TL;DR
Unique Unmarked Locations
Skyrim is filled with unmarked locations that offer unique stories or items. One such location is the necromancer's chicken nest, where a novice conjurer reanimates dead chickens when you take an egg from a nest adorned with bones [1:5]. Another interesting spot is the fairy circle in Falkreath, which adds a touch of magic to your exploration
[1:2]. The Talos shrine between Falkreath and Helgen is also notable for its enchanted loot and connection to the game's overarching conflict
[1:3].
Hidden Environmental Storytelling
Some unmarked locations provide environmental storytelling, such as the burnt house with a Scroll of Flame Atronach nearby, hinting at a fiery demise [1:9]. The "lover's campsite" north of Dawnstar tells a silent story through its setup
[5:1]. These locations add depth to the game world, offering players a chance to piece together narratives without explicit quests.
Exploration Tips
For those interested in discovering more hidden locations, exploring areas like Labyrinthian can reveal places like Shalidor's Maze and the Lost Valkigg ruins [3:1]. Kagrenzel is another remote location that doesn't appear on your compass unless you're close enough
[3:2]. Additionally, the hot springs between Riften and Windhelm offer a relaxing spot with NPCs enjoying the water, though they won't appreciate theft
[5:6].
Resources for Further Exploration
If you're eager to find more unmarked locations, resources like the UESP Wiki provide extensive lists of places to explore [5:1]. YouTube channels such as CamelWork's "Curating Curious Curiosities" series also delve into Skyrim's hidden treasures
[2:6]. These resources can guide you to even more secret spots and enhance your Skyrim experience.
I'm not talking about semi broken locations like the Dawnstar Chest. But more "official" hidden gems (sometimes literally) that are purposefully put in off the beaten track by the developers. But they can't be "named" locations that you can fast travel to.
Places you always hit up at the start of a run to get some handy gear or extra septims. Places with a funny environmental story to tell. Things like that.
The fairy circle you can find in falkreath, that and the giant crab corpse
The Talos shrine between Falkreath and Helgen, always head there early for an enchanted bit of loot.
Yeah Its right there early on, and it is a great introduction to the Talos vs Thalmor fought that carries through the whole game.
One I recently found despite years of exploring this game, was the (for lack of better words), "necromancer's chicken nest".
Its a chicken nest on a large ribcage turned upright, with other bone decor, with several dead chickens lying around. There's a novice conjurer nearby (that's easy to dispatch in 1 hit) that will reanimate one of the chickens when fought. When the egg is taken from the nest, the other dead chickens reanimate and walk around for about 30 seconds before dying again. (and that egg doesn't respawn)
This is directly south from Geirmund's Hall, across the river and up the hill by the mountain.
The mammoth frozen in the glacier.
Also the College of Winterhold's lost apprentices.
Ooh where do you find the lost apprentices?
Various spots. There are no markers, but all vaguely in the vicinity of Winterhold. You can find unique items for each apprentice, but no quest to tie them together. Originally a college quest, and is mentioned in some dialog, but quest itself was cut.
Where do you find the mammoth ?
Really? I thought everyone knew by now. Basicall go explore the northern frozen glacial area. Between Winterhold and Dawnstar.
If you do Kynes peace quest you get to fight the giant mudcrab ghost
That one burned out house with a burnt corpse and a Scroll of Flame Atronach nearby
Yeah, I love the story telling they do with that. Reminds me of the jumping scroll from ages passed.
I just reinstalled Skyrim and I'm so psyched about starting over again, I've had so much fun with the whole series and I'm looking forward to hour and hours of fun. If anyone has any strange places and secrets they favor I'd love to collect them here in thread. So if you could drop your favorite strange dungeon/quest/location here I'd appreciate it. I'd love to continue the thread with "here's mine" but honestly... I can't remember anything but the dread I felt when the troll came at me when I went up high Hrothgar the first time.
Thanks for reading.
He can get annoying but Grohlvana's video on Skyrim's Hidden Treasures(?) is good for that kind of thing.
Delphine is more than she seems; she's not just an Innkeeper. Bet you didn't know that!
Didn't know that, I'll make sure to stalk her
Go to Riften and do all of the fishing quests from Viriya and the other guy. So fun.
Appreciate you, I'll make sure to check that out. I'll be a happy fisherman, fishing fishies
Find poor Lucky Lorenz
You would love CamelWork's "Curating Curious Curiosities" series on YouTube.
I have played this game since 2011 and have never entered Shalidors maze until now. I was walking through Labyrinthian and noticed an unmarked door. Completed the maze, got the Diadem of the Savant (mid) and the Dismay shout.
What other hidden locations/quests do you know of?
Kagrenzel is far enough out of the way that it won't even show up on your compass unless you go out of your way to get close enough. Without the paid CC mods, there are no quests that point in that direction.
https://www.reddit.com/r/skyrim/comments/14iv6lh/ive_never_heard_of_this_place_ever_its_kinda_eerie/
I watched like 5 Youtube videos fir Shalidors maze and STILL couldn’t/cant find it lol
In Labyrinthian, head north, after walking through the central Nordic burial mound (where you place the masks), turn to your left. It is a double wooden door hidden underneath stone arches.
