TL;DR
Atmospheric and Story-Driven Games
Several games are noted for their dark plots and atmospheric storytelling. Soma is frequently mentioned as a game that can leave players contemplating existential themes long after playing [1:3],
[4:2]. The game is praised for its ability to provoke deep thought about the human condition, making it a standout in the genre.
Indie and Lesser-Known Titles
For those interested in lesser-known titles, games like The Inn-Sanity and Fear & Hunger series offer unique experiences that delve into dark narratives and decision-making [1:1],
[1:2]. These games often explore psychological horror through innovative storytelling and mechanics, providing a fresh take on the genre.
Games with Psychological Themes
Games that focus on psychological themes and mental states include Hellblade: Senua's Sacrifice, which is celebrated for its portrayal of mental illness [5:1]. In Sound Mind is another title that explores psychological horror through unique gameplay elements and has been well-received for its originality
[5:2].
Classic and Influential Titles
Some classic games continue to be influential in the psychological thriller genre. Silent Hill 2 is often cited for its profound impact and enduring legacy in psychological horror [1:5],
[5:5]. Its narrative depth and atmospheric tension make it a must-play for fans of the genre.
Exploration of Mental States and Hallucinations
For those interested in exploring mental states and hallucinations, The Medium offers a compelling story with a focus on atmosphere over action [5:3]. This game provides an immersive experience that delves into the protagonist's psyche, making it a noteworthy addition to any psychological thriller collection.
Hello everyone. I want to play horror games that after completing them just empty your soul and make you think about the meaning of life, and of course at the same time scare you, but not because someone will kill you, but because of the dark plot and atmosphere. Can you recommend some of these, please? (and please only those games that few people know about)
>but because of the dark plot and atmosphere
Both of the Fear & Hunger games. I prefer the second and you can play it without the first, but both are good enough for a mention.
LISA: The Painful might also interest you. Although it's not really horror, just dark.
Soma. Pretty sure that game can fuck people up for weeks.
You should probably play everything by Frictional games, amnesia dark descent, amnesia rebirth, and soma are the most fitting for you. Dark descent is a little dated graphically, but rebirth and soma are masterpieces.
Also go in blind at least for soma
Silent hill 2. Evil within
The Inn-Sanity -- there's some decision making you do that touches on those things
Hey guys and gals, I'm writing this because as a game developer I'm trying to research a new genre for me - psychological horror. My first three games are all light-hearted and comedic and I want to challenge myself and go out of my comfort zone. However, I’m not sure I fully understand the “rules” or the lines you can or shouldn’t cross when making this type of game.
The project (Steam link) is inspired by a psychology book I read some time ago called Obedience To Authority. The book discusses the results of a real world experiment that is pretty disturbing - basically people were asked to inflict pain on another person (an actor) to see how far they would go if an authority figure was ordering them to do it. Now, the "victim" was an actor, but as far as the subjects knew, they were harming another person and most went pretty far and even all the way.
My idea is that the player is somehow kidnapped by mysterious forces and commanded by an unseen voice trough intercoms (and watched via CCTV). The player will be presented with different situations in which they have to make a choice. In some cases, they might be ordered to torture someone for information; in others, they’ll have to choose who lives or dies between two strangers. The player will have access to the victims’ backstories: private emails, chats, medical records — to judge their character and decide whether they deserve to die. I also want to give the player the option to do nothing. I don’t want to force them, just order them and see what they choose.
Is all of this too dark and disturbing for a horror game? In my research I found this highly praised horror called VISAGE which starts with the player executing his wife and two children (all in camera). The game has 7000+ positive reviews on Steam and has sold about half a million copies.
Here is an example of a typical scenario I have planned: On Day 2 of testing you are put in a room and told that after ten minutes two people that are currently tied in the other room will go free. But you are ordered to murder one of them. You can choose a painless method - sleeping gas or a cruel method - burning them alive. Looking through their personal files, you discover that one has a history of abusing children but was never prosecuted, and the other is a rich “nepo baby” who killed a family in a drunk driving accident, but got off with house arrest thanks to his father’s influence.
