TL;DR
Guided Exploration via Radio Messages and PDAs
Subnautica's progression is subtly guided by radio messages and PDAs found throughout the game. These often provide hints or waypoints that lead players to new areas and story elements [2:1]. Exploring around lifepods can reveal nearby points of interest, making them a good starting point for exploration
[3:2].
Order of Exploration
A recommended order for exploring alien sites is to start with shallower areas and gradually move to deeper ones. This includes visiting locations such as Lifepod 19, Aurora Rendezvous Point, and Proposed Base Locations before venturing into the Lost River and Lava Zones [3:2]
[3:3]. This approach helps ensure players are adequately prepared for the challenges of deeper biomes.
Terrain Cues and Environmental Markers
The game's environment is designed to guide players through visual cues like glowing plants, tunnels, and natural paths [5]. Exploring the ocean floor with a Prawn Suit can help uncover these subtle markers, which might be missed when using faster vehicles like the Seamoth
[5:1]. Additionally, observing cloud formations on the horizon can help locate islands
[4:1].
Managing Leviathan Threats
Leviathans remain a constant threat throughout the game, but understanding their behavior can make encounters more manageable. Defensive upgrades for vehicles, such as the perimeter defense system for the Seamoth, can help alleviate fear and improve safety [2:7]. Learning to navigate safely around leviathans involves staying near walls and observing their movement patterns
[2:5].
Additional Tips
For those struggling with navigation due to the lack of an in-game map, online resources like Subnauticamap.io can provide valuable orientation [4:1]. Building bases closer to more dangerous areas can also help acclimate players to the game's threats and improve confidence during exploration
[2:7].
So right now my strategy for discovering biomes is simply traveling in every direction. Is this a good way to go about it? So far the farthest I’ve gone is the lost canyon
The lost canyon??? Also you should explore but be careful with it, going out in every direction won’t lead you to end game. You have to go deeper, find areas that go deeper and etc.
Yeah! It’s about 1.4km westward from the pod and 700m down. & I see! I will try this
I still have no clue what you’re talking about-? Are you talking about the lost river ???
I'm reading a wiki trying to avoid spoilers but it seems like there's SO much stuff to find. I'm completely terrified of going anywhere because I find terrifying shit like the 600ft sea monster behind the aurora(I noped out of there so fuckin fast). I already had a seamoth eaten by the big grabby worm. What's the best way of going about exploring to organically progress through the story(and not dying)? btw I'm about 8 hrs in, already found the island with 3 bases (which there were no hints about btw, got that from a wiki)
explore the world to find beautiful/ useful places.when you find the hints were to go(mostly info of pdas you find) the game will tell you the way.make use of beacons they are extremely helpful.always carry some water and cured fish with you.some people carry an extra oxygen tank with them but make sure to fill it with air before going for a long dive trip.if you stay close to the wall its harder for leviathans or reaper to grab you/vehicle.I used a printed map(one without any hints on it,just biome names) to explore the biomes. maybe this is helpful for you too.if you have any other questions fell free to ask.
So I tried to go to the mountain island as told in the wiki and JARVIS told me there were several leviathan class organisms in the area and whatever I was doing wasn't worth it. So naturally I shit myself and ran away. Is there any point in the game where I don't have to be afraid of these things anymore?
They will always be a bit dangerous. Several Ways: Get the Exosuit and if attacked, punch the bigger fish into the face. That will make them turn away for a while and gives you a time window to move out of their zone. Same can be done with the knife.
Using the bigger submarine allows to drop decoys (upgrade the sub for up to 5 decoys). Pop one of these and leave the area. Every leviathan has a limited area and won't pursuit beyond that. Later you get additional upgrades which improve your cances even more.
The seamoth also gets a defensive upgrade.
Concerning exploration, you can also play it relatively safe: build scanner outposts and scout the area with camera drones. You can also upgrade the range of the holomap to 500m, so you get a good view of the area. additionally you can set the scanner to search for leviathans. With the correct upgrade for your suit you get their position shown in your hud while you're in range of the scanner base.
My first reaction to something scarry is usually to run away, return carefully and observe, before sneaking in again and evade the leviathans.
well in almost every stage of depth its possible to run into a leviathan but there are places that are safe too(f.e.about 500m theres some sort of tunnel. on one end is a leviathan the other end is safe).you will be able to build a bigger vehicle that.with this you can still get attacked but it needs much more hits than just one or two.if you watch the movement (from distance)of leviathans its pretty easy to avoid a close encounter.they stay mostly close to their route and doesnt hunt you all over the map.
