TL;DR Raiden's strategy revolves around mix-ups, teleportation, and special cancels. Focus on combo setups and exploiting gaps in opponent defenses.
Mix-Ups and Combos
Raiden excels at mix-ups, which are crucial for confusing opponents and breaking through their defenses. His F1,1 combo hits high then low, requiring the opponent to block standing and then crouching [1:1]. Alternatively, his B3,1 hits low then mid, forcing a different blocking pattern
[1:1]. These combos can be linked into specials, making them effective tools for pressuring opponents. Raiden's storm cell move is central to many of his combos, allowing for follow-ups like F4 into electric fly
[3:3].
Teleportation and Positioning
Raiden's teleport ability is a powerful tool for changing positions quickly and keeping opponents on their toes. Amplifying the teleport can make it more unpredictable, as you can choose to appear in front or behind your opponent [1:6]. This unpredictability is key to maintaining pressure and controlling the pace of the match.
Special Cancels and Safety
Avoid using Raiden's special moves raw, as they are often unsafe and easily punished [1:3]. Instead, learn to cancel into these specials after landing combos to ensure they connect while minimizing risk
[1:4]. This approach makes Raiden's gameplay more fluid and less predictable, increasing your chances of success.
Exploiting Opponent Weaknesses
When facing Raiden, opponents should focus on exploiting gaps in his strings, such as the gap in his F34 string [4:6]. Flawless blocking is essential against moves like stormcell cyrax, though it's challenging
[4:6]. For Raiden players, understanding these vulnerabilities can help you avoid predictable patterns and adapt your strategy accordingly.
Learning Resources
For those looking to improve their Raiden gameplay, watching tutorials and guides from experienced players can be invaluable. SonicFox's video provides insights into Raiden's tech and strategies [2:2]. Additionally, practicing combos and understanding timing nuances will enhance your effectiveness with Raiden
[5:3].
So this is my first Mortal Kombat game, and I'm trying to get better with Raiden.
When I use his lightning strike it always gets blocked, and his superman tackle doesnt work that often either.
Is there a certain playstyle that I need to learn?
Raiden is about mix-ups. His F1, 1 hits high then low and can combo into specials so your opponent has to block standing and then crouching. Or you can b3, 1 which hits low and then mid so your opponent has to block low and then high and can combo into specials too. He's all about making your opponent block the wrong way. He's also pretty low tier right now because most of his strings are very unsafe and have slow startup so it's hard to punish your opponent.
Also his amplified teleport is pretty good. You can teleport in front of or behind your opponent but you can be punished hard for it. However when you amplify it you will teleport twice quickly so if your opponent goes to punish you he will be attacking the wrong way which leaves you plenty of time to hit him.
Thanks for the tips. I didn't know he was low tier, but I still want to play him lol. Should I be using his teleport often?
I'm maining him too. I personally use his teleport a lot but only if I have meter to amplify it. I don't always amplify it but you need your opponent to not know if you will or not.
Dont throw raw special moves too often. Learn to special cancel into those moves after combos.
Okay thanks. Yeah I kinda just try those moves whenever, definitely not after a kombo.
Just look up how to special cancel, like say as scorpion, the 112 combo, quickly put in 11 then bf1 for the spear, the two previous hits if landed guarentee that the spear will hit due to recovery on the opponents part from being hit.
Here you go, skip to the 5 minute mark
Don't.
Haha yeah a lot of people hate
Couldn't help myself. He does need buffs tho
Have you tried consulting the elder gods?
Spam
Raijin Raiden is extremely fun to play and has flashy moves. I find that alot of people just don't know what to do with him. You can use mix ups and make moves safe on block. Look at videos for basic combos. I'll send tips later if you want. Best of luck.
Looking for tips for raiden, I've always loved the character but can just never get into his play style.