You can let them both go free, allowing them to continue their evil ways, but keeping your own conscience clean or take out one of them to reduce harm in society (at the cost of becoming a killer yourself).
What I want to know is: is this going too far? Or is it the kind of disturbing choice that psychological horror should explore?
Over the course of the game, you’ll gradually uncover who’s making you do this and why, which will give the player more context for these events.
In the indie space, there are no rules. You make them. And as an indie developer, one of the only marketable advantages you have going for you is the ability to work in extremes and to push the envelope. Indie developers pave the way and the studios follow.
That's an interesting perspective. What indie horror games do you consider have done something like that? That are quite disturbing?
Off hand, maybe Limbo, Oxide Room 104, Martha is Dead, The Town of Light, Torture Star games, Don't Be Afraid, What Remains of Edith Finch, The Vanishing of Ethan Carter, Gray Dawn, Mortuary Assistant. Even going way back in the day to games like Blood, etc.
Can find a lot of examples in the indie film space as well.
I am familiar with this experiment and I've heard it's not quite what is commonly understood. I think I heard podcast that looked into the experiment in more detail.
If you had not brought up the opening of visage I was going to :)
First time I played visage I turned it off during this scene as it was too sadistic for me. I'm not a big fan of humans being horrible to humans.
That is not to say I think those games should be banned and while I may not enjoy the premise you are working on I do think it might make an interesting inspiration for a game.
Somewhat akin to papers please and beholder maybe?
Well I plan for the violence stuff to be hidden. You won't ever directly interact with the victims. What are you favorite horror games and did you end up finishing Visage?
I love visage. I only played one segment as I was waiting for official VR support.
These days I'm very interested in sort of surreal psychologicak horror / magical realism/analog horror/rubber reality, like growing my grandpa and home safety Hotline.
Obviously silent hill.
I don't think this sounds like it's too far. People really liked the SAW movies, and this is basically a SAW premise (and has been used in the movies before, I just don't remember which one) in game form.
For me little is too far but it needs to be justified so...
>Over the course of the game, you’ll gradually uncover who’s making you do this and why, which will give the player more context for these events.
...this part would be way more relevant than the level of torture itself. Though there's always the risk that it comes off as exploitative anyway, depending on how graphic it is. I think you would need to commit to the boldness of this concept to really pull it off because there's always gonna be something who is upset and thinks it's too much. My favorite games are those that didn't hold back but weren't super dark just for sake of it.
Thank you! The idea is that it won't be graphic at all. You don't get to see the people on the other side. I'm not a fan of graphic violence
That should be totally fine then for the average horror enjoyer I think :) Good luck with the project!
You can go as far as you want! Just realize the farther you go, the more niche it becomes and plan accordingly.
You should absolutely see if your friends/family are willing to test it and make sure you have a clear idea how you want the player to feel.
It is all about balance!
The movie where there is a similar (but not exact) premise would be Saw VI! A lot of "choose who lives or dies" traps. The movies could prove useful to peek at though, it's a fun horror series -- though they get kinda silly at times!
I want to play some psychological horror games that just make me feel uneasy and afraid and nothing runs after me. I don't have much exerience with these types of games and google is not helping me find the game i want. I would like horror similar to Doki doki literature club or Martha is dead
Visage is goated but underrated as hell
Yup, i dont really get scared. But that game gave me chills
The Cat Lady
Please dont tell me its based on the IRL one...
Oh I forgot about this one. Hell yeah 100% this one right here.
Soma is the vest by far imo
As someone else here said Soma, but more broadly most of Frictional Games catalogue, maybe avoid overture, black plague and dark decent if you prefer not to be chased or stalked by things. In Soma you can choose enemy being attacky or not.
I don't want to have to worry about being chased, because I honestly don't think I can do both at the same time. I just want to be scared and not have to worry about anything other than being scared. Preferably no games that rely on only cheap jump scares, although the occasional well placed jump scare is more than fine.
An example of a game I would NOT be interested in, is something like Outlast series. Can't stay focused on playing game while being scared.
