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r/Tekken
r/Tekken8

How to Improve in Tekken 8

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New player post 1000, this game is a lot
r/Tekken • 1
I just dont understand how to improve at tekken 8 any tips?
r/Tekken8 • 2
Tips on how to actually improve at the game
r/Tekken • 3
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How to Improve in Tekken 8

Understanding Game Mechanics and Character Knowledge

Improving in Tekken 8 requires a solid understanding of the game's mechanics and character-specific knowledge. Watching YouTube videos of players who use your character can provide insights into effective moves and strategies [1:3]. Additionally, utilizing resources like the Tekken 8 Library can help you understand each character's strengths and weaknesses [1:1]. It's important to focus on learning your character inside and out before worrying about matchups [3:1].

Practice Mode and Replay Analysis

Using Practice Mode effectively is crucial for improvement. It allows you to isolate situations and practice specific counters and punishments without the pressure of a real match [4:9]. Analyzing your replays can also help identify areas where you might be pressing buttons at the wrong time or failing to counter opponent moves [3:7]. This kind of analysis helps build a deeper understanding of the game and improves decision-making during matches.

Focus on Fundamentals and Strategy

Focusing on fundamentals such as movement, poking, and defense is essential. Many beginners tend to rely on high-damage moves or launchers, but high-level play involves safe moves and looking for openings [3:1]. Developing a basic game plan with a small set of moves can free up mental space to learn other aspects of the game [1:4]. Understanding the mind games and counterplay for specific moves will also enhance your strategic approach [4].

Character-Specific Advice

For those playing specific characters like King, it's important to diversify your move set and avoid repetitive strategies that become predictable [5:2]. Learning how to properly utilize grabs, mix-ups, and heat mechanics can significantly improve your gameplay [5:1]. Observing opponents' play styles in the first round can help tailor your strategy to their tendencies [5:6].

Community Resources and Support

Engaging with community resources such as character Discord servers and forums can provide additional support and guidance [1:4]. Discussing strategies and seeking advice from higher-ranked players can offer new perspectives and techniques to incorporate into your gameplay. Playing regularly with friends or participating in local tournaments can also provide practical experience and feedback [1:5].

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Source Threads

POST SUMMARY • [1]

Summarize

New player post 1000, this game is a lot

Posted by YES_Im_Taco · in r/Tekken · 6 months ago
5 upvotes on reddit
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ORIGINAL POST

Hello y’all, first Tekken entry here. 8 is great, I did Arcade Adventure and have had fun getting a grasp of the basics as Jin and slowly building some understanding of combos. I pretty much almost instantly turned off special style because it doesn’t feel like the proper way to learn the combo system for my first entry in the series.

Fast forward to today and playing online is just nonstop kicking my ass. I’ve only beat one peep so far and everybody else has steamrolled. Kuma is the bane of my existence so far. There’s been a ton of threads of fellow players in my shoes about the same thing and I just wanna know your guys’ input on getting better; and what videos new players found genuinely helpful in being able to deploy said lessons into their gameplay.

Sorry to be yet another post among thousands about the same exact thing at this point, but this is a game I have quickly become super engaged in and I want to get better, but for the time being I don’t know how in a meaningful way. I know I’ll get tossed around for the first 50 or more hours, but I just wanted to express this somewhere.

5 replies
GuySchmuy · 6 months ago

Welcome and I hope you stick around because it's a long ride

Players have been at it for over a decade and haven't reached the top rank so that really shows you how difficult this game can be.

You want to look at Tekken as an on going journey where you will gradually add to your skills and knowledge like sports.

Work on one thing at a time but work on it diligently and take breaks when tilted

You'll be losing the entire time up to god of destruction but the real loss is if you don't learn anything from them.

1 upvotes on reddit
andrer94 · 6 months ago

Tekken 8 is also my first one, and watching YouTube videos of people who play my character was an absolute game changer for me. Would definitely recommend doing that and paying attention to which moves/situations you see.

As others said, PhiDX videos are also a great way to get a basic understanding of the game mechanics and intuition. Good luck!

1 upvotes on reddit
xlilbx · 6 months ago

I agree with the person who said PhiDX beginner guides. You can probably also find a lot of character specific guides from top players on Jin. The chatacter discord servers are also a really great resource.

I'd also suggest talking with someone higher ranked on your character and ask them what the smallest list of moves they feel they can win with looks like. There's a lot to learn when you're starting from the beginning so if you put together the most basic game plan possible and slowly build on it you're freeing your mind up to learn other things and become more fundamentally grounded. 

