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r/StreetFighter
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Street Fighter 6 Beginner Guide

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Need a good guide for sf6
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SF6 beginner
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Beginner Guide to Street Fighter 6

TL;DR

  • Start with the tutorial mode and character guides.
  • Choose a character you enjoy playing, regardless of tier lists.
  • Focus on fundamentals like anti-airing and simple combos.
  • Utilize online resources for learning and improvement.

Starting Out

For newcomers to Street Fighter 6, the tutorial mode is highly recommended as it provides a comprehensive introduction to the game's mechanics [1:1]. Additionally, watching beginner-focused videos from content creators like Rooflemonger, Brian_F, and Justin Wong can offer valuable insights into the game's systems, especially the drive system [1:2][3:1].

Character Selection

When choosing a character, it's important to pick one that appeals to you personally, whether it's their look or moveset. Motivation plays a significant role in improving at fighting games, so select a character you're excited to play even when facing losses [2:1][2:3]. While Ryu is often recommended for beginners due to his balanced skill set, any character can be a starting point [2:5].

Fundamental Skills

Developing fundamental skills is crucial for progression. Learning to anti-air effectively is essential, as newer players often rely on jump attacks [3:2][3:6]. Practicing simple combos that end in special moves will help you punish opponents' mistakes [3:2]. Understanding other characters' capabilities through gameplay will also aid in anticipating opponents' strategies [3:3].

Online Resources and Community

Utilizing online resources such as YouTube tutorials and community forums can significantly enhance your learning experience [3:1][3:7]. Engaging with the Street Fighter community can provide additional support and tips from experienced players [3:5].

Game Accessibility

Street Fighter 6 is considered beginner-friendly, particularly with the introduction of Modern Controls, which simplify inputs without sacrificing depth [4:1][4:5]. The ranked mode matches players of similar skill levels, ensuring competitive yet accessible gameplay [4:4][4:6].

Improvement and Practice

Fighting games reward effort and practice, allowing players to improve over time [5:9]. Tier lists are less relevant for casual play, so focus on enjoying the game and developing your skills [5:5][5:11]. Matches are readily available, with a large player base ensuring you can find opponents at any skill level [5:12].

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POST SUMMARY • [1]

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Need a good guide for sf6

Posted by A7medos · in r/StreetFighter · 6 months ago
5 upvotes on reddit
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ORIGINAL POST

Just bought the game and I'm in a really wierd spot where I have a 1000+ hrs on tekken so I don't really need a general fg guide but at the same time it the game still feels very unfamiliar, I need a guide on SPECIFICALLY sf6, you know?

4 replies
seijeezy · 6 months ago

Rooflemonger has one from back when the game came out where he talks about the system mechanics and everything specific to this game, it isn’t just general fg advice. That one is made for straight beginners though so it might be a little slow paced for you depending on how quickly you pick everything up. Overall though it does a good job of explaining the drive system which is the main thing you need to understand at this stage. It’s the first SF6 video I ever watched when I bought the game and was helpful.

Also beware that character guides are probably a bit out of date if they’re from over a year ago, a lot of characters combos have been optimized since then and there’s a been a few big balance patches that have changed combo routes.

1 upvotes on reddit
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A7medos · OP · 6 months ago

Thx

1 upvotes on reddit
TeensyTinyPanda · 6 months ago

Look up the Street Fighter 6 Sajam Slam and look for some of the coaching sessions. A lot of the slam participants previously played Tekken, so a lot of the coaches were able to tailor some of their instruction to someone with a bit of fighting game knowledge but were otherwise completely new to Street Fighter 6. In particuar, I liked Brian_F and Eskay's coaching sessions.

1 upvotes on reddit
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SFThirdStrike · 6 months ago

I would say do the tutorial mode. I am not even trying to sound like a smart ass but it is extremely helpful. SF6 is a very complete game so the tutorial/combo trials help a ton. My personal tips.

1.) Baby steps, you won't become very good in a day.

2.) Not only watch pros, but just watch average people play the game.

3.) For a guide, the tutorial and watching a video like this should help.

2 upvotes on reddit
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r/StreetFighter • [2]

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SF6 beginner

Posted by b_mc234 · in r/StreetFighter · 2 years ago

I’ve just bought SF6 and have never played a street fighter game prior, could anyone please give me beginner tips on the game and what characters I should train with?

1 upvotes on reddit
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Incendia123 · 2 years ago

It sounds like this is also just your first fighting game in general?

So the learning curve here is going to be a little steep just because it's by it's nature a 1v1 pvp genre so don't feel discouraged if things take a while to learn or if you're struggling to win many games, that's all normal and that doesn't mean that you're lacking any sort of talent. This is something a lot of new players tend to get stuck on mentally.

As for practically speaking pick any character you just think looks cool or does cool things. Don't worry too much about what's easy or hard or what's "the right way to learn" when it comes to picking a character. What I would encourage is to make yourself familiar with the training mode. This is a safe place to get a hang of the movement, the basic moves and systems. You can supplement this with some of the tutorials and trials but don't get too hung up on these. Trials are more of a fun, well, trial rather than a proper training tool.

Spend some time in training mode learning the very basics and then just try to get into an actual online game. Spoiler alert, you're likely going to lose and you're going to feel a bit overwhelmed and that's oke. This is all normal and expected. Just keep going back and forth between using the training mode to learn a little something new one step at a time and then doing your best to apply that to real games. It's a back and forth between practice and application.

I'd recommend you dive into some basic character and system tutorials on youtube and just do your best to take a little bit of what you find there with you into training mode. There is no set curriculum and some self-study is required to get the most out of it. Just be sure not to get caught up in the trap of thinking you need to master all sorts of skills before you finally get to play. Keep a good balance and don't be afraid to just jump into more actual games with real people.