I think mods deleted my comment explaining how to get there, but a youtube video should really be enough to find the place
No, there was a problem earlier today where comments showed up in your profile, but they didn't actually make into the thread and become visible to others until almost 2 hours later.
I had never found that one ruin you enter where you activate an orb, and then the floor drops out from under you and you fall deep into the abyss (like Gandalf and the Balrog).
That was on a recent session, it was cool as shit fighting my way back up the twisting walkways
That's Kagrenzel.
Thank you! Couldn't remember what it was called
I guess the lingering frost trolls dissuade most from exploring, also from what I recall going through the maze with Frostfall enabled was a fucking pain.
Oh, the trolls are no problem on the late game. It's just that I only visited the place, maybe twice per gameplay (for Mages Guild quest and the masks quest), and noticed the door by accident while completing the masks quest 😅
There's another location in labyrinthian that might go unnoticed.
When arriving in Labyrinthian (coming from Morthal), immediately past the entrance to the compound, turn left, up some stairs past a troll or 2, there's a door to The lost Valkigg ruins.
"mid" lol
[deleted]
It took so dang long to do this
I've finally visited all of the marked locations in the main map but I haven't come across a lot of unmarked locations I hear so much about here, could you recommend some for me to check out?
There's a little "lover's campsite" set up just NW of Dawnstar on the coast. I only found it recently (as in the past year) or if I've found it before I never paid attention to what was going on. No one is there, but it tells a pretty obvious story. ;)
Also, here's a HUGE list of unmarked places of interest.
Holy crap I'm bad with directional cues. D: It's just north of Dawnstar.
Thank you for the list!
Does DB DLC count? If so then Kaarstags quest locations. Also just look around for interesting formations and things on map, grab a horse and go explore.
I know that outside Whiterun, in an indent in the mountain that holds it up, under Dragonsreach there's a small unmarked bandit hideout.
My friend is also fond of the chicken necromancer, up a hill near Ivarstead.
I found the fairy rings in Falkreath to be beautiful.
Hot springs between Riften and Windhelm. Got npcs just chillin in the water. But don't steal their gear. They don't like that shit.
I’ve played this game for several hundred hours over the years. I’ve found a ton of secret nooks, pathways, areas etc. as I’m sure many players have. Some are obvious, others not so much.
It had me wondering..how much have I actually discovered that’s present in the game?
Has crate ever published a number on how many are hidden in the world?
What’s your secret you have stumbled on that you think others might have missed.
When you are in the Twin Falls area, there’s a spot west of the Arkovian ruins, up the road and through some rocks and bramble that leads to a heroic chest, I never knew it was there until I spotted it by accident
There are actually several chests like that in that area! There’s another overlooking the exit from the undercity that is accessed near the entrance to the undercity.
IDK how many people just randomly find those when playing on their own but IMPO the "secret" optional areas with a boss in them are the coolest things in Grim Dawn, like the Arkovian Coliseum and the Corrupted Tomb
>IDK how many people just randomly find those when playing on their own
By looking at the local map. Most extra/hidden areas and paths show the map extending further than usual, that's the clue to go looking
Yeah the colosseum is especially awesome! Cool area graphically, tons of mobs, and first time through is surprising as that boss just pops out of nowhere and hits like a truck.
Discovering the Path of the Three on my own was pretty sick.
Fairly new here, can I get a mostly spoiler-free explanation of what that is? I'm playing guide-free until after my first story playthrough (including dlc), but I do have a tendency to clear the map on these sorts of games. Is this something that I might find naturally by exploring alone, or is it more like Diablo's secret levels where you have to do a series of obscure sequences?
It’s 3 secret areas that are pretty hard to find. If you find the first, it gives you an item that opens the next one, and a lore note hinting at its location, and so on.
The first one is in one of the earliest areas in the game, and it’s given away by a shrine you cannot get to.
That’s awesome. I love that whole sequence. Entire areas with bosses and a questline that spans a huge part of the entire world
The game never telling you anything about some of the secrets make them exactly feel like secrets. Grim Dawn is fantastic for this too.
I found the same feeling playing Tunic.
The shrine to Korvaak in Blood Grove
It's possible to see hidden paths if I rotate the camera to look directly at them. So I don't have to refer to a grimtools map whilst hunting for locations if I remember approximately where to look.
I was just reading about the process to get into Necrom's Vault (and the even deeper secrets of you do some other stuff) and I was curious what other neat hidden things there are within TR? I'm no stranger to Vvardenfell but I'm still just starting my journey in the mainland and looking for some worthwhile stops while I explore.
Not a secret per se, but there is an amazing lore bit hidden in a conversation with one of the Ebon Tower Curia scribes. When you talk to him, he mentions that he can't stand the Simulacrum era bureaucracy, because back then maps were issued with imperialized names for the towns and settlements in Tamriel, and even some of those "settlements" being nonexistent. This is by far one of the best ways to justify the "retcon" of the old Arena and Daggerfall lore.
