Civilization Series
The Civilization series is frequently recommended as a beginner-friendly entry into strategy games. It offers a turn-based gameplay style that allows players to take their time with decisions, making it less overwhelming than real-time strategy games. The series is praised for its intuitive mechanics and gradual learning curve, with Civ 6 often highlighted as particularly accessible [2:1]
[2:3]. Although not specifically focused on World War II, the game spans multiple historical eras, including modern times
[2:10].
XCOM Series
XCOM is another popular recommendation for beginners, despite its reputation for difficulty. The game combines tactical turn-based combat with strategic base management, allowing players to "save scum" or retry actions to learn from mistakes [1:3]. While challenging, it provides a rewarding experience once players become accustomed to its mechanics
[3:8].
Stronghold HD/Crusader HD
Stronghold HD is noted for being approachable due to its clear pros and cons structure for economic and defensive strategies. The campaign offers a gentle learning curve, and the ability to pause gameplay helps manage complexity [1:5]
[1:7]. It's a good option for those who enjoyed Age of Empires but want something more manageable.
The Battle of Polytopia
For those looking for a simplified 4X (explore, expand, exploit, exterminate) experience, The Battle of Polytopia distills the genre down to its core elements while maintaining engaging gameplay. It is praised for its character and fun factor, making it an excellent choice for newcomers to strategy games [1:9].
RimWorld
RimWorld is a colony simulation game that combines strategy with storytelling. It has a strong modding community, which can enhance replayability and customization [3:2]
[3:3]. While it may have a steeper learning curve, many players find it addictive and rewarding once they get into it.
Additional Recommendations
Other games like Tropico, Anno 1800, and Against The Storm are suggested for their balance of simplicity and depth. These games offer straightforward core gameplay with enough complexity to keep players engaged without feeling overwhelmed [4:1]
[4:5]
[4:10]. They provide a good mix of city-building and strategic planning, appealing to those who enjoy managing resources and developing settlements.
I've always been intrigued by strategy games. When I was a kid I played Age of Empires 2 with friends and thought I was pretty good. Once I picked it up again later I realised I sucked at it, especially when I played online. I suck at multitasking and picking the right techs, especially when there is a long list to choose from.
What I'm looking for in strategy games are that there are not a lot of units I have to micromanage, or that I have to do diffrent things at the same time at other parts of the map. They AI should still be challenging at lower difficulties (With AoE2 one is too easy, the next one is too hard).
Here is a list of games that I actually like at lower difficulties. Not sure if all of them are classified as strategy, but they scratch that itch for me. I would love to hear if you guys have some recommendations.
These games don't have a lot of depth and are fun for just a few hours.
Bad North
You defend a small island with a maximum of four units: Archers, Spearmen and Shieldbearers.You position them to block incoming invaders and damage them at the same time.
Kingdom: Classic
You are the king or queen of a small kingdom. You walk around the 2D world on your horse and throw coins at peasants to recruit them and at buildings to upgrade them. Defend your kingdom from incoming monsters and destroy the portals that will spawn them.
Warpips
Your base is at the left side of the screen and the enemy base is at the right side. Before each battle you pick the troops that you will be able to build. During the battle you buy said troops and they will automatically attack the enemy.
Anno 1800 (Also Anno 1400)
In the Anno games you build a city on an island and lead your inhabitant through different classes. More advanced classes need more advanced products, so you will have to colonize diffrent islands which can fabricate these products. A lot of focus on economy and (automated) trade routes. Combat takes place on the sea and is not that difficult. The player can set the difficulty of different aspects of the game to exactly how they want it.
Northgard
You lead a viking clan in this RTS. Make sure to produce enough food during the year to stock up for the winter. You battle against enemies and the environment. The map is split up in zones which you have to colonize before building a maximum amount of buildings on them. You dont have too many units and battles are mostly concentrated in select zones. You can send your entire army with one click of a button.
Mutant Year Zero
In this game you control a team of 3 characters, which you can swap out for different characters at any time, each with there own strengths. While in stealth it plays like a RTS, so you can position you characters. Once you are detected by the enemy it plays like X-COM, but a little simpler and without permadeath.