3 upvotes on reddit
b_mc234 · OP · 2 years ago

Tysm for your advice🙌

2 upvotes on reddit
I
Incendia123 · 2 years ago

You're welcome!

2 upvotes on reddit
classicdiff · 2 years ago

Whichever Character looks the coolest. You can do the common practice of using and learning Ryu before finding a main. But I think you can just use whatever character looks the coolest to you. Or at least you should imo

5 upvotes on reddit
Dudemitri · 2 years ago

Do not worry about what characters are easy or hard, all characters have easy stuff and all characters have hard stuff. Play whichever one makes you feel good to Plat.

Take it from me, I'm playing Juri and Marisa, they're kind of in either end of the difficulty spectrum, but I took to Juri much more naturally when I started playing her cause she just felt right, compared to Marisa, who's technically much easier

2 upvotes on reddit
raphaelfhb · 2 years ago

Well, go to the tutorials and character guides, they are pretty nice. Then I'd suggest some matches in the story mode and some casual matches.

3 upvotes on reddit
Quexana · 2 years ago

Train with whichever character appeals to you most, whether it's their look, or their moveset, whatever. Seriously. This isn't simple patronizing. Motivation is a huge deal to improving at fighting games. You. Are. Going. To. Suck. At. First. You want a character you're going to like playing eventhough you're getting your ass kicked. You're not going to get any better at fighting games by not playing the game because you picked a character off of a tier list or because someone said it was the most beginner-friendly character. Play the character you want to play.

After that, don't worry about wins and losses. Pick one aspect of the game. Get better at that one thing. For example, anti-air. Count the number of times your opponent lands a jump attack against you without you getting off your anti-air. Try to reduce that number over the course of your playing time. Once you get good with that one aspect of the game, pick a new thing. Then, your win rate will increase organically, and you can get satisfaction from the game in a way that isn't only about winning.

2 upvotes on reddit
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r/kindafunny • [3]

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Need Street Fighter 6 help!

Posted by BridgeTemporary · in r/kindafunny · 1 month ago

Hey KF community! I’ve never played a fighter outside of Smash Bros. and casual local multiplayer matches of Injustice, but I recently got into Street Fighter 6 on the Switch 2. I’m having a great time, but I’m really bad! I’ve done the overall tutorials and character guides for characters I’m interested in, but I feel like I’m missing a piece of the puzzle - that piece being general foundational fighting knowledge. Any helpful general tips for online multiplayer? Anything is appreciated. Thanks!

9 upvotes on reddit
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RogueLightMyFire · 1 month ago

Oh I got you. Do these 3 things and it'll take you through the early ranks no problem:

  1. Learn to anti air. People will try and abuse jump in at early ranks. Learn to consistently anti air and you'll completely shut some people down

  2. Learn a simple 3-4 hit combo that ends in a special move. You'll use this to punish other players when they fuck up.

  3. Pick one character and stick with them until you get them to at least gold (platinum would be better). Switching characters is very difficult early on.

Bonus: learn to counter DI. I'm lower ranks people will spam DI because it's effective at those ranks. If you learn to counter it, you'll dominate

That's it. Winning at lower ranks in street fighter is 100% fundamentals. You don't need long or fancy combos.

2 upvotes on reddit
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Waste-Reception5297 · 1 month ago
  1. Practice execution. It doesnt need to be no 50 million hit combo but just make sure you have the fundamentals or the character you want to play down. Street Fighter usually isn't about super long combos.

  2. Don't take losing too harshly, you're not at a tournament, you're at home just trying to learn. As long as you had a fun battle thats all that matters

  3. Learn what other characters are capable of through playing against them so as soon as you see a character you can sort of expect a vague game plan from an opponent. (Ex: Zangief has super damaging command grabs so you might want to keep a good distance away and attack from range, JP is a nightmare and controls the fight with projectiles and traps but has trouble dealing with most opponents if they're super close so get in there and keep the pressure up)

  4. Just keep playing, eventually you will learn it just takes time. The Capcom guides in game are super helpful but dont be afraid to look up some guides on YouTube too especially since they can really take your time guiding you through specific situations with a character.

  5. Hell maybe watch some pro players. I watch them and sometimes they'll do things I never even considered trying with a character so it helps expand my ideas for what a character is capable of

  6. If possible play with a friend and learn together

5 upvotes on reddit
BridgeTemporary · OP · 1 month ago

Thank you - appreciate the help!

1 upvotes on reddit
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Waste-Reception5297 · 1 month ago

Of course. Fighting game players have usually been some of the nicest folks I've talked to. Just like any more niche fan base they really want to share it and make it easy for people to get into. So just keep playing man! Take a look at the subreddits for the specific game too, plenty of good resources to learn!

1 upvotes on reddit
nyc_ryanb · 1 month ago

some small tips I've given to a brand new player (coming from playing basically my whole life)

  1. no shame in modern controls! they're extremely effective, and require generally no warmup if you want to jump straight into ranked

  2. learn at least one punish combo (if on modern, the heavy auto combo works great). punishing comes after your opponent swings and misses, or you block something that takes them a long time to recover (e.g. a dragon punch, or any super move)

  3. learn one anti-air or they'll keep jumping at you. doesn't have to be a perfectly executed dragon punch. sometimes a crunching heavy punch works just as well, and is more reliable

  4. if you're in the lower ranks, abuse drive impact. keep using it until the opponent convinces you otherwise :)

Fighting games are a long journey, but it's some of the most rewarding gaming I've ever done. Welcome to the club. :)

https://youtu.be/OsmaDNsOrf8?si=ziHqRTIgcXk3_mOz

1 upvotes on reddit
nyc_ryanb · 1 month ago

Also if you need some content creators to watch (for beginners), I like: Jiyuuna, Diaphone, Brian_F

1 upvotes on reddit
IsaacWithTwoAs · 1 month ago

Like other mention there are guides on YouTube. First few things I’d focus on improving are anti airing and reacting to drive impact. Newer players like to jump a lot and spam drive impact. I’d also suggest playing ranked as you will always play someone around your skill level. If you go into battle hub you might get matched against more experienced players.

