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Monopoly Strategies for Beginners

GigaBrain scanned 408 comments to find you 88 relevant comments from 10 relevant discussions.
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Best strategy to win Monopoly?
r/monopoly • 1
Is it because they don't know how to lose?
r/monopoly • 2
Monopoly newbie! Any tips and tricks? Things to avoid?
r/monopoly • 3
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Monopoly Strategies for Beginners

TL;DR

  • Buy properties aggressively, especially railroads.
  • Avoid house rules; they can elongate the game unnecessarily.
  • Create a housing shortage to limit opponents' building options.

Property Acquisition

A fundamental strategy in Monopoly is to buy every property you land on early in the game. This approach increases your leverage and potential for creating monopolies [1:1]. Railroads are particularly valuable as steady earners due to cards that send players to the nearest railroad and double the rent [4:3], [5:1]. Utilities are less favored compared to other properties [5:1].

Housing Shortage Strategy

Creating a housing shortage is a powerful tactic. By building houses up to three per property set without upgrading to hotels, you can exhaust the limited supply of houses (32 total) and prevent opponents from developing their properties further [1:4], [4:7]. This strategy can significantly hinder your opponents' ability to generate income from their properties.

Trading and Negotiation

Effective trading is crucial to acquiring monopolies and advancing your position in the game. Be strategic with trades, sometimes giving others a set in exchange for multiple properties or cash, which can strengthen your position [3:4]. Understanding the value of properties based on landing probabilities can guide your decisions [3:1].

Avoiding House Rules

Playing by the official rules ensures a faster-paced game and avoids unnecessary elongation. Many house rules, such as free parking money, disrupt the intended flow of the game and provide unfair advantages [2:1], [4:2]. Stick to the standard rules for a more strategic experience [5:1].

Understanding Game Dynamics

Monopoly is not purely a game of luck; it involves skill, strategy, and negotiation [2:4]. Recognizing the importance of property over money and using strategic trades can help drive opponents into debt, which is the ultimate goal [5:1]. Familiarize yourself with lesser-known rules and strategies to enhance your gameplay [1:3].

By focusing on these strategies, beginners can improve their chances of winning Monopoly and enjoy a more engaging game experience.

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POST SUMMARY • [1]

Summarize

Best strategy to win Monopoly?

Posted by DreGotDaSauce · in r/monopoly · 4 years ago
16 upvotes on reddit
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ORIGINAL POST

Hi guys, I just found this subreddit and I figured it’d be a good place to ask. I just started playing Monopoly not too long ago with my family and friends. I’m a pretty competitive person and I was wondering what is the best strategy to win Monopoly? Obviously it requires a bit of luck landing on certain spots on the board and hoping your opponent doesn’t land there first. But I personally like to target getting red, yellow, and/or green properties because they have 3 landing spots and I think they offer a fair amount of money if you can get houses up. I also find that railroads can be very useful only if you can get all 4 of them in your possession. Usually orange is another great monopoly to attain because if you’re coming out of jail there’s a high chance that your opponent can land there. I also like to hardball when it comes to trading because I find my opponents are usually always desperate for getting a monopoly, which I can use to my advantage. Lastly, I almost always avoid buying the two blues, and purple. I feel like dark blue is a high risk high reward type move, and I’m not usually one for gambling so I try and trade away dark blues to help benefit my strategy. Purple is I think the worst because they’re the lowest paying properties and there’s only two on the board. Light blue is also low paying but I’ve found sometimes can be rewarding. So to summarize my strategy, I like to get my hands on red, yellow, and/or green. If I can get orange that would be nice, but I’d need one of the other three colours I’ve listen to help me get more money, and usually the 4 railroads are underrated (when I play) so getting my hands on all of those are very close to a priority to me. And I try and trade away purple, light, and dark blue properties away because they don’t really fit my game plan. Sorry this was so long, it’d help out a lot if you guys could leave your thoughts and opinions. Thank you

12 replies
kendiesel937 · 4 years ago

You gotta go hard. Buy buy buy. Every property you can. Mortgage broken up sets to buy buildings for your monopolies. Be stubborn on trades. No house rules. They break the game.

15 upvotes on reddit
DreGotDaSauce · OP · 4 years ago

Very aggressive approach, I like it. I’m no salesperson but I’m pretty damn good at making trades. When I offer someone a trade and they decline it because they don’t think it’s fair, they usually always come back to me and the trade just benefits me more because now they’re more desperate. I never play with house rules anyway, and I always buy every property because it always gives you more leverage.

5 upvotes on reddit
Physical-Rhubarb7271 · 1 year ago

Just did this and lost.

1 upvotes on reddit
[deleted] · 4 years ago

Im not a fan of house rules, but my game group insists on using them all the time

1 upvotes on reddit
kendiesel937 · 4 years ago

Explain to them that they break the game & make it last longer.

1 upvotes on reddit
MacMinty · 4 years ago

1: Learn the rules. Easy. You've probably already done it, just make sure you know the lesser known rules too.