Depends on how you define "afraid". There's never a point where they stop being leviathans. You can learn how to enjoy them or safely swim with them. They don't stop being dangerous but you learn how to mange the danger.
The learning curve for that, I had a lot of fun learning on my own. I did include a simple "dancing with leviathans" guide in another reply to this post if you want.
I was the same way as you. The game scared the shit out of me (still does). What helped ME was getting the stuff for the stasis rifle and the perimeter defense system on my Seamoth. I found that once I was able to defend myself I was a lot less scared. Also, I didn't build my base in the safe shallows. I went to whatever biome it is with the red grass everywhere and built my first base there. That way my "comfort zone" was in a place closer to the scary parts, and it gave me a bit of comfort. So wrap up my advice, get a form of defense and build your bases in scarier parts so you don't have to travel far back when you're scared
Another quick hint ---- if you find yourself becoming too paralyzed with fear when entering a new area, turn the sound down a bit. You don't want it down all the way because sound does give you early warnings on bad creatures. But taking some of the intensity of sound away may just give you the courage to make it to the next biome.
I don't know about turning down the sound, but definitely the music. It's awesome but it can really accentuate the atmosphere.
The radio messages have grouped segments with some kind of soft triggers so that things kinda follow the same flow but not precisely the same all the time, depending how you play. That's a complicated way of saying: It's good to explore around any area you find a lifepod. It doesn't handhold you, but it is a rough progression guide.
Some general tips are to watch lifeforms, including the big ones. They have behaviors and once you understand them, you can get along with them (to a degree). For instance, the leviathan that ate your seamoth, I can swim around with using a seaglide with completely safety (I can give you the strategy if you want but it's kinda fun to figure it out 'cause like everything else in the game, it's a world happening and you happen to be in it: it doesn't revolve around you).
Everything has a bit of a personality, and the more you play with things, the more interesting things you find (e.g., if you hold out a garyfish in your hand near a few peepers, the noise it makes will make the peepers curious and they'll swim right up to you; or just spend time watching stalkers interact with your seamoth while you're treading water a few meters away).
So if you want to be safe, watch how things act. And watch for their moods, especially if it's as big as you. Not everything is out to get you, not everything that nibbles wants to eat you, and know that you only need to kill something to eat it, everything else you can work around once you understand it -- unless it's bonesharks, then go full Dalek on those bastards.)
Once you learn that patience, and get used to thinking with the mind of the things around you, you'll have the flexibility to not just handle situations w/o panic (well, some panic, but you won't have to change your pants...often) but to feel confident in the strategy you use to learn the next critter and the next and the next.
Subnautica doesn't require that you follow the narrative or the beacons in any order. The best way to "organically" discover it is to play the radio messages when you get them, and -- in my opinion -- don't have more than 2 unvisited beacons active (which sometimes can be a couple of messages). FOR ME this keeps me in the story rather "in the game", but don't ever let that hold you back from just exploring. "Hey that looks cool" and "I wonder what that is" are the best ways to organically find your way, and the game has a lot of replay factor b/c of that.
#Dancing with Leviathans (a safety guide)
Not really spoilers but it's something you might want to learn on your own. But, in case you want a few hints...
>!Leviathans are fairly agile when they are swimming around but when they decide to attack, they have a charge behavior. When charging, they have a very limited ability to alter their course laterally, meaning they can't turn their head quickly. While free swimming you need good timing but with a seamoth or seaglide you only need to strafe a few meters and it will blow right past you.!<
>!* When traveling, strafe left/right, up/down as you travel. Switch every 3-4 seconds. This constantly keeps you moving out of any target zone it may line up on. (left-up-right-down is easy to remember and never has you do an up-down int harms way)!< >!* When scanning, strafe+turn to create a wide circle.!<
>!You will never get nibbled by a leviathan if you follow this routine, and it's 100% effective with a seaglide behind the Aurora scanning cyclops parts, gathering scrap, and looting equipment boxes.!<
>!* You can dance with leviathans by using a wide strafe-turn pattern, being sure to keep their angle to you at an oblique (so you may have to change depth or move forward to correct a shallow circle). The leviathan will do a few attacks and get frustrated -- ghosts are more persistent than reapers.!<
Great advice!
You guys were super helpful about my last question, and I've got another that I'm wondering if anyone could give me some decent guidance on. I started a new game recently an I'm about 12 hours in, about to build the PRAWN, did the Aurora, have a decent base and a decent set of beacons for navigation. Right now I'm working on exploring the Sea Treader's Path and the Sparse Reef until I can get a few things.
