit
Future-War-1130 · OP · 3 years ago

Awesome, thank you for the info!

1 upvotes on reddit
See 4 replies
r/Cuphead • [5]

Summarize

Parry in Cuphead be like:

Posted by ElYisusKing · in r/Cuphead · 3 months ago
post image
  1. press jump twice
  2. do the parry animation
  3. get damaged by the parry
  4. ????
  5. Skill issue lmao
v.redd.it
124 upvotes on reddit
11 replies
Helpful
Not helpful
View Source
11 replies
GioTGM · 3 months ago

You could try and parry right before the projectile is close to you and hits you, since pressing the jump button in the air spawns in a parry hit box around the player for 0.2 seconds so the player can parry off of projectiles and other parryable objects.

17 upvotes on reddit
ElYisusKing · OP · 3 months ago

that's what i did

-1 upvotes on reddit
GioTGM · 3 months ago

Maybe try not spamming jump when trying to parry.

2 upvotes on reddit
DoughnutDummy · 3 months ago

Either you get the parry or you get hit but there's no simply missing it

1 upvotes on reddit
ElYisusKing · OP · 3 months ago

I do miss it a Lot, like, i unintentionally dodges parry a lot

2 upvotes on reddit
bigsean102 · 3 months ago

Its all in the timing, the tutorial is always a fun way to practice

9 upvotes on reddit
ElYisusKing · OP · 3 months ago

not really, the tutorial parrys don't hurt you, so you can do parry a bit later AND NOT BEING PUNISHED FOR IT

3 upvotes on reddit
N
No-Fly-6043 · 3 months ago

The root pack! Maybe the spud would be better to practice

1 upvotes on reddit
Feisty_Entrance_3385 · 3 months ago

Pressed it half a second too early.

25 upvotes on reddit
D
David_Clawmark · 3 months ago

Me (A P-Sugar enjoyer):

https://preview.redd.it/54k9f6ai2p0f1.jpeg?width=600&format=pjpg&auto=webp&s=5170f69f3bd58a8bdbcc6d40599e05897bff3761

2 upvotes on reddit
ElYisusKing · OP · 3 months ago

Me: doing a hater% i wish i could use charms

1 upvotes on reddit
See 11 replies
r/Cuphead • [6]

Summarize

The Parry mechanic is making me put down Cuphead

Posted by Jabbam · in r/Cuphead · 6 years ago

Tldr: I hate the Parry mechanic in this game. Blue and orange arrows to the left.

I can't say I've seen a gameplay design frustrate me so thoroughly before. I know there are people who have mastered this mechanic, as I can see this game has a huge following, but I haven't seen them on Reddit or YouTube. There certainly aren't detailed tutorials on how to get better other than "press jump on the pink things."

I'd like to break down what exactly aggravates me so much about this mechanic, but I'm at a loss because every aspect of this design drives me up the wall.

  • It requires closeness to an enemy in a game without the ability to regain health

  • It requires a double press when all other moves only require one

  • It shares the same button as another face button, requiring you to both hold the fire button and intermittently press jump in a specific manner with the same thumb

  • Requires a jump before use, which substantially reduces its viability in stages where jumping is a hindrance

  • Utilizes an extremely small and unclear hitbox with zero frames of invincibility

  • Sends the user upward after a successful parry, possibly into an airborne enemy and limiting the parry's useful area by a substantial height

This is without going into my specific personal concerns with it, which I've seen mentioned occasionally on this subreddit but not replied to.

1. Parrying feels unresponsive. About 1/3 of my parries miss their mark, especially when the target is above.

2. Parrying only grants one card, which can be easily substituted for about ten seconds of shooting. The reward doesn't match the risk.

3. Parrying is slow. The added button press delays the move enough to be less useful than a movement left or right. It saves me stress and time in a fight to just avoid parrying altogether.

All this would be somewhat forgivable if it wasn't that

4. Parrying is mandatory. Bosses like Phantom Express and King Dice require parrying to beat. The option the game gives up to this point of granting the player variety in combat is completely wiped away.

I would use sugar, and I often do, but this feels like a workaround rather than than actually confronting the problem. At best, I'm handicapping myself to perform an element of combat that seems to make my experience more frustrating, and at worst it's a admission that I'm incapable of improvement in a tool that I find fundamentally flawed in the first place. It's a disappointment in both counts.