3 upvotes on reddit
BridgeTemporary · OP · 1 month ago

Thank you - appreciate the help!

1 upvotes on reddit
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lilkingsly · 1 month ago

If you go on YouTube and search for “Street Fighter 6 for beginners” or “how to get better at fighting games” you’ll find a lot of really helpful vids that break down fundamentals for the genre! Here’s one SF6 vid from Brian_F that I think is really good: https://youtu.be/MK-AJyD1XKk?si=CwQ5M39-QXrL8kMn

And this is another one from Justin Wong, who is one of the best fighting game players in the world: https://youtu.be/24mC37_vgxY?si=7dD10xdRrdeFB1Wk

Both of those are really good at breaking down the game in a way that makes it feel a lot more approachable, as I know from experience that fighting games can be a bit daunting when you’re starting to get into them. So I’d say to watch those videos as well as videos from other content creators (Diaphone is another one of my favorites), and also just like watch some matches. EVO just happened recently so you can find the top 6 finals from this year on YouTube, I found that for myself it was really helpful to watch those higher level matches after watching beginner guides because that helped me to understand some stuff a bit better seeing it play out on a higher level, because at higher levels of play those fundamentals of the genre are absolutely still at play.

And most importantly, remember to have fun! If you’re just in it trying to get wins fast it can get frustrating, but if you just accept that you’re gonna get your ass handed to you for a while and just enjoy the journey of getting better, you’re gonna have a fun time and it’ll feel so much more rewarding when you start ranking up!

3 upvotes on reddit
BridgeTemporary · OP · 1 month ago

Thank you - appreciate the help!

2 upvotes on reddit
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r/StreetFighter • [4]

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Is street fighter 6 worth getting for a beginner?

Posted by No_Neighborhood_2340 · in r/StreetFighter · 2 years ago

Never touched a fighting game before, but sf6 looks very interesting! Is sf6 more beginner-friendly compared to the older titles?

69 upvotes on reddit
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Laskeese · 2 years ago

It's more beginner friendly than most fighting games but that doesn't mean you can just pick it up and hop online and be competitive, you'll still need to put in the work and practice if your goal is to play with other people. If your goal is simply to enjoy single player content it's probably the best fighting game out right now for that which is why people say it's good for beginners.

29 upvotes on reddit
No_Neighborhood_2340 · OP · 2 years ago

My goal is to mostly practice, and go against other people. I often find single-player games boring after awhile

10 upvotes on reddit
[deleted] · 2 years ago

You'll definitely be able to play against other people, it will just take practice to be competitive. That said, when you play ranked, you'll be matched against players of similar rank, although even at low ranks you'll need to get a solid grasp of the basics to start progressing if you've never played a fighting game.

4 upvotes on reddit
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Madmagican- · 2 years ago

Fuck yeah, hop into ranked after doing a Combo Trial or 3 for the first character that seems interesting to you and it’ll place you with folks that are your skill level!

5 upvotes on reddit
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StackOwOFlow · 2 years ago

the skill ceiling is high and the games don’t take an eternity

2 upvotes on reddit
Tiger_Trash · 2 years ago

It's very beginner friendly. I'd say a game like DBFZ was the most beginner friendly games out there, but Modern Controls make SF6 on that same level.

66 upvotes on reddit
natman2939 · 2 years ago

That’s interesting.

I mean of course if you’re looking only at auto-combo vs Modern then yeah.

But a snob like me who’s like “I want to play properly” >!(and even among beginners, there’s more people like that than you think—like OP said he comes from games like Dark Souls, people like that don’t like to do things the easy way)!<

I spent a full month and change doing nothing but training mode until I could do the “Sayian BNB” without dropping it, including the full J2H double jump.

And of course I was still hilariously bad; a guy only fishing for 2M’s so I could do that one combo I practiced and it carried me to SSJ3 Rank.

Then 3 years later I come to Street Fighter 6 and at first I felt it was insanely hard (based a lot on the combo trials)

I mean linking buttons into other buttons based purely on very short timings instead of gaitling them is very tough when you’re not used to it.

And the inputs in this game (DP, half circle, and some 360’s, not to mention supers being 236x2) are much harder than DBFZ where everything is quarter circle, even supers. Only exception being a couple of down down inputs but still.

But it’s also a way more chaotic game.

I’m honestly not sure which would’ve been harder to get into first

1 upvotes on reddit
triumphordie · 2 years ago

I think so too, plus it's got a lot of content in arcade mode and world tour, i think they also are great for a newer player to have fun

17 upvotes on reddit
[deleted] · 2 years ago

Absolutely. It's probably the most beginner friendly fighting game!

60 upvotes on reddit
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Dr_StevenScuba · 2 years ago

If you get into fighting games you’re going to run into a ton of weird slang and concepts. Even today I’ll still hear some term I’ve never heard before.

That’s what the fighting game glossary is for! If you’re ever unsure what something means I promise it’s in the glossary, explained with examples

https://glossary.infil.net

1 upvotes on reddit
xXMickFlurryXx · 2 years ago

This is my first fighter other than smash and I’m in love with it

15 upvotes on reddit
Tiger_Trash · 1 year ago

That's not true at all. The fundamental gameplay loop remains exactly the same with both controller modes.

So anyone can get to ANY rank with Modern, if they are learning to the fundamental game. There are Modern only players in Master Rank as we speak. The only reason most people at high level switch off Modern, is to get access to much stronger tools.

1 upvotes on reddit
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r/StreetFighter • [5]

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I'm thinking about buying street fighter 6. But IM COMPLETELY new to fighting games.