Tropico 6
In this city builder you are El Presidente of an Caribian island. You manage the economy while keeping good relations with different factions and foreign countries. You have to stay in power at all cost. Combat consists of defending against pirates, foreign invaders and uprisings. Managing the relations with the growing number of factions can be challenging in the late game.
Stealth RTS games (Shadow Tactics, Robin Hood, Commandos, Desperados)
These games needed to grow on me. You make you way through a level with a squad of specialist while trying to not be spotted. You assess the situation, see wich enemies need to be taken out and how. Then you execute your plan while trying to stay out of the enemies viewcone. I just love the artstyle of the older games.
Into the Breach
I have seen others describe this game more as a puzzle game. A small city is under attack by huge bugs. You can see the moves they are planning to make the next turn. In your turn you control 3 mechs and try to carry out actions that will kill the bugs or move them to make their attacks harmless or even attack each other.
Bombercrew
You controll the crew of a bomber airplane (not the airplane itself). You earn money with missions to upgrade the plane and crew. However there is permadeath of both your bomber and your crew. So will you finish your mission risking both, will you let your crew out with a parachute while risking your plane, or will you abandon your mission and return home safely. One of the only instances of permadeath that i like.
The CIV's series is often considered for beginners, another similar 4X is Endless Legends/Space.
Total War and XCOM games are not very complicated at lower difficulties.
This War of Mine and Frostpunk which are more on the management side.
Stronghold HD/Crusader HD is similar to AoE2.
Frostpunk is NOT a good recommendation for people who suck at strategy games (which is the title of this post).
Frostpunk is one of the most unforgiving games I’ve ever seen.
i agree. I would NOT recommend a "fail repeatedly until you learn"/"micromanage to survive because there's no automation tools" game like Frostpunk to a person who sucks at strategy games.
I just picked it up last week and i'm already pretty much done with it and debating an uninstall. It's definitely feels more like a punishing puzzle game more than any actual strategy (eg. "turn off Generator at 5am and move 10 workers to XYZ job once you have XXX wood, or you won't have enough time to..."). Heck, most of the game felt like i was spending time more micromanaging than actually trying to do a strategy of any sort.
The aesthetic is amazing, and the lore/scenarios/meta-ending is something I really appreciated. But man, it is SUCH a hard sell to folks because it honestly doesn't tick many boxes that folks go to strategy or builder/sim games for, including replay value. Heck, you can't even play chill (as in, not stressing, sweating, or struggling, just in the flow, as it were) in a game that has the word frost in the title.
Again, i super enjoyed it... it's just not good for what OP wants.
XCom was the first strategy I played, it's scary but definitely agree that it's decent for beginners.
You can save scum as much as you like, even enable a modifier that resets the RNG seed with each load so you could re-attempt the same shot until it hits if you truly wanted.
Now I'm playing XCom 2 WOTC on Ironman and "loving" it.
I have played a lot of strategy games in my life, and while I still suck at them and I rarely finish their campaigns, I can see Stronghold HD being a great game for a new player.
Every level is a little self-contained puzzle in which you need to figure out what buildings, resources and troops you need. Failing a mission is never a bother because game time can be sped up and slowed down (and there's no shame in doing so), and the HD versions look fantastic as well.
Yep, I can vouch for Stronghold as well, it was one of the first strategy games I managed to figure out as a kid within the rules of the game itself, back when I was used to fight my way to victory via cheat codes.
It can appear as complex at first, but really the amount of options available is limited and each option to handle your economy and defence has a clear pros and cons structure with no in-between. And the campaign has a very nice learning curve (except for the siege missions I guess) and you got a few difficulty options to choose from.
As an added bonus, it works on toasters.
XCOM is hard because it's not a fair game (by design (the devs have outright admitted they expect and intend most players to save scum)). It's one of those games that once you break out of a "permanence" mindset it becomes a much more casual/relaxing experience, but it's a very hard mindset to shake.
Total War is a for beginners strategy game with a masters level interface. The actual gameplay is surprisingly simple, bordering on rock paper scissors. What makes it complex is that the angles your units attack actually matter, but because it all moves so much slower than normal RTS's it's probably one of the easier ones to teach people mechanically.