1 upvotes on reddit
RipNastyy · 6 months ago

Fellow new player here!

I've found the Wavu wiki extremely helpful, as well as watching videos of pros using my mains (King and Dragunov) and seeing/learning which moves work in which scenarios. Just Youtube search "Tekken * yourmainname" and you'll find plenty of videos.

The Tekken Dojo thread in here has also been very helpful, for the most part this subreddit has been positive and constructive.

It also helps I have a few IRL friends I play with pretty regularly in Player matches. I got wrecked every match for a while but after a few weeks now, the tide's turning. A few general "rules" I'm following:
- stand block more than you crouch block. stand block and identify the lows, crouch block those and then go back to stand block
- be aggressive but don't throw moves out. pick your spots and learn the ranges of your best moves.
- never forget about Rage Arts. I'm still learning how to keep up pressure when my opponent has that, but I've walked into it too many times throwing out random moves and I've learned to be a bit more reserved.
- like the other comment says, learn to punish before learning super complex combos. I'm still missing a ton of punish opportunities and it costs me.

1 upvotes on reddit
No-Ad1933 · 6 months ago

This document may not make much sense now. But when you get a little more versed on terminology and how things work. This thing has some good info for every character.

Tekken 8 Library - Google Drive

1 upvotes on reddit
See 5 replies
r/Tekken8 • [2]

Summarize

I just dont understand how to improve at tekken 8 any tips?

Posted by codenamenikki · in r/Tekken8 · 4 months ago

Hello all im new to the Tekken franchise as a whole im not good at fighting games by any means really i played mainly mortal kombat and guilty gear strive before picking up tekken on a steam sale i thought the combos and game play looked really cool so i tried to give it a shot. ive got about 50 hours in the game at this point and i just dont understand how to improve at the game it feels like everyone i fight regardless of the pilots skill constantly has me trapped and there is no room to set up my game plan or get the people off of me so i can get going in my offense. When is it ever my turn? my question is how can i improve my skills and get better at recognizing when its my turn to play the game and what are good defensive options to get some of the more sticky characters off of me? i dont wanna quit the game because it seems like so much fun once you do understand but how do you learn how to play this game? anyone got any tips for a beginner like myself?

6 upvotes on reddit
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7 replies
zjoebrown · 4 months ago

Gonna have to use the replay system to lab scenarios.

A large part of tekken is just general knowledge of the opponents character. It’s a very hard game to be a newcomer in. Especially in its current state.

4 upvotes on reddit
MarsupialPresent7700 · 4 months ago

You have to lab a lot with this game. It’s a franchise that really relies on legacy knowledge and knowledge checks.

Watch your replays

Learn how to counter and punish

3 upvotes on reddit
P
PomponOrsay · 4 months ago

you have to change characters. It's not the same game since S2. Asuka and Lars are top 2 imo. Change to them or people who are like them.

1 upvotes on reddit
nickstradamuss · 4 months ago

Main Lars silent entry and then press a random button no one knows what will happen not even you.

3 upvotes on reddit
mujjie · 4 months ago

Yes but Lars isn't a noob friendly character.

2 upvotes on reddit
What_about_Muh_RA · 4 months ago

He's pretty simple and easy but a pretty bad pick if u wanna learn how to play properly just cuz how encouraged u are to go unga bunga.

1 upvotes on reddit
Farfromgood5000 · 4 months ago

Learn the cheesey easy to win moves ...

memorize them. use them constantly to the point of muscle memory.

Then learn moves 1 by 1 as a set up to the cheese. Make sure that you focus your play style around the cheese and slowly extend your moveset knowledge

Then learn combo paths

Then focus on defence.

2 upvotes on reddit
See 7 replies
r/Tekken • [3]

Summarize

Tips on how to actually improve at the game

Posted by Miniscule_T · in r/Tekken · 4 years ago

I have 40 hrs on the game and I'm 1st dan with a 10 loss streak i dont think i have improved at all and i dont know how to start improving

6 upvotes on reddit
9 replies
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Theatremask · 4 years ago

I am not patronizing when I say this but having a 10 loss streak is absolutely perfect for starting to learn/improve. Detach yourself from results, toss out all of what you thought was prior knowledge, and now start incorporating all of the fresh new lessons.

Take a look at the beginner videos but just start with applying one section and nothing else. If you think you can operate with everything that is provided in a video incorporate more (most people overthink and play awkwardly).