2: To a reasonable extent; analyze, interpret, and learn most of the information on this page (no need to read about the matrices near the end or even to memorize any specific information, just pick up on the gist of what's better than what).

3: Trading. I'm not even close to an expert on this topic, but basically just be really smart and be a good negotiator. If we wanted to go in depth on trading tactics, we certainly could have a discussion, but this thread would probably be longer than the Bible if we covered everything.

6 upvotes on reddit
Reddit-Book-Bot · 4 years ago

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-3 upvotes on reddit
MarcoPolio8 · 4 years ago

One strategy that hasn’t been mentioned yet is creating a housing shortage. If you are able to get some monopolies on the dark purple, light blue, or light purple, build as many houses as you can. Most people aren’t aware of the rule that if houses run out, no more can be built. If you can achieve that, that stops others from upgrading their properties. Standard games have 32 houses and building 12 on a monopoly or 24 on two can put sizable dents into the number left for purchase.

5 upvotes on reddit
Pecker2002 · 4 years ago

This is absolutely the key. I love when a player has to sell a hotel to get cash and their aren’t any houses available. They go from a maxed out property to nothing. Sweet justice.

I only ever buy hotels if it’s to free up houses for me to buy immediately.

2 upvotes on reddit
MarcoPolio8 · 4 years ago

Oh! I did not think/know that downsizing a hotel during a housing shortage caused that much damage. Thanks for the info.

1 upvotes on reddit
Ganjjii · 4 years ago

It's simple. Dont play to win. Play ti make everyone else lose.

6 upvotes on reddit
Ohrami2 · 4 years ago

There's not really a "strategy to win". Getting good at Monopoly takes dozens of hours of work in studying and practice. If you want "fundamental basic pointers", that's the best anyone can give you.

  1. Buy everything you land on early in the game.

  2. Attempt to acquire a monopoly through trading or by luck of the dice.

  3. Build as many houses as you can on your acquired monopoly.

  4. Use those houses to bankrupt your opponents.

  5. Use your further acquired properties to collect more monopolies and continue the process.

That's quite literally your basic game plan. Obviously, the better a monopoly you have (oranges, red, yellow are top tier, greens and dark blues are quite bad, purples aren't really game-winners, and pink/light blue are mediocre), the more money you have to build houses with (and thus the higher your rents are and the more damage you yourself can sustain), the earlier you are landed on (relative board position of all players' pieces at the time of a trade execution), and the more properties you get as leverage, the better.

Early game, pay to get out of jail immediately. Late game, when major rents are possible to pay for, don't pay, and stay in jail as long as possible.

Look up the probabilities properties are landed on. Generally, the more landed on ones are better, and the less landed on ones are worse. The cost of houses is also very important, with cheaper houses always being better.

That's basically all the basic advice I can give you without going into in-depth or advanced strategy.

6 upvotes on reddit
See 12 replies
r/monopoly • [2]

Summarize

Is it because they don't know how to lose?

Posted by WimperBang · in r/monopoly · 4 months ago

It seems this is the only sub where I can talk about Monopoly openly without getting downvoted into oblivion. But that doesn't mean i'm going to stop trying. This game is how I learned how to count, how to control my emotions, how to read other people, and most importantly how to lose.

In an honest attempt to create a custom version for my family and take into consideration the new expansions, I have been met with vitriol on other subs. When I tried to look into the complaints about the game they didn't seem to make much sense.

"Takes too Long" the average length for the #1 game on BGG, Brass Birmingham is over 2 hours.

"Outdated and poorly designed"

"Too broken to fix"

While I understand the "No strategy and all luck", there is no modern game that exists outside of some kind of randomization. And any attempt to find advice on how to improve this, is often met with some incredibly helpful advice before being downvoted and pulled down by a Mod for the simple fact that it's about Monopoly.

I have kids that have a fondness for this game, and I want to update it for them. Im going to continue on, and I don't want to go the Hasbro route, and "Game in 30 minutes", I want to keep my family engaged, educate them about some deeper system in real life, and make some memories doing it.

I know there aren't a lot of people on this sub, but I appreciate all of you that have commented on some of my previous posts in this sub, r/boardgames or r/boardgamedesign.

11 upvotes on reddit
10 replies
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Khalman · 4 months ago

My theory on why folks dislike Monopoly is that they learned to play it when there were basically no other options, probably with siblings they couldn’t stand, and at least one if not all players were a little too young.

Playing as an adult with other adults is a lot of fun, though it’s almost impossible to get people to play.

3 upvotes on reddit
SomeHearingGuy · 4 months ago

I've seen 3 reasons why people hate Monopoly. To start with, it's not really a good game, especially if you're familiar with a lot of other board games. There is some strategy, but very little meaningful choice. That means you're really just there to face whatever the game wants to do to you. Roll-and-move games tend to be like that. All games have randomness, but games made in the last several decades also include choice and strategy so that there's more to the game than just random chance.