It also has a pause function if you start getting overwhelmed, and need a minute to plan your next moves. You can layout an initial plan before starting the level, and turn off unit builds so you can build in stages without dipping below your power level. Also the "colonies" tab features tons of player made maps in addition to some maps that are modded so you can play it like a FPS or even reverse rolls and play as creep. It is my go to game right now.
As someone who loves homm3(I'm Russian it's in my blood), I'm hesitant to say it's suitable for people who are bad at strategy games.
Maybe those who struggle with rts would be fine with it as it is turn based. But homm3 is known to be one of the biggest grand strategy games, you're heavily incentivized to manage multiple heroes, effectively splitting stacks of creatures and using your movement/magic/economic resources to their fullest degrees. In my experience bad strategy players are a lot more drawn to having one hero with maybe one or two extras for the sole purpose of transferring supply lines of troops across the map to your main hero. The game punishes you quite a bit for that because even with the dumb computer AI you will struggle to keep up with their diverse hero presence on the map.
But if you're someone who has a genuine love for strategy then I think it's a pretty good entry level game. It just requires quite a bit of deeper understanding of the game's mechanics to play effectively.
Suggesting a 90s strategy game to someone who claims to be bad at strategy games is just such a bad idea in general, it's honestly hilarious to me that it's the top result.
90s games as a whole, ESPECIALLY PC GAMING, are way more obtuse than modern games, and the genre as a whole (however broad) has definitely become more accessible over time. OP could probably pick any somewhat recent, big title and do just fine.
The Battle of Polytopia is the 4x genre boiled down to its essence while still having character and lots of fun. Always neat building up a massive invasion force and landing on a heavily defended beachhead, or even just sending your first explorer from your fledging civilization to explore the unknown.
definitely! the games play like RPG, but has tactical turn-based combat. the Legend and Crossworlds are the best two. for a beginner, the Legend might be fine on Normal, but Crossworlds definitely should be played on Easy.
paradox strategy game are currently on sale
I have never played a strategy game before, I mean a real strategy game, I played some hoi4 on my brother's laptop, I like ww2 games but hoi4 was a kind a hard for my brain to handle, probably because my mind is too into FPS games
i watched a lot of tutorials about it, but everything seems so hard,
but that was 5 months ago.... and i want to start with something new, maybe a strategy game because i can spend loads of hours in it, play offline and never get bored, i can do i whatever i want to and ruins someone's day/world, make alliances, rule, blah, blah,
so I ask you which strategy game should I buy
Stellaris is a sci-fi space strategy game, its really good. But a lot of cool stuff is behind DLCs, you can enjoy it without DLCs for a long time. If you like the game so much then buy some DLCs. Right now you can try stellaris without buying, its free to try for 2 days so, nothing to lose.
CK3 is apparently the best medieval strategy game, i never played it though. You don't need to buy dlcs and the base game has huge content.
Stellaris has been sitting in my library for ages, I’ve tried to get into it but it is really unintuitive and even with play guidesYouTube the game is completely overwhelming for me.
Why do you think it's unintuitive ? I was able to learn how to play it just by following the in game tutorials.
It has it's flaws but I wouldn't say it's overwhelming. I would say it gets a bit boring towards mid game.
Ck3 certainly is a better buy unless person is very into space sci fi rather than medieval. Or on a lower budget.
Stellaris is my favorite! ITS FREE UNTIL MAY 23RD
Yea this, try stellaris then CK2 cos it's free innit
Civilization is beginner friendly. I recommend it.
Dawn of war 1 series.
XCOM 2. Glhf
A good gateway for strategy games is Civ. Like every other strategy game, they can all be daunting at first, but they're not as incredibly complex as paradox games. You can play Civ 4, 5 or 6, depending on which you get a good deal, I'd personally say, 6 is the easiest to get into, I always felt like it was a light version of 5, even though it's newer. Of course, Civ is not WW2
Civ goes through many ages of man, including WW 2.
In my case: Frostpunk, Civ 6, AoM, DungeonKeeper2. I want to try a new strategy game (not rpgs like DoS2) but i can't find any that give me the same addiction that those 4 gave me.
Edit: I didn't expect this many answers. Thanks! I will try them and update if I find one that I liked!
Dwarf fortress or rimworld
Seconding rimworld
Wow! I just installed Rimworld and I really like it
Some of the rimworld mods can really change the game as well.
