TL;DR To repair the Aurora, you need a radiation suit, repair tool, laser cutter, and propulsion cannon. Enter the engine room and fix the four dark matter reactors.
Required Equipment
To successfully repair the Aurora, you'll need several essential tools: a radiation suit to protect against radiation, a repair tool for fixing the reactor leaks, a laser cutter to access sealed areas, and a propulsion cannon to move obstacles [2:2]
[4:4]
[5:3]. It's also recommended to bring spare batteries, medkits, and a scanner to maximize your exploration and safety
[5:3].
Repairing the Reactor
Once inside the Aurora, head to the engine room where you'll find four dark matter reactors with visible damage. Use your repair tool to seal the cracks on these reactors [4:1]
[4:3]. This will stop the radiation leak, and after a few in-game days, the radiation will dissipate completely, allowing you to switch to other suit options
[3:5]
[3:6].
Navigating the Aurora
Getting into the Aurora can be challenging due to obstacles and enemies. While a stasis rifle isn't necessary, it can help keep reapers at bay [4:7]. A propulsion cannon is crucial for moving boxes blocking your path
[4:2]. Additionally, using steel beams as bridges can help navigate certain areas
[4:8].
Additional Tips
Inside the Aurora, you can find various resources like water, nutrient blocks, fire extinguishers, and batteries, so it's wise to conserve inventory space [5:1]
[5:2]. Be prepared for minor threats like bleeders and biters, which can be managed with a knife or avoided
[5:4]
[5:10]. Save frequently to prevent losing progress due to glitches
[5:2].
Okay so my last needed achievement is to fix the Aurora, and I can never get there fast enough. Idk where to go to get all three seamoth, Lazer cutter, vehicle station to even do so. It's irradiated so the seamoth is needed. Lazer cut one door and parkour over the crates. I'm stressed that this is the last thing I need to do ... :/ Pls help
Maybe there is "something" in your fabricator to protect you from the radiaton... open your datapad and explore.
The lead lined suit does not proc until the damn Aurora explodes so... Both of you aren't helping.. js
You can fix it only AFTER it explodes
Why did you think you needed to repair it before it exploded? Lol. Repairing it is part of the natural progression of the game anyway, so I'm really confused to how you completed all the other missions and missed that one.
You don't need to repair it to finish the game,ergo I did just that which is why I missed it.
Ah I never realized that. I always found the radiation too annoying to ignore, but yeah, I suppose it doesn't really reach anywhere that matters for progression.
I wonder if all that lead laying around could lead you to an epiphany...
so, i don't even know if i did something wrong or what, but there's this massive zone surrounding aurora that's radioactive, and i get hurt anytime i enter it. i'm wearing my radiation suit + gloves and everything, but my health still goes down. i looked it up, and apparently i have to fix aurora's radiation leak. i got onto the ship fine (besides having to use 5 first aid kids), but after cutting open the sealed door to the left of the seamoth bay, the door that im supposed to repair after that is completely glitched. i extinguished all of the fire, and i made sure i was using the repair tool, but there's nothing saying i can repair the box on the left side of the door that allows me to open it. i'm sorry if this is a little wordy, i'm kinda upset that it's not working. do you have any advice on how to make my health not go down/how to fix the door? thank you, everything is much appreciated :)
Btw you need to use repair tool at the room with 4 pillars to repair the cracks
thank you !! i had no idea i was supposed to do that :)
Np
Build another radiation suit and to make it stop their a these four pillars in the aroura that leak radiation
thank you !! i'll head over to aurora again later today and i'll let you know if i fix them :)
Are you sure you wore full radiation suit? Some people forget about switching rebreather
i just my storage and i dont the radiation helmet in there :( is there a possibility that i could've dropped it somehow?
Hm... I saw a couple of times (on PC) when people pressed wrong mouse button and dropped it instead of switching
first aid kits* sorry, phone's autocorrect is buggy.
I've been away from the Aurora for a while now, PRAWNs scanned and drive cores fixed. Does the radiation coming from the Aurora completely go away or just reduce to a specific level?
I know this is not my thread but i´ve been meaning to ask. Is there a way to prevent the core to explode?