People will say silent hill but honestly you spend half your time being chased by things in those games. Try Soma
Heavily agree with Soma. I'll echo what I said in a previous comment that got quite a bit of exposure:
>I highly suggest anyone that can stomach a slight bit of very creepy atmosphere and like 2 whole jumpscares, go in blind/spoiler free and play this game. The story is so well done and thought provoking. I never dreamed in my life that I would have an existential crisis about who and what I am as a human both mentally and physically from playing a video game. Had me fucked up for days.
currently 5.99 on Humble
Bloodborne
Not sure but Hellblade Senua's sacrifice
Layers of Fear was pretty good
That does look pretty good, and there's multiple so that's pretty cool! Thanks for the tip
Layers of fear
something related to the mental state, nightmares, reason and hallucinations of the protagonist. I discovered Spec Ops a year ago, I was satisfied. But maybe there are some other good things? I've also played SOMA, Evil Within, Outlast, Observer, Amnesia, Doki-Doki but that's not exactly what I'm looking for.
I need something special, games like The Suffering 1-2, Manhunt (especially 2), Hellblade, Cryostasis, Condemned, Cry of fear, Shellshock, Call of Cthulhu (both), Eternal Darkness, Silent Hill 2, maybe some like dead Space, Layers of fear, The Darkness 2, Max Payne 1-2, Alan Wake, Alice Madness. Thx for any for any help.
In Sound Mind, not the scariest but really really cool and unique
Honestly going to be in my top 10 games overall this year. Really fun game. They did a lot of things you’ve seen in other games “right” and they’ve got their unique things too.
Its honestly the best depiction of mental illness Ive seen in a videogame, not in like accuracy, but you just get the feeling that the devs know what theyre talking about. Especially the first case with Virginia really spoke to me and it made me super fcking happy to see people genuinely knowing what they talk about and having the same experience.
>In Sound Mind
I'll check it out
thank u.
Check out The Medium. I really, really enjoyed it. Great story, great atmosphere, compelling characters. Some reviewers bagged on it because if the lack of action however for me that’s completely missing the point of what it was going for.
You just commented all the good games bro
😂
I guess so, dude.
Give lost in vivo a look too.
Also obligatory Visage comment
Visage might fit the bill.
Fran Bow is pretty good too.
Yes op try visage just put on a diaper first
all right, I'll rate both.
My all-time favorite game is Silent Hill 2, and ever since then, I've been looking for similar experiences that rely much more on the psychological aspect and are able to tell a profound, thought-provoking story. Any suggestions from the past five years or so that would meet that criteria? Layers of Fear and SOMA are good examples of this. Games like Amnesia: The Dark Descent are not a good fit because while the horror is well done, it's lacking a certain depth and poignancy in its story. Until Dawn isn't exactly what I'm looking for, either, because while it has certain elements I like (mainly the psychological probing), I didn't really care for the slasher flick tropes it relies on and the fact that it was basically Saw: The Video Game. In other words, I don't want it to feel like the game is forcing a reaction out of me; I want it to be more than just shocking and scary...I want it to be more about the depths and complexities of the human psyche.
I'm honestly not sure why Silent Hill 2 and SOMA fit but Amnesia: The Dark Descent does not. It also is quite psychological.
I'm wondering if you'd like A Machine For Pigs more as that's more story focused, more about psychology and less about gameplay.
Silent Hill: Shattered Memories is probably the best alternative to Silent Hill 2.
There are also some dream exploration indie games like Yume Nikki, Miserere and Boundless Ocean that are psychological in a way.
Amnesia definitely excels in the psychological horror department, but the key component it's missing is a more human, emotional element to it that really allows you to sympathize with the protagonist, to understand their motivations and feel what they're feeling. It's missing that moment in the game where the veil is lifted and you see the truth about the situation, and even if they're a severely flawed character in some situations, you understand how they got there in the first place and you feel bad for them.
Amnesia was written in a way that it didn't (or maybe failed to) tap into that aspect much. There was a bit of a redemption theme, which I also like to see, but the plot was so muddied that by the end I didn't really understand what was going on except that I scored a 3-pointer with some dude's head. Which is another thing - the games I do love have a well-executed, fitting ending.