The second problem is that no one actually knows how to play the game. They add in all these rules that aren't in the game, like Free Parking being anything but an empty square, and not auctioning properties. The problem is that doing this when you don't fully understand how the game works and how those choices affect it ends up breaking the game and dragging it out, which is part of the next problem.

The reason people say Monopoly takes too long to play is because, when people aren't playing it correctly, it does take too long to play. When you add in things like free money when landing on Free Parking and not auctioning properties, this just drags out the game. Worse, when players give pity offers like allowing someone to owe you money they can't pay or refuse to trade properties, all this does is drag the game out even further and prolong everyone's misery. These things add nothing to the game, which is why people end up hating it. The proper way to play Monopoly is to be as aggressive and predatory as possible (the designer seems to have been taking a jab at capitalism and real estate), because that means eliminating players and ending the game. When you do things that drag the game out, even if you think they improve the game, all you're doing is ruining people's night.

There's a reason why people crap on this game. You mention that the number one game on BGG is 2 hours long. But what is being done in those 2 hours? If you have a really engaging game, even several hours can still be fun. But when you have a miserable game that you're waiting until someone wins so you can stop playing, that's when people complain about it being too long. When people say it's poorly designed, that's because it is, or rather than it's a very old and simple game that doesn't have much going on. I'm not sure what people mean when they say it's too broken to fix, but there's probably a reason why they're saying that. Again, if you're familiar with other games, Monopoly as it is written doesn't offer much, and people break the game by trying to force it to offer more. That you learned to count and have great memories is fine, but it's important to recognize why other people don't.

1 upvotes on reddit
WimperBang · OP · 4 months ago

Thank you for your input. I think in this community we can agree that the majority of people playing monopoly are playing it wrong.

These are all wonderful critiques. But I keep running across this idea of "break the game", and I don't mean to be rude or condescending in any way when I say this". But what exactly about the game do you think would be broken if people try to force it to add more? I understand the idea of controlling of flow of money that is in the bank vs the amount of liquid capital and Assets circulating from between the players and how House Rules like "Landing on Free Parking get $X" seriously disrupt the progress of the game.

I want to increase engagement and still have a sense of learning something from the game. Do you think there is anything else that can be added?

2 upvotes on reddit
SomeHearingGuy · 4 months ago

This is a very simple game that is meant to wrap up pretty quickly. When you try to force in all kind of new rules that just drag the game out, it stops being a simple game that wraps up quickly. That's what breaks the game. It's like the thing in Uno where you play + cards onto of other + cards until someone loses and has to draw 50 more cards at once. The game just stops at that point.

I don't know if you can do anything increase learning or engagement. But I'm a tabletop gamer, so I'm the worst person to ask this question. I play far more complicated games and am an adult, so there's nothing I'm going to learn playing Monopoly that I haven't learned playing other games, and I don't like games where it becomes obvious who is going to lose very early in a game.

1 upvotes on reddit
J
JustTheFacts714 · 4 months ago

The below is a post made about two years ago, regarding people claiming Monopoly is "all luck."

Usually, those who utter that completely false statement either do not know the rules, play by the rules, or wish to understand the rules.

This is an analysis:

>Successfully winning Monopoly is a combination of luck, skill, strategy, people skills, negotiating ability and knowledge of probabilities, statistics and history all combined and needed at the same time. The percentage of each skill changes with each player and with each game or even each move.

>Some attribute the presence of dice as the luck, but they merely serve as a move indicator, otherwise it would be a spinner or drawing a card.

>Knowing what to buy and what is not worth buying -- knowing when to place houses, just before opponents are entering that area -- estimating just how much money your opponent has, because even if you enact a trade to gain an affordable color group and give your opponent a more expensive color group, means nothing for them if they cannot build -- watching and creating housing shortages -- keeping mental track of Chance / Chest cards -- Mortgaging broken or incomplete color groups to gain funds to purchase houses on complete color groups -- Observing opponent's favorite color groups and taking advantage of that propensity -- *All of that is not luck.*

>Chess is strategy and moving your opponent into a losing position. Checkers is semi-strategy. Monopoly enters most lists as third to fifth most played game in history.

>On a personal basis I have a solid 77% winning average and about 10-15% second place. I do not play family. I do not play children. And I only play standard ClassicMonopoly rules, with no made up and contrived "House Rules," which go against the ultimate goal of Monopoly.

>Win all.

2 upvotes on reddit
WimperBang · OP · 4 months ago

I love standard Monopoly. I have a sealed unthemed board at all times, For the inevitable grudge match that is coming with my Older Sister (She is a practicing attorney dealing in both real estate and bankruptcy) and her husband a Forensic Accountant. I used standard to teach my young kids about counting, handling money, and emotional control, which as they get older turns into History, probabilities, and valuation as they come to the point where they can explore and grasp the concepts.

