Exploding Kittens: Good vs Evil
In the "Good vs Evil" version of Exploding Kittens, there is an additional way to die besides drawing an Exploding Kitten, such as encountering a Devilcat. Despite this, the game still includes the same number of Exploding Kittens as in the standard rules (number of players minus one) to ensure that the game can proceed smoothly and all players have a chance to be eliminated by an Exploding Kitten [1:1]. This redundancy ensures players are consistently challenged throughout the game.
House Rules and Expansions
Players often create house rules to enhance or modify gameplay. For example, some users suggested making the Godcat card more powerful by allowing it to interact with other cards like the Imploding Kitten [2:1]. These creative modifications can add new dimensions to the game but should be agreed upon by all players before starting.
Streaking Kitten Expansion
When using the Streaking Kitten expansion, if a player explodes while holding a Streaking Kitten and an Exploding Kitten, both cards go into the discard pile. The rule that allowed players to retrieve cards from the discard pile using five different cards has been removed from the updated rules [3:1]
[3:2]. Therefore, these cards cannot be retrieved once discarded.
Combining Exploding and Imploding Kittens
When combining the base game with the Imploding Kittens expansion, the setup changes slightly based on the number of players. For two or three players, use one Exploding Kitten and one Imploding Kitten. For more than three players, include one Imploding Kitten and a number of Exploding Kittens equal to the number of players minus two [4:1]. This ensures the game remains balanced regardless of the player count.
Attack Card Mechanics
The Attack card allows a player to skip their turn and force the next player to take two turns. If the attacked player uses another Attack card, they pass the obligation to draw four cards onto the next player. This stacking mechanic is similar to other card games and adds strategic depth, as players must decide whether to absorb the extra turns or pass them along [5:1].
These clarifications and insights can help you better understand and enjoy Exploding Kittens, ensuring fair and fun gameplay for everyone involved.
Was playing a game of Exploding Kittens: Good vs Evil with my family. In an Armageddon, a player got the Devilcat and didn’t have a diffuse, and so they died. When we got to the final two cards, another player used the reveal the future and saw two exploding kittens (there were to players left, and in the standard game, that means there should only be one EK left) because neither were taken out in a death. Was this intended, or is this a mistake with the game?
Yes, that's just to make sure everyone still dies. Someone else commented in more detail
The original rules never had a secondary form of dying, only the Exploding Kitten could actually kill you.
Since Good vs Evil added a second way to die, players may or may not die from the Devilcat, so the rules still instruct you to have (# of players - 1) Exploding Kittens to guarantee that there will be enough Exploding Kittens to kill you.
So yes, this was intentional. Having more Exploding Kittens than (# of players - 1) won’t break the game.
Thank you!
So I have recently been on a bit of a shopping spree of the exploding kittens game and I was wondering about making some house rules for the godcat card as it so here are the following
2.) second barking kitten, if either you hold a barking kitten card or one has been played you are free to use the god kitty card as the second barking kitten card and force that player to defuse or explode (barking kitten must either be held or have been played). (must be discarded after use)
3.) Super charge steals to bypass tower of power crown basically play on top of a two card combo, three card combo or favor card on a player with the tower of power crown to allow your steal to bypass it (must be discarded after use)
Just my thoughts
These are awesome 👌 me myself thought that the godcat card needed to be more powerful. As it's just one godcat
Thankyou for these rules, I might see if I can implement these too
This is actually an interesting concept. I originally loved how the Imploding Kitten was absolutely unstoppable, no matter the situation. However, knowing how Godcat isn’t *that* useful due to its easily-distinguishable back side, this could make the game much more interesting. Chances are, players would steal Godcat before you could get rid of the Imploding Kitten, but the idea is very cool anyway :)
The expansion pdf for good vs evil says that you can’t use Godcat as a Barking Kitten. Not only would one of the REAL Barking Kittens serve no purpose, but the game would feel a bit complex.
This is a cool idea. Imo this should be some sort of new combo though. Sure, this idea would kind of ruin the original purpose for the Tower of Power, but there are only 3 Armageddon cards in the game, so the idea is fair.
Lovely ideas, perhaps the ek team considers some of these concepts!
Exapmle:
You have streaking kitten and a bomb in your hand and you draw another bomb and don't have a diffusion, so you loose.
Do you:
a) take out the streaking kitten and two bombs out of the game
b) leave one bomb and the streaking kitten into DISCARD pile to let someone else take it with five different cards rule?
c) put one bomb and a streaking kitten into the DRAW pile and just one bomb to DISCARD pile
All goes to discard pile, but 5 card rule isn't in the game anymore. It's in the old old old rulebook, but not in the updated one. It was basically removed from the game BUT you can still use it as a house rule. I don't allow it in my games since it's unnecessary. I've removed alot of useless cards to thin out the deck to prevent card hoarding. In turn players are more inclined to use the cards that they draw since all of them are rather good.