What I'm wondering is what order do I go visit alien sites in? I've had this game since it launched, and I've done the "first" part a bunch of times and would really, really like to power through the first storyliney things so I can get to the parts I haven't done a few time before. Basically, I know to go to the non-floating island with the cannon on it and go through that whole thing - but after that, where should I prioritize going next? I've never been beneath the surface, as it were, and I'm interested in discovering places like the lost river and lava zones that I have never seen before.
Thanks in advance!
Mountain and the QEP.
Lifepod 19. Grab PDA that gives you a new waypoint.
Aurora Rendezvous Point. Find hidden PDA that gives you a new waypoint.
Proposed Base Location (250m). Find hidden PDA that gives you a new waypoint.
Dunes, Deep Sparse Reef, and Northern Bloodkelp. These are not necessary but recommended.
Proposed Base Location (500m)
To the Lost River, and beyond!
Thank you so much dude! I've already done the Proposed Base Location and the two islands without any structures on this. This is super helpful, so much appreciated!
As a follow up, I assume for step 5 and beyond I should have a cyclops, right?
Glad to help!
You don’t need a Cyclops, but I will always recommend having one. They are very handy once you figure out how to use it properly.
Order of exploration = shallowest to deepest
(Lost river, inactive lava zone, then active lava zone)
Look lime they have it covered but you should mark this as spoilers for those who haven't gotten this far and don't want spoilers
(Spoiler below)
If you have the seamoth and MK.3 depth module I would recommend exploring the lost river you can find an Alien Base down there and find the entrance to the inactive lava zone. Watch out for the ghost leviathans and bring plenty of beacons, food/water, and battery’s/power cells.
So It's been a weeks or two since i started playing subnautica and I've made so much progress in it. (Seamoth, prawn suit, a decent enough base, explored the ship of aurora too) After playing this long I'm annoyed but the fact that there's no map or anything.
I went to the alien facility where the sunbeam occurs once by the help of location marked by the game for the first time but my dumb ass didn't put a becon there and now every time i try to go there i end up in the dead zone and the ghost leviathan starts beating my ass...
I tried using the compass but it didn't work.
Can anyone please tell me how can i just visit both the islands and just venture and explore the ocean with proper navigation
(I tried checking online maps but ended up confused so yeah)
The fact that this game has no map is part of the intemded experience. I personally hope Subnautica2 won't have one either.
If you need guidance search Chemical Apes on Youtube. Dude is awesome in guiding.
I do agree with you but do you really think not having a map in such an open world game and where you need to venture out to long distances? It's just me i think but my directional senses are literally 0
I have beaten this game over 30 times, and it only takes me a few hours now. But my first playthrough, which took nearly a year, has a special place in my heart. The way the story unfolds organically, by you discovering it vs. the game leading you there, is unlike any other game.
The two islands are on opposite ends of the map. The ends of the Aurora basically almost point at them. But you can immediately spot them if you look for the giant, strange foggy clouds that sit on the horizon. The islands are behind those. The edges of the cloud sort of flicker and wave.
My sense for direction is horrible. I even manage to get lost on my own toilet😅. But I think it is exactly that what makes it so fun to not have a map. For me at least.
Look at the clouds and you’ll see a change. One island is behind and a little to the left of the ship. One is in front and a little to the left. You’ll be fine. Stick the game out. Use a guide at any point don’t worry about spoilers too much. Follow a spoiler free guide.
If you face front of aurora, you will see a big cloud that doesn't move. That is one island. If you turn around, you will see a second big cloud, then doesn't move. That is the second island. More than that, I will not say😉
The big clouds also glow when you look through the PDA at them during daytime, that makes it way easier
Here's what I do to find the islands: Go to the surface, and look closely at the sky near the water. Somewhere, there should be a lump of clouds. If the clouds are in front of the Aurora, it's the alien island. If they're behind the Aurora, it's the floating island. For just ocean exploration, I would recommend using an online map like https://subnauticamap.io and your compass. Up on the website is north, so you can use that to figure out orientation.
The terrain around spots of interest (such as lifepods) is designed to lead you to further discoveries. Glowing plants, tunnels, natural paths between chasms, all guide you towards other nearby places worth seeing. It's very easy to miss these guide markers if you just visit beacons in a seamoth or seaglide, and don't spend time wandering on the floor!
