Resource Gathering
The scanner room is invaluable for efficient resource gathering. It allows players to locate various materials, fragments, and even creatures such as leviathans and stalker teeth [1:1],
[3:1],
[4:3]. This can significantly reduce the time spent searching for specific items needed for crafting and progression in the game. The ability to scan for resources becomes particularly useful when upgraded with range extensions and a HUD chip, which displays scanned items directly on your heads-up display while exploring outside the base
[3:3],
[5:1].
Strategic Placement
Strategically placing multiple scanner rooms across different locations in the game world can enhance their utility. By spreading them out, players can cover larger areas and access more diverse resources [1:3],
[3:6]. This approach is especially beneficial for locating wrecks and data boxes or finding entrances to hidden zones like the inactive lava zone
[4:1].
Scanner Room Upgrades
Upgrading the scanner room is crucial for maximizing its effectiveness. Range upgrades are recommended to increase the scanning radius, allowing players to detect resources from further away [2:3]. The HUD chip upgrade is essential as it integrates the scanner's findings into the player's HUD, making it easier to track resources without relying solely on the scanner room's interface
[3:5],
[4:9].
Camera Drones
While some players find camera drones less useful, they serve as remote-controlled beacons that can mark points of interest, such as cave entrances [5:1]. They can also help players scout areas without risking their safety, although their range is limited compared to the scanner room itself
[5:4]. Some players use cameras to practice navigating complex environments before venturing in person
[4:4].
Overall Utility
Despite initial skepticism, many players regard the scanner room as one of the most useful technologies in Subnautica [3:10]. Its ability to streamline resource collection and provide strategic advantages makes it a valuable addition to any base setup, especially when fully upgraded and utilized effectively.
I did it in my first attempt at the game (it was in the safe shallows)and I don't recall it being particularly useful. Now I'm in the tree cove and wonderingly if I should try it there?
Yes, but only if you make all the scanner room upgrades and have it placed in a decent spot. Then it’s invaluable.
Absolutely. But you either need several of them spread across the map, or pack the materials for one in your (eventual) Cyclops that you build/tear down on the go.
And always, ALWAYS remove the room upgrades from the console before deconstructing it!
Edit: 4x range upgrades is the way to go every time.
Scanner rooms help you find literally everything, from rocks to plants to fragments and even leviathans. It makes the game a whole lot easier when it comes to getting resources (especially the rare and hard to find ones). I always make sure all my bases have one
It becomes more useful once you upgrade the range to level 4 and give yourself the HUD upgrade.
Also if you make a few spread out around the map. You can also find wrecks and data boxes with them.
HUD upgrade is a must.
First time you use one to find Stalker Teeth, you'll appreciate it.
You need a HUD chip (computer chip and magnetite) for max effectiveness. It can help you find everything, even reapers.
Hey so I've recently started playing the game and I'm really confused on how the scanner room works. The items I can scan for appear to be changing, without destroying/rebuilding my scanner room or moving it (they also change when I move it but they change drastically from only moving it a couple meters). How exactly do the options work for what you can scan. I am trying to find fragments and I can't get the option, do I need to build the scanner room at a certain depth/place?
The stuff on the list of scannables is stuff you’ve been close enough to to render into the game. If it ain’t been rendered it can’t be scanned. If you exit and reopen the game it’ll wipe the list other than a few default things until you’ve gone around and rendered stuff back in again.
This can't be right...
It’s easy to test. Load up inside your habitat and check the scanner room. It has a few default things listed like heat sources and fragments and data boxes. Go out and swim around briefly and come back and you’ll see the stuff that around your base. Send a camera drone out and anything you see thru it will become available. It’s a way to avoid spoilers by only listing things you’ve “seen” and not telling you about things in lower ranges it might be clipping that you haven’t been down to yourself.
But it is
Oh what that's so annoying
The scanner room works best with 4 range upgrades and the hud upgrade. The selected resource will then appear on the hud. I never bothered with the other upgrades. Without upgrades it scans the area fairly quickly so there is no point in using the speed upgrade. The camera’s work, but are just a clunky replacement for the hud upgrade.