Additionally, while there was certainly some internal conflict in Amnesia, a lot of it was affected by external, otherworldly forces - which can be interesting when I'm in the mood for it, but I prefer situations where the protagonist is primarily struggling with the nature of their own psyche and identity.
Does that make more sense? I've stayed away from A Machine for Pigs because of the reviews, but if you think it fits what I'm looking for, I'll definitely reconsider.
Also, yes, Shattered Memories is my second favorite in the SH series. :) I've played all of the SH games available on console, for better or worse. :P
Well let's say A Machine For Pigs is really a lot more internal struggle than external force. But it's even harder to understand. At the end I was like "Wth, why did he... wtf just happened?" but after I read up discussions on the meaning of the ending I actually thought "Wait, this is brilliant".
Also I just remembered another game that I think you'll love: Yomawari! I only played the second game Midnight Shadows, so I'm not 100% sure if the first one has a similar psychological element. You can play the second just fine without knowing the first, though (I never played the first because it's Steam-only - I played the second on PS4). But it's not the easiest to understand either, especially if you don't know much about Japanese mythology (I had to read it up here as well to 100% understand it). Maybe playing the first one here would help more too.
Have you played Resident Evil 7? It really takes it back to the roots of the franchise; I was pleasantly surprised by it. I have to admit, the plot isn't as compelling as SOMA, but as far as recent horror games go, it is definitely among the best IMO.
EDIT: also, Hellblade: Senua's Sacrifice - the plot is centered around the psychology of Senua, and is sort of a parable for mental illness, It scratched a similar itch for me.
I was just about to comment and then saw you recommended the two games that immediately came to mind.
​
The only thing I would add is that Resident Evil is even more intense if you have a Playstation VR headset.
Ayee
I wish I could have played it in VR, unfortunately the locomotion makes me motion sick :(
I actually saw a post about that game earlier, which is what piqued my interest. Chances are I'll get it when it goes on sale, but very important question - does it have any spiders? One of the reasons I never got into Resident Evil in the first place was because of the spiders in the old games...I can handle pretty much anything in horror games except that. :/
Hellblade's on my wishlist, too, just waiting for a price drop!
Alan Wake strikes a really good balance between gameplay and story. It's basically Steven King: The Video Game
Yes, Alan Wake is a good one. :) Admittedly it was so-so for me for most of the game, but the ending and the DLC (and the story part of American Nightmare) were what really sold it for me. I love that it left it open to some really interesting fan theories, and I'm gutted we probably won't be seeing legitimate sequel anytime soon, if ever. Then again, maybe it's good that we don't know the truth behind the mystery as it could end up being some really stupid explanation, lol.
I'm searching for indie short but kinda recent video games like September 7th, [SUBJECT], Visage, and so on...
Any suggestions?
I saw one that releases a few days ago with all positive reviews called outlive. I was actually talking to the dev a while back and said I would buy it so I have to. If you’re too scared to spend 11 dollars then I’ll reply again later when I play the game.
I checked it out a bit, it has Outlast vibes, looks cool! Lemme know if you played it :)
Signalis is great
Not super recent or short but Omori is also fantastic
They were both good, but I'm not that into these kind of Japanese horror games, I'm searching for jumpscares etc! But thanks for the suggestion :)
Don't know Signalis, but Omori definitely has some jump scares and creepy stuff.
Have you played Madison? After visage I thought it was going to be very hard to live up to that, but it was almost as good!
Omori was a depressing horror. No PH game I have played was as depressing Omori.
Hellblade isn't a horror game, but still feels very reminiscent of Silent Hill-type storytelling.
Hellblade is awesome! Loved it...but yeah not as a horror game! :)
Paranoid is releasing in December.
There is a youtube channel enfants terribles, they put a lot of videos a out upcoming video-game. I think youtube put the trailer in front of me after having watched one of those videos.
Darkwood
I'm not interested in jumpscare horror like Resident Evil or Outlast, or stuff like Dead Space. I'm looking for games that scare you by being deeply disturbing due to the themes and how they're told. It can be any type of psychological horror but I'm primarily interested in ones that focus on mental health.
It doesn't have to be horror, it could be something that is just disturbing in a less horror-adjacent way.
