TL;DR To build a base in Subnautica, craft the Habitat Builder tool using the fabricator, gather materials, and scan fragments for blueprints. Start with simple structures like corridors or multipurpose rooms.
Getting Started with Base Building
The first step in building a base is crafting the Habitat Builder tool. This requires a wiring kit (made from two silver), a battery (copper and acid mushrooms), and a computer chip (copper, gold, and table coral) [2:1]
[3:3]. The blueprint for the Habitat Builder is available at the start of the game
[5:6].
Finding Blueprints
To expand your base, you'll need to find and scan fragments for additional blueprints. The multipurpose room can be found on the floating island or near the rendezvous point indicated in your PDA [2:3]
[2:5]. Exploring wrecks and abandoned bases will yield more blueprints
[5:1].
Basic Base Structures
You can begin with simple structures such as corridors or T compartments, which can function as temporary bases [4:3]
[4:4]. Adding a hatch and solar panels will provide access and power
[4:2]. Wall lockers, fabricators, and radios can be placed inside these structures to store items and craft resources
[4:2].
Base Orientation and Structural Integrity
When placing your first room or component, consider the orientation and height, as this sets the alignment for the rest of your base [1:1]. Reinforcements are crucial for maintaining hull integrity and preventing flooding
[1:7]. Foundations made with lead and reinforcements with lithium are recommended
[1:7].
Power and Resources
Solar panels are effective for powering your base unless you're deep underwater, where bioreactors become essential [1:6]
[1:8]. Growing food plants early on can reduce the need for water, as many foods provide hydration
[1:6]. Alien containment tanks can be used to breed fish for biofuel and food
[1:9].
By following these steps and exploring the environment for blueprints, you can build and expand your base efficiently in Subnautica.
I’m new to the game and I’ve got a habitat builder. I’m playing around with the habitat system and planning to have each major part of the base go to each one of the pillars of rock in the picture. Sorry if the pic isn’t clear enough. Anyway, like I said I’m new to it so any tips on base building and the game in general would be great. Also, I do know there are better places for a base to be
Tip: If you want a multipurpose room on each pillar and want them all joined up, you might have to mess around constructing, deconstructing and realigning them until you get them all in the right place --connected base pieces must all align to a grid, and the alignment of that grid is set by the alignment of the first piece you place. Good luck!
A good rule is to build a foundation first, in the direction and position you'll want all your base to be. The grey part of the foundation will point in the direction of the moonpool's exit.
Good tip —this is the direction the seamoth will face when docked? My current base, has the seamoth facing away from the exit, which I find is convenient enough
great location imo. tips? reinforcements are much better than foundations for hull integrity. try to keep things like the fabricator and storage all in one place. seen so many run back and forth wasting time. build a lot of solar panels. then the bioreactor. I usually put down a foundation and make 6 of them. scanner and hud chip asap.
Yeah, I was gonna have maybe three solar panels, one bioreactor and the fabricator, the radio and some lockers to start before I build anything else
Once you have the bioreactor up and running I suggest getting an alien containment tank set up nearby and use it to breed Reginald fish. They are the second best natural bio-fuel source and also double as the most effective (fish) food source.
I go ham on the solar panels because copper off the reefbacks is pretty sweet and easy. and quartz is too in the red grass. not worrying about power is great. then when you add scanner room or moonpool you don't have to powering up first. and there's a big reserve so your bioreactor doesn't eat so much.
Wgen you are able to, go to sea treader's path, and use the Alien Feces as fuel. It's the best for the Bio Reactor and the Sea Treaders are friendly
For power, unless I am deep in a cave I use solar power and nothing else. Nothing else is needed. You can run everything you need, including multiple water purifiers. 2 purifiers make more than I can drink.
Start growing food plants as soon as possible. Once you start growing the right foods you won't need water. You will get all the water you need from the juicy food you eat.