My kids have gotten around some of the core rules with things like "I will intentionally forget to ask for rent" or "I'm not lending money, I'm purchasing future receivables and capping the amount I can take". "I have seen them agree to continuously sell each other a property for half the rent gained from another monopoly so that they can share in costs of construction and the monopoly itself with one player agreeing to be the liability holder (the one holding the monopoly).

My problem here is that when we play goofy rules and expansions we try to focus on having fun a day measuring how broken it is. But occasionally we play a version where we like a gimmick. My original idea was to combine the gimmicks and attempt to balance it. Then it became why don't I ask the greater board game community about gimmicks that they enjoy from other games and monopoly like games and see what they think. That was not met with a lot of love.

2 upvotes on reddit
J
JustTheFacts714 · 4 months ago

Except, some of those actions you listed are expressly against the rules.

One can not "wheel and deal" on rent -- land on, pay rent -- done.

Made-up "House rules" go against the integrity of the game and the ultimate goal.

Sorry -- I am unwavering in that aspect.

Also, I never play family, because I will win and I will win because the rules will be enforced.

1 upvotes on reddit
WimperBang · OP · 4 months ago

I guess what I'm trying to say is that I understand that there is a deep level of strategy in Monopoly masquerading as pure luck. But what i wanted to do was mitigate that facade and bring the strategy more to the surface by adding in a new mechanic while still keeping the focus of the game "property trading"

1 upvotes on reddit
carlzzzjr · 4 months ago

If monopoly had potential to be a good game they would've already implemented the changes and printed it.

0 upvotes on reddit
DF2511 · 3 months ago

I think there are a couple of reasons:

  1. Many don't know the rules. This has already been mentioned.

  2. Some don't understand the actual purpose or aim of the game. I sometimes played with those who thought the whole point of the game was to accumulate as much money as possible. Obviously, money helps; but the point is to accumulate as much PROPERTY as possible (i.e. to gain a monopoly)

  3. Players refusing to trade at all. Or, only offering ridiculous trades that no one with half a brain would accept in a million years! I think this one is often at the heart of the "it takes too long" because without trades no-one can get a set, no-one can develop, no-one goes bankrupt, and no-one ever wins.

2 upvotes on reddit
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r/monopoly • [3]

Summarize

Monopoly newbie! Any tips and tricks? Things to avoid?

Posted by kukriers · in r/monopoly · 6 years ago
7 upvotes on reddit
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mdmenzel · 6 years ago

I always strive to get a monopoly in the railroads and utilities and at least one full color group. An opponent landing on your railroad or utility can be quite depleted, especially if it is the result of a Chance/Community Chest card.

1 upvotes on reddit
E
enigmazweb24 · 6 years ago

If you refuse trades out of selfishness it will only make the game take hours and it will be boring as hell

12 upvotes on reddit
CraigFWenis · 6 years ago

Also dont be afraid to get creative with your trades. Immunities from rent, loans with interest, etc are all things to be considered when trading to win.

4 upvotes on reddit
livingroomsuite · 6 years ago

Those are forbidden in the rules. The best advice for new players: The game is much better and faster when you play by the rules.

7 upvotes on reddit
Ohrami2 · 6 years ago

Loans with interest are completely disallowed by the game. Immunities from rent can be negotiated, and technically aren't banned by the rules, but they will always be non-binding. I personally have a rule in my games where future promises aren't allowed to even be discussed, thus I will negate any discussion of rent immunities immediately. I also don't allow people to not call out rents from specific players in an obvious way; I consider this to be collusion, which is technically against the game's rules, as it says that you should always make trades and perform actions that benefit you, in order to make the game more fair.

1 upvotes on reddit
A
annul · 6 years ago

the only legal trades are currently-owned unimproved properties, cash, and get out of jail free cards. nothing else. cannot trade rent immunity, cannot trade promises to trade properties in the future, cannot trade "i'll leave you alone and target your brother for the rest of the game," etc. not legally anyway.

5 upvotes on reddit
SuperAwesomekk · 6 years ago

These are VERY illegal trades to do. The only way you can trade “rent immunity” is if players are willing to buy properties off of you in order to cover large debts.

1 upvotes on reddit
Winyay_Jonathon · 6 years ago

Don’t let anyone get a full set before you. Hold on to what they need. Even if they offer you something you need only accept if it going to mean both of you get a full set,

3 upvotes on reddit
SuperAwesomekk · 6 years ago

Actually sometimes it’s very smart to give others a set. Because the trade would be uneven you could ask for a lot more properties and money from them, which will give you more power to trade into the set that you want and enough money to at least pass the 3 house jump on the set.

It would also put pressure on players to make trades knowing that one person has a set and nobody else does.

Not all situations would it be good to do this, but depending on who you are playing with and the state of the board it can be really advantageous.

3 upvotes on reddit
Ohrami2 · 6 years ago

Know the statistics of the game. In terms of probability to be landed on, oranges > reds > yellows > greens > pinks > light blues > dark blues > browns/purples (color depends on what edition of the game you have).