Posted by Prestigious545 · in r/StreetFighter · 1 year ago

Is this a game where you actually improve if you truly work at it? I'm kinda getting tired of shooters where the meta is all that matters.

29 upvotes on reddit
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Kogoeshin · 1 year ago

As someone who used to be in your position, the advice people have about the meta not mattering is genuinely true; believe it or not.

With new fighting games like Street Fighter 6, the top 8s of the highest level tournaments are going to be very varied and diverse. Sometimes a new character comes out and they win a bit more than they should, but that usually gets fixed in a few months.

There is a top tier and a bottom tier; but the difference between the two is pretty much nothing (think 53% win rate vs 47% win rate). You'll see low tier characters win high-level tournaments often, and even when there's a clear top tier, usually only 2-4 of the top 8 will be on that character, and it doesn't guarantee their victory either.

There is a substantial emphasis on skill over picking a top tier in fighting games, but bottom tier characters tend to have more lopsided matchups (both in their favour and against it). Learning your character and picking one that fits you matters a lot more.

Of course, if you start playing an old fighting game where they never had a balance patch and the meta has developed for 20 years without an update, then all of this goes out the window (but they're still fun). I would recommend playing a new fighting game unless you know what you're in for.

5 upvotes on reddit
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Sterski1 · 1 year ago

Absolutely. I barely played fighting games before I decided to get "into" SF6, and even now I only play occasionally.

I recently got my main, Cammy, to gold rank after starting in iron.

8 upvotes on reddit
datboi_salami · 1 year ago

I have just bought SF6 like you and I am very much a beginner.

The game has ALOT of tools to teach new comers about the combat and mechanics.

And dont worry about finding matches with players on your level there is alot of new comers like us playing game😅

37 upvotes on reddit
Bright-Trifle-6898 · 4 months ago

Those Fight Games are built to win and loose . No matter what you will reach your division and grind there as you wish , SF6 is very very Strong game for every body 

1 upvotes on reddit
DecomposingPete · 1 year ago

Yeah, I can imagine the game feeling VERY deep and 'complete' on training and fun single player. I fought a CPU 6 Luke for 70 hours when the demo launched, and that was genuinely lab enough to start Ranked on day 2, against stately longer term players. I'm less of a beginner than you described yourself, but holy cow this game feels modern and learnable

1 upvotes on reddit
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Holdingdownback · 1 year ago

Tier lists really don’t mean anything in fighting games. A master rank player on the “worst” character is never going to lose a game against a gold rank player using the “best” character. It really only begins to matter at the top 0.1%, but even then it’s not as big of a deal as people act like. There have historically been high tournament finishes on low tier characters.

Pick whoever looks cool and just stick with it

4 upvotes on reddit
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Nybear21 · 1 year ago

The thing about Fighting games compared to other genres is that there is no teammates, hidden information, or RNG. So you're really just left with your knowledge, decision making, and execution to decide matches.

That makes for a rough initial hurdle to get over, but if you're looking for a game to get rewarded for the effort you put in, you couldn't ask for more.

27 upvotes on reddit
BillsFan82 · 1 year ago

There’s a tier list, but it doesn’t apply to anyone playing online. You’ll get better with practice. Focus more on normal moves and spacing than on complicated combos.

11 upvotes on reddit
Prestigious545 · OP · 1 year ago

Noted, ALSO is it easy to find matches? Idk how many people play at any given time. Lol I'm buying it rn, just curious at this poing

6 upvotes on reddit
Richard_Jerkus · 1 year ago

Unless you plan on actively going to tournaments, your character choice doesn't matter outside of what you enjoy. There's a drastic difference between people of different ranks, and in general people are ranked where they should be, to the point where people can pretty accurately guess where someone is ranked from gameplay.

9 upvotes on reddit
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SifTheAbyss · 1 year ago

Is this a game where you actually improve if you truly work at it?

That's basically all fighting games.

31 upvotes on reddit
goobledygops · 1 year ago

No offense, but it’s gonna be a good while before ur good enough for tier lists to even matter. They are tools used by people who play the game to win money, and are largely useless to ranked grinders

Edit: the top tiers are usually known as “scrub-killers” and are very easy to start with and win with basic tools at the earliest level, but playing like that isn’t really conducive to growing as a player. Once u reach the “intermediate” level (gold, plat, diamond) scrub-killer stuff wont work anymore anyways.

10 upvotes on reddit
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r/StreetFighter • [6]

Summarize

Newer player to SF6 need help picking a character.

Posted by PollutionCareless616 · in r/StreetFighter · 3 months ago

I decided to start grinding SF6 online matches but I need help picking a main character. I have tried all characters and I personally enjoyed Ed, Cammy, Chun li, and Akuma the most. I wouldn't say that I'm impatient but eager to aggressively attack my opponent wether it's little or massive damage. Based on what I stated above, I also would like to know what the characters' (character u recommended) gameplay would be like in higher ranks in a nutshell. Sorry if I explained a bit poorly, still learning the basics of this game.

Felt cute might delete later..

6 upvotes on reddit
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Dead___Money · 3 months ago

I got 7 in master but im pretty trash so take this with a pinch of salt. I started with cammy and it was really good, fast tho she doesnt hit extremely hard. I absolutely loved Ed! but he got nerfed several times and havent tried him in this patch, and his combos are very timing precise. Akuma, amazing... before the patch. Now its a shadow of his former self, still viable but not like before. If you like aggressive and fast, go for cammy. You like taking your time and analyze the situation, go for ed. You like brute force? Marisa all the way. Honestly choose the one he looks the cooler for you, thats what I always do.