Personally I would start with the mindset of: "if I get hit, it's not my turn to attack" and "my initial goal is to hopkick/launch/whiff punish when the opponent throws something that doesn't reach me." Play simple yet rewarding characters like Paul so you actually start to feel into the game. If someone was to tell me that they don't feel hyped after deathfisting someone then they are LIARS!

3 upvotes on reddit
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zotyasticx · 4 years ago

I practiced in the treasure battle mode. Players who have more experience than me, please correct me if I'm wrong, but I noticed that the higher ranked CPU is like whiffing much less then the lower ranked online players. So you can practice your block punishers, or you will be forced to make the cpu opponent whiff via sidestepping or learn evasive moves of your main, or even get used to parry moves of your main character. If I was wrong feel free to call me a moron. Take care

3 upvotes on reddit
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oZiix · 4 years ago

Treasure battle isn't bad tbh to me it doesn't play like really people until tekken god ranks. It doesn't do combos but it does throw stuff out to whiff punish practice. It does eat too many counter hits.

1 upvotes on reddit
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HumanAntagonist · 4 years ago

Cpu is good to practice poking into sidesteps because they will press if you do like a d/f1 into a sidestep, and will do homing moves sometimes to catch your poke into ss, and do strings that realign to you if you dont punish in time.

One of the few things the AI is really good practice for

2 upvotes on reddit
Q
qzeqzeq · 4 years ago

Prior experience in fighting games at a good level or not?

Im asking so I can know what guides to share

3 upvotes on reddit
Miniscule_T · OP · 4 years ago

I was decent at sfv I never ended up playing it too much but I was in super bronze with an 80% win rate

1 upvotes on reddit
Q
qzeqzeq · 4 years ago

This one is very nice https://youtu.be/K-WhR09Q6TU

It covers all the basic mechanics

3 upvotes on reddit
on_rocket_falls · 4 years ago

Watch your replays. Do you know your opponents moves? Maybe you need to improve your decision making. Are you pressing buttons when it's not your turn?

6 upvotes on reddit
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oZiix · 4 years ago

40 hours isn't anything for Tekken. There is a lot of beginner advice out there, but what helped me was I think Peter Y Mao video. He said don't worry about matchup knowledge until you get to orange. Learn your character inside and out and you'll climb.

It's not really Tekkens fault tbh, but people tend to use slow high damaging moves or launchers all the time when they first start because no one blocks or punishes.

If you watch high level matches the majority of it is safe moves and looking for an opening. Low level play openings are 24/7 like Walmart.

Fundamentally in the long run you want to learn to play safe first (this will get you past dans and teals easily) and then learn to gamble with high risk moves after your opponent is conditioned. You'll plateau flowcharting some characters will allow you to get higher than others flowcharting.

2 upvotes on reddit
See 9 replies
r/Tekken • [4]

Summarize

For people who say their not improving.

Posted by Status_Moose6538 · in r/Tekken · 3 months ago

Too many people focus on getting a higher rank without actually trying to learn the game. You need to be spending time understanding situations and learning the mind games of each character. Go into practice mode and break moves down. Understand the counter play and what's the purpose for a specific move. You won't improve if you constantly just throw yourself into ranked and never reviewing characters movesets and how to approach a specific match up. It's easy to complain rather than holding yourself accountable.

63 upvotes on reddit
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querymonkey · 3 months ago

i was pretty casual at T7 and got more serious at getting good at T8.

in S1 i got to TK with multiple characters. in S2 that's around kishin. for both seasons this represents top 10% of all players in ranked.

it became pretty clear to me that to get to top 10%, you just need to be "good" at your character. have some good flow charts and get your offense going. every character has 100+ moves but everyone only needs the best 10-20 moves.

but to get into the top 5% and top 1% or further? now you need to put in real homework. every character's top moves and strings, you need to know their frame data and highs/lows so you can punish. there's a ton of purple/blue rank players that rely on certain flow charts but they completely fall apart and don't know what to do when they get duck and launched.

and then of course, it's not just knowing what to do but being able to do it in reaction. if you can't block/launch a snake edge on reaction your skill ceiling is severely limited and no amount of homework will allow you to rank higher.

6 upvotes on reddit
X
Xano74 · 3 months ago

This isn't specific to Tekken, but fighting games in general.

There's more to playing than learning big combos.

My friend and I have been playing a lot of Mortal Kombat 1. He has been playing the same character the entire time and has only ever won a single match where as I have switched to multiple characters and won several.

I ask him what he does to practice and just says he practices this one combo over and over.