If you find the alien containment throw a couple of bladderfish in there and you will have limitless water. Same goes with the reginald or peeper. Throw a pair of those in and you will have limitless food. I prefer being a vegitarian in game though, it's simpler.
Do you need to throw two of the same fish to breed?
Watch your structural integrity. That is one of the most important things to remember. Go negative and your base will flood. Foundations made with lead and reinforcements made with lithium are pretty much mandatory
One trick with bases is that once you put down the first room (or component), the orientation and height of your base is set. I'm not sure which of those rock pillars is taller, but you should probably start your first room on the taller pillar, so that by the time you extend your base to the second pillar, what happens is just that the legs underneath are slightly longer.
Doing the opposite, starting on the lower pillar, may mean that you can't build because the taller pillar's rocks collide with the position where the room needs to be.
I am still an early game player despite knowing about some late game stuff like the Sea Emperor, lava castle, sunbeam and more. However... HOW DO I GET A BASE?! My reference for playing Subnautica is 8-bitRyan's playthrough. I've searched everywhere around the safe shallows and even in the nearby creepvine forests. And HOW do I get the fragments for the main room for my base?! I was hoping you all could help me out with this, since I prefer figuring it out by a post rather than the fandom since that could contain big spoilers. Can you start a base with another room instead? Is the multipurpose Room obligatory to be the first part of one's base?
Please, I'd love to know.
The Habitat Builder is the tool you're looking for. Check the fabricator for the recipe and you should be able to craft it right away.
You need to do some exploring for fragments. Once you unlock the multipurpose room, the large room will also unlock.
The fragments for the multipurpose room are located in the vicinity of the rendezvous point you should have in your PDA (which the location is acquired by going to the fallen life pods).
However, if you build the habitat tool, it comes with some base components that can function as a small temporary base. Hope this helps :)
Just get the habitat builder first. You can live out of a T compartment while you look for a multipurpose room to scan
Multipurpose room is on >!the floating island!<
Where are the floating islands located?
go right into the big foggy area
Or their caves if you accidentally find them first
In order to build a base you need to use the fabricator in your pod to make the Habitat Builder tool. The blueprint is already given to you when you start the game, and you just need to collect the materials for it:
2 Silver to make the Wiring Kit - silver is found in Sandstone outcrops (darker chunks of rock that you break), usually found in deeper caves in the Shallows or on cliff walls in the Kelp Forests or Grassy Plateaus.
Copper and acid mushrooms to make a battery.
Copper, gold, and table coral to make a processor. The table coral requires a knife, so you can cut it off the rock walls where it grows.
Initially your base will have to be just a platform and some combination of T, X, and I shaped tubes, with a hatch to enter and some solar panels on top, for power. Those tubes have straight walls on the inside, perfect for installing lockers on them, a fabricator, a radio, etc. It's very useful to have A LOT more storage space and to sort it by materials. You'll consume a lot of titanium, copper, quartz, etc. during the game, so you need the space for it.
For "specialized" rooms, the moonpool room lets you dock a vehicle inside, and it's quite important for actually progressing the game. The multipurpose room is more along the lines of "nice to have", as it offers more space, and the ability to install a bioreactor inside for more power. But you can get "more power" with just more solar panels, or a thermal plant once you find it.
Anyway, to find the blueprints for these rooms, you generally just have to follow the radio signals and "go investigate" wherever they lead you. Don't just go to the pod or location that called for help, also swim around a little bit and look for wreckage; big chunks that exploded off of Aurora and sank to the bottom of the sea. Some of these wrecks are big, and may have doors or corridors you can enter through, to scan blueprints inside.
You will need a Scanner device to scan blueprints. You may need a Repair tool to jury-rig some of the panels to open some of these doors. And you may need a Laser Cutter device to cut through some of the doors.
So the knife, scanner, flashlight, repair tool, etc., all of these are critical tools to build early in the game. Also the sea gets deeper, so don't forget to build high capacity oxygen tanks (breathe longer) and fins (swim faster).