I also cant figure out any combos that seem good enough compared to other characters who can crack out 30%+ with 1 bar
I'm not really a raiden main he is a side character for me. Raiden is pretty easy imo he has simple combos and a simple game plan. You don't really have to keep the enemy at a certain range he is good at any range and you can always teleport to change your position. Personally I like to stay around mid range and whiff punish with f4 or f11.
He doesnt have any good combos? Or at least I cany figure anything out that goes into the 30's%
Literally any combo, cancel into the storm cell then from there you f4 into electric fly or whatever its called in this game. Here's a video: https://youtu.be/SYn6JazoJM4
This isn't sarcastic or angry, just genuinely looking for any tips. I learned how to beat Baraka and Johnny Cage but can't figure out Raiden. Thanks!
What are you struggling with? I’m not being a dick genuine question. Is it his low kicks or strings? Also, in your defense raiden does need to be reworked a little bit.
I'm starting to get the hang of blocking his low, overhead strings (is that the right word)? I'm also getting used to punishing the stormcell but my timing has to be absolutely perfect. I did just notice an over head combo that can hit a few times but still, seems impossible to beat him, at least with li mei. I can't even beat very hard bot Raiden.
overheads and air kicks are your best friend against raidens that use the low kicks frequently
I did just find a decent over head that's fast enough with range. That's one weapon...
One easy thing I see a lot of people miss out on is the gap in his F34 that you can punish. If he’s abusing stormcell cyrax you have to flawless block and it’s extremely hard. I mean he’s really OP, he’s not easy to beat at higher ranks
I'll check that out tomorrow, thanks! I HATE to be the guy who complains about balance but what the heck, man!
From my experience it's best to pressure him non-stop. I'm a Smoke/Sektor player so this does help but you also have other options.
You have to take his low strings as I'm 99% certain it's safe on block and doesn't have a gap. The overhead is lightning quick (pun fully intended) but usually doesn't lead to anything. I say usually as you can actually combo from it with Cyrax for about 30%. His F32 has a gap you can interrupt on startup with D2 (not all of them) or S1 and depending on your character it can lead to a full combo. DO NOT try to armor unless you're playing Ashrah as the following kicks will armor break. Stormcell into Cyrax is a true safe sequence. You can flawless block his stormcell but it's insanely hard.
If you're ever in a situation where you can friendly rematch a character you struggle with I'd recommend it. Insanely beneficial for you.
Looking for Raiden advice, I'm about to spend all day learning the character. Combos and basic advice is welcomed.
A button~d,b,2~jmp3, bf3
If you do a deep/delayed jump 2 after db2 amp you can score a f3 xx bf3
I believe his current optimal is starter into db2mb late ji2 f2 12 fly. Off b31 I usually do db2mb ji2 f4 fly
I feel like i have to work so hard to beat this character
If you can block his triple low kick and block the overhead kick when he does it you will have better success, but those combos are nasty once you get caught in it
You don’t need to block the overhead kick, just interrupt it for a punish. There’s a big gap in it.
If you don't time the gap right you can upblock the last hit, go for your fastest punish.
I too would like to know. Raiden and the ninjas are ridiculous
which ninjas lol? Most of them are mid.
Block low, his overhead kick is very reactable which is his only overhead combo starter outside of using Cyrax as a kameo. His TP can be punished if anticipated, his Superman is punishable on block, and his commonly used stagger strings can be ducked to some degree as they start in highs. Last thing I’ll add is that the chip dmg electrical field move is also unsafe on block I believe, I always get killed if I do that and someone knows.
Also his 2421 starter has a gap
Basically this.
With Subzero I use the clone to slow the pressure down, then I can usually catch him off guard spamming that stupid fucking cartwheel or the 3 low's.
MK11 online. How do you guys beat Raiden players? I lose EVERY TIME. No matter their skill level. I fall for every gimmick he has, and always lose. They mash random stuff up close, mostly 50/50s and mix-ups, and if they’re anywhere else on the screen, his extremely fast teleport will bring them towards me and interrupt whatever I was trying to do to control space.