This doesn't mean that the color groups' actual power is ranked in this order, though. It's very situational and always changes, but a rough guideline to follow is oranges are the best almost no matter how much money you have; between the reds and yellows, the reds are a little better; and between the pinks/reds/yellows/light blues, you basically want the one that matches your budget the best. Very low money? You want the light blues. Lots of cash? The reds will probably suit you well. Browns/purples are a supplemental color group, really just meant to fund your other monopolies; you aren't really going to win off of these. Same goes for railroads and utilities; utilities should be considered the least valuable properties that you own. Dark blues are a situational color group; if lots of people are coming up to them on the next roll, you absolutely want to trade and get your hands on them if you can build a few houses. The greens are generally considered terrible due to their low chance to be landed on and their extremely high price ($200 a house). While the dark blues are equally expensive, you only have to build on two properties, which means those properties become much more damaging with less invested.

When considering a trade, always always always take board position into consideration. The most likely dice roll is a 7, with every number away from a 7 being 1/36 less likely to hit (i.e. a 6 or 8 is a little less likely than 7; 9 and 5 are a little less likely than those, etc). If everyone is standing 7 or 8 rolls away from the yellows, you can bet your ass I'd be trying to get my hands on those immediately if I have enough to build some houses on it, even if it means giving up the oranges. The most likely scenario is that the person who just got the oranges hits your yellows before you hit his property, which means he has no money to build anymore and you suddenly gain a bunch of new houses with the cash he just gave you.

When you get a color group, you basically want to drop everything you have and immediately build on it. That means mortgaging everything; yes, I mean everything; else you own, in order to gain money to fund it. You want to get your color groups to 3 houses each as soon as possible. Once a property has 3 houses on it, the rent nearly triples. That doesn't mean you should stop there, though; the light blues and browns/purples (especially browns) are very weak unless you get hotels. Don't be afraid; if someone is coming up to your color group, build like a mad-man. It's true that you should sometimes save up a bit of cash as a safety net, but new players do this too often; as a rule of thumb, it's usually better to build with all your money than it is to save your money in case you hit somebody else's property.

Know the rules of the game. You can collect rent in jail. If you have 4 railroads, and 3 of them are mortgaged, when a person lands on the unmortgaged one, you get $200.

Always be on the lookout to get a color group. Getting a color group and enough money to build a lot of houses means it's usually worth it to give up literally every other property you own.

Your goal in Monopoly is to bankrupt other players. I bolded this because it is important. You want your rents to be damaging enough to cripple or bankrupt your opponents. Being the first player to bankrupt an opponent almost always guarantees you the win. Do whatever you can to make this happen.

Try to do trades that will make it so you can either get a color group or make a mutually beneficial trade with another player where you both get color groups. Against inexperienced players, it's easy to do this. Against good players, unless you have just the right properties, you'll usually need to get in huge multi-way deals to get into the game, wherein all assets are typically redistributed almost completely.

5 upvotes on reddit
SuperAwesomekk · 6 years ago

Fantastic advice Ohrami

One last thing I would do is to count the cards in chance and sometimes community chest. The most important cards being the pay for repairs, and the cards that move your board position. EX: “Go to boardwalk”, “Go to St.Charles place”, “Go to Illinois avenue”, “Go to reading railroad”. Even to “Go to nearest railroad and buy it from the bank or pay owner double two cards” can be very important if you want to trade into a railroad monopoly with some other color set that isn’t as powerful as most.

1 upvotes on reddit
S
SalamiMommie · 6 years ago

Buy as much as possible and make good trades

4 upvotes on reddit
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r/coolguides • [4]

Summarize

A cool guide on how to win at Monopoly

Posted by adventu_Rena · in r/coolguides · 8 months ago
post image
i.redd.it
92 upvotes on reddit
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lizardking99 · 8 months ago

You should avoid buying hotels for as long as possible. There is a limited number of houses and once they're gone they're gone. If there aren't any houses for anyone to buy you've literally got the best monopoly in the game.

66 upvotes on reddit
DallasCowboyOwner · 8 months ago

Nahhh, house rules state if we run out of houses we must find small objects to use for more houses!

48 upvotes on reddit
L
lizardking99 · 8 months ago

All house rules do is elongate the game unnecessarily. Monopoly is a 30-45 minute game if you play it properly

27 upvotes on reddit
T
tylersavery · 8 months ago

Railroads are excellent to trade for better stuff. Never skip buying anything TBH.

119 upvotes on reddit
CentennialBaby · 8 months ago

Railroads are steady earners, plus with cards to send to nearest railroad and twice the rent, they're a solid asset in any portfolio :)

15 upvotes on reddit
I
ibided · 8 months ago

You can’t skip on buying if you follow the real rules

You have to buy any property you land on that isn’t owned.