It takes time for the scanner room to pick up things. If you let it run long enough, it will eventually pick up everything. Turning it on at different times, it will pick up different areas first.
You can speed up the process a bit by fabricating the speed upgrade.
It scans the surrounding area for certain materials which those materials are shown on the screen, then it will show you as orange dots where those materials are located, you can upgrade your scanner room to either be faster or have a larger range (I recommend range as you can see a lot of the surrounding land with it and sleeping makes it go faster) and then there is a certain item that will show on your screen when equipped where the items are located when your outside your base Also you can build your scanner room anywhere, if you scan for fragments it won’t show a certain fragment it’ll show all fragments in the surrounding area I hope I didn’t spoil a lot I’m not good at telling also idk how to get that spoiler tag thing
I'd argue with anybody how it is the single most useful equippment in the entire thing (scanner excluded)
You can scan a ton of stuff with it and see how close they are. If you dont have a HUD chip, you can use the cameras to see tgeir exact location!
Once you have the HUD chip and see what it can do, I would highly recommend upgrading the scanner room for maximum range. It has saved me a ton of time in finding things I needed.
This. The room (or even multiple scanner rooms) make a lot of sense once you have the HUD chip installed.
For a while I'd have a 2nd scanner room exclusively for leviathans
Holy shit! Lol I am big into big bases hahaha and I am mod heavily so that is awesome going to incorporate multiple scanner rooms now.
What is the use in multiple scanner rooms?
The hud chip puts the pings on your hud so u can find resources outside the base, useful for finding resources and tracking the monsters
The cameras I think increase the range a bit but more rooms make that range bigger
It’s probably the most useful tech in the game, in my opinion.
Until you get it, you can search for it, then send the camera out to it, then use that to find it yourself. It is not the most convenient way to find things, but it is useful if you can't find something any other way
More efficient resource gathering. The scanner room has its own fabricator, make the HUD chip and then expand the search radius to max and you can easily find the necessary materials to build the equipment and tools to survive.
I really don't understand the point of camera drones and the resource map seems really inconvenient to follow. So what's the point?
The scanner room is OP AF. Get 1 speed and 3 range upgrades with a HUD and you can find every item you ever wanted instantly. How do you not like that? Drones are pointless though. Unless you wanna check out an area you're scared about.
> Drones are pointless though
They're a quick way to find metal salvage in bulk: send one to a creepvine area, wait for a stalker to start playing with it, he will most likely drop it near his secret metal stash.
And stalker teeth. Sooo many stalker teeth! I have a locker jam-packed full of em and I don't think I'll ever need that much enameled glass.
Also, drones are excellent for practicing your way in and out of the winding paths in wrecks before going yourself, so you don't get turned around and drown. If only they came with their own laser cutter...
I didn't even have to take mine to a creepvine area. Damn Stalker's just came to my base as soon as I built the Scanner Room and carried both my cameras away.
They're super useful for finding resources after you've already collected most of them. They're especially good for finding stalker teeth. I would recommend getting the HUD upgrade though because you can see where everything is while you're swimming.
Fabricate the upgrade to let the scanner room interface with your HUD.
It makes gathering specific resources so easy. Also boost the range.
The cameras already have the HUD integrated in them so you can drive it to a wreck/resource then drive your seamoth to the camera location until you get the HUD for the player character
Fabricate the HUD chip. You will get the point VERY quickly.
To find those invisible stalker teeth.
And to observe how the seafloor deepens at the edge of an underwater cliff.
I just realized I could do this yesterday. Mind = blown.
For real. I was having a tough time trying to find the entrance to the inactive lava zone. Built a scanner room in the lost river. “Oh. There it is!”
How do the cameras work? Can I just leave the two cameras far from the actual room and then the Room can pick up what's in the area between those two cameras? If that's so, what does the range increase module do? I am very confused as to how it works but I've heard it's very useful.