It's usually easiest to beat Raidens who use Storm Cell because it is extremely punishable. You can block the first two hits, then let go of block and neutral duck the third. Once it passes overhead, full combo punish him. That's the single best tip I have for you.
Me asking this question was no help. Still losing to them. Really discouraging.
What character do you main?
I mostly play Kitana, Sonya, and Cetrion.
The teleport you can react to if you're looking for it, punish it with like a 7-9 frame starter.
The storm cell does two mid hits, then a high hit. Meaning you block the first two hits, then neutral duck the third and punish. Record it in practice mode and practice on punishing it.
like every other gimmicky character, pressure them into not being able to attack.
i know, easier said than done, but there it is...
Bit late to the party but if you still need help Kombat Akademy has a guide to countering him and what his exploitable weaknesses are.
One thing about Raiden I can say as someone who’s been learning him recently: Raiden is very unsafe. If you block Electric Fly or really any of my specials (or if I whiff them) you’ll be able to punish very hard. Additionally he only has two real ‘advancing’ strings between his F1,1,2 and B1,2,1+3 tick throw. So if you lab those and learn to punish them you can really throw him on the defensive.
It sounds like you’re facing ‘Thunder Wave’ Raiden by the moves you’re listing problems with, which means that he isn’t simpler to beat like some people were inferring but it means that you can get in his head a bit. It costs him bar to make Storm Cell less punishable and use the second blast from it so if they have bar, you know they’ll probably try and catch you out with the second burst and if they don’t you know you’ll be able to punish after blocking the first.
If they’re using the Sparkport a lot, bait it out. It isn’t a teleport + strike like say Scorpion or Kung Lao so if you leave yourself intentionally unsafe at distance and then prepare for it you can usually duck the moment he lights up and go for a poke or low string.
I haven’t played Cetrion much but my memory of her is that if you alternate your F2,3,4 or F1,3,2 with your 2,1,4 string you should be able to just bully Raiden a bit more up close.
If he has you in the corner he’s probably going to go for his 2,1 or B3,1,2+4 to get you in the air and work you over so it’s a fairly safe guess that a wake up or fast low after a block will catch him out.
Raiden’s movelist is very much not safe, so if you go over his kit you’ll be able to find the counters. Unfortunately people throwing pokes and random bullshit isn’t specific to Raiden. Every character in the game has a lot of mixup in the corner. You should have a good amount of bully potential between earthquake and your H2 POrt to keep him guessing. Try playing Cetrion as less of a space controller/zoner in that matchup than you might normally and hit him with rushdown tactics a bit more.
I’m pretty new to the game all things considered but I have been learning Raiden so I can say those alterations should at least help with people just picking him at the very least and the Kombat Akademy guide should help as well.
It’s very possible people are seeing you run Cetrion and picking Thunderwave specifically because it lets them Anti Air and counterzone you. So learning how to play against your usual game plan and throw them off of what they’ve assumed will go a long way.
I can’t get past his stupid port or spark cell, who are the best characters for and/or counters?
Consult the Elder Gods?
A character made completely out of rubber
Fuck the last hit of the cell and punish also you can pick any of the top tier and deal with him. What do you like to do?
How did auto-correct not catch this one? For the first time ever, someone really meant DUCK!!
It works either way
Lol yeah I meant duck
A nice marble one.
Turn the lac into de, max cad max fac, res also since is good in sr and invasion
Hello, everybody! These are my rankings and tier lists for Raiden’s and Sam’s movesets with their standard weapons. I’ve been playing MGR for just over a year now, and although I’m no expert gamer by any means, I’ve really enjoyed getting to understand the combat system and, most of all, the story and characters.
I would appreciate it if you shared this list with other fans of the game and people who are significantly more skilled than I to give any constructive criticism. There are certainly some cases like Blade Mode canceling and juggling that others are much more adept at that can be addressed, so I’d be happy to be proven wrong about any moves I have ranked lower—or perhaps have even overrated—on both lists. I have been cursed with the ability to yap better than I execute, so take that into account.
