TL;DR Focus on spacing, footsies, and whiff punishing. Use abilities like Rising Star, Pissed Off, and Shades for effective combos.
Spacing and Movement
Johnny Cage's gameplay heavily relies on spacing and movement. His key strength is his ability to control the mid-range with advancing attacks like B+3 and F+3, which can effectively punish opponents who whiff their attacks [1:2],
[2:1]. Players should focus on footsies, moving in and out of range, and using his strings to maintain pressure while avoiding direct rushdown tactics
[2:1],
[2:2].
Combos and Special Moves
Johnny Cage has several useful combos and special moves that can enhance his gameplay. The combination of Rising Star, Pissed Off, and Shades is recommended by competitive players for its versatility and effectiveness [5:1],
[5:4]. These moves allow Johnny to keep pressure on opponents and set up big combos, especially when combined with his camera flash stun ability
[5:3]. However, mastering these moves requires practice and a solid understanding of Johnny's fundamentals
[5:2].
Whiff Punishing
Johnny Cage excels at whiff punishing due to his neutral-focused playstyle. Players should bait opponents into attacking and then use Johnny's strings to capitalize on their mistakes [2:2]. This involves back-dashing and using his advancing buttons strategically to punish opponents' missed attacks
[3:3].
Customization and Variations
Customizing Johnny Cage's abilities can tailor his gameplay to specific matchups. Variations like Rising Star, Throwing Shades, and Low Forceball are recommended against characters that zone heavily [5:4],
[5:10]. While some abilities like Brass Knuckles are generally considered less effective
[1:1], experimenting with different setups can help find the best fit for your playstyle and the specific challenges you face in matches.
Learning Resources
For those new to Johnny Cage or looking to improve, watching tutorials from experts like Xombat and Ninjakilla can provide valuable insights into his playstyle [4:1]. Additionally, practicing in training mode and playing lots of matches will help develop the necessary skills and adaptability needed to succeed with Johnny Cage
[4:2],
[4:3].
Title says it all
His most important tool is spacing. His B+3 starts with an advancing low string and his f+3 is a high. Johnny will step forward quite a bit so you can hit an opponent that's about the same distance as the match start.
b+3,4 bd3 amp dash 1,2,1 db3 This is a good low bnb. You can also do a high string f+3,4,4 before nut punch. If you end a combo with nut punch you can stand your opponent back up and mix it up with a throw too.
It’s funny, I mained Kitana before looking for a second so I know a bit about spacing.
Problem is idk if he’s a good second if they play very similarly
Jesus no, dont listen to the other guy. NEVER USE BRASS KNUCKLES! You are dropping what little pressure johnny can deal to activate it and then you'll get no benefit from it because it will only enhance your punches for a few seconds and you are meant to approach with your kicks as a cage player.
Caged rage sucks too. Use it VERY sparringly to stay unpredictable. Mime time is ONLY for extremely good reads like when you know that the opponent will perform a getup attack.
Ignore his second variant.
Is midscreen a good time to opt for the knuckles? Say they’re zoning and I’m mixing in fireballs
It's never a good time for them. They don't last enough and you will not use enough punches while approaching to get any advantage out of them. Remember that they only buff the damage for your BLOCKED punches. It's basically completely pointless.
That's why in a custom variant you replace it woth Pissed Off.
Try his Liu Kang variation. It plays the same way but does it well.
Otherwise, wait for the patch.
Any idea on that patch coming?
Should be soon. I think there’s a big tournament coming up and they don’t tend to release them right before those.
Play Sonya like every single retard out there is the best advice for any char
She’s gonna get spayed. I’m evading S-tiers in general.
Don't play him against females.
This is MK11 btw.
So my main is Sub-Zero and he has alot of great mix ups and I'm having alot of trouble with JC when opponents keep duck blocking and since JC doesn't have any good overheads I'm not really sure what to do in those situations, keep spamming throws?
Some beginner tips would be awesome :D
He is a whiff punishing machine he doesn’t have mixups like sub zero ( sub mixups can carry people whether you’re good or not at times ) you have to play neutral, like the other guy said, go in and out within the range of you’re strings, and good example would be walk forward then back to bait out an attack then use b3 string to whiff punish for a combo. He also has a lot of strings with good push back so you can back dash and if he whiffs, whiff punish that too. He is the most neutral focused character in the game
The key to him is movement. He’s a character you really need to focus on your footsies and spacing with. Go on and out of the range of his advancing buttons and punish people when they whiff their attacks against you.
His pressure is really good, so keep doing that while they try to figure out when to counter attack and to add in some throws so they can’t just sit there blocking and they do need to do something.
He’s a very different style of play than Sub Zero, so you can’t just charge in and mix with him. You want to focus on being in the mid range, just past jump distance.
Thank you, that's some helpful tips. I guess I am playing him too much as a rushdown which is wrong but I'm trying to learn different playstyles.
Tap backward to automatically dodge any attack in the entire game, regardless of range.
Push a button. It will hit. Kombo freely until opponent is at max range.