I'm glad you like it
Star Wars Empire at War, Sins of a Solar Empire Rebellion, and Stellaris.
All 3 of these games have huge modding communities.
Total War: Warhammer 2
Total War: Three Kingdoms
Heroes of Might and Magic 3 (and 2, and 4...)
Age of Wonders 4
Age of Wonders: Shadow Magic
Gladius: Relicts of War
Songs of Conquest
It has around 1500 active players on Steam usually.
Xcom 2. Love it and hate it at the same time
Wargroove and Nebulous Fleet Command are both rad.
Third Nebulous. What a brilliant game.
+1 for nebulous. Super hard to get into, but soo worth it
I absolutely cannot believe people are going back to play an 18 year old game because most modern game devs are run by clueless nepos who are out of touch with their fanbase and cannot develop a proper sequel to a beloved game. Come to think of it, I'm gonna hop back on Empire of War. One of the more memorable RTS games I've ever played.
I like strategy or builder games, but when I try jumping into a new one I get overwhelmed quickly either by an overload of different mechanics or the UI/controls are annoying to play around. I'm looking for something you can get into easily like Civ. Here are examples of what I've played and what I think of them:
Civ: essentially fits all my criteria, easy to play and enough mechanics to keep you busy, but not too much, so that it overwhelms you
HoI 4: really didn't like it, it's either you go any of the established factions or you'll need insane game knowledge and patience to make up for it, also has too many menus to manage for my taste
Cities Skylines: didn't like the game overall, but it was easy enough to understand and play for a bit
Going Medieval: hated the gameplay and the villager management
I prefer turn-based games, but I'm also open to any other type of strategy game.
Factorio might be interesting to you
Or Dyson Sphere Program
Double on Factorio, especially with no/reduced enemies it fits all the criteria
Factorio though is hella complex and broad in its scope, its the more hardcore nerd among factory builders. It is the OG though.
But if you indicate simplicity and easy core gameplay, you are much better off with Dyson Sphere Program or Satisfactory.
Dyson Sphere you are one robot that lands on a random planet where you can start building up a galactic empire without limit from scratch. Satisfactory is the slimmed down but visualy more appealing version of Factorio. On Steam deal right now, and Dyson Sphere is on xbox game pass.
Factorio is notorious for never ever being on sale
Anno 1800
Easy gameplay?! Amazing game, but it's incredibly complex and can be utterly overwhelming.
Maybe its because i played Anno since i was a child, but i think the CORE gameplay just seems very intuitive to me.
You just build production facilities to deliver goods to your houses who in turn give you money and workers. You dont even need to care about things like education, traffic, energy
Came to say this.
y tho?
The Tropico games match what you want
Frostpunk, rimworld, or timber born are all the big ones I've seen people fall in love with outside civ and cities
Yeah, Frostpunk was one of the best game I played so far. I only played the demo version of timber born and it was okay and now I'm playing Kingdoms Reborn which is my favourite city building/survival game so far.
I would recommend Against The Storm. It's not turn based, but the ability to pause and queue up actions is present. There's a lot to learn, but the core loop of gameplay is fairly straightforward, and the main game is about applying what you've learned to optimize.
Each game is also fairly short. You have an objective, and when you accomplish it, you move on to a new settlement and new challenges. This also makes learning through failure a lot easier, because you don't sink ten hours into a city before learning you screwed up the sewer grid at the start and you've already irreparably failed.
What exactly is the game? Citybuilder with defense elements? Something like they are billions?
Yo that game is so much fun to watch.
You made a tower defense game. In order to make a strategy game, you need to add the ability to build your own units and control their actions.
What type? Like is it a stage-to-stage strategy game which you will need to defense your base with a fixed number of troops and buildings, or is it a multiplayer game where you would need to defense from the enemy attacks and strike back to win without limits?
Btw love you simple design, sometimes a over-realistic looking character whould be bad with mobile games
Maybe the graphics should be like battle of polytopia.
Looks fun. DM if you need someone for trying it/ testing bugs or get ideas
Oh thank you! I will definitely write)
Looks awesome so far!
I recently played Before We Leave (here's my review of it if any of you are interested), and I was wondering what other strategy games you've played and enjoyed? I'm looking to expand my exposure to them as it's a genre I don't have that much experience of.