1 upvotes on reddit
terminal_anonymity · 8 months ago

Don’t buy hotels. Rules state that once houses run out it creates a “housing shortage“ and no players can buy anymore houses.

26 upvotes on reddit
starkraver · 8 months ago

brutal when it comes up, but there are 32 houses. that's three full-color sets with 30-4 houses each. That's a very unstable board and will last a pretty short time before unbuilt players are bankrupt. IME, its pretty infrequently a factor.

3 upvotes on reddit
G
giggity_giggity · 8 months ago

The “private equity” strategy. You’ll go far!

10 upvotes on reddit
No-Cat-3951 · 8 months ago

I embezzle heavily. I win each and every time.

11 upvotes on reddit
starkraver · 8 months ago

I'm pretty sure that they mean build houses on your sets up to three before moving on to hotels. The biggest price difference is between the 2-3 houses. If you have 2 color groups, you can build on, build both of them up to 3 houses each before you build hotels. It also has the benefit of creating housing scarcity.

14 upvotes on reddit
IllBThereSoon · 8 months ago

Building in 3’s is an official rule, not a strategy

8 upvotes on reddit
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r/Advice • [5]

Summarize

What’s your best monopoly strategy?

Posted by [deleted] · in r/Advice · 6 years ago

I’m playing with someone who always wins, pls help

5 upvotes on reddit
8 replies
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[deleted] · 6 years ago

Well, whenever you're falling behind, just yell "Yahtzee!" and flip the board in the air causing all the pieces to be scattered throughout the room.

2 upvotes on reddit
[deleted] · 6 years ago

Your the worst

1 upvotes on reddit
[deleted] · 6 years ago

Yes, people really like me at board games. For some reason it's a very rare event that only happens once a year. I don't know why.

1 upvotes on reddit
chacotobacco2 · 6 years ago

Buy everything possible. Always sacrifice money for property because property is a long term asset that will eventually work in your favor.

If that doesn’t work, steal from the bank when they aren’t looking.

5 upvotes on reddit
[deleted] · 6 years ago

I’ve tried that, I always run out of money that way

1 upvotes on reddit
B
BobQuasit · 6 years ago

The only way to win is not to play

1 upvotes on reddit
bethel1998 · 6 years ago

Don't play it

5 upvotes on reddit
TysonBison7 · 6 years ago
  1. Buy as many properties as possible, railroads as well, no utilities. The original point of the game was to drive your opponents into debt to the point that they can not continue by spending your own money, and that still reigns true. A lot of people think the point is to have the most money which is not true at all.

  2. Play by game rules only. House rules elongate the game and give unfair advantages. House rules are why monopoly has developed a bad reputation as a game that never ends; a proper game of Monopoly should not last longer than any other comparable board game.

  3. Buy all the houses you can to put on your properties as soon as you can. DO NOT BUY HOTELS. There are a finite amount of both houses and hotels, if you can have a significant amount more houses than any other player it’s just a matter of time until you bankrupt them. The different between maxed out houses and one hotel is not worth putting the houses back into circulation for other players to play with. For every hotel you buy that puts 4 houses back into circulation, 12 for an entire property group, not worth the extra change considering you will be landing on those eventually and paying for it.

  4. Have fun

1 upvotes on reddit
See 8 replies
r/unpopularopinion • [6]

Summarize

Monopoly is a fantastic game, and you’d agree if you actually played correctly

Posted by NatSevenNeverTwenty · in r/unpopularopinion · 5 months ago

[removed]

477 upvotes on reddit
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Tycho_B · 5 months ago

OP, while I strongly disagree with you on Monopoly being good, or interesting, or deep:

If you feel this way about Monopoly you owe it to yourself to try better, more modern games

Terra Mystica, Ra, The Quest for El Dorado, Concordia, Castles of Burgundy, Viticulture, Brass, Cascadia, Agricola, Terraforming Mars, Ark Nova, Sidereal Confluence —there are so many games that are so much more interesting, fun, deep, better looking, etc to try. Way better ways to spend your time off a screen

1 upvotes on reddit
M
mr_oof · 5 months ago

The explicit intent of the original version of Monopoly, was to embody how unfair life is for people without property. It's a roleplaying the ruin of smaller players by bigger ones. The depression and ill will is the point.

114 upvotes on reddit
KingJades · 5 months ago

There was actually a Monopoly real estate investing book. Interesting stuff.

4 upvotes on reddit
P
Petraam · 5 months ago

This is why I always cheat in monopoly.  I feel like if you aren’t sneaking money from the bank and rigging everything you possibly can to make everyone else miserable you aren’t playing by the spirit of the game.

28 upvotes on reddit
S
Supersnow845 · 5 months ago

Genuinely who the hell has ever played monopoly in a way that you make deals like “give me Mayfair and I’ll make your next 2 landings on Mayfair or park road not cost you anything”

I know some weird house rules in monopoly but I have never heard a single person ever play with deals that are anything more than property for property or property for property and money

Edit; from the comments yall apparently play frankenmonopoly, no wonder yall hate it

162 upvotes on reddit
conmancool · 5 months ago

I have. But i also thought it was obvious it made the game longer. If you are winning, it feels like playing with your food. It's fun in a sadistic way. Sometimes, it comes up in the back and forth as well.