I'm sure that I'll beat the last few bosses in the next couple hours, but I don't feel that this overcoming this obstacle makes the obstacle necessary. This is by far the only thing that has caused me to lose interest in playing this otherwise awesome game in the future.

06 replies
Helpful
Not helpful
View Source
6 replies
OuvaRaj · 6 years ago

One rule of parrying for me is that it is never too soon to press jump when you want to parry something. Like somebody else said in this thread, the time box is very generous, but it is around 1 sec - 0,5 sec before actually hitting the pink object. You can quickly be too late.

1 upvotes on reddit
K
Kered13 · 6 years ago

> It requires closeness to an enemy in a game without the ability to regain

> Requires a jump before use, which substantially reduces its viability in stages where jumping is a hindrancehealth

> Sends the user upward after a successful parry, possibly into an airborne enemy and limiting the parry's useful area by a substantial height

Yep, these are all part of the risk part of parrying. Although parrying does become necessary later in the game, you shouldn't try to parry everything. You have to judge which things are worth parrying. You only need 3 parries in each level to get a perfect score, and most levels will give you many more opportunities than that. You can just avoid the ones that are too risky.

On the last point, you can cancel the jump with a dash. Of course this just trades a vertical commitment for a horizontal commitment. It's a situational tool.

> It requires a double press when all other moves only require one

If by double press you mean jump and then parry, yes, but it only feels like a double press if you are trying to instantly parry something from the ground.

> It shares the same button as another face button, requiring you to both hold the fire button and intermittently press jump in a specific manner with the same thumb

You can and should reassign your controls in the options menu. Most people put shoot on a shoulder button at a minimum.

> Utilizes an extremely small and unclear hitbox with zero frames of invincibility

Unclear I will grant you, but it's not small, it's actually larger than your hurtbox, and the timing is quite generous.

> 1. Parrying feels unresponsive. About 1/3 of my parries miss their mark, especially when the target is above.

This just means you need to work on your timing. I think there might also be a lock out mechanic to prevent you from spamming the parry button, but I'm not sure.

> 2. Parrying only grants one card, which can be easily substituted for about ten seconds of shooting. The reward doesn't match the risk.

One card is pretty huge. 10 seconds is a long time in this game.

> 4. Parrying is mandatory. Bosses like Phantom Express and King Dice require parrying to beat. The option the game gives up to this point of granting the player variety in combat is completely wiped away.

Yes, parrying becomes mandatory around the second half of the game. Even in levels that don't strictly require it, you'll be at a huge disadvantage if you're not maximizing your use of super meter with parries. You see this as removing variety, I see it as forcing the player to master all of the game's mechanics. The variety is in your choice of weapons and charms. But this is not a game that lets you pick and choose which mechanics you will use.

9 upvotes on reddit
PyneKone · 6 years ago

Just remap the shoot button to RT, it'll make things so much easier.

1 upvotes on reddit
cupcakealigater · 6 years ago

Lol ur bad

7 upvotes on reddit
diggity-and-dog · 6 years ago

Edit: Thanks for the gold kind stranger

3 upvotes on reddit
J
Jason2890 · 6 years ago

For what it’s worth, Phantom Express and King Dice are both beatable without parrying. Parrying just makes those fights significantly easier.

It also doesn’t technically require a double button press to parry. It just requires you to push the jump button while airborne. If you fall off a ledge, for example, you can just press jump once and parry. Also, parrying on airplane levels requires only one button press always.

4 upvotes on reddit
See 6 replies
r/Cuphead • [7]

Summarize

This absolute freak-out-clutch I made playing the game for the first time

Posted by CalmOwl_InYellowTown · in r/Cuphead · 7 months ago
post image

FOR CONTEXT: my brother and I had just spend hours trying to figure out how to beat the root pack and the Isle 1 bosses, then we pull up to this monster and rage out for hours because we just couldn’t do it. This clip was our winning bout, I was Cuphead, he was Mugman, and neither of us had any clue parrying the rolling mint could fix our problems💀 As you can see I made it way harder than I should’ve, nowadays I could do this no problem…

v.redd.it
6 upvotes on reddit
5 replies
Helpful
Not helpful
View Source
5 replies
ThatAutisticRedditor · 7 months ago

Just a tip: never stop shooting. Literally never stop holding the button unless you’re using charge. If the shoot button on your controller is hard to hold while doing other things, remap it to something else, like the trigger.