Thanks :)
Wasteland 3 is incredible but I would not classify it as a strategy game, unless you just consider all rpgs strategy games, but i don't think that's what OP was going for.
I hated strategy games, so when I got Gamepass I made it a goal to play games I would usually never play. So, played Desperados III and absolutely loved it; I could not put it down. It’s an RTS (real-time) cowboy simulator with good characters and a decent story.
What's the difficulty level like? I'm not particularly good at RTS, would you say it's suitable for beginners?
The game is not easy but it encourages you too quicksave constantly, to the point a timer pops up if you haven't saved for one whole minute (yes, 60 seconds) so you will fail a ton but you should never lose much progress. There are also lots of options to customize the difficulty but I didn't really use them so can't comment too much.
Will also just mention while it is a real time game it doesn't play anything like say, StarCraft or AOE or whatever jumps to mind when you think of an RTS.
It is an amazing game. Genuinely one of my favourites of all time. It's a stealth real time puzzle game basically, you will be given scenarios that look virtually impossible but with a bit of thought, watching enemy movements, combining the skills of different characters you can come up with some really fun solutions. I cannot overstate how good it is (also sitting at overwhelmingly positive on Steam, both recent and all-time). Give it a go!
There’s a really forgiving difficulty system, you can change your difficulty to fit you perfectly. Need more ammo? Need less enemies? Need more stealth time? All of it can be changed to suit your needs. I had never played a strategy game before. Never. And I did fine! The whole game is like a little tutorial for RTS games, but the beginning tutorial is also genius. Don’t worry, it’s perfect for new-comers.
Thanks for the recommendation, that sounds really fun actually!
It depends on if you’re looking for turn based or real time, but age of empires 4, company of heroes 2, gears tactics, phoenix point, x-com, the divinity original series, solasta crown of the magister.
Hows AOE4? I'm hearing mixed reviews.
I absolutely love it, and I got a group of like 12 people that all seem to enjoy it, even the ones that aren’t big into RTSs.
I'm a big fan of Crusader Kings and the Total War series.
THIS!
Humankind was good too. Two Point Hospital is fantastic
Gears tactics is great fun!
I have very limited experience with Grand Strategy games, the most I have is playing HOI4 with a friend for a few hours and trying to do the tutorial of CKII. My endeavor into the genre has left me mostly confused, but intrigued, as it does seem like a genre I would enjoy. The issue is all the games seem very complex in nature but I don't know which one is more welcoming of new players to the genre. Any suggestions on where to start?
Edit: Thanks for all the responses. I think I'm gonna go with Stellaris or CKII as it seems to be those two that are the best for beginners.
Stellaris and Eu4 are the best for beginners imo.
Stellaris is by far the easiest one to get a handle on and teaches you a lot of skills you can apply to the other games if you want to branch out.
And EU4, although complicated and harder to get a grasp on, is imo more fun, and has a lot of mechanics that pretty much every other game does, so when you get a really good grasp on it every other game will come quickly
Stellaris or Imperator.
Stellaris because it is the most like a traditional 4X strategy game, and has a fairly robust tutorial that explains things in detail (for a Paradox game). The role-playing aspect is also fun.
Imperator is relatively barebones at the moment, though from what I've heard it's improved significantly in the past year, so it doesn't have as many knobs and tricks you have to figure out.
I would suggest trying to force your way through CK2 - it took me about 10 hours before it clicked. It's relatively intuitive compared to the other games, in the sense that, say, you may not know what tools you have at your disposal, but you know you have to deal with your asshole younger brother who's scheming to take your throne. It's also more forgiving in the sense that since the game revolves around characters and not nations, it's okay if you don't own a lot of land. You can think of CK2 as the Sims with murder and incest.
Seconding Stellaris. I got a decent handle of the game on my first play through. This is opposed to how I stumbled around through EU4, Vicky 2, and CK2 for a couple of runs of each game before understanding the core mechanics. Imperator had an interface that overwhelmed me at first but after a day or two I was comfortable with the info I was being presented.
> Imperator is relatively barebones at the moment, though from what I've heard it's improved significantly in the past year, so it doesn't have as many knobs and tricks you have to figure out.