You landed on my property, pay 1300.

Sorry can't, but what if I give you the last of your green set that you've been wanting for the last hour and you make this little rent thing go away.

I can live with that.

And then the game goes for another 30-45mins. Also in groups, it feels better to be basically out but still included and rolling, rather than watching others play. So my parents would often do game extending deals to make it go smoother. Otherwise you have a bored 8 y/o running around annoyed everyone else is playing his favorite board game.

50 upvotes on reddit
llijilliil · 5 months ago

>Otherwise you have a bored 8 y/o running around annoyed everyone else is playing his favorite board game.

Yup, and that's why its such a badly designed game.

How hard would it be to allow people to stay in the game and generate debt and then after say 30 turns the players total up their net worth and whoever has the most is the winner.

7 upvotes on reddit
C
CinderrUwU · 5 months ago

Yeah sure, this might make monopoly better... but it still isnt that good. At the end of the game you just roll a dice and hope you dont end up on a bad square and games can last ages with nothing happening and very little decisions involved.

43 upvotes on reddit
MystJake · 5 months ago

I LOVE video game monopoly. No counting money. No trying to remember what the rules are and how to enforce them. You just roll the dice and the game does the rest. 

2 upvotes on reddit
SmightD · 5 months ago

This is the only way Monopoly should be played in imo.

28 upvotes on reddit
S
Supersnow845 · 5 months ago

No wonder people don’t like monopoly, those rules sound absolutely horrible

9 upvotes on reddit
S
SiN_Fury · 5 months ago

Compared to modern games, the amount of decisions in monopoly is quite lacking. I agree the game is better when playing rules as written, but "fantastic" is quite a stretch...it's nowhere near my top 100 board games. I guess I agree it's an unpopular opinion, so kudos I suppose

16 upvotes on reddit
See 12 replies
r/teenagers • [7]

Summarize

Not fair at this point (monopoly)

Posted by Flamingodallas · in r/teenagers · 8 months ago

Played monopoly with 2 of my younger siblings. Owning all properties, utilities, and railroads by the end. Fear me

2 upvotes on reddit
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AussieGoofball · 8 months ago

Yes, playing first actually increased your odds at monopoly. I use this to become a capitalist America could be proud of

2 upvotes on reddit
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r/MonopolyGoTrading • [8]

Summarize

Can someone explain Monopoly strategies to a beginner?

Posted by RandomVampireUnicorn · in r/MonopolyGoTrading · 1 year ago

I've played Monopoly Go for a while, but don't use any strategies. Would someone be able to explain the different ones and how they work? I've seen people talk about airplane mode, but still don't understand it. I'm genuinely curious and willing to learn, but got a bit overwhelmed looking through the subreddit and didn't find anything that explained it

1 upvotes on reddit
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Jaded-Mulberry-69 · 1 year ago

I’ll message you and teach you how to fly

1 upvotes on reddit
jamieod15 · 1 year ago

Can you teach me too 😂

1 upvotes on reddit
Jaded-Mulberry-69 · 1 year ago

Lmao yea I’ll message you

1 upvotes on reddit
PotentialWin4606 · 1 year ago

Teach me how to fly as well lol

2 upvotes on reddit
Jaded-Mulberry-69 · 1 year ago

I gotchu

1 upvotes on reddit
RandomVampireUnicorn · OP · 1 year ago

Thank you, I appreciate it

1 upvotes on reddit
Jaded-Mulberry-69 · 1 year ago

Messaged you!

1 upvotes on reddit
mrgarebear98 · 1 year ago

Oh boy I don’t know much either, help 😂

1 upvotes on reddit
See 8 replies
r/boardgamescirclejerk • [9]

Summarize

Monopoly house rules

Posted by NEURALINK_ME_ITCHING · in r/boardgamescirclejerk · 6 months ago

We have a couple of rules within our group that work for us:

You can deal real world drugs for in game money but only when in jail.

You can trade wristies for rent if the property owner agrees.

If you have at least two houses you can initiate a council election, if voted in as Mayor instead of choosing the top Community Chest card you're allowed to choose any in the deck.

If you have three hotels in the final quadrant you can do the same with the chance deck.

You can offer any act to another player for the same value as passing go, generally two hundred in game dollars.

These aren't for everyone but as an adult gaming group we find these to be a fun little way to spice up the game, and family games night.

What you think?

20 upvotes on reddit
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Dustin_rpg · 6 months ago

My favorite house rule is mortgaging non game assets to take out bank loans. For example taking out a $400 loan against your daughter’s Yorkshire terrier. And if you don’t pay that loan off before the game ends, who ever wins gets the dog. Sorry pumpkin, Charlie is going to live with uncle Dan until he loses at monopoly.