Forceball. Forceball. Forceball. Forceball. Forceball. Forceball. Forceball. Shadow Kick. Forceball.
Repeat.
/salt
Where are all the Johnny downplayers? Not long ago people were acting like he was the worst character in the game due to KB requirements.
bruh, nobody listens anymore.
he still whiffs his standing jabs on fems(not even talking about default forceballs anymore) but now he's got them bandaids - he can counter poke with his amped special and play a lame zoning game, hooray s tier.
I missed this.
How to beat Johnny.
Punish what? The shit that knocks me completely out of range of any fast normal, or the stuff he's safe on?
Edit: Besides, it would still work out like this:
Look man, my guide is for people who know better than to whiff an obvious shimmy. If you're playing Johnny, they're all obvious shimmies, because that's what Johnny does. He's moving towards you? It's a shimmy in disguise. He's moving back? Shimmy. Jumping? Yep, it's a shimmy.
As a JC main, I really wish it was as easy as you make it sound lol JC requires so much work compared to other fighters.
I actually don't care I just block and move towards him and fuck him up lol.
He does anything he wants to. D3 is ridiculously fast.
Learn the fundimentals of fighting games like footsies, neutralgame, et cetera (this is info that'll be useful in ANY fighting game)
Play the tutorial, both the basic and the character specific one for Johnny if you're having trouble with learning the pacing of combos/ button presses.
Go on youtube, look up tutorials and tips for the character by pros. The newer the better.
Play lots of matches, learn how to adapt to different matchups, and learn from your mistakes but don't take losses too hard; no one gets "ok" at fighting games without getting their teeth punched in a whole lot, no one gets "good" without getting their ass beat a whole lot more after that.
To add to this play in practice mode often. I usually start every session with 10-20 minutes warming up my old fingers with my main combos.
Thx my friend
If you playing versus or mk league learn your opponent I can’t stress that enough a lot of people play in a type of move pattern once you learn that you’ll be good and do not get discouraged if you lost like 2 games back to back the thing I will say tho is watch out for the sub zeros and the raidens their fucking annoying
Learn delay wake up use it to your advantage
Ignore specials while you learn your strings. Once you get those down, learn to fit specials in
Xombat does some REALLY good johnny cage tutorials, could also watch ninjakillas more recent johnny video. Both great ways to get down how johnny plays
I want to learn Johnny cause he seems like a fun character, but I have no idea what abilities are good for combos.
rising star, throwing shades, and pissed off is my go to and is what i’ve seen used by lots of competitive players. an alternate variation of rising star, throwing shades, and low forceball against some characters that zone heavy or regular force balls don’t jail on them (like joker and kitana). practice landing the throwing shades kb, it can clutch you sooo many games and is very satisfying to hit. good luck
^This is his best variation but you also need to be pretty good to get the most out of it. Ending with pissed off isn't easy for people just starting out. F3/F4 into dbf1 is very important.
Also the fb cancel combo isn't a beginner friendly tool.
Johnny is the git gud character of mk11. He will force your fundamentals to be better.
I have been practicing the shades kb and got most of the basics, but I dont see myself using it a lot on rankeds
that build is kinda his "base" one where you alter it based on the MU but as is is very good overall. He's flexible but not like Shang Tsung levels of "most of my builds are viable in real niches" kinda way.
Rising Star. It will help you keep safe on strings that would be easy to punish otherwise.
Agreed! This and his low arc forceball are a great combination for keeping jump spammers in check. His camera flash stun ability is great for setting up big combos too
I'll give low forceball a try
I like mine time
I'm dont really like counters, but I'll probably replace pissed off with this or low force ball
I use low forceball rising star and mime time
Rising Star, Pissed off, and brass knuckles.
Probably the best set for pressure
Rising star, pissed off and shades is the standard. Matchup wise, sometimes people drop pissed off for low forceball. But it really depends on you. What is the goal of using JC?
I ask this because depending on your goals, I’d run different things. For example if you’re not committed to learning it, there’s no reason to use a slot for shades. Shades is not easy to do, it takes time in the lab and even then, I can do it in the lab with no issue but I’ve only hit it once in a match.
To the other guy who said to basically temper your expectations as JC plays different.. yeah that’s true. I started with JC and have since tried spawn, joker, liu, subzero.
Where you really notice the difference or at least I did is when I play Liu or Joker, especially liu though. The importance of a good mid in this game is.. high. And JC lacks that, so opening people up takes time.
also watch rewind DashFight YouTube guide on Johnny Cage
i wanted to learn how to play johnny cage for a while now but i never understood him that much
can you give me some tips?
Back up. A lot. Not full screen or anything but to just out of the distance of their attacks. He is a great whiff punishing character who controls space in the neutral. If you find yourself getting into a poke war too often or racing to see who can press buttons the fastest in each other's faces, you need to back up more. Wait for them to press a button and use one of your advancing strings to punish them.