1 upvotes on reddit
LawrieDaBadCop · 7 months ago

You are already a Pro Player

1 upvotes on reddit
Many-Two-8135 · 7 months ago

bro you have a carrier ahead of you

1 upvotes on reddit
Serpentine_2 · 7 months ago

All without Smoke dash as well. Absolute perfection

1 upvotes on reddit
karabulut_burak · 7 months ago

I didn’t parry the mint much here because it makes it difficult to evade and parry at the same time.

1 upvotes on reddit
See 5 replies
r/Cuphead • [8]

Summarize

What is the purpose of the pink “parry” and why is it important to the game?

Posted by Uhhlaneuh · in r/Cuphead · 4 years ago

I can’t find explanations anywhere

4 upvotes on reddit
3 replies
Helpful
Not helpful
View Source
3 replies
R
RajauCz · 4 years ago
  1. Your meter for super effects will fill faster
  2. To do "doublejump"
  3. It's necessary in some levels like the Sea Run n Gun or the Train boss
  4. To revive your friend
5 upvotes on reddit
[deleted] · 4 years ago

Don't forget how important it is for king dice

5 upvotes on reddit
U
Uhhlaneuh · OP · 4 years ago

Thank you!

2 upvotes on reddit
See 3 replies
r/TunicGame • [9]

Summarize

Parry!

Posted by Maleficent-Ad9368 · in r/TunicGame · 6 months ago

Frustrated, so I learned how to parry!

v.redd.it
35 upvotes on reddit
7 replies
Helpful
Not helpful
View Source
7 replies
bubba_169 · 6 months ago

I just finished the story in the game and didn't realise you could parry. I ended up turning off combat damage on the >!cathedral arena and after!<, but this might have helped. Is it in the manual?

1 upvotes on reddit
Independent-Yam-5179 · 6 months ago

Only in Trunic, unless you can really really read hints from images, as there is an extra shield tutorial with Trunic under it on a page, but guessing "ah yes, this is how I parry" from that is very difficult imo, i personally did it accidentally, and later on figured out how that accident happened

1 upvotes on reddit
BeaverBoy99 · 6 months ago

This should probably be censored as parrying isn't something players know they can do when they get the shield

1 upvotes on reddit
Absol3592 · 6 months ago

Now try parrying a group of rudelings all at the same time

5 upvotes on reddit
Maleficent-Ad9368 · OP · 6 months ago

Once you manage to parry the first rudeling, any attacks from other rudelings that come after will also be parried. Basically, you become invincible in a bit.

However, I specifically choose to parry this one due to its elevated guard and I prefer not to expend resources on it.

1 upvotes on reddit
Pastel_Sonia · 6 months ago

I forgot how to do this, is it just double-tap?

1 upvotes on reddit
Alansar_Trignot · 6 months ago

Trust me with this, try using this everywhere, even if you feel it won’t be useful!

1 upvotes on reddit
See 7 replies
r/Cuphead • [10]

Summarize

How to get past pawns

Posted by Nathan1123 · in r/Cuphead · 1 year ago

Hello,

FYI I'm very new to Cuphead and I've only been able to get through Inkwell Isle I and half the DLC, where 2/3 of that was on Simple.

Whenever I've seen people do the King's Leap in the DLC some of it seems pretty straight forward, since a lot of it is just about timed parrying (and parrying isn't that hard to do). Of these, the pawns seem so straight forward that it is more of a warmup: just parry each of the pawns as they fall and the level is over.

But when I actually played the pawns I suddenly realized there is a major problem. After the first few pawns get parried, then an avalanche of pawns start appearing which have no heads. Since they don't have a pink head, then trying to parry them results in losing a hitpoint. So now I had to pay attention to whether the pawn has a head or not, and instantly react with whether to parry or dodge.

That alone is a slight complication, but a whole other set of frustrations have piled on top of that.

Usually the bosses I've fought tend to focus on one direction at a time. Sometimes different phases of a single boss will switch from one side of the level to another, but generally that takes some time to happen. This level is unique in that I have to constantly run back and forth across at the same time. This is a big problem when using dash (since I'm using Alice Chalice's parry-dash), because dash is one button that will move in whatever directly you happen to be facing. So if I happened to not be facing in the right direction, then I dash in the wrong direction and can't react in time to get hit. And if I spend too long checking which direction I'm facing, I get hit anyway.

Then there's the fact that if there are multiple pawns in play at once, then sometimes dodging one pawn lands right in the path of another one. It's not always a matter of reacting fast enough, because sometimes I land directly on top of a pawn, like how am I supposed to react to that? Even if I use the invincible dash, there are still many occasions where I land right in the same spot a pawn is just running into.

