TL;DR
Getting Started
For newcomers to Tekken 8, it's important to start by getting comfortable with the controls and understanding the game's mechanics. The control scheme is unique, with each button corresponding to a different limb of your character [3:1]. Spend time playing quick matches to familiarize yourself with how other characters play and to get a feel for the movement in this 3D fighter
[5:1].
Character Selection and Learning
Choosing a character that suits your playstyle is crucial. Once you've picked a character, focus on learning their staple moves, pokes, and punishers [5:1]. It's recommended to stick with one character initially, as Tekken is a deep game and mastering multiple characters can slow down your progress
[5:2]. Practicing combos and wall combos in training mode will help you optimize damage and improve your gameplay
[5:1].
Resources and Guides
There are numerous resources available for beginners. Video guides from creators like TheMainManSWE, Diaphone, and PhiDX offer valuable insights [2:1],
[3:4]. Additionally, That Blasted Salami's playlist provides an excellent introduction to Tekken fundamentals
[2:2]. Joining Discord servers dedicated to your character can also be beneficial for receiving advice and support
[2:4].
Gameplay Tips
Defense is crucial in Tekken. Learning to break throws and understanding when to block or counterattack will save you time and improve your performance [3:1],
[4:6]. Avoid mashing buttons, as this can lead to punishment from more experienced players
[5:1]. Instead, play patiently and focus on strategic decision-making during matches.
Mindset and Progression
While Tekken 8 is accessible, it requires dedication to master. The game offers tools to learn and improve, such as spectator mode, which provides tips on countering moves and understanding frame data [4:9]. Maintaining a positive mindset and controlling your temperament is essential, as the difficulty can be challenging but rewarding
[4:2].
I have bought tekken 8 and fakuram because he's cool as hell and I was hoping to get advice for a person who has never played tekken before.
If you're new new, just play and get comfortable with the controls and inputting moves.
Learn a staple combo, play exclusively ranked, watch streamers
This is a pretty bad way to learn Tekken on anything besides the surface level. Watching high level VODs and streamers for character/matchup specific stuff is a great way to learn tho
Yea, let me tell him to learn KBD, lab every matchup and attend locals - lol. There are steps for everything, and the ones I mentioned before are the steps every beginner should take at first. Later on he will figure out the rest himself, or will ask for it
do the opposite and ur good to go
...if you're bitchmade
Honestly just take it slow for a bit and try to have fun before overwhelming yourself. Fahk is good for throwing out big moves so you’ll probably enjoy him a lot. His cool looking moves are also his good ones so that helps.
The main tip would just be to learn how jab works since it’s so important. It’s basically the fastest move besides some exceptions and it gives you an advantage on block. The advantage is small, but it means that a second jab will beat almost anything. They’re really strong so you should jab a lot
My only experience with Tekken was playing Tekken 4 for about 5-10 hours when I was much younger. Not much of a "traditional fighting game" player so my overall experience is pretty lacking.
I know what characters I'm interested in but outside of character specific guides, I was wondering if there were any more general guides that people in here would recommend for a beginner.
If you know the basics already, I highly recommend this youtube playlist: That Blasted Salami.
It's for Tekken 7 but remains the best introduction to Tekken fundamentals yet. It'll teach you what most character guides take for granted, and you'll learn what Tekken is actually about, what a Tekken match actually plays like.
The devil jin guide is optional, but I suggest you still check it out. The combo section is obviously outdated, but Mishimas are the heart of Tekken, and learning his gameplan and movelist will be enlightening.
just play the game even if u know nothing about it you get purple ranks, when u have played it for around 10 hours its fujin
Find a good discord server for your character and never come back here.
In addition to these other answers:
A lot of Aris (avoidingthepuddle) content for TTT2 and T7 is still relevant, you can find videos and playlists on youtube.
There are a lot of beginner guides, written and videos. I'd recommend the videos of TheMainManSWE , Diaphone, and PhiDX.
This query on youtube will get you far: tekken beginner guide - YouTube
It's a lot of homework, but to enjoy Tekken is to enjoy the homework.
Hello everyone, I have been considering on buying tekken 8 and I was wondering if I could get some tips as someone who never played tekken before and is a MK player. All help is appreciated.
As a new Tekken player myself I would recommend learning your on the ground moves. Waking up properly will keep you from being combod once you hit the ground and players in the lower ranks get caught by these moves often.