I've been playing the Silent Hill games, so that's the sort of stuff I'd be more interested in. Pretty low on jumpscares but they disturb you by putting you in a really uncomfortable headspace, so stuff like that.
Thanks :)
What Remains of Edith Finch.
Not scary at all, but has a super good story, and there is one section of the game that is heavy on mental health. One of the best indies I’ve played and I wish I could find another like it.
I've had that on Xbox Gold for like 6 years now lol, it sounds great. Thanks for the reminder, indies have so much gold
Maybe look into some of these, but don't look too far because spoilers might ruin the experience.
I've heard a bit about SOMA, it sounds great. Darkwood has actually been on my backlog for a while. Not heard of Mouthwashing so I'll definitely check it out. Thanks for your help
Played it. Loved it. Wish more big games did some of the stuff it did
Still Wakes the Deep is incredible, play that.
Will do, thanks!
Soma
Hello, can you recommend me some psychological, puzzle, riddle games for ps5/ps4? Finished Silent Hill 2. It doesn't have to be a horror game, but it's welcome as well.
Oh we're talking about a video game? Shit I was thinking something like Saw or a riddler trap. There were 2 saw games I never played them but from what I understand it's pretty meh. The first one was good the second sucked
Batman games
disc asrto bot ps5
DDLC+
Zero Escape series (‘The Nonary Games’, 999, Virtues Last Reward, Zero Time Dilemma)
Hands down one of the best psychological puzzle riddle games I’ve played
Hi everyone!
One of the most intense experiences I’ve had with a visual novel was Umineko When They Cry, which I read over a decade ago. The emotional twists and meta layers absolutely floored me and stuck with me ever since.
A year ago, I tried to channel that inspiration into a horror VN of my own, set in a bleak modern-day city rather than an island. It revolves around a psychologist whose clients begin dying in strange and ironic ways, and I’ve been thinking a lot about what makes a good murder mystery in the VN format.
Here's the game: Psycholog
I’d love feedback from this community.
This looks right up my alley and I'm surprised I hadn't seen it before! Some of the art looks fairly "jump scare"-esque, and the Steam page describes it as a horror game: how scary is it? Are there a lot of jump scares or "horror" moments like that? Just curious before I decide to jump in as I'm a bit of a wimp 😊
I’m delighted! The focus is definitely on story and characters. There are one or two mild jumpscares though… :)
Hmm, ok. Maybe I'll still go for it since it's on sale 😊
psychological thriller games
Key Considerations for Psychological Thriller Games:
Narrative Depth: Look for games with rich storytelling that explores complex themes, character development, and emotional engagement. A gripping plot can enhance the psychological tension.
Atmosphere and Sound Design: Immersive environments and effective sound design are crucial in creating a suspenseful and eerie atmosphere. Pay attention to games that excel in visual and audio presentation.
Gameplay Mechanics: Consider how gameplay mechanics contribute to the psychological experience. Games that incorporate puzzles, decision-making, and exploration can heighten tension and engagement.
Character Perspective: Games that allow you to see through the eyes of a psychologically complex character can deepen the experience. This perspective can create empathy and tension as you navigate their struggles.
Replayability: Some psychological thrillers offer multiple endings or choices that affect the story, encouraging replayability and deeper exploration of the narrative.
Recommendations:
"Silent Hill 2": A classic in the genre, it combines psychological horror with deep storytelling and haunting atmosphere. The themes of guilt and loss are explored through its narrative and gameplay.
"Amnesia: The Dark Descent": Known for its intense atmosphere and psychological horror elements, it focuses on fear and survival, with a strong emphasis on exploration and puzzle-solving.
"What Remains of Edith Finch": This game offers a unique narrative experience, exploring family history and loss through various short stories, each with different gameplay mechanics.
"Layers of Fear": A first-person psychological horror game that delves into the mind of an artist descending into madness, featuring a richly detailed environment and a focus on narrative.
"The Suicide of Rachel Foster": A narrative-driven game that tackles heavy themes and offers a haunting atmosphere, combining exploration with a compelling story.
These games provide a mix of psychological tension, immersive storytelling, and engaging gameplay that can leave a lasting impact.
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