By the way, trying to use the invincible dash at all is really hard to figure out. I know Cuphead is already notorious for horrendous default keyboard controls, but even trying several different combinations it's hard to find something that makes the pawn battle feel at all natural.

5 upvotes on reddit
6 replies
Helpful
Not helpful
View Source
6 replies
FlamingPaxTSC · 1 year ago

When I first started playing Cuphead, I had NO experience with any type of controller or keyboard, and I somehow learned how to beat the whole game (pre-DLC) and master it. I recommend just practicing

1 upvotes on reddit
CryptedApollo · 1 year ago

Here are my keybinds, hope they help WASD for moving Left shift for shooting Right shift for EX Enter for Dash Q for locked shooting (I never use this and have beaten all the bosses in the game and DLC with A- or greater. Space for jumping. Hope I helped :)

2 upvotes on reddit
N
Nathan1123 · OP · 1 year ago

I use Enter for shoot and apostrophe for dash, which works for any regular boss, but that's been too awkward for trying to get through the King's Leap.

1 upvotes on reddit
CryptedApollo · 1 year ago

Try my keybinds and beat the base game on normal or use your keybinds and beat the game on normal. THEN do the dlc, it's more fun that way. It's called The Delicious LAST Course for a reason.

1 upvotes on reddit
B
BowsersWaffle · 1 year ago

Parry them before they hit the ground to get to the top so you can parry all of them at once.

1 upvotes on reddit
N
Nathan1123 · OP · 1 year ago

I'm not a gaming god

1 upvotes on reddit
See 6 replies

Top People to Talk to

These are some of the top contributors related to
Cuphead
TunicGame
W

Wolfshadow1

No bio available
4982
Karma
3
Posts
933
Comments
View Profile
Chat w/ Profile AI
R

Radputin123

No bio available
1237
Karma
18
Posts
181
Comments
View Profile
Chat w/ Profile AI
I

iguanaandbemch

No bio available
13790
Karma
173
Posts
989
Comments
View Profile
Chat w/ Profile AI
R

R10FCB

No bio available
1182
Karma
22
Posts
147
Comments
View Profile
Chat w/ Profile AI
G

GioTGM

No bio available
11072
Karma
50
Posts
2824
Comments
View Profile
Chat w/ Profile AI
N

NeverTrustAtoms

No bio available
5577
Karma
33
Posts
322
Comments
View Profile
Chat w/ Profile AI
F

Feisty_Entrance_3385

No bio available
930
Karma
45
Posts
753
Comments
View Profile
Chat w/ Profile AI

Related

cuphead boss strategies

how to dodge in cuphead

Cuphead gameplay tips

AI Answer

🤖

How to parry in cuphead

Key Considerations for Parrying in Cuphead:

  1. Timing: Parrying requires precise timing. You need to jump and press the parry button (default is the "Y" button on Xbox controllers) just as you make contact with a pink object.

  2. Identify Pink Objects: Only certain objects can be parried, which are typically colored pink. This includes projectiles from enemies, certain environmental hazards, and some attacks.

  3. Jumping: You must be in the air to parry. This means you should jump towards the pink object to initiate the parry.

  4. Practice: Parrying can be tricky, especially during fast-paced boss fights. Spend time practicing in simpler levels or against easier enemies to get the hang of the timing.

  5. Use of Parry: Successfully parrying not only avoids damage but also builds your super meter, allowing you to unleash powerful attacks.

Tips:

  • Visual Cues: Pay attention to the animation of the pink objects; they often have a distinct look that signals they can be parried.
  • Sound Cue: There’s a unique sound effect when you successfully parry, which can help you gauge your timing.
  • Stay Calm: In hectic situations, it’s easy to panic. Stay focused on the pink objects and practice your timing.

Recommendation: If you're struggling with parrying, consider playing in co-op mode with a friend. They can help distract enemies while you practice your parrying skills.

Still looking for a better answer?

Get more comprehensive results summarized by our most cutting edge AI model. Plus deep Youtube search.

Try Gigabrain Pro for Free
gigaGigaBrain Logo
Support

Who are we?

Get API access

Leave us feedback

Contact us

Legal

Terms of Use

Privacy Policy

Shopping Tools

Product Comparisons

2023 GigaBrain Corporation
As an Amazon Associate, GigaBrain may earn a commission from qualifying purchases.