Imperator is more mechanically complex/has more mechanical depth than EU4. So I would switch Imperator for EU4 in your suggestion.
Yeah maybe it's because I've been playing eu4 for a long time but it definitely seems more intuitive than imperator. I'm playing my first game of imperator and I'm constantly finding tiny buttons hidden in the menus that dont even look like buttons that turn out to be pretty important. I'm also constantly getting buffs like 10% off cost of this button, yet I can't find the button anywhere. Eu4 has very nice menus and was super easy to learn. I would say EU4 or HOI4.
Ck2 has probably the most things that can be understood "intuitively" (marriage, inheritance etc) but it's all hidden behind a cloud of "agnatic cognatic gavelkind"
but the tooltips explain the less intuitive things pretty good (and there is allways the wiki).
source: currently learning ck2
Stellaris. It definitely has the best tutorial.
I feel like it doesn't really matter where you start. Even hoi3 could be a decent first game.
The trick is figuring out the meta of the game; what to focus on and what to ignore and so on, and that can be done by watching yt videos and asking on the subreddit or forum.
Europa Universalis 4 is a good game to start, I guess
What's the definition of.grand strategy?
I’ve never played an RTS game before and honestly don’t know much about the genre at all, but I’ve been thinking about giving it a shot. I’m looking for something that’s beginner-friendly but still a rewarding skill curve. What do you guys think a good place to start/grind out would be and why?
The campaign is GOAT and I'd definitely recommend the Campaign to a new player. but Warcraft 3 online multiplayer is noooo place for someone new to RTS. Let me explain before you downvote!
I mean it's a good game but you think this is good for first rts? The multiplayer is excessively micro heavy and filled only with veterans. upkeep is dumb system for a new RTS player to worry about. Certain heroes and items are still very imbalanced and require extensive game knowledge. Gold is very limited and must be spent wisely. Many units have spells and abilities, as do heroes, meaning there is way more micro and APM required. There is also a major lack of quality of life features.
An invisible hero can shadow gank your workers long before you ever have a chance to even get detection or stop them? The pros online that know how to use a divine shield spell, then potion, then spell again for like a full minute of invulnerability?
TLDR: WC3 campaign is amazing for new players, but online multiplayer DEFINITELY isn't.
OP didn't mention multiplayer, and I don't think multiplayer anywhere is necessarily good for a beginner. But WC3 does have a good tutorial and great campaign, and while it can be micro heavy at times, and the unit cap means there's only so many units to keep track of at a time. Also, in my opinion, the hybrid RPG elements make it a good segue for someone transitioning into the RTS genre.
Speaking as a relatively new player to Warcraft 3, I can't really understand a lot of the points you're making against Warcraft 3 Melee being hostile toward newer players. I feel it's the opposite because the mechanics curve is not as steep as StarCraft 2, is less overwhelming, and lets you get into the fun "tactics" part of an RTS with micro.
It's not rare for all 3 races on SC2 to be macro'ing 3 bases, making workers non-stop, and units evaporate in the blink of an eye. Warcraft 3's curve comes with items and creeping, but I think those are offset by the army sizes being comparatively tiny and easier to manage. SC2 unit abilities are messy for a player trying to manage multiple control groups and it's common for players to get frustrated, say "fuck it," and wad their army and a-move and hope for the best with a mixed death ball.
Whereas in Warcraft 3, you have a Hero to centralize the action. It creates a nice focal point for a new player to hang onto. The only strange part for a new player to grasp IMO is that you need an Altar to build one, when games have had you simply spawn as a hero for a long time. It's conceptually strange but practically useful.
I will cede that Upkeep is a confusing system for a new player, but when you understand that's it's effectively a catch-up mechanic and a timing aid, it becomes clearer. Taking advantage of Upkeep is something that isn't done until at least the intermediate level.
And that last bit isn't accurate! What stealth hero exists like that? I would say a Dark Templar ambush is much more unfun to deal with than a Blademaster, Demon Hunter, or Warden in your line. I also feel that the feelings of unfairness are just as present in SC2 than they are in Warcraft 3. That comes with the territory of an RTS and is a filter present in the genre, unfortunately.
Age of Empires 4. Start with Campaign or art of war, then go to multiplayer.