First time I played through Subnautica (survival), I got the blueprint for the radiation suit before it exploded. I didn't think much about the Aurora until the lady voice told me it would explode in 24h, unless something was done. So naturally since I had the suit blueprints, I quickly gathered what I needed to make it, went to the Aurora, fixed it, and no explosion. I didn't want the environment getting more destroyed than it already was. Might have been a bug, because on my second playthrough I had 0 chance getting there before the explosion, cause I only got the blueprints for the radiation suit after it went kaboom.
How'd you get in the Aurora if it didn't explode? ��
Is it possible the Aurora had already spawned in an exploded state?
I watched a speedrun where they managed to finish the game in 45ish minutes and I think they did it without the ship blowing up. However I think they did some janky stuff to glitch into the aurora.
It will be completely eliminated. This means you can ditch the radiation suit for other suit options.
It’s not immediate. I tried taking the suit off while exiting the crash zone and there was still radiation.
Takes a couple in-game days for the radiation to dissipate.
Once you do the repair, the radiation is supposed to go away after a few days.
How to repair the Aurora’s reactor.
I’m new to the game so I’m sorry if this is all wrong! The computer told me that radiation will “permanently change the area in 24 hours” unless I repair the reactor on the ship. At that stage I didn’t have a repair tool so I went to get one, came back and was killed by the reaper. I respawned, went back to the ship to find that I don’t have a stasis gun(?) to move boxes. So I’m assuming I missed the 24 hour window �� no idea where the gun blueprints are, haven’t come across them yet. Again, I’m new. I’m sure the game is successful because of the people who love this style of game but I feel like I’m smashing my head against a wall with the lack of direction! Only having 24 hours to repair the ship when I hadn’t been anywhere near the ship at that point. Does this mean my game is permanently changed? Thanks in advance.
It will just begin the spread of radiation in dramatic fashion after the 24 hours, your system gives you a schematic for the radiation suit (super easy ingredients) so it's not really a big deal except that the helmet prevents you from using the rebreather. You can still go in and repair the core after, the radiation will cease too.
The propulsion cannon, fusion cutter, fire extinguishers, flashlight, repair tool, and knife (death to all spiders!) are must haves for getting the most out of the ship, I would take a few batteries as well, and as far as the reaper goes, hug the wall of the Aurora swimming on the surface on the way and turn right as soon as you can near the end, it'll put you right next to where you need to be and if you're swimming top side, the reaper shouldn't bother you. Best of luck in your aquatic adventures!
Also, finding the blueprints can really just be as easy as following radio transmissions, scan EVERYTHING, but there are guides out there to tell you where to find specific blueprints if you're fed up.
You have to find the engine room and use your repair tool to repair each of four bioreactors
Do I need the stasis gun or whatever? Or can I get through without? And do you know whether the game is altered/how it changes?
You only need a repair tool and a laser cutter (But i recommend a knife and a lantern too)
You don’t need the stasis rifle but you might want to bring it to keep the reapers away but a propulsion Canon is something you need because you need something to pick up the boxes. Here is a link to find one
There is another way. You must look around the area and there will be some steel beams to use as a long bridge
In the engine room there are 4 dark matter reactors that have holes in them, you’ll need a repair tool to get in but you should have that if you’re going to fix the Aurora anyway.
So it's my first playthrough and I'm preparing to go to the Aurora for the 1st time.I think I'm ready but part of me still thinks I'm missing something. What do I actually need to take?
Honestly you get so much from all over the ship and in the galley storeroom I normally find myself consuming the water & food I find on the aurora just to make room for the other stuff I find. My normal starting supplies are 2-3 batteries, 4 med kits, propulsion Cannon, Lazer cutter, repair tool, scanner, knife, & radiation suit. Plus either my seamoth or sea glide just to get there. You will need fire extinguishers but you can usually find them on site if you look around.
As a side note it's easy to glitch into the walls and get stuck there so I save pretty often especially when entering or exiting the water
Radiation suit, laser cutter, repair tool, medkit, spare battery, propulsion cannon.
I’d bring 3ish bottles of water to be safe. You don’t need much food as you can find nutrient blocks on the Aurora. You can also find spare batteries, fire extinguishers and water but honestly I always bring a spare one just to be safe. It’s easy to miss stuff with all the chaos.