Jumped into the wider FGC off MK myself, these are some basic pointers that could be useful:
-Movement will be weird, due to the 3D nature of it and until it's muscle memory can feel unintuitive.
-Don't try to memorise the entire move list of the character you want to play. There are plenty of guides that highlight key moves and give a blueprint for gameplan.
-You will get knowledge checked, hard. There are things you just have to learn eventually. Due to this it's much harder to bruteforce matchup knowledge compared to MK.
-Try to learn throw breaking, it's probably the single largest boost to your play in Tekken
I'll suggest you to watch mainman and tekken players in general. The play and try to recognize whatever these players were saying or doing in the video. That's how I learned tekken.
Buy it if it looks fun. Well, I'll try my best.
In Tekken, defense is king. Spamming WILL get you destroyed once you hone your skills.
Learn to break throws. It'll be very hard and frustrating, but just know that it'll save you so much time in the future, and win more games.
the control scheme is very different. It's a 3D fighter, with 4 buttons each corresponding to a different limb. In order, it's 1 (left arm), 2(right arm), 3 (left leg) and 4(right leg). Because of this, there are usually at least 80 unique moves for each character. But don't be overwhelmed, you really only need to know about 25 essential ones. The remaining ones are more there for niche situations or to confuse the opponent.
Have fun and good luck!
He asked about tekken, not sf. In tekken spamming will get you to mighty ruler. Being defensive in tekken puts you in a disadvantage.
being defensive, was how every tekken has been played , until this fortnite 8 shit came out .
heat's kamehameha's and all that sht
Being defensive from the start helps you alot more in the long run rather than mashing, but if someone wants to speed run to ruler and never improve after that its their choice
were talking long term here
PhiDX has good guides
Im looking for a new fighting game to play and I was looking at tekken is it to hard for a beginner I’ve only ever played mortal Kombats.
It’s more accessible than Tekken 7. The move list is organized to help you pick up and play (sort of) and the arcade quest is a decent guide to learn the game.
That being said, the game isn’t easy at all. You will get smoked even at the lowest ranked. You need to REALLY put in the time to know your main buttons, launchers and at least 2 combos.
Even though the game is hard, the threshold to have fun is so low that the "difficulty" doesn't really matter. It's mash friendly and you can see cool stuff happen with zero execution. When you start to take it seriously, that's when it's easy to get upset compared to other games just because of how difficult defense is. I think it's more important to learn to have the right mindset and control over your temperament than to worry about the skill/accessibility of the game.
Tekken is the quickest to have fun but it's also the easiest fighter to get mad cause no one knows what the fuck their doing especially at the lower ranks. When you have your emotions under control, the learning curve isn't really bad because the fun part of Tekken is the discovery and watching cool scenarios transpire because of it's endless possibilities -- like on-the-spot combos, slow-mos, hitbox porn, or sick comebacks. It might just be me, but some of the most fun I've had in Tekken is honestly learning the ropes early on. It wasn't as sweaty and so much crazy shit can happen as you're climbing out of volatility.
I watched an old video from TheMainmanSWE where he was talking about how bloated Tekken is which makes it hard for Tekken to draw in new players but tbh it confuses me because.....
Don't most characters just use 15-30 of their moves since the rest is just filler or not that useful?
Some characters aren't popular so no need to lab them? Which cuts down on the amount of roster you need to practice against?
T8 seems to have drawn in many new players (though not sure how much of that is due to the hype of being a new shiny game and whether theyll drop the game later leaving only legacy players behind).
It's easier than Street Fighter at least.
I would say it's just different to Street Fighter?
In Tekken it takes months of studying to know when your turn is.
Then when you have that timing down, you'll shoot up the ranks.
In SF it's simple enough to know when your turn is, but each rank is a long grind with a whole new piece in the mental stack like antiairs, hit confirms, neutral skips, whiff punishing, etc
Very. There are SO many tools to learn Tekken. It’s all in the game and really accessible. I just wish my friends would bother learning
That's not what beginner friendly means. It has many ways to learn the game, but it's still a hard game to learn as a new player.
but it's still a hard game to learn as a new player.
What makes it hard in your opinion?
Do all characters have the same button combos, or is each character 100% different?
In short, execution is really low, you can figure out a bnb in less that 30 minutes. But the knowledge check is really high.