The issue is he can never actually implement the combo in a real fight because thats all he does is try that combo and becomes extremely predictable.

I told him he needs to mix up his attacks. He never uses lows or his other combos.

Learn the game mechanics and your character before trying to do high end combos.

4 upvotes on reddit
TheGaxkang · 3 months ago

In recent times i got MK1 mainly for single player stuff, but i dabble in the pvp sometimes, tho i gotta say i am critical of it, like the game being so balanced around 40%-50% combos off most touches, instant corner carry, the overhead/low loop. i suppose they never really fixed the unbalanced D1 issues.

but at least when ya block Sub Zero's overhead or slide, you can just punish.

i had an MK player tell me someone who can do those huge combos but who can lose to mixup's or fundamental stuff, they are still the better player. i disagreed. i had been talking about me sometimes beating the big combo people with just mixup's/fundamentals, since i can't do the big combos.

Tekken 8 is a few shakes away from feeling like MK1 pvp, but i'd still send a new player to Tekken 8 than MK1. least there's a bit more of a chance in Tekken.

1 upvotes on reddit
ShadowCeltic8 · 3 months ago

Very well said. I have made it to blue ranks and still hit a wall. Now I'm brushing back on my movement and learning my characters more before I explore and learn match ups.

4 upvotes on reddit
iCruxys · 3 months ago

Im Raijin and play like a fackin Mighty Ruler. I love tekken but I genuinely don't think I'll get better because its overwhelming to learn match-ups. The replay option in 8 is really helpful, but that's still overwhelming for someone with a probably undiagnosed learning disorder. It's sucks :(

2 upvotes on reddit
Appropriate_Ad_8355 · 3 months ago

I feel you. I have parkinsonism, so my memory isn't the best. I have gone back to the replays and try to learn match ups, but I just forget them afterwards. The only thing that seems to work is to get my ass kicked by said character over and over (to get my memory refreshed) or play as the character once in a while to see what the others are doing to beat it. Honestly, losing a lot seems to be the best solution. Your brain downloads the flowcharts automatically after you play for some time.

1 upvotes on reddit
ShadowCeltic8 · 3 months ago

I can understand how you feel and I can get like that myself but I honestly believe it is just putting the effort in. I'm not saying you are doing that but I feel I'm not doing it myself and that is what is holding me back from going higher. I also play other games and have a lot on my plate outside of games so it can be hard.

2 upvotes on reddit
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olbaze · 3 months ago

Exactly. Tekken isn't a game where you can win just by playing more. And while you can practice things during matches, Practice Mode can isolate situations and make practicing much more efficient. For example, a Bryan online might do 1 Snake Edge per round, but in Practice Mode you can make Bryan do 1 Snake Edge every few seconds.

That being said, I think playing in real matches is important to begin with. It gives you a baseline idea of what matchups you need to practice, and within those matchups, what situations/moves in particular. If you don't have that baseline, you'll be posting here with a thread titled "How am I supposed to lab when everyone has 100+ moves?"

8 upvotes on reddit
Dependent_Ad_3364 · 3 months ago

"Exactly. Tekken isn't a game where you can win just by playing more." It is. Its just longer if compared to Practise mode usage.

2 upvotes on reddit
faluque_tr · 3 months ago

No game that you can win by just playing more. Even Tetris need practicing both trick and executions, FPS have headlevel and corner angle, Moba have macro strategy and mechanic. And that’s still True to everything irl. Behind every top person is years of practice and devotions.

3 upvotes on reddit
Status_Moose6538 · OP · 3 months ago

It needs to get to a point where if someone asks a player what's the strength and weaknesses of a specific character. The player should be able to give a clear breakdown of that character. If someone struggles to do this, that means they have a lot of homework to do. 

6 upvotes on reddit
Status_Moose6538 · OP · 3 months ago

People complain but then don't really understand the game. 

6 upvotes on reddit
See 12 replies
r/Tekken8 • [5]

Summarize

In what areas can I improve with King?

Posted by KleineFee17 · in r/Tekken8 · 1 month ago
post image

Hi, I’ve been playing Tekken 8 for a year now, and I’m starting to take online mode more seriously.
This video was recorded when I was at Mighty Ruler rank, but I’m currently at Raijin, and it’s been really hard for me to move past that rank. I’ve even been demoted to Fujin several times.