I learned this the hard way by returning to spots I'd previously visited in a prawn suit to harvest resources, and noticing tons of stuff I'd missed on my first trip. Walk around in your prawn!
The sea moth is also good for this kind of stuff too. But the prawn suit is like intended for resource gathering
You can also find things in the seamoth of course, but being able to fly through the water makes it easy to miss things like a gradual slope that leads to a chasm that turns into a tunnel that leads to a cave full of treasure. The prawn forces you to navigate the terrain up close, so you can't miss those carefully planned paths the developers put in.
I think I like the moth better since you get more of a bird's eye view of the area. Granted it tends to be depth limited when you come up to points of interest.
Would be nice if you could freelook downwards with the moth.
TIP PART 2: Beware of deep chasms. Especially with crab squid inside. You do not want to get caught in a hole with multiple crab squid after you.
Male crabs tend to often fight with each other over females or hiding holes.
I mainly spider-prawn everywhere I go as it is
First off I'm sorry if this is frequently asked. I did a VERY cursory glance at the stickies and for rules.
Thing is I made it to the >!Glacial Basin!< after much drowning. I thought it was really cool but got the impression the devs haven't gotten around to it yet (they are great and they are busy) in terms of content.
It's a big area and I think its going to take me a while to get out of and in some ways I would rather wait and visit it with a bit more content.
So to make a long story short I'm wondering if you can direct me to the best places to go in terms of content?
personally i love the tree spires. i believe that’s what their called, they’re home to two chalicerates and a ventgarden and it is a phenomenal view. you cannot build inside of the ventgarden sadly, i tried.
For now, the starting area, twisty bridges, deep twisty bridges, bloodroot caves, the rocket island. The tree spires are unfinished but you can find ventgardens there. Also, explore the sea floor around the rocket island. You may find the entrance to some unfinished but... interesting areas ;)
ha ha yes my friend.. found that one
If it's more than a couple minutes away, I just fly there in my ship and then call the Nautilon if I need it.
This is the way. And much, much faster once you install the aquajets for water landings on your starship.
Funny story, I once did this mission on a planet that didn't have much water at all. I found the sunken freighter looking silly in a puddle about three feet deep :D And most of the other destinations were separated by land, not water.
This reminds me of when fish fauna spawn in a puddle and they swim around with half their bodies out the water xD
Good tip! Luckily for me, the most I had to travel was 5 minutes away. The rest were just 1 or 2 minutes. The view of the ocean was pretty enough that I didn't mind using the Nautilon to travel.
I want to replay Subnautica, but as a proper explorer.
I'm not sure how to go about this, any ideas are appreciated. My biggest concern is mapping things out, from the biomes to the caves (including things like the sea treader's path caves)
Not sure if I want to do this Degasi style (hardcore) or survival. But I want to map the world out as I go, I want to explore and catalog this undersea world.
Note: I have played both survival and hardcore already.
I did a baseless run similar to this, and what I did was just farm resources to build a ton of Beacons and Sensor Rooms and try to spread them out evenly or at various landmarks. Use the Beacon names to describe its location, and the Beacon distance indicator to space them evenly. Downloading a beacon mod would probably help simplify this process and improve how to keep track of them.
Makes sense, that's how I played my first run.
But my plan this time is literally to draw out a map as I go. For example, I'll draw a circle around the life pod indicating 200m, then I'll go north until I see the colour of the water change. Then I'll look back at the life pod and mark how many meters I went on my map to indicate a biome change. That sort of thing.
But frankly, I was hoping to find a proper guide on stuff like this.
don;t forget to get the compass so you have a heading to mark. use a polar grid. your map will be slightly distorted and accuracy drops the farther out you are with the in-game compass, but it's handy to have exact headings to specific landmarks and POI's.
If you follow a guide, what's the point?
If I were you, though, I'd make the 0,0 of your polar map something other than the lifepod. The lifepod starts in a slightly different place every game, which means that your map will only be accurate for one game. If you were instead to pick the biggest coral tube or that coral tube that sticks out of the water, or anything else that's static between playthroughs but easily accessible and findable in the early game, your map would still be good if you wanted to start a new game.