Edit: Forgot to say scanner. That’s a must everywhere you go.
you can actually find a lot in the boxes on the aurora, maybe take a cured fish or 2, but there's plenty of water on the aurora
thanks. I also saw someone talking about taking grav traps to deal with the smaller hostile fish. should I do that too or were they just overreacting?
There are bleeders in the engine room that can be kind of annoying. A grav trap would pretty much keep them off you while you work to fix it, but it's really not necessary - they do very little actual damage, just cut them off and keep going.
definitely overreacting, there is like one or two sand sharks and a stalker in the bit before the aurora, but that's it for small hostiles.
There’s some biters in a room you have to be in but you can mostly avoid them
Don't bring any.
There's so much in there already, you'll want to conserve space in your inventory.
Someone mentioned storage modules and I second that. Also, there's no need for depth modules so feel free to use that slot for more storage.
laser cutter and repair tool, propulsion cannon too. Make sure you take your scanner as well and don't forget your radiation suit.
Maybe like two water bottles and both of your bars. Just in case the RNG of the loot boxes does not favor you well
Scanner, repairtool, and a lasercutter.
I am about to try and fix the ship but i don't have a laser cutter so what happens if the radiation leaks? as i only have 24 hours to repair the ship and doubt i can find all the parts for the cutting tool by that time
Only if you get close enough
no i meant to the environment as that's what the message told me that if I didn't repair it in 24 hrs it would cause damage to the life on the planet
It doesn’t actually, at least I’ve never experienced any damage on the life on the planet. It’s maybe just a message to encourage you to fix it faster, anyway I recommend you to follow your instincts and do whatever you feel must be done, because there may be things that are useless, or things that must be done or will cause serious problems, but you don’t want all of that spoiled
You can find fragments on Grassy plateaus, there’s a wreck that can be accessed by a breach on it which contains I think at least two fragments, the others are scattered around the same biome. Also if you don’t want it spoiled, try to get the cutter first and try to repair the ship
thanks does the radiation cause a lot of damage if i miss it by a day or something?
The whole "24 hours" thing is just flavor text with no impact on the game.
ok cool ill look for the cutter pieces before i try to get into the ship, i watched a video and i can only go part of the way and not even far enough to do anything without the cutter. i really just didn't want to nuke the planet and have a bad ending or something
but you can fix the ship without it, no sealed doors in the way from upper path
So I just fixed the aurora’s drive core thing to stop the radiation and I have no idea what to do next
Keep exploring and following the radio messages.
Could you be more specific?
Making a couple assumptions here based on your replies:
-you have the cyclops and prawn unlocked -you have the Seamoth depth maxed out -you have visited all lifepods and received a transmission about how to escape the planet
Look at your PDA. You should have an entry called "alien facility locations".
This is collected after trying to shut off the QEP. It's under the codes and clues section.
This gives you the depth and general location of facilities required to progress the story.
If you're unsure where to go and just want an answer go to lifepod 2. There is a giant cave nearby that takes you to a place called the lost river. Explore that area.
There is also an optional side story following the Degasi crew, which you start at the floating island. There is a pda hidden away on one of the paths that takes you to their next location.
Your overall goal is to get off the planet, if you investigate the radio signals from other crash pods, you'll come across your path offworld.
If you want more specifics just google it?
Go deeper
That’s what she said!
Sorry, couldn’t resist. I’ll show myself out.
there are lulls in the story, where u have nothing to do. Just go searching for stuff, anywhere, something will happen
Explore scary areas, the tend to house goodies (and story progression)
Keep going to your radio. And keep finding ways to go deeper. Explore wrecks, find blue prints. And ever go deeper.
Die
Out.. lol.
There is no out.
There is only death!
New to the game been playing for a few days and still learning. As the title says do I need to go back for anything after repairing the Aurora? I just got a radio transmission from alterra saying something about a black box in the captains quarters? Pretty sure I cleared everything out my first run but want to make sure. Any help is appreciated, thanks!
Not to spoil anything - yes. You have to go back. Radiation suit required. And a repair tool. Have fun.
Why the suit and tool if he’s already repaired everything? There shouldn’t be any radiation.
My bad.
Hahaha yea I did that exact same thing as well. I don’t think you need to go back as long as you have repaired the reactor and already have the blueprint for the Neptune.