I chose this fight as an example because it reflects the playstyle where I tend to repeat most of my usual moves. Even though I didn’t do too badly in this match, I feel like I still have a lot to learn. I think my moves are very repetitive and therefore become predictable. When my opponent figures out my fighting style, I don’t know what to do and end up throwing out random attacks hoping one of them lands. That really hurts me because it leads to mistakes and I end up getting caught in combos.

One thing I hear a lot is that at higher levels, grabs are very hard to pull off because most players know how to break them.
Another major weakness I have is pressure—both offensively and defensively. I don’t know how to apply pressure with King; I feel like he isn't fast in that area. I tend to play more reactively, waiting for my opponent to attack so I can block and counter. Also, when I’m under a lot of pressure, I get nervous and don’t know what move I could use to stop the offense, especially when I’m cornered.

That’s all. I’m open to criticism and, above all, to advice :)

v.redd.it
44 upvotes on reddit
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TekkenKing12 · 1 month ago

So there's a lot to improve here.

First off, heat burst into heat smash first thing in the round is really bad. King is great in heat as his throws are homing, Jag Sprint becomes armored, Jag sprint options become powered.

You rely on doing the same string over and over that will be reactable and majorly punishable in higher ranks. I get that it worked here but it won't work that well in higher levels of play. You don't know neutral like at all. You don't know how to poke. I didn't see a single giant swing. You don't know how to shining wizard which is important for combo ender and such.

Fundamentally you're playing the character wrong. Your entire game style and plan needs a complete overhaul. Learn and focus more on poking, learn giant swing, learn shining wizard especially at the end of combos because the running power bomb is max damage ender as well as where you get your oki from. Jag sprint is....fine I guess. Technically there's nothing wrong with using it but lay off just doing 50/50 mix ups as it doesn't help you as a player. Once you're in heat though try to delay your attacks because you can absorb attacks and react accordingly. Learn a better combo since you're only doing 50 damage. You should be getting 65-70.

Overall you may have reached Raijin, you're playing like a red rank. You're basically hoping they don't know what to do against your character and that's bad.

8 upvotes on reddit
Solentwaves · 1 month ago

Heat smash round start is a choice you don't see often. It's very aggressive high commitment on the offence. It's hard to judge too hard when the Anna didn't break one throw. You can't judge King game play till you find a game where throws get broken then you see how they adapt.

20 upvotes on reddit
KleineFee17 · OP · 1 month ago

I used to use heat smash a lot to start with because at these lower ranks they always started me with an unblocked attack, but lately it's not working for me anymore. And as for the grabs, when my opponent knows how to cancel it, they destroy me with combos, Lol

2 upvotes on reddit
Araragi298 · 1 month ago

One thing you must learn as you improve is that no two players are completely alike. Spend the first round against each new opponent observing them. Are they overly aggressive? Then maybe your patience testing strategies like an early heat smash could be useful. But if they are more patient, then you just wasted your entire heat. Would be better to just use the heat for pressure and try to heat smash when the bar is low.

5 upvotes on reddit
nipplestothemax · 1 month ago

definitely watch out heat smashing at the beginning of a round. i'm sure you've already ran into it at raijin but ppl will step you and launch you. buffer giant swing and other grabs into your moves. like a simple jab into giant swing

4 upvotes on reddit
KleineFee17 · OP · 1 month ago

I usually use heat smash frequently at the beginning of the fight because they always start with an unblocked attack, so I use that to counter, although lately it doesn't work very well for me after the first round. I thank you for the advice and I will start using it.

-1 upvotes on reddit
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Crysack · 1 month ago

You can just backdash if you’re worried about them hitting buttons on round start.

90% of what you’re doing can be stepped or beaten with a jab mash. You are learning nothing playing like this and good players will absolutely cook you. I would return to the basics and learn how to play neutral and punish correctly.

4 upvotes on reddit
CabinClown · 1 month ago

Bro you're wayyy too unga and you're probably getting eaten alive with sidesteps. Spam b1+2 grab, it's a really underrated homing 12f option. It'll make people respect the SS even if they break it. Spam mids. His poking is very good. Throw out DF2 for counter hits all the time and eventually you'll know exactly when to press it. Getting isw and GS down is essential. Learn even one wavu. You don't have to do loads just learn to do one into mix up and it confuses people with your timing.

Also, Tekken is Tekken. It requires a HUGE amount of match up knowledge. But it's the most rewarding game in the world when you start to figure it out. God speed! RAWR

6 upvotes on reddit
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Crysack · 1 month ago

Advocating for Irish whip is just setting them up for failure long term. Irish whip isn’t a mixup. Competent players can spot the unique animation. 