I'm actually currently doing exactly what you are tallikg about. I'm hardcore and I havent built radio but I have built a fuckton of beacons. Really becaons are gonna be your friend. Also expect to go on a lot of tangent explorations. I only used wiki once or twice to find a specific mod
I have been playing this game for about a week now and so far I have:
Fixed the radiation leak in the aurora
Watched the sunbeam explode and explored the Alien base with the alien gun
Built a cyclops and a seamoth
Built a base in the grassy Plateaus
Upgraded my seamoth a bunch of times
Visited all the Lifepods I currently have the coordinates to
Been to the floating island and explored the bases
Where do I go from here? How do I progress story wise? (Try not to spoil to much)
Have you found the lost river? Major story parts there. You’ll need a few things though: depth mods on cyclops and prawn suit (items of interest are at 800m and 1200m deep roughly) to properly explore the place, you’ll also need a few of the purple tablets. To access stuff too
Thanks, this is really helpful
No worries at all! Another thing I’ve just noticed, you should try create the modification station and the vehicle modification station. Can’t remember where the parts are exactly but I think one of them was a data box in one of the mushroom forest biomes. All the best!
easiest way to say it without spoiling too much? go deeper.
How do I progress story wise though? Do I have to go to a certain location or do I just wait for radio messages?
I think that following the Degasi's progression of bases will lead you to where you wanna be.
Build a prawn suit and go explore the deep down dark deep down.
Build a prawn suit, get depth modules, take the prawn and the Cyclops down to the Lost River. Lots of story there.
Also, when you're ready to go even deeper, go to the Bulb Zone and search for the entrance
Accidentally free swam down forgetting about the Nautilon. Took me several minutes to surface. Can back later to make a base.
Incredibly difficult working conditions, but I like the challenge; the asthetic is one of the most alien things I've experienced in the game.
I've got a base at around 1300 and I've found a few planets that hit that depth, not seen anything at 1400 or 1500 or deeper
My deepest so far is 1494.3 units. Congrats these are fairly rare. My coldest was also a deep water world -164.5 °C.
The first water world I found was while I was searching for fossils in the newest expedition in one of the systems, and was genuinely shocked to see it was 16-1700 units deep
I've been to dozens of purple systems and still never found a water planet. About the deepest I've gotten is 100 units. I've done the nautiloid missions too. Bad luck I think
Just go to catalogue and set a search for lithium in nearby systems.
you can catalogue it first by making lithium through refining quartzite and crystallized helium together.
Happy hunting!
I appreciate this advice. When I select lithium from my catalog I do not receive the option to find it on the galaxy map. I do not know if I am bugged or not but it was this way even after done with the Nautiloid missions.
I've never found them in a "giant planet" system, and usually you'll need a six planet system (and purple X or Y class, yes) before one will be fully aquatic.
I found one in my first try. Can share coords.
I found one in my first try. Can share coords.
If you are in Euclid you can come to mine anytime. Just so you know it is an uninhabited system and this planet loves to have constant storms just because.
Definitely bad luck, the last 5 or 6 systems I've been to have had waterworlds.
I was happy to find a 1000u deep ocean planet for my deep-sea hydroponic NipNip operation. 1500 is crazy.
best exploration routes in subnautica
Key Considerations for Exploration Routes in Subnautica:
Starting Area (Safe Shallows): Begin your exploration here to gather essential resources like titanium, quartz, and basic food. Familiarize yourself with the crafting system and build your first base.
Grassy Plateaus: After the Safe Shallows, head to the Grassy Plateaus. This area has more resources, including limestone outcrops and the chance to find fragments for advanced equipment.
Kelp Forest: Explore the Kelp Forest for more resources and the potential to find the Sea Glide fragments. Be cautious of lurking predators like the Stalker.
Mushroom Forest: This biome offers unique resources and is a good place to find Lithium and other materials. It’s also relatively safe compared to deeper areas.
The Aurora: Once you have a Radiation Suit, explore the wreck of the Aurora for valuable blueprints and resources. Be prepared for hostile environments and radiation.
Deep Biomes (Blood Kelp Zone, Lost River): As you progress, venture into deeper biomes like the Blood Kelp Zone and Lost River. These areas contain rare resources and advanced blueprints but require better equipment (like the Prawn Suit).
The Grand Reef and the Sea Treader's Path: These areas are rich in resources and can lead to the discovery of the Cyclops and other advanced vehicles.
The Inactive Lava Zone: This is a late-game area where you can find the entrance to the Lava Zone and the Alien Bases. Be well-equipped before venturing here.
Recommendation: Always keep a beacon handy to mark important locations and resources. Also, ensure you have a reliable source of food and water before heading into deeper or more dangerous areas. Upgrading your equipment (like the Seamoth and Prawn Suit) will significantly enhance your exploration capabilities.
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