However I believe in 5 card combo the EK and the SK cannot be targeted to take from the discard pile. It would be kinda broken for players to keep grabbing it from discard, and then using another 5 card combo to grab Zombie Kitten and revive over and over. Better to just leave out the 5 card combo all together
There is a rule in the rule book. You cannot take streaking kittens or bomb from the discard pile. So they are returned to the game at the same time when you reshuffle.
So when you explode, you put both bombs and the streaking kitten to the discard pile. As when you play with the streaking kitten expansion, you add an extra bomb. When the streaking kitten is out of the game, the extra bomb goes away, too
Okay, there's nothing about that in my rule book or I just didn't see it, but yes that explains it!
Thank you so much!
If you want an updated rule book, just go to the main website. They have all the official links.
Updated rules do not include the 5 card combo anymore. Hence why you won't see that.
Just mix the regular cards up and set all special cards (defuses, exploding kittens, and imploding kitten) aside. Proceed like usual from there ;)
If playing with 2 or 3 players, play with one exploding and one imploding kitten.
If playing with more than 3 players, play with one imploding kitten and two exploding kittens fewer than the number of players. e.g. with 5 players play with 3 exploding kittens and one imploding kitten.
In our house rules we have all the kittens there regardless, how many players
Lmao that works?
There's instructions with both of them. And if you lost them, the website has copies you can save and/or print.
there’s instructions inside the box, have you really never opened a box before??
I use both packs
when you attack someone in exploding kittens, you skip your turn and force your opponent to take 1 extra turn. if they play an attack, they are making the next player take 3 extra turns. This seems wrong to me… is it supposed to happen? it seems unfair to me that being the second person to play an attack gets to give the next player a bonus turn.
That's the essence of stacking attacks which are normal to most card games like the UNO(the plus cards).
Also, don't get confused on its description and its main rule(Turn=Draw Card).
When you play ATTACK card, you skip your turn(not drawing) and force the next opponent to take TWO turns in which they will draw two times.
If the opponent plays ATTACK card instead of drawing two times, they will skip their turn and the attacks will be stacked into FOUR turns which will be forced to the next opponent.
And also, it is not unfair to you but an advantage if you know the top cards have exploding kittens. It is a strategy to make your opponent draw many times until they draw the exploding kitten.
Same applies when they attack you either stacked or not. You have to counter with appropriate action cards like NOPE, another ATTACK(to skip and stack more turns), SUPERSKIP cards, etc. or draw from the deck if don't have a counter to it
We were playing a game of Exploding Kittens when a rule disagreement occurred. I played a special combo of Five Different Cards, containing two feral cats.
My opponent claims this to be an illegal play since the rules states that the combo must contain five different titles. I’d say the play is legal since the cards function is to be used as any Cat card. Therefore I can use the two Feral cats as different cats, thus “changing the title”.
Thoughts? Is there a clearer specification of this in any rules?
This is my personal opinion: Feral cats can be any cat card in 2 and 3 card combos, but not 5 card combos.
Inconsistent, I know, but just feels right to me. Technically, because feral cats can be any cat card, this should work, but since the combo can be very powerful, I feel like feral cats can’t occur twice in this type of combo.
It‘s a house rule families and friends should organize beforehand.
Yeah, I guess I try to read the rules more consistently. But I agree that five different is very powerful, so making the play illegal could regulate that.
On the other hand are feral cats quite rare… we were only three players, so the two I played were the only in the deck.
True, hopefully we get clarification on this in the future.
Only one. The rules specifically state 5 different cards. (Any 5 cards with different titles) go through the discord pile to take any single card you like.
(Grab the pile quickly to choose your card so you don't get noped)
Two feral cats are still two feral cats are they not? It's not like the name changed for one of them. When using feral cat cards with other cat cards like hairy potato cat, you aren't calling the feral cat that, you are just using it as a substitute, not changing its name.
Feral cats are more like “wilds” in Uno and can be any of the options for the other cat card when you go to steal. I would agree with your friend as two feral cats are not different titles. I think newer versions of the rules even removed the 5 different cards option.
They did. Sucks they removed it. If you know about it though then there is nothing stopping you from adding it back in
I have a barking kitten and a streaking kitten in my hand. Another player plays the second barking kitten during their turn. Now does the streaking kitten in my hand allow me to hold the barking kitten like an exploding kitten or does it have no effect and I have to still defuse it?
Barking kittens are not the same as "exploding kittens". Treat them as 2 different entities just like Imploding Kitten.
Why would the streaking kitten override the barking kitten? They have nothing to do with each other
The barking kitten explodes in your hand thereby becoming an exploding kitten when the other one is played and the streaking kitten has the power to let you hold an exploding kitten in your hand
The barking kitten does not become an exploding kitten. It just explodes
Hi everyone, I have a rules question involving the Streaking Kittens and Barking Kittens expansions.