King’s only true mixup is GS/iSW. Everything else is noise. Arguably, GS/iSW isn’t a mixup itself given that you can currently option select it.

1 upvotes on reddit
CabinClown · 1 month ago

I take your point but remember, it's Reddit. I can't throw a book at the guy with every move. B1+2 works A LOT for me at higher ranks, and as I said, yes they can break it, but it makes the opponent respect his ass SS more. What works best for me is obviously running isw and running GS mix up, but expecting a novice to do this is frankly not reasonable.

2 upvotes on reddit
KleineFee17 · OP · 1 month ago

Thank you very much, I will apply your advice :)))

2 upvotes on reddit
CabinClown · 1 month ago

No problem bro. Can't wait for Armor King 🔥

3 upvotes on reddit
See 12 replies
r/Tekken • [6]

Summarize

Live difficulty tier lists (skill floor and skill ceiling)

Posted by Zackiboi7 · in r/Tekken · 6 days ago

Sorry for posting again so soon, but I realized that having just a single difficulty tier list doesn't really work for fighting games since some characters can have completely different skill floors and skill ceilings. So here are the new Tekken 8 difficulty tier lists!

Skill floor: https://live.tiermaker.com/18261605

Skill ceiling: https://live.tiermaker.com/29823216

For anyone confused about the difference, a skill floor is how difficult a character is to start playing, learn the basics of and be able to play decently well with. Skill ceiling is how difficult the character is to master and excel at.

Again, the results will be posted in about a week.

6 upvotes on reddit
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HeyItzLow · 6 days ago

Not even the tier list of pro players matters, imagine from the average Tekken redditor who mash after every single side step so he can come here to farm karma lol

2 upvotes on reddit
stoneflower_ · 6 days ago

i dont really trust ppl to know enough about the characters for a skill ceiling tier list, not myself either. i mean we're talking 1% of tekken 8 players xd. i bet the majority will just be echoing other ppls opinions, maybe without intending to.

i hope the skill floor list will be based more on their own opinions, that'll make an interesting list fs

3 upvotes on reddit
See 2 replies
r/Tekken • [7]

Summarize

A place to help and getting better at tekken 8

Posted by Much_Hovercraft_4361 · in r/Tekken · 5 months ago

Hey guys a few months ago someone from the lounge helped me learn the game and watched my games and made me a lot better at the game. Thanks to them I'm GoD right now, i understand the game and really enjoy it(even with all the bs). If anyone is having a hard time or feel like they aren't getting better at the game just dm me ill do something to help you out. If you are doing well in the game ,let's do a few respectful rounds!

9 upvotes on reddit
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Gamerbobey · 5 months ago

Leaving a comment here to remember to reach out for some 1v1's once Im done with studying for finals.

2 upvotes on reddit
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r/Tekken • [8]

Summarize

What helped YOU get better at Tekken?

Posted by vDrago · in r/Tekken · 6 years ago

What helped you get better at Tekken after you were able to climb, say to green/low yellow ranks, but you plateaued a bit. What information did you learn that helped you get better?

9 upvotes on reddit
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TheMangoTango325 · 6 years ago

Play a lot. And actively try to learn. I play on PC and keep a notes tab open behind my game. Whenever I get dominated I’ll alt+tab and note down whatever it was that crushed me. At the end of my session I’ll have a good little list of things that I can take to the lab and work on.

5 upvotes on reddit
vDrago · OP · 6 years ago

What do you type if you don’t know the command for the move? Do you say “that one move”

3 upvotes on reddit
TheMangoTango325 · 6 years ago

If I don’t know the string/move I’ll just write notations that make sense so I can find them in the move list. E.g. Slow right leg sweep. If it’s a string, I usually write a short description of the scenario the move was being used in. Like setups and wall position etc

Edit: Also, at lower ranks, cheese strats for each character are usually posted everywhere on YouTube so you can find it there as a last resort

1 upvotes on reddit
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GCNCorp · 6 years ago

If you're on PC Shadowplay / Radeon ReLive is invaluable, just use the instant replay function to record your previous match and rewatch it to see exactly what beat you.

(Come to think of it I think you can do that on PS4 too?)

2 upvotes on reddit
U
ultronthedestroyer · 6 years ago

If you don't know the command but know which limbs were used, go by that. Don't know if it's a df or ff input to start that string, but it's definitely a 2,3 string so let's look up what might match. Oh look, that's Bryan's df2,3, and it's punishable at -13, etc.