11 upvotes on reddit
N
NEURALINK_ME_ITCHING · OP · 6 months ago

Oh true, forgot about this one...

In your example I'd actually double down and buy the debt of off Dan at fifty percent of liability in game currency, two hundred, because it's clear pumpkin won't service the loan, now Charlie is mine and pumpkin - we're really going to have to discuss you getting me an intro to your friend Mallory for next month's regatta. No pumpkin I don't think that's inappropriate - you're both studying postgraduate economics so I don't think pleading ignorance is reasonable, and we know what happened to yeller when his owner couldn't pony up.

7 upvotes on reddit
PyreDynasty · 6 months ago

My house rule: you can cheat as much as you want as long as you don't get caught.

2 upvotes on reddit
nb6635 · 6 months ago

This applies to all games in my house.

2 upvotes on reddit
Bene-Vivere · 6 months ago

Mine are. If in jail you have to move everyone’s pieces and make change for every transaction (prison labor)

If a player can’t afford something send them to Jail.

If a player expresses any malcontent about playing monopoly, jail.

If someone yawns, jail.

Money and houses carry over between games permanently.

6 upvotes on reddit
N
NEURALINK_ME_ITCHING · OP · 6 months ago

Ahhh Brazilian monopoly. Classic set.

3 upvotes on reddit
I
Inkshooter · 6 months ago

Dealing real world drugs actually makes the game last way longer, a lot of people don't know that

2 upvotes on reddit
See 7 replies
r/Monopoly_GO • [10]

Summarize

Request for help, tips, techniques, strategies

Posted by Driisteur · in r/Monopoly_GO · 2 years ago

Hello, I'm coming back to the game after a few months. Do you have any tips and techniques for moving forward while maximizing your gains and progress?

Thanks in advance

🙏🏻

2 upvotes on reddit
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Salty-Taste-7978 · 2 years ago

Delete it😁

3 upvotes on reddit
No_Canary_8888 · 2 years ago

Um if you have the tips can you let me know too?

2 upvotes on reddit
Salty-Taste-7978 · 2 years ago

Ok this is just my experience tho:

For using the multipliers: I’ve found the most common numbers the dice land on are 6-8 and most of all 10 so you can try to time that I’ve found it good luck if there are 4 or more reward tiles directly ahead- meaning chance, community chest, railroad, shields, or the tournament tiles

For tournaments people always do the most right before it ends so be sure to keep an eye on that

When you get bank heists a lot of the times it’s a pattern like if you get 2 rings next to each other(either up down or diagonal) it’ll be 3 in a row. Someone earlier drew out all the maps if you wanna try and find that

Idk if y’all have played the Peggy mini game but when it comes save your coins and play on the higher multiplier

For stickers try to trade here on Reddit because then people are able to look at your comments, see that you’re trustworthy and they’ll be more inclined to trade

But yeah if you have any specific questions or if any of that was confusing I’ll try to help!

3 upvotes on reddit
Driisteur · OP · 2 years ago

Thank you so much

2 upvotes on reddit
ProfessionalAccess30 · 2 years ago

This site has a few good articles with tips on various parts of the game ... https://www.appgamer.com/monopoly-go/updates/

2 upvotes on reddit
Driisteur · OP · 2 years ago

Thank you very much, the site looks very complete 🙏🏻

1 upvotes on reddit
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Related

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AI Answer

🤖

Monopoly strategies for beginners

Key Strategies for Beginners in Monopoly

  1. Focus on Property Acquisition:

    • Buy as many properties as you can early in the game. Owning a diverse range of properties increases your chances of completing sets.
  2. Prioritize Color Sets:

    • Aim for the orange and red properties (e.g., St. James Place, Tennessee Avenue, and Illinois Avenue) as they have high traffic and good return on investment.
  3. Build Houses Wisely:

    • Once you have a complete color set, build three houses on each property. This maximizes rent without overspending on hotels.
  4. Trade Smartly:

    • Be strategic in trades. Offer trades that benefit you more than your opponent. Always consider how a trade affects your position in the game.
  5. Utilize Railroads:

    • Owning all four railroads can be very lucrative. They provide consistent income and are often landed on.
  6. Manage Cash Flow:

    • Keep a reserve of cash to pay rent and avoid bankruptcy. Don’t spend all your money on properties or houses at once.
  7. Avoid Utilities:

    • Generally, utilities (Electric Company and Water Works) are not as valuable as other properties. They provide inconsistent income.
  8. Stay Out of Jail Early:

    • In the early game, you want to be moving around the board to acquire properties. Later in the game, staying in jail can be beneficial to avoid paying rent.

Takeaway: The key to winning Monopoly is to balance property acquisition with cash management. Focus on building monopolies and strategically trading with other players to strengthen your position. Remember, the game is as much about negotiation and strategy as it is about luck!

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