Also, don't forget his short hops. He has no overheads and everyone knows it, so they block low all the time. If you can mix in some short hops, it catches them off guard a lot more than it does with other characters where they're also looking for the overhead strings. Also, the short hops knock them down and that gives you an opportunity to back up.
b34 is his best low advancing string, cancel into nutpunch/camera on hit to extend combo, amped fireballs on block to stay safe.
f44 is your mid check. it is your only mid check, anything else is susceptible to getting yolo d2.
To expand on the amp fireballs, they aren't just safe, they're plus on block, so keep going after your opponent blocks the amp fireballs. However, watch out against female characters. The fireballs will cruise right over their heads if they're crouch blocking.
db2
YouTube Kompetitor. He's the best Johnny I've seen, and he has a great 15 minute guide on his best buttons and strategy.
he’s arguably the best character in the game. he’s safe on everything. how to i counter him?
Man people are on here talking like Johnny is street fighter 4 Sagat lol.
With Erron Black - Slide and scud shot prevents zoning.
His pokes and b2 kills johnnys shimmy game.
His main string f344 whiffs on Erron.
Sub Zero - Self explanatory lol.
You people aren’t even trying.
Nah I use Sub and Johnny and Thin Ice Subs give me trouble. Johnny uses that low move then runs away most of the time
Most of his attacks are highs so block low. When he does one of his plus strings you can dash backwards to avoid pressure. Remember to neutral duck against him a lot. That’s as much as I want to say without giving away my secrets ��
My reversal back dashes get hit by f3 100% of the time. Either neutral duck or just block if JC is plus.
That’s true all backwashes are not created equal, geras and cetrion practically moon walk away.
Johnny can easily chase you down if you try to back dash out of his pressure. Back dashing isn’t a good option regardless since they aren’t invincible in mk11
Chase you down with what? Lol nothing reaches even the most limited dashes.
Be Johnny
User flair checks out
I don't spam butt I'm not giving up my main from the past previous games.
Just LTG your way out of the game lol. Jk i just block every move he has
Press Start, go down to Leave Match and accept
Hey guys I'm currently love playing Johnny Cage but I can't find any guides that are past the beginner combo ones.
Any links to text or video guides would be awesome.
Also any tips for the Johnny vs Jax matchup?
This matchup is really going to boil down to confidence with Johnny. A big thing to remember is that Johnny's d4 on HIT will jail into f3. As well as d1 jails into 244 But it's extremely strict. In this matchup you really have to be asertive with JC and throws are your friend. When near corner f344u4 nets you plus frames so work from there.
The frame data in training says f344u4 is unsafe on block. Is the frame data in game wrong or did you mean 4,3,u4 ?
As far as i know both are the same ender and they are both plus.
I actually main both JC and Jax and since both characters want to be close you're gonna have to be a little silly with Johnny including neutral jump 4's while being ready to f4~nutpunch on hit and just staying active overall. Playing Johnny at the highest level means being fully in control of everything you're doing.
Be on point with your throw-breaks against Jax as he wants you in the corner every chance he can. Aside from that it boils down to you as a player.
What do you think the Van-damme skin is? Johnny was based on Frank Dux from Bloodsport, played by JCVD himself.
Cool, but thats Jean Claude, not johnny cage.
If we got a classic sub zero skin and it was Dimitri vegas in it, I'm pretty sure we'd riot.
Not really sure why I'm getting downvoted here. That's basically his outfit from MK1
https://static.wikia.nocookie.net/mkwikia/images/9/98/Jcmk1.gif/revision/latest?cb=20091003212441
Ninja Mime, Dad(aka S.F. soldier style outfit), and Suit
Yeah but I want him shirtless. Jean Claude is no johnny.
Bonus points for Johnny tattoo.
(As a huge cage fan) I dont really want another shirtless skin with trousers
dude it was quite literally the first one in store at launch, also a pre order bonus.
The JCVD skin doesn't count imo cuz it isn't johnny even tho the fit is Johnny's
Except it does.
Best arcade strategies for Johnny Cage in Mortal Kombat 1
Key Strategies for Playing Johnny Cage in Mortal Kombat 1:
Utilize His Speed: Johnny Cage is known for his quick movements. Use his speed to your advantage by darting in and out of range to confuse your opponent.
Mix-Up Attacks: Combine high and low attacks to keep your opponent guessing. Use his fast punches and kicks to create pressure and open up opportunities for combos.
Special Moves: Master his special moves, such as the Shadow Kick and the Nut Punch. These can be effective for punishing opponents and creating distance when needed.
Block and Counter: Johnny Cage has decent defensive capabilities. Use blocking to bait your opponent into making mistakes, then counter with a quick combo.
Jump Attacks: Use jump attacks to surprise your opponent. Johnny Cage’s aerial moves can catch them off guard and lead to damaging combos.
Keep Distance: Use projectiles to control the space between you and your opponent. His energy balls can help you maintain distance and apply pressure from afar.
Practice Combos: Spend time in training mode to practice his combos. Knowing how to string together attacks will maximize your damage output during matches.
Recommendation: Focus on mastering his special moves and practicing your timing for combos. This will make you a formidable opponent in arcade mode. Also, consider watching gameplay videos to see how experienced players utilize Johnny Cage effectively.
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