Anyway, here's a low-spoiler map, just has the zone names. The central zones all the way to Grassy Plateaus have a lot of the basic materials and tools, and the Mushroom Forests will probably have the Moonpool.
Like I said, you'll get radio calls from various pods to come help them, and they'll be in these zones, so explore around once you've helped them.
Sorry if this is a really dumb question but I can’t Figure it out. I’ve been to the aurora and the floating islands and scanned all the rooms and furniture and such I just can’t figure out how to make them now. I also can’t figure out how to upgrade items. I’ve mostly been exploring and stocking up on recourses. I assume you don’t use the fabricator to build bases or upgrades so what am I missing? I have the sea glide, sea moth, laser tool, propulsion cannon and all the other basic tools like the repair tool and stuff.
You need the "Habitat Builder" tool. It lets you build structures and most things in your base. Unsure where you find the recipe.
The “Habitat Builder” is one of the blueprints you start the game with. You make it in the fabricator. It’s one of the more complex recipes for early-game, though.
You have to build the Habitat Builder tool. After that you use the tool to place base components with the resources in your inventory.
Simplest base to start I think is a foundation with a multipurpose room on top, plus hatch to get in and out.
Upgrading items is done by building the modification station in your habitat.
Ohhh okay I knew I was missing something thank you!!
I made myself a habitat builder but there is no room blueprint or anything that I can place to start making the base. Any help?
You don't need the big rooms to make a starter base, almost everything can be built in the corridors
The first base I ever built was a 4-way with a hatch. It's all I needed for a while.
You have to scan the structures first in order to be able to build them. Explore the map to find them, or just follow the storyline and it will eventually lead you to them.
Is there any specific spot where the room is supposed to spawn
The base rooms you can scan are always on the same predetermined spots on the map, but I really don't wanna spoil that for you - it's a cool discovery to make organically, and in the meantime you can use the tube structure that comes with the habitat builder, they basically work the same.
I am new to this game and I wanted to know how to build a base as I have seen it in some of the posts
Habitat builder + blueprints you will find + raw materials = Ability to build things
You need to make the habitat builder than it’s simple from there
And how do you build that
It’s a blueprint you get at the very very beginning
Read the subreddit posts and look at the wiki walkthrough. If you’ve seen it in some of the posts then you clearly have the ability to go look up more info in the posts. I was a new user a couple of months ago and did exactly that.
You need a habitat builder. To craft one you need a wiring kit. To craft that you need 2 silver. At first you have very limited blueprints. But you can get more by scanning fragments at wrecks and at abandoned bases
Sooo... I need some help 😅 This is my second time playing Subnautica. The first time, I didn’t even make it to the >!Lost River!< — but this time, I actually got there!
Thing is... I’m extremely scared of literally anything even remotely creepy in this game 😬 So now I’m procrastinating instead of exploring further. My procrastination plan? Building a better base 😂 But I kinda suck at it. Right now, I just have a tiny base in the Safe Shallows made of a few corridors, a Scanner Room, a round room with some storages... and a floating moonpool — it’s super cramped and honestly kinda ugly. (Image attached)
Any tips or suggestions for building a good-looking and efficient base in a nice biome? Please help 😭🙏
You should build a base in the lost river. That way, you have a safe place nearby to help you feel safer about exploring. Plus, it has great spots for thermal plants.
If I build a base there, won't the big ghost worm try to eat me and destroy the base? :0 If he doesn't attack, I think it's a great place indeed. Ty!
There are several, but they don't wander far from where you see them. The smaller aggressive creatures are more widespread, but they only attack you or your vehicle. If it's up in a moonpool it will be fine, and your cyclops is safe from them as well. Just have to make your way past the big ghost leviathans.
You could make the moonpool your whole main base if you wanted and just put all your lockers, fabricator and stuff on the walls in it. The only thing you can’t put in there and would need a large room for is a Bio or Nuclear Reactor if you were using that for power, or an Alien Containment if you wanted an aquarium for feeshies. If you’re using solar or thermal power you can just put everything in the moonpool if you wanted. You could also have a few corridors on the moonpool walls to give yourself additional room for storage or whatever else.