Let's say a player has one half of the Barking Kittens pair, and there's a chance the other half is still in the draw pile (but of course, nobody knows for sure).
Now suppose that same player plays a Catomic Bomb (from Streaking Kittens), which requires them to go through the entire deck to find all Exploding Kittens and stack them on top.
Wouldn’t that player now see whether the other Barking Kittens card is still in the deck or not? That seems like it could unintentionally reveal hidden information.
Is there any recommended way to deal with this situation or avoid the potential issue?
Thanks!
Lol I have recipes for disaster which has both the cards and we just use catamoic as an OP pair for barking lol
I would also like to know if there is a work around this somehow
A little feature, it‘s not game breaking or op af so just don‘t complicate it and use catomic bomb normally. If he gets the extra info he‘s lucky, if not, then not
Best way to deal with it is to play with either barking kitten or with catomic bomb, not both. Otherwise you could make a dead person take the exploding kittens out.
The Streaking Kitten allows you to keep the Exploding Kitten on your hand, so if there are only two players remained there is the possibility that the draw pile no longer exist. What to do in this case?
>so if there are only two players remained there is the possibility that the draw pile no longer exist
There is not, you added in wrong amount of exploding kittens. If you include streaking kitten, you automatically add 1 exploding kitten as well so this doesn't happen.
Either you have the wrong amount of eks or someone is lying about having an exploding kitten when they don't have a streaking kitten.
If there’s a streaking kitten there’s one extra exploding kitten in the deck so there’s always cards to draw.
Streaking Kittens rulebook states you MUST add an additional exploding kitten to the deck to prevent just this.
🏃🩲 Blaze through life without a care in the world with the Streaking Kittens Expansion! Why worry about that Exploding Kitten card you just drew when you have a Streaking Kitten card in your hand? Now, that fiery kitty is gonna be someone else’s problem…
With five new card flows and three new decks, Streaking Kittens brings more mayhem to your favourite cat-themed explosive card game!
Swap Top and Bottom – Sit down for this shocker: this card swaps the top and bottom card of the draw pile. Gasp!
Mark – With this card, you force a player to reveal a card in their hand…and keep it revealed!
Garbage Collection – Everyone chucks a card from their hand back into the draw pile. Give it a shuffle too, obviously.
Catomic Bomb – Send all the Exploding Kitten cards to the top of the draw pile, then end your turn.
Streaking Kitten – Protect yourself from an Exploding Kitten card! With this card in hand, you can hold onto an Exploding Kitten without, well, exploding. So you’ll want to keep it in your hand. If you lose it and still have that Exploding Kitten card in your hand…bad things happen. Immediately.
Streaking Kittens deck – This deck is all about stealing. Sounds great, till you remember what the Streaking Kittens card does…
Danger Mode deck – A deck filled to the brim with Exploding Kitten cards!
Attack of the Attacks deck – An unnecessarily aggressive deck that chains together Attacks.
Plus, with the new content sharing update, you can play it with your buddies even if they didn’t get it yet!
Play Streaking Kittens on Exploding Kittens® 2 today – and don’t forget to join our Discord server and tell us what you think!
Aww, no Curse of the Cat Butt card. I know the EK team wish they never released that card, so this must be them correcting that
It always was kind of a "meme" card that they added because it was funny. It might actually be funny if they had it as a "legendary" card that randomly showed up in like %10 of games with certain decks. Beyond that it quick just becomes annoying.
They had the chance to keep it a random thing when it was the limited "Blind as a Bat" card. I personally like how it can be strategically played for various outcomes.
Have you worked out the bugs that allowed the previous version to be run by cheats and trolls?
Hey, u/rbmk-a-ok, thank you for your interest!
Exploding Kittens 2 is an entirely different version, running on a different system, and quite different in many aspects. We assure you that even though it is not an issue right now, we would take any reports of cheating and trolls in the game very seriously and deal with them accordingly.
Let us know if you have any other questions or need help with anything :)
I have the expansion pass and it still says coming soon for me as
Update:got it now👍🏻
Exploding Kittens rules clarification
Key Considerations for Exploding Kittens Rules:
Game Objective: The goal is to avoid drawing an Exploding Kitten card. If you draw one and don't have a Defuse card, you are out of the game.
Setup:
Turns:
Card Types:
Winning the Game: The last player remaining who has not exploded wins the game.
Recommendation: If you have specific scenarios or card interactions that are confusing, refer to the official rulebook or FAQs on the Exploding Kittens website for detailed clarifications. Additionally, consider watching tutorial videos for visual explanations of gameplay mechanics.
Get more comprehensive results summarized by our most cutting edge AI model. Plus deep Youtube search.