2 upvotes on reddit
Numan_Rhys · 3 months ago

Undoubtedly, the character above with the most active playstyle is akuma, but ed can be extrememly busy as well. Akuma can fireball, jump, demon flip and craps damage, while Ed is baiting, pulling people in and doing many fireball setups.

Cammy and akuma have a lot of overlap: but the key difference is cammy does things reactionary while akuma does things to cause reactions. Cammy's tools are slow but designed to counter a specific type of move from your opponent. Their strength is their walkspeed: where other character's buttons are longer they can walk into range and pressure that way. Cammy can stick to people a lot easier once she's in, but that's the struggle.

Ed and Chun are slower, so depend more on longer pokes before people can get close enough to attack. With people respecting pokes, you can then use a fireball type move to lock people down and force a guess. Ed's easier to play (except for his dream combos), where Chun has to do 2 different moves where other characters would just attack with 2 buttons, so it's more work to learn.

Cammy, Ed and Chun are best played as "whiff punishing" or midrange characters: it's more about catching people who miss and learning how to make people miss. Akuma is good playing this way too, and his low health encourages caution, as wild agro does cause more misses which he can't afford.

9 upvotes on reddit
RapidRoquefort · 3 months ago

I just started playing Cammy this week so I'm definitely very new to her kit. Can you explain why you say her tools are slow? To me they feel very fast but quite stubby. It's been very hard fighting against Elena because she outranges me so much. That and her animations look really confusing and I'm having a terrible time whiff punishing her. I feel like I try to out space her by weaving in and out but I always get pushed out because of Elena's range.

1 upvotes on reddit
Numan_Rhys · 3 months ago

It's a generalization for sure, and i say this in reference to her special moves. True that they aren't ALL slow, they all have some very BIG and VERY obvious weakness.

Hooligan you can neutral jump on reaction. If you treat it like a blanka command grab then you should be able to avoid it when it's thrown out yolo by jumping. None of the attacks hit jumpers. Using it at short range like a shotgun, you're more likely to catch people, if they aren't already attacking, but the thing to notice is that DI is 26 frames. Hooligan's fastest attack is 30, it's trickier but no less reactable.

Heavy spin knuckle has a lot of wind up. With a bit of practice, you can jab her as she jumps in on you, and once you have a counter hit combo ready you can get a handsome little punish. Where Dragonlash or Teleport you can jab and then do a special move, once you're practiced with counter hits (like say, stopping drive rush), it's something that's straight forward to punish. Even worse, it too can be beat by neutral jumping.

Using arrow as people are wiggling in neutral is a problem. Aiming arrow so that it's safe (that is, not more than -4 on block) is extremely difficult. The faster your opponent is the more likely you are to miss or be punishable. Neutral jumping is unlikely to happen unless you're abusing the other options, but is very prevalent on round start. Hell, it's so bad, if i see them jumping i'll DP off round 2 start just to call it out. If you face another rushdown and are patient enough to get them to chase you, then that's a maybe from me, but cr.mk does the same, if not better, and is safer (unpunishable at its max range).

Divekick is tricky to aim well, and (would you look at that) looses to neutral jump or backdashing.

Each tool is a scalpel and aren't meant to be abused.

As for using normals... players keeping aggressively distant spacing are always tough to nail down. Cammy's speed is meant to get you close enough to use them, but since landing st.hk doesn't actually lock people down, the hope is once they start interrupting st.hk you're at a spacing to jump or divekick. If they're just walking backwards, and not using a dp, you can get away with a delayed divekick (stalling your jump) pretty regularly.

2 upvotes on reddit
angrylilbear · 3 months ago

Ryu, if ur new, is the process imo

1 upvotes on reddit
monjio · 3 months ago

Dude just play the characters that feel good and dont think about it

4 upvotes on reddit
Previous-Base-378 · 3 months ago

Best answer

3 upvotes on reddit
H
Holdingdownback · 3 months ago

Of the characters you mentioned, Akuma would be your best bet. He’s a shoto, which basically means he’s a character with a fireball and an uppercut. Shotos are like the gold standard of a well rounded Street Fighter character. He’s probably the most aggressive Shoto, perhaps in contention with Ken, but he has a lower health total to compensate for his insanely diverse toolkit. Whether or not you stick with Akuma long term doesn’t matter, because he has the tools to teach you how to anti air and play neutral, which translates to all characters.

1 upvotes on reddit
See 8 replies
r/StreetFighter • [7]

Summarize

Just got Street Fighter 6, any tips?

Posted by AidenThe_Beast47 · in r/StreetFighter · 1 year ago
post image

I should note that im pretty bsd a fighting games.

i.redd.it
313 upvotes on reddit
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F
fightstreeter · 1 year ago

jump into ranked as early as possible, it's not scary and it's 100 times better than losing to random people who are so far outside your skill it doesn't even make sense nor is fun

130 upvotes on reddit
FNALSOLUTION1 · 1 year ago

Your trying to give him rank anxiety from day 1 aren't you lol? He should probably go to training mode, learn the combos for whoever he chooses. Then go to Casuals an learn the game

-3 upvotes on reddit
MaladroitMallard · 1 year ago

Learning combos is not going to win you matches. Gotta learn the basics first.

2 upvotes on reddit
F
fightstreeter · 1 year ago

No I'm trying to give literally the opposite of the advice you give.

Scaring someone away from ranked is how you cause ranked anxiety. The moment you start to care what that number says is when you think "I'm not good enough for the mode that matches me with like-skilled players", and that's crazy talk, hah.

​

If you are day 1 brand new, the best place to go is ranked so you can be placed with other day 1 brand new folks and you can have fun with the game. You don't have to learn stuff before you're allowed to have fun.

33 upvotes on reddit
Klamageddon · 1 year ago

This this this.

Don't think "I'll get good, then do ranked". And don't think "I'm bad, I don't want to do ranked".