Huge RTS fan here, played just about all of them. AOE4 has the best QOL, Ease of play, sound and animation design, diversity among civs and maps, plenty of special Civ dependent upgrades and special units. The Meta and economy makes sense. Art of War scenarios teach you how to play very well. It's just the best overall, especially if you want online multiplayer play, as AOE4 has one of the highest player counts for any RTS.
Seconding this. AOE4 does amazing work doing "easy to learn, hard to master" correctly.
You need to add a little more information. Do you like fantasy? Sci-fi? Medieval?
Depending on that, I would go either Warcraft/Starcraft, Command&conquer (Generals or RedAlert2) or Age of Empires.
I'd argue C&C3 tib wars would be a better introduction. More modern graphics, easy to pick up, harder to master. Easy and medium are fairly challenging for newer players to the RTS space. Not as much focus on micro
Might as well. I started with Generals all those years ago so to me that is the benchmark of the genre (not entirely correct, I know) and I spent countless hours playing Zero Hour with friends but I loved Tiberium Wars for the campaigns and 1v1 as well. IMO Generals are easier to play but Tiberium Wars surely has nicer graphics (but then there is Generals EVO).
Starcraft 2 has great campaigns, coop, custom games and multiplayer of all difficulties and is good fun
Age of Empires IV, really good for begginers interested in multiplayer
If OP is looking to play multiplayer (especially ranked 1v1 ladder) its AoE4 hands down. Its so accessible for a new player, I hit diamond in only a year of playing since this game has completely consumed me. I love how slow paced and strategic it is (as opposed to the fast paced micro focused SC2)- it really makes me feel like a master tactician. The civ variety is awesome (though ive only played 1 for like 370 hours cuz Rus is perfect), the music is actually incredible, and the art style is really pretty.
But most importantly is thats its got alot of QoL and design choices that made it easy for a new player like myself to jump in and learn the game. Its a relatively newer game so there arent people playing ladder who have literal decades of experience with it, the 1v1 matchmaking balance is really awesome - very very rarely do I have a machine where it felt like I got skill gapped to the point of not having a chance.
Especially since this is your first RTS I would highly recommend u/nate-bate to watch this video which got me interested in the genre: Real-Time Strategy is incredible and you should play it
Note that the above only really applies for someone interested in multiplayer- the single player content in AoE4 is extremely lacking; especially compared to AoE2, AoM, SC2 Wings of Liberty, and other RTS with SP content (especially AoE2) - but im mainly a multiplayer guy so this doesnt really impact me.
I picked up the game at launch way before it was free. It's nice that they made it free for people to try.
Hi all, I posted here in the past when I had difficulty in FE: 3 Houses, and this sub provided me with so much information that I ended up doing two playthroughs of the game. I absolutely loved it.
Aside from my current obsession with MH: Rise, I have decided that I want to get myself into more strategy and tactics games.
It sounds SUPER corny and nerdy and wishful thinking - but I’ve heard around different gamer groups online that playing these kind of games can help me work my resource management and strategy muscle. 3 Houses felt good to play but near the end I found myself grinding to overcome enemies rather than really planning out what I would do in each battle.
I attempted Civ 6...but honestly it’s kind of overwhelming. I feel like I have sit and prepare for sessions that could go for literal hours (not that I mind...) but I’m thinking it’s a little too big for what I can realistically do, especially when I only have a few hours a day to play. The tutorials themselves feel somewhat overwhelming because it takes so long to see the results of your actions and by the time it happens, I’ve already lost focus by trying to learn another mechanic. It’s hard to explain but this might just be a CIV problem that I personally have. I certainly see why it can be addictive but it feels like such a commitment.
I’m seeking a game that is easy to learn but tough to master with tons of replayability. I’m not looking for a power trip like some action/rpg games provide, but I want to feel rewarded for learning to use my brain more effectively.
Of course, Chess is the absolute king - but I never learned how to play Chess and from what I understand, if you start as an adult you will simply never rise above an intermediate level of skill compared to people who learned at like 5 years old.
I’m not that smart as a person. Please suggest me a game that makes me use my brain, and makes me feel SMART when I do so. I want to learn to be a more strategic thinker.