I didn't even know you could put connected corridors in the moonpool 😅 ty!
You can put just about anything on the walls of it that you can put in a normal room. I’ve never tried putting the water filter machine but I’m pretty sure that can too.
Ok so start by building out foundation maybe 6 to 8 to make a big enough space then go from there . Start with the X Compartment and do 1 multipurpose room, 1 for the scanner and 1 for your moon pool
Wow, I didn't even know you could fit the moonpool in with other places. Ty!
ALSO don't afraid to make them 2 story habitats
play it in the creation mode. explore at your rythm. no death, no oxygen, no food.
this helped me with my thalassophobia. just don't forget about the oxygen when retuning in normal mode
I HIGHLY recommend going into Creative and playing around with base construction in the different areas you want to build in. Not only does it help you get a visual of what you want without having to worry about oxygen or battery/material consumption, you can also get used to being in whatever biome you choose and find ways to navigate around all our aquatic "friends"
So I'm a relatively new sub player and I built my base relatively close to the pod. But when I see other bases it's way down in the forest or something like that. Does it matter where you build your base?
You can build multiple bases. I built mine near my pod in the safe shallows, and then moved it to a nearby grassy plateau when I realized my Cyclops wouldn't be able to get all that close. It really just depends on what you like to look at and be near.
It matters if you want to get some materials faster or get to specific biomes faster
I built my base near the blood kelp zone on the entrance of the lost river
No, and you can dismantle and rebuild your base in a new location.
I know but my base is kinda big and it has alot of stuff in it so. It'll take forever.
Make multiple bases
Planning to have my megabase in the shallows
But ill have a 900 depth base and a 1500 base as well.
Hey, RagnonCanden, just a quick heads-up:
alot is actually spelled a lot. You can remember it by it is one lot, 'a lot'.
Have a nice day!
^^^^The ^^^^parent ^^^^commenter ^^^^can ^^^^reply ^^^^with ^^^^'delete' ^^^^to ^^^^delete ^^^^this ^^^^comment.
I know but my base is relatively big and has alot of stuff in it, it'll take forever to move
Build your base 1400 meters down in the active lava zone. For the lulz.
It's mostly just personal preference.
Early in the game I will build a small starter base in or near the safe shallows to give me a place to store all the resources I gather.
As I start being able to go further out, my favorite place to build my primary base in a spot on the edge of the safe shallows near a thermal vent and close to the jellyshroom caves. This spot gives me access to both solar and thermal power to keep a larger base running and a deeper area next to the base where I can park my cyclops and build my moon pools for the seamoth/prawn.
As I go into some of the deeper areas to explore I will build small base to act as outpost so I don't have to make frequent trips back to my primary base.
So I just unlocked the nautical exocraft and love it! I also went ahead and build a tiny underwater base while I was at it. I was com here to hear what (if you have/do) ya'll do with underwater bases? Do you grow plants, are they storage? I'm just curious how ya'll use them
Took a while, but I found an ocean planet where I could put my base at the boundary between the deep water biome and the more shallow one - both very pretty. This also allows for a surface landing pad.
After mapping resources, my base is situated so it extracts lithium, quartzite, and oxygen with everything powered by EM generators. To do this, the base computer sits alone at a spot where extending the base boundary allowed for all those resources to be within 950u. The base building itself is placed for the view within that radius.
I got a couple. Like with almost anything in NMS, half the point is just for shits and giggles, and I find the aesthetic of underwater bases have a certain kind of charm. A kind of calm beneath the waves?
Anyways, they can't do anything that an above-water base can't also do, but I still made quite a couple of them, especially when there'd be both a gas cloud and mineral mining nearby. I have one as my dedicated oxygen producer for that save, one producing nitrogen on a paradise planet, and one as my Activated Quartzite generator on a purple system.