The ranking in this is WEIRDLY accurate, which means after you do your placement games, all subsequent ranked games are really evenly matched.

So, counterintuitively, ranked games feel less tense. They're much more fun! Every game feels like you could win it. Yeah, course, there's an element of stress when you've got a chance to rank up, but honestly, you quickly start to see it as purely a good document of your progression, and not some test you're failing.

What I mean is, right now I'm exactly as good as platinum 1. That's how good I am at the game. If I practice, and improve, I'll see that go up, and that's cool! But if I don't, if I just keep playing how I am without working on it, I'll lose games down to gold 5, and then win them back up to plat 1, over and over. But if I put in the time to work out how to get better, it will go up!

So it's not stressful losing down to g5, or winning up to p1. It's just, accurate. It's just a reflection on the effort I've put in. But, that makes it really really rewarding and fun! It's almost like working out, and seeing muscles in the mirror, you know?

That's a bit excessive, but the point stands, it's really really fun, not stressful, and really rewarding. You should totally play ranked asap!

43 upvotes on reddit
thefrostbite · 1 year ago

I get it but at the same time i can't agree. You will send this person into a losing streak meltdown before they can even look for what they find fun.

1 upvotes on reddit
JuggernautOdd9482 · 1 year ago

I just picked up the game a week ago.

Unranked I went 0 for 10. As a then bronze playing mostly platinums for some reason. Not saying it was unfun and I did pick up some stuff made me play neutral more ECT..

Ranked I started at rookie with Marisa, and bronze in ken and recently got em both to gold after about 150 matches or so on each. I started off struggling in rookie but the ranked grind does an amazing job at letting you face people your level. You naturally need to adapt along the way, like learning to react/punish DI in bronze cause everyone does them all day, Or learning to anti air better at about mid silver when I started to really get wrecked by jump ins on the reg. It really makes learning natural and feel rewarding.

1 upvotes on reddit
PhilosopherRude4860 · 1 year ago

Deplete the enemies health before he depletes yours.

56 upvotes on reddit
FriggenSweetLois · 1 year ago

And be ok with sucking for a while. There is a huge amount of new mechanics that definitely take time getting used to.

7 upvotes on reddit
E
ElDuderino2112 · 1 year ago

Modern or classic does not matter in the slightest. SF is a mental game.

14 upvotes on reddit
Tuhniina · 1 year ago

How about people play how they want? Modern is a great way to get into fighting games.

In the meantime, you can try to improve your own play and mindset to the point where you won't have to use your opponents' modern controls as an excuse as to why you lose.

17 upvotes on reddit
Z
zenbeni · 1 year ago

Nah, you don't need to anti air if you are the one airing. If you suck at defence, just attack more.

1 upvotes on reddit
See 12 replies
r/StreetFighter • [8]

Summarize

How to really learn Street Fighter 6

Posted by Naotsugu1 · in r/StreetFighter · 5 months ago

Hello guys, a Tekken 8 player here, I bought Street Fighter 6 like 2 months ago and until now I only played it for only 3 hours because I got confused, what should I do or learn first in this game. Like in Tekken for example, I learn staple combos and 10 key moves with i10-i15 punish button. For SF what should I learn first, specifically with ed maybe?

10 upvotes on reddit
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Cricket-JazzMaster19 · 5 months ago

The most basic one: Learn how to crouch block.

It's easy to notice if someone is a Tekken player in SF because Tekken players keep block while standing and walking backwards. This doesn't work in Street Fighter. You can't be launched in SF, so no reason not to crouch block, if you don't you will get crouching kicked everytime.

Jumping and anti-air: Perhaps the most important concept to learn. You will see a LOT of jumping, especially in lower ranks and there's a reason for that: jumping attacks are really strong and easy to exploit if your opponent don't know what to do against it. So, always try jumping into your opponent once or twice and see if they counter it, if they do, change the approach, if they don't, exploit it. Same is valid if you are defending, learn how to Anti-air, either with a crouching heaving punch or DP motion, doesn't matter, just make sure you are able to shut down this option from your opponent and you will see victories will come.

Pick a character you wanna play and learn BnB combos and how to combo into super (much more useful than in Tekken). Later you can learn your character frame data and learn what's safe, what's not and how to make it safe, safe trap, etc. You DON'T need to learn other characters frame data as a priority, in SF it's much less important because there are way less moves than Tekken, so you'll end learning with time what to punish etc. Focus on your character and execution first.

Most important: Have fun, if you are not having fun, no point in learning or playing the game!

3 upvotes on reddit
Naotsugu1 · OP · 5 months ago

Will do! Thanks bro for the tips

1 upvotes on reddit
M
mragentofchaos · 5 months ago

Chris F recently made a basic guide for Tekken players new to SF

18 upvotes on reddit
Naotsugu1 · OP · 5 months ago

OH that's really helpful thank you!

1 upvotes on reddit
CallmeN1tro · 5 months ago

Learn a bnb combo, learn the startup of each one of your normals and just play the game, I recommend watching high level gameplay to have an idea of how the game is supposed to be played (this helped me a lot when learning tekken).

Momochi, Leshar and Fuudo are the best ed players in the world so you should watch some of their matches so you can have a better understanding of the character

for Ed specific things this channel has everything you will ever need to learn the character.

5 upvotes on reddit
Naotsugu1 · OP · 5 months ago

Thanks a lot brother! gonna look up into that channel

1 upvotes on reddit
Munchy192 · 5 months ago

Light combo, Punish combo, DI combo, DI wallsplat combo

More importantly learn your normal attacks, like your anti airs and long pokes.