3 upvotes on reddit
C
Codecrush8 · 6 years ago

great idea! I need to do this, I have a notebook I can use. Thanks for this.

2 upvotes on reddit
NYG_5 · 6 years ago

Stopped thinking EWGF was my only move.

Being comfortable not attacking if I felt there was nothing to gain from doing it.

5 upvotes on reddit
Gunareble · 6 years ago

I need to learn this honestly

1 upvotes on reddit
NYG_5 · 6 years ago

Attacking and dashing forward are the riskiest things you can do in the game. Jab, d+4, dickpunch, and whatever your quick/not too linear midpoke is your safest attacks in the game; lateral movement into block is also the second safest thing you can do. Blocking and backdash are the safest things you can do. From there, once you recognize your frame advantage, you begin even safer and more varied offense.

When you get good and realize spacing, then you start to figure out what your other safe moves are that are also pretty good (because the previous safe attacks are all pretty much range 0 moves). So back when I thought EWGF was the only move I had, I knew I had to DEWGF at range 1-2 for it to actually connect. I doubt my instances of successfully landing the attack outnumbered the times I was launched while dashing or crush launched while the move actually started coming out. Compare this to moves like Kazuya d/b+2 or ss+3 which leave you in a pretty evasive stance while also having attack properties that sweep pretty far while also being safe on block. They work very well, have much lower risk, and aren't so easily defeated.

When you're caught in the neutral game and are unsure of your opponent, attacking is not advantageous, it's a real crapshoot. If you attack safely, and more importantly attack after you realize what your opponent likes to do, it's rather difficult to lose. EWGF is sexy but it loses to a lot of things, and is only 13f/14f when you're playing perfectly.

1 upvotes on reddit
P
plllayer · 6 years ago

Korean levers ��

6 upvotes on reddit
S
SteelKline · 6 years ago

Time.

20 upvotes on reddit
I
iiluxxy · 6 years ago

i mean TBH green/yellow you can spam literally 1 launcher and climb to it under prob 100 games easy.

​

Literally just any say snake edge or hellsweep combo.

​

What helped me climb out of red was actually taking every character to the lab with the frame data bot and actually wanting to learn it.

​

Seeing a move and knowing what is the most absolute optimal option I can use was a game changer.

10 upvotes on reddit
See 12 replies
r/Tekken • [9]

Summarize

How would YOU balance your main or characters you play?

Posted by hoooyeah · in r/Tekken · 3 months ago

People asked for nerfs and rebalancing and we got a good start but some people still complain. So, how would you balance your characters? Devs said they look into constructive feedback from the community so let them in on it.

But there will be ground rules

  1. Bamco don't typically remove moves, balance around it.

  2. At this point, abandon the nonsense of Heat removal, everytime a new patch comes in, some people complain that Heat isn't removed. It's not getting removed. Tekken 8 is Heat. Balance around the concept of Heat not without it.

11 upvotes on reddit
12 replies
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12 replies
boogielostmyhoodie · 3 months ago

Raven: make his clone/jitsu magic much clearer to read for the enemy.

4 upvotes on reddit
Batt3ry_Man · 3 months ago

Lee in season 1 had the T8 identity down lmao, he does not have oppressive plus frames like drag just enough to make you want to mash, and his movement is bottom 5 overall but thats ok Lee has ch tools for that situation, (223, 44:4, d3, ff4, df2 *the evasion nerfs reverted*). Heat burst from ws23 was fine since his heat was trash in season 1 just toning down the damage of ws23 a bit so its not a 100 damage luncher from a i14 low punish and still a -14 mid is good. pretty much season 1 Lee with season 2 ff2 with slight damage adjustments made in season 2.

If they really want to make Lee use more then make the heat exclusive move d1+2 or df3+4 have an option to go full crouch.

Edit : Season 2 changes are ok but I prefer the hms u3+4 being a heat engager, df323 still the same as now, No power crush heat engagers allowed. The low changes made in season 2 are good, removed pushback on ff3 is ok. Make fuckin 1:1 2 splat more consistently!!!! while the blazing kick changes killed my muscle memory, I think its better that its a qcf motion now.

8 upvotes on reddit
S
SOPEOPERA · 3 months ago

I think lees in a pretty good spot right now. I’d give his d2 crouching status throughout, I’d add a hms transition to b3,3 to call out retaliations, I’d revert his ws2,3 and give it a damage nerf (like you said). And maybe I’d speed up hms 4 by a couple of frames, but maybe not. Also, buff his movement, it’s fucking terrible

I think really, the rest of the cast need to join lee’s level, then the game would be much more fun.