You’ll need to find that in the Aurora if you want to finish the game, but no rush.
The thing in the black box is the >!Neptune escape rocket. If you already have the launch pad in your blueprints!< then you’re all good and don’t need to go back.
My dude you said new to the game, And then cleared everything out on the first run? But yea you need something from the Aurora
His first run to the Aurora.
First things first, it would be great if there was a way to fix the onboard fire suppression system. Aurora continues to burn throughout the entire game and seems to get worse over time. I’m not even sure what is left to burn by the end of the game, there couldn’t be that much flammable material in the ship that the fires continue to burn for a month or two.
It would also be nice if you could install ladders to reach places you otherwise cannot go, or at least make entry points for places that you can go. Swimming through that underwater tunnel to get to the lab is one of the riskiest tasks while exploring. It is disappointing that you get there with a full inventory and have to choose what to take, or you have to make more trips to collect everything.
What I really wish was that I could go on board Aurora and salvage materials. It is interesting that the concept of the game lets you scan the prawn suits hanging in the ship, but you cannot take them down and use them. They all seem to be intact, you just have to put out the fires below them. A Prawn could probably bust open a door to get out, although it would be challenging to get it back to your base from there.
I also hate the items that you can pick up but not make yourself. Duffel bags that take up 4 spaces in inventory, cannot be picked up when filled, and cannot be scanned for blueprints. Wall lockers that would look nice in a base. Assorted toys, posters, and Aurora models, only one in LP 7 can be fabricated. Lab equipment that is decoration but otherwise useless. I guess those would go against the concept of using your fabricator primarily to make survival equipment.
And also, there's that useless room in the prawn bay, and I want to say that on the Subnautica forum, there was someone talking about that, obraxis answer that I could be interesting, but nothing was done... Sad
I would absolutely love it if you could find a prawn suit in the Aurora and put it to use for the first time right away there, then use it to drill out of the hull and escape like a form of prison break while predators chasing you back to safe shallows.
Lol usually by the time I'm going to the aurora the seamoth us much too precious for me to take it to the aurora
Yes, but the aurora is much wider and more tall. The cyclops is a stick, the aurora is a tree trunk.
oh yep let me and three rolls of copper wire and forty titanium replace thousands of tons of eviscerated wiring and hull plating and let's replace an entire multi-storie house sized reactor core with 8 reactor rods 4 ion cells the size of a beach ball surly that will fix the miles of buckled and warped hull framing who cares about structural integrity anyway not to mention the entire front of the ship that was filled with critical systems has been hollowed out by a quantum explosion the only thing that could fix that ship is god himself or phil swift and 2 rolls of flex tape
The plasteel for just the front is 200 titanium and 40 lithium. It costs 3 plasteel and some other stuff to make a cyclops and the cyclops is 54 meters long so…. Yeah your right but the reason it’s cheap is because when making this I thought it was actually too expensive I just wanted to make it a manageable price.
Here is a fun question, is there even enough resources in the game to even attempt something of this scale? Aren't the in game resources finite?
This seems like a very small amount of resources for a 1,2km long ship.
It would be a cool option though, maybe deconstruct the remains of the ship to create a model of the ship half the size of the original. Maybe remove several bay and trade out most non essentials for alien containment bays and labs. Take a reaper home :3
Yas. Make sure to not leave your seamoth in the same room.
It would be amazing ending choise
how to repair the aurora in subnautica
Repairing the Aurora in Subnautica: Key Steps
Locate the Aurora: The Aurora is the large shipwreck you see when you start the game. It is located in the northwest area of the map.
Prepare for Radiation: Before entering the Aurora, you need to craft or find a Radiation Suit to protect yourself from radiation exposure. You can create a Radiation Suit using:
Gather Tools: Bring a Repair Tool, which you can craft using:
Enter the Aurora:
Repair the Radiation Leak:
Complete Repairs:
Return to Safety: After repairing, exit the Aurora and ensure you have enough oxygen to return safely to your base or the surface.
Takeaways:
Recommendation: Focus on gathering resources early in the game to craft the necessary tools and suit. This will make your exploration of the Aurora much safer and more efficient.
Get more comprehensive results summarized by our most cutting edge AI model. Plus deep Youtube search.