I went a little wild with them on the fishing update. When fishing was introduced, I found it pretty viable to create one just beneath the waves where I could 'aim' my fishing rod upwards to the surface of the water for 'underwater fishing'.
But mostly? I think they're just neat.
Interia cube rooms can be connected to underwater corridors without flooding when completely submerged , Remember to set up nautilus submarine spawning station above the base on water surface and second under water for easy access , If you have ship landing pad your space ship will still spawn under water when teleporting back to base.
I have found a portal underwater 1200+ down. Made a base at it. Was kinda surprised when I found it. Didn't think a portal would be under water.
That’s pretty deep but I’ve found abandoned bases pretty far down, I’m looking for that DEEP water planet as I love using the little sub. It’s a shame we can’t built a big submarine for some deep trench fun.
I've heard of cement overshoes, but I think you got that beat!
I haven't built many underwear basses, but I'll take a crack at this. First, consider using electromagnetic generators as your power supply. After that, try assembling a small base using underwater prefabs. From there, you can expand outwards. You might not want to build too deep either. That'll let you build a landing pad for your ship, so it doesn't spawn underwater when you use your teleporter.
I am an absolute noob when it comes to building bases. I’m not super far into the game but I can’t even make a cohesive square of tube right outside my life pod. Anyone got some builder tips? Anytime I look anything up online I get more spoilers.
Spend less time on building a base right now, and more time looking for wreckages and things to scan in the world.
There are many blueprints that will make building much, much easier, and they are only found by scanning parts or wreckages. If you need more storage space, just build a couple tubes in a line and fill them with storage and essentials, to act as a storage unit.
Better yet find the scanner room blue prints and scan for blueprints
Also hud chip comes in handy
Scanner room was the first blueprint I found, before any general rooms or compartments, so for the longest time my base was just the scanner room with a door. It was actually pretty nice!
You said "life pod". If that's what you meant, then you should know that you can't add or build onto the starter life pod. You need to find and scan other base parts (like the basic room or large room) and build a base from that.
And then with that.. yeah, base building can be a little rough. you need to make sure the part is rotated the right way (try turning thingd 90 degrees - like the monopool or scanner room). and then swim in and out and move camera so it moves closer and farther. sometimes the right place to drop it is father away then expected for it to attach since it has to add a little connector when you add into the larger base pieces.
Try building in the red grass biome, its open its beautiful its safe, all you need is a tube a hatch and a solar panel and you are ready to go
Keep it simple. Don’t overthink stuff. A simple base is a happy base.
There’s a base piece you can find and scan that makes building much better. Pretty rough to do much of anything when you just have the tubes
Hello, I'm pretty new to Subnautica BZ and I can't figure out how I can build my own base. Where do I get the Blueprints from to build my own base? I played many hours and still have no idea what I'm doing wrong. I started to play with salad days patch, which was in June, July 2020? Something like that.
follow the waypoints you are given and you'll find the blueprints you need
Yes, that what I have been reading everywhere, but I got no waypoints. They should be from a quest or something like that, but they never appeared for me. I didnt want to start new, as I collected so many stuff already.
You trigger them by exploring, just wander couple meters away from drop pod and it'll be there
Two ways:
1:Go to twisty bridges and find the single base piece, you will find a habitate builder there.
2: go to top of rocket island and find the Habitate builder there also
Note you can only do initial pieces, you need to scan the large rooms, and the smaller rooms also. So explore and scan everything new you find
Ah ok! Thanks a lot! I will check it out, specially rocket island. I think I wasn't there
So i noticed a typo where it said "intake" and not initial. My statement still stands though that you will have the find the rooms and such. You only have access to limited builds in the beginning.
how to build a base in subnautica
Building a Base in Subnautica: Key Considerations
Location:
Materials:
Base Components:
Interior Setup:
Expansion:
Tips:
Recommendation: Start simple and expand as you gather more resources. A well-placed base can significantly enhance your survival experience in Subnautica. Happy building!
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