3 upvotes on reddit
ChanceYam2278 · 5 months ago

learn a basic BnB and what are your most important buttons :

your reversal/shimmy punish
an abare (fast move to say please fuck off to your opponent)
your footsies/space control buttons (buttons such as Ken crMK; your projectiles)

and then I guess you just need to go and learn on the fly, SF is much less overwhelming to learn than Tekken, so you might find it easier to understand, but keep in mind that these are two completely different games, so being already good at Tekken won't make you instantly good at SF
some skills will carry on from Tekken to SF (such as timing, understanding framedata, mixing up)

have fun with this game, I'm currently craving to play it, T8 S2 was the fucking last nail in the coffin, hope they somehow manage to "fix" this, but I doubt it

8 upvotes on reddit
Naotsugu1 · OP · 5 months ago

Appreciate the explanation bro thank you so much!

1 upvotes on reddit
See 9 replies
r/StreetFighter • [9]

Summarize

New to franchise. SF6 Switch 2

Posted by JaPaTF · in r/StreetFighter · 3 months ago

Hello everyone,

This upcoming Thursday I'll have a Nintendo Switch 2, and saw SF6 is coming to the console on release day. I pre-ordered it as it looked so amazing. Mind you, I've never played a street fighter game before. After watching many videos, I loved the design of many characters. I also realize that it is very competitive. Is there going to be a way for me to train to get better? And should I focus on 1 character at a time to learn slowly?

I'm aware I'll be horrible at first, but if anyone has any guide of what a complete noob could do I'd appreciate it!

27 upvotes on reddit
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CeraphFromCoC · 3 months ago

Brian_F has a recent 20 minute SF starter guide that quickly goes over the core info you'll need. Highly recommend it.

Has any character piqued your curiousity yet?

8 upvotes on reddit
JaPaTF · OP · 3 months ago

Ooh I'll add that on my watch list for today!

Yees. I loved Rashid so much. Movements looked so smooth, loved the sand attacks he did, and the spin2win ahaha. He's on my top for now.

2 upvotes on reddit
tkshillinz · 3 months ago

It’s a great game to get into (said as a fellow newbie). There’s lots of good content out there, and it’s got a good training mode and lots of tutorials to get you set up with the basics.

Pick whatever characters you think are the most cool, look up some of their high level matches to see their gameplay and yeah, would suggest sticking to one.

But if you play a character for awhile and you’re just not feeling it, you can always switch.

There’s also a decent single player mode (for a fighter) when you wanna just play casually.

Enjoy!

7 upvotes on reddit
JaPaTF · OP · 3 months ago

That's sounds nice. I was scared I might get overwhelmed due to the different movesets each fighter has, but gameplay looked so smooth and nice. I had to get it!

3 upvotes on reddit
tkshillinz · 3 months ago

Sometimes it feels like a lot because there’s so much to learn and you realise how little you know. Or if you’re watching people do things you can’t execute (yet).

BUT under the hood most of it applies to all characters so the basics will be relevant the whole time. Everybody has normals, everybody has sweeps, anti-airs, etc and the inputs are pretty similar.

And you really don’t need to learn super complicated stuff to get started. Every character has their “bnbs” (bread and butter combos) that are meant to be approachable.

Just remember that it’s a game, and to take breaks when you need it and acknowledge your progress along the way.

3 upvotes on reddit
P
Poetryisalive · 3 months ago

My advice to you is to start with modern mode and play the tutorials COMPLETELY and play a bit of the story mode (world tour). It is meant to ease you in

19 upvotes on reddit
JaPaTF · OP · 3 months ago

I didn't know there was a story mode. That's pretty neat! Thank you. I'll definitely play the tutorials!

7 upvotes on reddit
P
Poetryisalive · 3 months ago

Yeah it’s a pseudo open world mode. It’s cool, it’s a big step to learn a fighting game but honestly the best advice I can give is try to figure out things by yourself first.

A lot of people here and on YouTube are SUPER opinionated and think there’s one way to play or practice.

Just have fun

9 upvotes on reddit
D0wnn3d · 3 months ago

Take a look at the characters, choose two or three that you think are the coolest, look at the mechanics and archetypes and train the one you feel most comfortable with.

10 upvotes on reddit
JaPaTF · OP · 3 months ago

Thank you for the tip! I'll definitely use the tutorial and training mode a lot. I'm assuming with time I'll learn movesets from all fighters so I can know what to expect.

4 upvotes on reddit
D0wnn3d · 3 months ago

And dont forget: In normal game online you will be placed with every kind of players (mostly Diamond and Masters). Play ranked instead, you will always be matched with someone that has your skill level. And good lucky!

3 upvotes on reddit
JaPaTF · OP · 3 months ago

This has been the most welcoming community. Thank you all for the incredible advice you've given me! From the very first minute I posted this, I've gotten such helpful tips and responses. I can't wait to start playing on Thursday. I'll get to try the dynamic controls as well, so I'll let you all know how it goes!

6 upvotes on reddit
See 12 replies
r/StreetFighter • [10]

Summarize

New Street Fighter Six player and completely lost

Posted by FairInsurance6669 · in r/StreetFighter · 7 days ago

I am a new street fighter 6 player! This is my first fighter game, so I am completely lost where I need to focus and learn. I am playing Ryu because I have heard he is an awesome character to pick up and learn fundamentals. I am not familiar with the terminology nor do I know any combos or things I should be looking out for in a fight. I will say I do know the basics of light, medium and heavy punch/kick. I have tried to find good material to learn but it's mostly talking about combos which I cannot perform. If there is any fundamental stuff I should learn on Ryu (Like his bread and butter) I will gladly read your comments!

28 upvotes on reddit
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RattusNikkus · 7 days ago

Obligatory sharing of Core-A-Gaming's "Why Button Mashing Doesn't Work".

Despite the title, this video quickly morphs into one of the most concise primers on fighting game fundamentals,

Also, I just want to say that the Story mode in SF6 is well worth playing if you're extremely new. A lot of the mini-games and challenges are designed around getting you to interact with the mechanics of the game, and also, it's just one of the most enjoyable single player modes available in a fighting game.