The hardest part is knowing what moves to use and learning how to block/punish the opponents.
So you can get easily stomped by other beginners spamming their cheap strong moves. But at the same time, you can easily do the same to them.
As soon as you get shat on just go to spectator mode and the game will tell you in 8 different ways how to counter that move and teach you the frames and a punish.
Do this often enough and you won't get cheesed online pretty much at all.
Probably that beginners are just spamming buttons and don’t fully understand how to control their character, when you’re intermediate you try to get away from mashing but you’re still not fully in control of your character because your skill isn’t developed.
Until you get to an advanced level (fully in control of your character), you’re going to lose to mashers.
This is just my take, I’m a beginner to Tekken and fighting games, but as I’ve played and developed in the past few months, it’s a trend I notice in other fighting games. Please correct me if I’m wrong.
I've played fighting games before, mortal kombat 1 (shit game) and for honor (unfortunately dying game). Use to play a lot of tekken 4 and 5 but this is a new experience for me in the tekken world, especially the 3D aspect of it.
Can I get any advice or tips to help me get a good start and dive into the realm of tekken.
Pick the character that you like the most and stick with them. Tekken is a deep game and playing multiple characters can slow you down.
Begin from Arcade Quest.
For Honor definetly honed your Reaction and your immunity to toxicity. Tekken will ask a steep toll Till you really enjoy it.
When learning side step start with side walk even though that might sound counter intuitive. That's up up hold or down down hold
Pick a character that suits your play style
Before even thinking of playing rank,play quick matches so you can get familiar with how other characters play
LAB your character, learn your pokes and punish moves.
Regarding labbing, practice your combos and wall combos, optimize all your damage and make them count
Don’t mash, you will get punish so play with patience
Much appreciated.
I stared playing tekken 8 recently and no beginner guides have made sense and the one that did didnt stick for me so i wondered if there's any basic advice I can take into my matches and learn naturally instead of memorising strings of buttons and stuff like that. Also would it be worth investing in a cheap fightstick because I play on ps5 and the controls can sometimes feel clunky.
My prior fighting game experience is guilty gear, melty blood and street Fighter all casually
If you are a beginner beginner my best advise would be pick a character you like and just enjoy the game. If you enjoy the game you will learn automatically. I have been playing since T6 and always just enjoy learning matchups with my main.
More technical advise would be just learn the moves your main has and try to implement them when needed. Ones you know your mains moves you can learn your characters combos and punishers.
Also keep calm. Try not to panic and mash and look at the opponents moves. Panicking makes you lose focus and you will lose games. Just keep calm and pay attention to you opponent. And again just enjoy the game :)
Okay all that sounds fine. Only challenging part might be not panicking and spamming because sometimes I press a button more than once because i don't know what to do and it messes up an input making me lose my turn
Thats normal haha. We all did that. But yes once you stop doing that and manage to keep calm is when you are actually start getting better as a player
If you can't punish a move with a jab (square on ps), it's probably safe. If an opponent finishes a string, it's very likely punishable at least with your own jab string.
If a low attack has an animation where your character's animation also crouches down while performing it, it will be guaranteed to avoid incoming high attacks. Tekken(for the most part) is pretty consistent with the animations and hurtboxes, so if an attack look like it could evade moves, it probably can do that.
Play the game as casual as you like, you'll probably figure things out on the way and get better naturally. That's when you probably be able to comfortably use your character. It's important, becasue when you're not struggling with your character's moveset, you'll be able to only pay attention to the opponent, and see what you need to figure out and lab.
If you see a cool combo, feel free to steal it for your own use.
It's cool to sometimes go through your character's movelist again, that way you might find a useful attack that you forgot about.
Turn off the game if you're not having fun. Some days you'll feel like playing, but you perform worse and get frustrated. It's okay to not continue, you'll just get more frustrated and perform even worse. Or just calm down and play defensive lol.
Play quick match, it has infinite rematch option and there is no downside of losing.
Ggs mate
There's so much stuff to learn in this game it's hard to give generic advice, anything in particular that didn't make sense to you ?
Im struggling chaining attacks together and also getting up when im on the floor i feel like im always punished for standing up and um not sure what to do about that.