Don't bother with the cameras, just get the chip that highlights what you're scanning for, you make it in the scanner room fabricator
The cameras are just for scouting, and have no direct influence on what you can scan. The scanning options are based on what you’ve got loaded into your memory, what you’ve seen or been near that the game had to render. The camera drones can help look around, making more things render, but only when actively used. If you close the game and open it back up the list of scanning options will be wiped until you scout around and see things again.
Base scanning range iirc is 300m, and each module increased it by 50m. Camera range before the image fades out to static is unconnected to scanner range.
You can scan for materials arond the room with the main interface (the range upgrade buff this) or drive around the cameras to look without risking your life (you are gonna lose signal if you go to far, again, range upgrade)
Cameras are basically RC beacons, useful for marking cave entrances or other points of interest so you can follow the camera marker. The scanner works separately and scans a radius of 300m, you click on the resource you want to find and it'll highlight it on the holomap in the room, if you get the range upgrade it gets +50 meters range and they stack so you can get up to 500m scan range. One of the scanner room upgrades will make it highlight whatever you're scanning without you having to stay there, this actually goes in one of your gear slots so you can still have 4 range upgrades (the speed upgrade wasn't worthwhile imo)
Hi! Just started playing yesterday (PS4) and there's something I don't really get... How does the Scanner Room work? I selected a material and some dots started appearing on the hologram, but when I got out I couldn't find them... Also, it wouldn't let me select another one.
So... the Scanner room works by choosing a material , ore, whatever and then it will be highlighted in the room's map hologram thingy in the middle.
There is a crafting thingy in the scanner room to upgrade the room. One of the upgrades makes it so that you see these orange dots on your screen and not just in the room. One of the most useful rooms imo.
To choose a different material you have to go to the panel where you selected it and press a button that says cancel/stop (didn't play for 2 months)
You can use the cameras from the scanner room to see the material you selected or you need the Scanner Room HUD Chip upgrade which will display the materials on your HUD.
The scanner room detects anything that is within a 300m radius
You can select a different item by going back to the panel and pressing the gray "X"
The dots show where the items are. If you use the cameras it shows where everything is. You could also craft the Scanner Room HUD Chip to show the items in your HUD
I’m at the point in the game where I’m visiting the last Degasi base. Do I need it to finish? Will it help my progress a lot or is it just a bonus?
I mean, it can be handy. It depends on you and your skills/time. It is also easy to make and easy to use. For instance, it is a good way to find stalker teeth. Just remember to turn it off when you're done so it won't eat up energy.
I have had a surprisingly easy time finding stalker teeth. Weirdly I keep running out of titanium.
Thats what i use it for, just scan for metal scrap and you cna find tons of titanium
Just go to either side of the Aurura (right or left to avoid Reapers, if you don't like to hunt them for fun like me) and you should find quite the titanium in that sand area close to the surface.
To be honest, it was one of the first really useful things I get.
Every base I make has one so I can farm materials easily.
I mean if you need to farm specific materials or items it's great (with the HUD chip of course), but other than that, no.
You can finish game without grabbing single PDA its just lore
You can also finish the game without ever listening to the radio.
Well that’s good because the radio at my base never gets messages and I don’t feel the need to go to the life pod anymore lol.
It’s good for metal scrap and stalker teeth. Apart from that it’s not really necessary but it’s a nice addition to a base nonetheless
I actually liked the Lost River and built a base there. It's what comes next that really scared me.
Different opinion here. I think the Scanner Room, Scanner Room Range Upgrade
x4, and the Scanner Room HUD Chip are required upgrades at your surface base(s). Gathering resources was hugely frustrating once I needed more than a few of each. These upgrades made it almost painless. Once you get into the Lost River, the Scanner Room it's still useful, but optional since you are mainly looking for large resource nodes or small quantities of late game resources.
I've noticed that sometimes it lets me look for 5 items, and other times it lets me look for 25.
There needs to be at least one resource loaded into memory and within range for you to be able to scan it. If you load the game while already near your scanning room and take a look at the list, there will be bugger all there, so you need to swim around and load further areas for the scanner to be able to pick 'em up.