1 upvotes on reddit
Batt3ry_Man · 3 months ago

yea Lee in season 2 is in a good spot even if I hate their balance direction with Lee they are trying to make him a stance 50/50 character where its just not HMS is an evasive stance and lacks the mix. the overtuned moves and damage buffs for other characters are just overtuned like lee just had slightly above damage before now its slightly below lmao.

1 upvotes on reddit
Jamoues · 3 months ago

Heihachi balancing:

Df1,1 no tracking

just frame windows tighter, only gold spark tailspins

1,1 and df1 to -4 instead of -5

b3,2 remove knockdown +15

7 upvotes on reddit
NovicePanthEnthusias · 3 months ago

Reina:


HW 3+4 should NOT. BE. PLUS. Forget being broken af, worse it removes almost all decision making for the player when selecting an HW option it's super lame..

D2,1+2 in heat is way too good. Why does it have every property known to man? I don't care that it's a heat consuming move or a super sayan install, the issue it's strong to the point it just warps Reina's heat gameplan, like HW 3+4 warps her HW plan. Just lames down decision making for reina further and dumbsdown choosing options. I like the move, it looks cool.. just.. make it a bit less op please?


First of all start with these changes then we can maybe talk about some other less grandiose nerfs.

Also I really hope they're able to fix the tracking issues... Rn you can just step(not SW) HW 2 EVEN to the LEFT- to the one side it's SUPPOSED to cover. A bunch of stuff like this are whack for this char- including a lot of other chars in this game.

3 upvotes on reddit
No-Excitement2561 · 3 months ago

Get rid of Bryan’s forced full crouch game n just make qcb1 an actual just frame

Also requiem should be -12

11 upvotes on reddit
VaggDodgers · 3 months ago

Make the last hit of incinerator fully stepable, take away the stupid full crouch mixup, qcb1 a just frame sounds good and leave requiem at -9 since it's stepable. Bryan would be just fine.

1 upvotes on reddit
P
pranav4098 · 3 months ago

Maybe not -12 even -10 would make it a much worse move, I think the incinerator string needs a bit more tracking nerf

1 upvotes on reddit
KeepersDiary · 3 months ago

Yeah lets start at -10.

1 upvotes on reddit
No-Excitement2561 · 3 months ago

Hate propaganda? Brother I play Bryan 😂, I put him down in season 2 cause he completely lost his identity so I’ve been playing t7 instead.

And guess what? T7 Bryan is way more fun & isn’t giga buffed like some arcade mode boss, he’s an actually balanced character with a clear cut identity & gameplan.

1 upvotes on reddit
No-Excitement2561 · 3 months ago

Yea b+1 same frame or else it’s -0/-5 on block smth like that.

Honestly I don’t think Bryan needs qcb1, but since the devs rnt gonna get rid of it I think this is the fairest way to balance it & keep it in the game

1 upvotes on reddit
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Related

Best characters for beginners in Tekken 8

Tekken 8 beginner's guide

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AI Answer

🤖

How to improve in Tekken 8

Key Considerations for Improving in Tekken 8

  1. Master the Basics:

    • Learn the fundamental mechanics: movement, blocking, punishing, and basic combos.
    • Familiarize yourself with the game's controls and character moves.
  2. Character Selection:

    • Choose a character that fits your playstyle. Spend time learning their moves, strengths, and weaknesses.
    • Consider starting with a character that has straightforward combos and mechanics.
  3. Practice Mode:

    • Use practice mode to refine your combos and learn the timing for execution.
    • Experiment with different setups and practice against the AI to understand character matchups.
  4. Watch and Learn:

    • Watch high-level gameplay, tutorials, and match analyses on platforms like YouTube or Twitch.
    • Study how top players approach different matchups and situations.
  5. Online Play:

    • Engage in online matches to gain experience against real opponents.
    • Don’t be discouraged by losses; analyze what went wrong and learn from them.
  6. Join the Community:

    • Participate in forums, Discord servers, or local tournaments to connect with other players.
    • Sharing experiences and strategies can provide valuable insights.
  7. Focus on Mindset:

    • Stay calm and composed during matches. Avoid tilting after losses.
    • Set specific goals for each session, such as mastering a new combo or improving your defense.

Recommendation: Regularly review your gameplay by recording matches and analyzing your decisions. This self-reflection can highlight areas for improvement and help you adapt your strategies effectively.

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