Getting up while on the floor can be difficult. Many characters have options to pressure you as you stand. I recommend this video to learn what your options are: https://youtu.be/_vDE6qGPLv4?si=cQmXVVO4u-SFI_E0
From there, you just gotta feel it out. Simply tapping up will give you a quick rise, and from there you can hold back to block, and is good in a majority of situations. There are traps, like for example Lee at the wall, can wall splat you as you get up unless you tech roll.
By chaining moves together, do you mean in combos / juggles ? Or some other situation ?
As far as standing up is concerned... the ground game is pretty complex in Tekken, there are many ways to wake up - the bad news is that it's all pretty situational and context dependent
One thing to keep in mind is that a lot of moves that knockdown also give a guaranteed, unavoidable followup, so that might be one of the reasons why you feel you get punished for trying to get up
Another common situation on the ground is okizeme (aka oki), which you might already be familiar with having played other games. Basically, your opponents knocks you down, and doesn't have a guaranteed followup - but he's at an advantage and can threaten different options which have to be defended differently. Unfortunately in those cases, labbing the possible options individually is the only real way to defend properly against those
The last possible scenario is that it's none of the 2 options above; in that case, your opponent might just have thrown a yolo move that hit you because you chose the wrong wake up option.
In all those cases, a quick trip to the replay system tro find out which option could have saved you is usually helpful. If you're not sure, back roll (hold back), quickstand (press up, then hold back to block) or rolling on the ground (press 1, aka left punch), then one of those 2 options is often the safest bet. Unless you have a clear idea in mind, avoid waking up with 3, 4, or 3+4 (low kick, mid kick, and spring kick) as you're exposing yourself
Let me know if this is the kind of stuff you were looking for or if it was just all gibberish to you
Literally play Arcade Quest - it teaches you the fundamentals
I'll try this
You’ll learn a lot quick. Then hopping into training to practice some combos or learn their basic kit.
Basic advice is to spend 30-50 hours in practice just learning how to move and do basic strings. Preferably forgetting about playing ranked or against random people. Try finding a sparring partner instead. 'Learning naturally' may be a bad idea in your case since there's a lot of information to absorb first. Learning as you fight without trying to understand the game may prolong the beginner/learning period to thousands of hours. Once you get the hang of it (understand the mechanics), "learning naturally" becomes something different.
Check out Applay's Tekken Library. It has cheat sheets for all characters with basic combos and stuff. However, learning staple combos from YouTube guides (RyzingSol or TheFury) is highly recommended. Check out wavu wiki if you really want to understand the game and not afraid of reading.
I really love Tekken as a whole and the newest entry is incredible. I was holding out on buying it, but as I've finally bought it I want to get good at it. Problem is I've never tried to learn any fighting games, it was more so just button-smashing against my siblings. The game can be quite overwhelming and I have no idea where to start from so any help would be appreciated. The only place I'd like to start from would probably be learn how to play Kazuya, but that's about it.
i wouldn't recommend Kazuya for a beginner. he's a fundamental character (which is great for beginners) but all of his best moves are locked behind execution (bad for beginners).
to start, you should find a character with an easy 15f launcher and easy whiff punisher. also, it should not be a gimmicky character like bears, robots, dancers, since you'll be carried by them at all ranks until the higher ones.
every time you lose, you need to hit the lab to see what you could have done. tekken is a knowledge check heavy game. there are many players that only know their flow charts. if you know the strings that are being used, and when to duck or side step them, you will shut them down entirely.
eventually, instead of just labbing defense, you should play as other characters as well. that's the best way to understand their strategy. are they a poke heavy character? do they rely on landing counterhits? are they evasive? are they tricky/unpredictable? once you understand the strategy to win as that character, you can formulate the defense.
if all of this sounds exhausting, it's because it is. getting better at the game can totally destroy any joy or fun you get out of it. but if being good at the game is the joy/fun you get from this game, then like anything else in life, you need to put in the time to get good at it.
Kazuya is a good choice. One of the hardest characters in the game but rewarding to learn. I'm sure what you'll learn with Kazuya can carry over in any Tekken game you'll play.
What I'd recommend doing first is learning how to move around.
Get comfortable backdash cancelling, wavedashing (since you're going to be playing Kazuya), dash blocking (double-tapping forward to dash into holding back to block), and sidestep blocking out of these options.
After that, just focus on getting one combo down, you can worry about optimizing combos for damage, wall-carry, or oki later.