While learning to fight the CPU is generally speaking not great practice for learning how to beat human opponents, right now your issues are likely more about just feeling comfortable moving around and pressing buttons, and this is a much less stress-inducing mode to learn that, and certainly much more fun than spending 100 hours in Practice mode.

4 upvotes on reddit
Ironbarks · 7 days ago

Make sure you go through Ryu's character trials.

Lots of videos on Ryu for BNB. Another resource is SuperCombo. The Fighting Game Glossary will help you with terminology.

For fighting game basics:
If you distill them down, rock is attack, paper is block, scissors is throw. Treat them like RPS. A common mistake is everyone tries to throw rock constantly because they are just mashing buttons. Throw paper and try to experiment when you can throw rock. If they are blocking, throw scissors.

For the light, medium, and heavy attacks, remember spacing is a part of that. Light is fast and close, heavy usually is slow and has range, and medium is the in-between.

And most importantly have fun. It's still a game and don't get discouraged. It's better to focus on improving rather than winning.

I hope this helps, good luck, and welcome to the FGC.

7 upvotes on reddit
FairInsurance6669 · OP · 7 days ago

Thank you for your advice! Also where can I access the glossary and SuperCombo?

1 upvotes on reddit
Unknown_Horse72 · 7 days ago

I recommend that if you know Spanish (or at least you are willing to read the subtitles) you watch the Sh4rin series with Alexelcapo in which they teach Alex how to play fighting games. It can help you because they teach in a very comfortable way about the fundamentals, Alex learns using Ryu and it is a pretty fun series. So if you want to learn how to play without feeling so “pressured” by all the information you have to learn, then that series is a good starting point (you reach at least platinum but almost certainly with what you can learn there)

3 upvotes on reddit
M-Cobretti · 7 days ago

Work on 4 things:

  1. Don't mash buttons;
  2. Block and punish. Be reactive at first, you'll learn faster this way, and it will reinforce the rule above;
  3. If he jumps, anti-air. And they will jump. Always.
  4. If he DI's, DI back. And they will DI. Always.

If you master this 4 things, you'll get to gold. I know it, because I did it, without knowing a single combo.

Good luck and have fun!

36 upvotes on reddit
StichARCH · 7 days ago

Ooooooh,maaan! If you master this 4 things,you can easily get to master. No joking:) Ppls always jump and DI's you. Just learn 1 combo,and use this 4 rules,GG You reach master rank.

1 upvotes on reddit
REMUvs · 7 days ago

>If he jumps, anti-air. And they will jump. Always.

Can confirm. I can flashkick someone six times in a row and they will still jump in a seventh time expecting me not to be ready for a jump.

14 upvotes on reddit
Balibop · 7 days ago

"He's crouching and not Moving... Maybe he fell asleep ?"

8 upvotes on reddit
No_Dot_7136 · 7 days ago

You realize a beginner is going to have no idea what a DI is....

3 upvotes on reddit
angrylilbear · 7 days ago

Amazing advice but one small caveat

Im 2 time master and working on my 3rd, I still cant react to DI lol

7 upvotes on reddit
FairInsurance6669 · OP · 7 days ago

I will try this out thank you!

5 upvotes on reddit
B
BoLevar · 7 days ago

This is less about Street Fighter 6 specifically as I haven't played 6 in years, and more philosophy on getting started in fighting games generally: No shade to Ryu, but if another character calls to you more (for any reason, like their design is more appealing or you saw a clip from another character you thought was sick or whatever) and the ONLY reason you went with Ryu is because you think he's best for fundamentals, I'd encourage you to pursue whichever other character on the roster you find more interesting. You're more likely to stick with it and have fun if you're learning a character who speaks to you instead of a character you're only playing because you think of him as a kind of "tutorial". You can learn essential, universal skills and concepts on any character.

That said, if there isn't one who grabs you like that and you're just interested in getting started with SF6, or Ryu really is that character for you, great! I'm a big fan of his myself so I'm certainly not trying to discourage you from playing him specifically.

8 upvotes on reddit
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Related

Is street fighter 6 good for beginners

Best characters for beginners in Street Fighter 6

How to improve in Street Fighter 6

AI Answer

🤖

Street fighter 6 beginner guide

Key Considerations for Street Fighter 6 Beginners

  1. Choose Your Character Wisely:

    • Start with a character that has a straightforward move set. Characters like Ryu or Luke are great for beginners due to their balanced abilities and iconic moves.
  2. Learn the Basics:

    • Familiarize yourself with the basic controls: light, medium, and heavy attacks, as well as special moves and throws.
    • Practice the fundamentals: blocking, footsies (spacing), and punishing your opponent's mistakes.
  3. Utilize Training Mode:

    • Spend time in training mode to practice combos, special moves, and timing. Use the frame data to understand your character’s strengths and weaknesses.
  4. Understand the Drive System:

    • Street Fighter 6 introduces the Drive System, which includes Drive Impact, Drive Parry, and Drive Rush. Learn how to use these mechanics effectively to gain an advantage in matches.
  5. Watch Your Meter:

    • Manage your Drive Gauge wisely. Overusing Drive moves can leave you vulnerable. Balance offensive and defensive play to maintain your meter.
  6. Experiment with Different Modes:

    • Try out various game modes, including Arcade, Versus, and Online matches. Each mode offers different experiences and helps you improve your skills.
  7. Learn from Others:

    • Watch tutorials, streams, and competitive matches to learn strategies and techniques from experienced players. Engaging with the community can provide valuable insights.

Recommendation: Start with a character that feels comfortable to you and focus on mastering the basics before diving into advanced techniques. Consistent practice and learning from your matches will help you improve over time. Don't hesitate to seek out online resources or local communities for support and tips!

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