EDIT: Found him on UESP! He is actually located in the Imperial Census Office, my bad.
The Yscad he mentioned was actually a reference to a rather unpopular concept map among TR developers, which suggest revamping Vvardenfell alongside the mainland and notably renamed Ebonheart-on-Vvardenfell to Yscad to get around the "two Ebonhearts" deal.
Of note some TR devs actually are making a mod as a side project that revamps Vivec and part of it does include renaming Ebonheart, albeit just to "Hawkmoth Legion Fort".
There is a city full of daedra/ghosts a lof of them being npcs you can talk with.
Another good one is a certain Indoril town that got teleported into oblivion. You can actually visit that realm.
how do you reach both of them? i have a lot of hours in tr and never seen either
The Indoril Chapel taken over by Daedra is called Tur Julan and is located west of the Oran Plantation in the Aanthirim region. The Indoril Chapel locked in a realm of Oblivion is Khalaan and you can gain access to It by the end of the Almas Thirr Temple questline.
That one was amazing. Like, you just go into that random Daedra shrine and you're like "Oooh, cursed gems! There's gonna be a Dremora clubbing my head, right? ... Right??" and then you go whoooosh.
The armistice signed between Tiber Septim and Vivec is housed in Old Ebonheart but it is locked in a secure vault… Why not try to find it.
There's a 2nd era ruin where the dead start walking as you explore it. I think this was somewhere in the Amun Ashlands, but I'm not super sure. It's been a while since I found it.
If it's the one I think, it's a ways south of Teyn.
Be wary! This is an agreement between two gods, things may not be as they seem.
If you look underwater in the bay east of Tel Branora, you will find a sunken Dunmer stronghold that holds a secret!
I've been playing for about 5 years now. Recently, though, I was shown a hidden room in The Foundry. It's off the map, contains a couple enemies and nothing else, but hey, it's neat! That got me thinking about other areas like this, like the path behind the fallen pillar in an early Inquisitor Instance in Korriban. It leads to an optional named Korr'slug enemy and a strange monolith structure. These places have always intrigued me, sparked my exploration urges. These are the only two I know of. Does anyone know of anything else like this? Places that are hidden away and completely optional, not tied to any quests or anything like that?
There is a hidden cave, off the map, in "The Battle of Ilum" fp, where you find a bunch of crates for the bonus quest and a frozen tauntaun. I think there may have been a skeleton in there as well, don't remember it that good.
There’s several off map caves on Ilum itself as well
I've got a character that I left standing on one of the highest buildings in the main city on Rishi. A friend and I scaled up from building to building by dueling/pushing and Sorc pulling to the highest point we could get to. Not necessarily hidden, but try with a friend to find weird places like that.
The little chamber on Korriban w/ Klor Slug is neat and a lot of people don't know about it.
There are lots of "weird" areas you aren't supposed to be! There are various ways and bugs to get on the outside of the Fleet, and you can strange places like the surface of CZ-198 or under your Yavin 4 / Manaan Stronghold.
I'd like to hear about more places like the ones you described though!
These little secrets are the fun parts of an MMO world.
I still remember the trick of getting behind the walls of Stormwind. For classic tho
Section X on Belsavis was originally part of the Belsavis map, and twas connected to The Tomb region. The blocked path is pretty obvious if you're looking for it. Looks for Byond the Walls on YouTube by SWTOR Central.
Forelhost and the Dragonpriest Rahgot; make sure to read the books and pay attention to the environmental storytelling (mass graves and baby draugr wrappings, for instance).
Absolutely disquieting as hell. It really stuck with me. Frostlow is the most popular pick, but Forelhost is a different kind of nightmare.
Forelhost is creepy as hell, definitely agree.
I am a grown damn man, and I was playing that game at 3 o’clock at night when I went into that dungeon, and it legitimately creeped me the f’ out. LOL.
Frostflow Lighthouse is a good one!
Going to check it out
Frostflow lighthouse….
Twitches in Nam flashbacks
Riften Orphanage, no...not because our beloved old lady. Children in Skyrim are just a pain.
The Dwemer buildings surrounding Blackreach creeped me the hell out last time I played. Felt like something was behind my character at all times while I was exploring.
There's a spider den in the west of Eastmarch that is absolutely terrifying if you hate the creepy crawlies. It's hard to anticipate where they are coming from with the tunnels circling around you
I have purposely never been in there.
Skyrim secret locations
Here are some intriguing secret locations in Skyrim:
The Forgotten Vale:
Blackreach:
The Abandoned Prison:
The Throat of the World (High Hrothgar):
The Aetherium Forge:
The Hidden Treasure of the Forgotten Vale:
The Glacial Cave:
Takeaway: Exploring these secret locations can lead to unique quests, powerful items, and breathtaking scenery. Make sure to bring plenty of supplies, as some areas may have tough enemies or require specific skills to access. Happy adventuring!
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