For a beginning combo with Kazuya I'd recommend:
EWGF -> 3,1,4 -> df1,df2 (just hold down forward when pressing 1 and 2), -> 3,1,4 hold df and press 3.
If you need clarification on inputs or notation, there should be guides littered all over the internet.
After getting this combo down, I'd recommend looking into what other moves you'd wanna use in a match. You can look for high level replays of Kazuya's and seeing what they do. Typically though youre going to want to use:
1 - fast high
1,1,2 - doing the first two jabs is safe, only confirm into the 2 if you see that it hits the opponent, not if they block it
df1 - standard mid poke that has strong follow ups
df1,2 - mid, high heat engaging string thats 0 on block, meaning you can act at the same time as your opponent if they block it, and will give you a free heat mixup on hit
df1,df2 - mid, mid string which will pop people up on hit and is also safe on block, although you wont be able to act as quickly as your opponent if this is blocked
db1,2 - highly unsafe but long reaching heat engager if someone does a long range, unsafe move
df2 - counter-hit launcher (if they press a button and you hit them with this before their move connects onto you, you get a full combo), mildly unsafe
f,f2 - god button, can be stepped either direction but an insanely far-reaching heat engager thats safe on block and leads to a free mixup if it hits
cd2 / EWGF - insanely powerful tool, probably one of the best buttons in the game, but obviously you'll need a lot of practice to do it consistently. The just-frame (actual electric effect) is +5 on block, meaning you can press just about anything and beat whatever move your opponent does, is jab punishable on block if you miss the just-frame. Still an incredibly strong move as it leads to your most damaging combos
db3 - good evasive low poke, i think its mildly unsafe so dont uae it too often, but a good tool for getting some poke damage on your opponent every once in a while
f,f3 - one of your main 50/50 tools, hits mid (if the duck) on launches on normal hit for a full combo
db4 - your main low poke, unsafe on block but pretty fast and does good damage
cd4 / hellsweep - other main tool of your 50/50. Incredibly unsafe on block but will lead to a good situation for Kazuya on hit, and is easily loopable if the opponent keeps getting up at the same timing. If they atart ducking to block it, start using ff3 to launch them for big damage
cd1+2 - incredible button, slower to come out but is +5 on block, once again meaning you can do just about anything and have it come out before the enemy can do anything
f4 - another god button, linear move but gives you +3 on block, which can lead to devastating counter-hit launches if the opponent decides to press something
After you get comfy using these moves, the only way to proceed is to hop online and get your ass beat. If theres a specific character that's giving you trouble, once you're done for the day, hop into the replays.
From there, find the move or string or whatever that was giving you problems, and find a solultion to it. Typically you'll want to check if the option is:
Unsafe (can punish when you block it)
Can be side-stepped (when theyre doing it, try sidestepping or side walking it to see if you can avoid it that way)
Can be interrupted (a bit risky but still an option available)
If its a string that ends in a high, you can duck it on reaction and punish them for it
so on and so forth. Tekken is definitely a marathon and not a sprint, so dont feel like you're behind if you lab a character a lot but then still lose to that same thing online the next day. It takes a LOT of time to implement the stuff you practice, and it taking time is entirely normal!
Blue with kazuya on keyboard and started 3 months ago i would really recommend mainmanswe or phidx youtube guide on kazuya as a starting point
Would recommend playing through arcade quest as it will give you a very basic run down of the mechanics as well as some beginner tips for whatever character you choose. Enough to get you up and running at least. After that, I would recommend watching a few videos going over the fundamentals of Tekken (movement, block punishing, frame advantages, turns, etc.). I'll leave the community to make recommendations for who to watch.
After that hop online and do your best. Don't expect immediate results, you will suck for a long time. But the more you play, the better your execution will become, and eventually some things will become second nature.
There will be times where it will feel like you've hit a wall, at that point you'll want to use the replay feature to see where you're going wrong. It'll tell you what you're doing vs what you're opponent is doing and make recommendations for actions you could have taken. Be sure to lab and experiment.
And most important if all: have fun. Don't worry about ranks. If you find yourself getting angry or frustrated because you're on a losing streak turn off the game and come back later. There have been days where I'm in the zone and others where I just keep making mistakes. This happens to everyone, don't let it put you down. As long as you are seeing some improvement in your play, you're headed in the right direction.