Anyways, here are my rankings—knock yourselves out:
Raiden Moves Tier List:
S-tier: AR Headset, Parry, Throat Slicer
A-tier: Low Roundhouse, Ninja Kill, Ripper Mode, Ninja Run, Lightning Strike, Falling Lightning, Thunder Strike, Defensive Offense, Stab Kick
B-tier: Sliding Tackle, Light Attack, Sky High, Heel Drop, Mid-Air Slice, Flurry Kick, Stormbringer, Head Cracker
C-tier: Crescent Slice, Sweep Kick, Ninja Run Attack, Rolling Thunder
D-tier: Jump, Launcher, Quick Draw
Raiden Moves Ranked:
Sam Moves Tier List:
S-tier: Backflip, Jaw Breaker, Charging Slash (ground and air)
A-tier: Storm Front, Jump, Dash, Parry, Stiff Breeze, Assault Rush, Tailwind, Deadly Peak Combo, Taunt
B-tier: Piercing Winds, Blender, Avalanche, Rising Gale
C-tier: Quick Draw, Air Dash, Follow Up
D-tier: Wide Cut, Reverse Cross
Sam Moves Ranked:
this tierlist is invalid since blender isnt in A
GRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR.
Blender becomes quite a problem--at least for me--to execute on harder difficulties when taunting unfortunately becomes a necessity. In a lot of situations where I'm trying to control a crowd of weaker enemies, it's often quicker and easier just to perform a perfect parry since Sam's covers a larger area than Raiden's. Also, the long charge-up makes it a soft counter to Dwarf Gekkos, whom it arguably handles the best.
*only makes it a soft counter to Dwarf Gekkos.
I can't think of anything that it hard-counters except for maybe a group of very stupid soldiers.
Holy shit this is actually peak. Could you make a list on the weapons next? (Yeah yeah fox blade and murasama are the best but ranking things is fun! And i like having an excuse to rant about bloodlust since it’s objectively awesome)
Unfortunately, I have not been able to gain access to many of the other weapons since I mainly play the game for fun. Besides the Murasama and the HF Blade, I've only gotten the HF Machete and the Fox Blade for the primary weapons, and I haven't tried using the Pole Arm or the Dystopia. I'm more of a sword kinda guy. I really like the Machete since it increases Raiden's attack speed.
Also, I've been reevaluating a few of the moves since some of them actually have more utility than I thought, so I'll update them as needed... eventually.
With moderator permission, I might be able to re-release this into two different parts after re-evaluating it in more detail and actually using a thumbnail this time.
Best arcade strategies for Raiden in Mortal Kombat 1
Key Strategies for Playing Raiden in Mortal Kombat 1
Utilize Raiden's Teleport: Raiden's teleport move is one of his signature abilities. Use it to evade attacks and surprise your opponent. It can also be used to close the distance quickly.
Master the Lightning Bolt: Raiden's Lightning Bolt attack is effective for zoning. Use it to control space and pressure your opponent from a distance. Timing is crucial, so practice to ensure you can land it consistently.
Mix Up Your Attacks: Raiden has a variety of fast attacks. Mix up your high and low attacks to keep your opponent guessing. Use quick jabs followed by a sweep or a jump kick to create openings.
Defensive Play: Raiden can be vulnerable if you overcommit. Focus on a balanced approach, using defensive tactics to block and counterattack. Pay attention to your opponent’s patterns and punish their mistakes.
Practice Combos: While Raiden may not have the most complex combos, practice the ones he does have to maximize damage. A simple combo can be effective if executed well, so focus on consistency.
Know Your Matchups: Familiarize yourself with the strengths and weaknesses of other characters. Understanding how Raiden matches up against others can help you exploit their weaknesses.
Recommendation: Spend time in practice mode to refine your skills with Raiden. Focus on mastering his teleport and Lightning Bolt, as these moves can significantly enhance your gameplay. Additionally, watching high-level gameplay can provide insights into advanced strategies and techniques.
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