I’m open to anything that involves strategy/tactics and resource management as well as long term planning - but not Civ 6. Nothing against the game, I just don’t think I’m ready for it yet.
I played Mario rabbiids. It’s cheap now a days and a good starter turn based strategy game IMO. I had never played one and had a good time with it .
Ooh, yes OP, this. It's always on sale, and it's fantastic. I played it right after I beat Three Houses, and it scratched that strategy itch for me. It's not the hardest game out there, but the battle system has a satisfying level of complexity, where you can pull off some really cool stuff.
Slay. The. Spire.
Seconding this. It's easy to get good enough to beat it on low Level, but it has an insanely high skill ceiling, and getting better at it is such a rewarding process.
A shortcut is just watching Jorbs on YouTube. He’s great at the game and doesn’t have that obnoxious streamer fake attitude. Super chill.
Wat a great game. I've put an unholy amount of hours into it
Mario rabbits is absolutely fantastic for what you described. I would also reccomended the card game slay the spire.. just remember that if your playing it it's often better not to pick a card after every fight.
Into the Breach. It can be played in short bursts, has various objectives to complete, and has all the gooey strategy of chess. It's definitely a game that's straight forward, easy to pick up (and put down), but difficult to master.
This is what you're looking for. It's an incredibly designed game.
still waiting for ItB 2 or some expansion. besides unlocking new mechs/pilots, the game doesn't offer any other post-ending contents. would have loved to see more of the universe and storylines
> if you start as an adult you will simply never rise above an intermediate level of skill compared to people who learned at like 5 years old.
That's true for 99% of hobbies, doesn't mean it should stop you from trying, especially for something like chess.
And it’s probably only relevant if you’re trying to become among the best of the best in the world. You can become top 10% in anything if you put the hard work and time into it.
I want to get into grand strategy games but i dont wanna get overhelmed with much stuff at the start.
What game would u suggest? I was thinking of total wqr shogun 2, europa universalis 4, hearts of iron 4 or imperator rome!
I recommend EU4, it seems very intimidating but once you learn the basics of diplomacy and running a war you're pretty much good to play. The rest can be learned on your own time as you go. I'm more than happy to help as well.
Seconded. EU4 is probably the most vanilla out of the Paradox games. CK2 has the RPG aspects, Stellaris is 4X grand strategy hybrid, HoI3 (never played 4 but i assume this is the same across games) is just more complex due to its narrow scope, Victoria 2 is also more complex and, due to its age, pretty damn broken, and I've never played Imperium. If there's anything that will teach you the basics of a grand strategy, it's probably this one.
From what I've read, people seem to consider HoI3 a lot more complicated and obtuse than HoI4.
Any good tutorials online? I tried to get into it a couple times, but the combination of real time and the interface just sort of overwhelmed me (my normal grand strategy games are turn based)
Pausing the game frequently is good and might help since you're used to turn based. Arumba is good for learning, although if you watch most of his stuff it is for more advanced players. Here is a video where he helps a brand new player learn: https://youtu.be/BuV9je0EuoI
Sins of the Solar Empire and Age of Wonders 3 are like 'lite' versions of grand strategy. Not as a much diplomacy, kinda of combat focused, but still with the need to explore, expand, and exploit.
Sins also have insane Star Trek and Star Wars total conversion mods.
There is a Star Trek Conversion mod for this? Oh this is totally up my alley, thank you!
Does civ count? Civ is pretty good.
Civ is generally considered more of a 4X game. Somewhat similar, but not really the same as Grand Strategy games OP is requesting.
Stellaris is probably the best into to Grand strategy, then Crusader Kings II and Europa Universalis IV
is stellaris grand strategy?
King of Dragon's Pass is suited for beginners. Less to deal with and pretty forgiving.
Get used to the spreadsheet style interface and you'll be able to adapt.
Top strategy games for beginners
Here are some top strategy games that are great for beginners:
Civilization VI
XCOM 2
StarCraft II
Age of Empires II: Definitive Edition
Plants vs. Zombies
Total War: Three Kingdoms
Recommendation: Start with Civilization VI if you enjoy deep strategy and empire-building, or Plants vs. Zombies for a lighter, more casual experience. Both games provide a solid foundation in strategy mechanics while being enjoyable and engaging for beginners.
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