Wow, that was an extremely rigorous comment. And you're right about the last part as well, sometimes things won't go your way, but that shouldn't make anyone upset or frustrated. I'll try to keep my composure as I get better :))
I hope everyone enjoys and learn from it
awesome stuff !
Great beginners guide, I didn't know a bunch of this stuff till now.
TEKKEN 8 is my 58th platinum trophy, and the 8th game as a part my genre challenge, representing the Fighting genre. It took my 14 hours to achieve.
When it came to picking a game for the fighting genre, I was a bit nervous. I had never really played a fighting game before, only playing Mortal Kombat X casually for a brief time, and playing a bunch of licensed stock fighting games like Kung fu panda SOLL, let alone actually platinumed a fighting game. I decided on Tekken 8 because it seemed to be the simplest fighting game that is actually good, and it seemed like the perfect introduction into the genre. The experience I had with the game was very unexpected.
The game has an excellent difficulty balance. As a beginner, the start of the game felt really tough and it took a while to learn. Even now, I am by no means an expert, still very much a beginner. However, you can feel your progression in the game and the game let's yoh select the difficulty you want to play in. For me, my favorite characters were Jin and Lili, they felt easier to use than others. The game does have a learning curve to it, and there's still much more to learn even after getting the platinum, yet it never feels punishingly difficult or unfair. The game has a very good quality of trophies, with the only trophies holding this game back for me being the online ones. More specifically, the ones involving winning a player match, and winning a group match. I couldn't find lobbies for either of them and it took a while. I eventually had to boost both of those trophies. However aside from that, the game has no collectibles, missables, or any unnecessary trophies for a fighting game. The trophies also make you explore all the game modes and see what the game has to offer. Overall, I had an excellent time with this platinum experience, and a lot of fun.
I bought the game for $54.99 from the PS Store, and it took me 14 hours to complete. For that reason, I'd say the game has a very bad amount of content on an hour per dollar spent basis. With that being said, the game does a good job of keeping you engaged throughout these 14 or so hours, with its story and characters. However, it does start to become a bit mindless with some side activities like arcade quest for example. However, this game has excellent replayability. You can play the arcade mode with different characters, play tekken ball, play versus the cpu or your friends, practice combos, or play online in casual or ranked matches. Even though I completed the platinum in such a short time relative to the price, the game can still provide countless hours of fun for those interested.
The game felt pretty unique to me (as a person who doesn't have much experience with fighting games) with its fun story and characters, and the fact that it's an over arching story over all tekken games. The game also looks visually incredible and performs well. Overall, I'd say this will be an incredibly memorable platinum experience for me.
Overall, I give TEKKEN 8 a 12/15. It is a game I can recommend to anyone, with a fun and engaging story, great fighting mechanics that feel really smooth, and a decently sized roster of characters. However, I'd recommend waiting for a sale, as $54.99 is a bit much considering the amount of content provided.
I got this game solely for Clive and im one that hates fighting games and still have some fun with this and T7 sometimes, congrats 🙌
Nice, and congratulations on the plat! 🙌 I rarely play fighting games, myself. It’s just that I don’t have the feel for it. But I did like the review you wrote!
Thank you 🙏 I also don't play fighting games regularly, they're complex and take a long time to learn and get good at. I'm glad you liked the review 🙏
Congrats on the platinum!
Thank you 🙏
Man, i am just hoping the pc port on steam is not shit....im getting excited but man, i have a feeling sf6 is still going to be my game.
Mk1 was not a good port and havent touched it since....so hopefully this is going to be great.
its not a port, bandai namco designs the pc version themselves
I played the CNT (the very first one on PC) and it was pretty good actually. The Demo will show how good it can run it on your rig.
As for netcode, I'd say it was an upgrade from 7. I Dont feel any delays, however there's some times were if I'm against wi-fi it becomes unstable.
Very good video for beginners.
I'm in love with Tekken 8's advertising campaign
Me too! They really up the content this past 2 weeks.
Tekken 8 beginner's guide
Key Considerations for Getting Started with Tekken 8
Understand the Basics:
Choose Your Character Wisely:
Learn the Combo System:
Defensive Play:
Utilize Training Mode:
Watch and Learn:
Experiment with Online Play:
Recommendation: Focus on mastering a few characters and their core mechanics before branching out. Consistent practice and learning from each match will significantly improve your skills over time. Remember, Tekken is as much about strategy and mind games as it is about execution!
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