Holy shit thank you!!! I didn't know that and I've beaten the game
Thanks!
Put a hatch on the hallway you build to extend it out. That way you will be able to quickly swap out the resources you're scanning for and collect different materials you need from the biome in succession.
I had to bud out an extension hallway to fit a scanner room on an early playthrough and did that to make it feel a little more intentional, but it ended up being so practical that now I always do it anyways
Subnautica: you can't put the scanner room there! Also subnautica: good idea, put the scanner room in a place full of agressive leviathans
Yeah but then you can track them with the HUD upgrade
Wait…the scanner room can track leviathans?
I built my first scanner room yesterday. It required me to build an extra hallway for some reason.
Cause it's module building if you put it there and tried to connect it to your multipurpose room the pieces would not line up so maybe it's stopping you from having that issue
Welcome to subnautica
It looks too close to the multipurpose room. I’ve had a similar issue and had to move things further apart
Actually, i think it needs to connect directly to the multipurpose room. There can be a platform under the multipurpose room, but not under the scanner room. I haven't had any luck attaching a scanner room to a hallway or a moonpool. And i think the observation room has the same rules.
I built mine about 15 hallways away from my base to be closer to another biome
Mine is attached to my moonpool. Very convenient.
Edit: I did place the moonpool first, because I heard it helps with some alignment issues. Perhaps that could be related?
Man this game dose that some times I would try and build on flatter land
At the mid game now and was just wondering if it would be a good idea to have multiple scanner rooms across the map.
This is pretty much how I got through the game 😅 I'm a big baby - it helped me acclimate to new areas I was scared of. I put 4 range upgrades in each. The cameras are helpful for exploring the area and seeing what's around without risking your life or vehicles. It was also helpful to be able to track where any leviathans were with the HUD upgrade, especially at night.
I placed them at least 1000m away from bases and other scanners to make sure there was no overlap. As others say, they are very helpful for finding resources.
In terms of power I always put them somewhere I could use solar panels or thermal - so I didn't need to manually add anything to reactors.
I just put one at the special place entrance near LP2 with quadruple scanner range upgrades. Not too far from juvenile squeaky pants (almost within sight).
I have one there as well.
You can do this if you want, but I personally just have a "mobile" scanner room. I'll prepare the materials to build a scanner room, a hatch, and 2 solar panels, then build them whenever I find a location I want to scan in. And when I'm done, I deconstruct everything to get all my resources back. This then allows me to build again at the next location I want to do some scanning.
I do this. Also set up battery chargers and med kits. A basic base you can use to quickly restock and make basic stuff when you get dead
and a potted potato or two
I just started using chinese potatoes this time around and can't believe I had never taken advantage of those before, its like I never thought to grow kelp either. Its nice to just be able to go get some out in the garden.
Why not? It's your 4546b, make it livable for yours needs.
What are the benefits of the scanner room in subnautica
Benefits of the Scanner Room in Subnautica
Resource Scanning: The Scanner Room allows you to scan for specific resources within a designated radius. This is particularly useful for locating materials like quartz, copper, and titanium without having to explore extensively.
Biomes Exploration: You can scan for nearby biomes, helping you discover new areas and plan your exploration more effectively.
Creature Scanning: The Scanner Room can identify nearby creatures, which can be helpful for avoiding dangerous wildlife or locating specific fauna for research.
Upgrades: The Scanner Room can be upgraded with various modules, such as the Range Upgrade (to increase scanning radius) and the Speed Upgrade (to enhance scanning speed), making it more efficient.
Map Integration: It provides a visual representation of scanned resources on the map, allowing for better navigation and resource management.
Base Efficiency: By locating resources quickly, you can save time and reduce the need for frequent trips to gather materials, making your base operations more efficient.
Recommendation: To maximize the benefits of the Scanner Room, consider placing it in a central location within your base and upgrading it as soon as possible. This will enhance your resource gathering and exploration capabilities significantly.
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