Quality of Life Mods
Quality of life mods can greatly enhance the multiplayer experience by streamlining gameplay and reducing repetitive tasks. The Automate mod is highly recommended, allowing players to connect machines with chests to automate production processes [1:2]. However, some users find it makes the game too easy, especially in multiplayer settings where collaboration is key
[1:4]. Other popular quality of life mods include Chests Anywhere, which allows access to any chest from anywhere, and NPC Map Locations, which helps locate villagers easily
[1:10],
[3:8].
Expansion Mods
For those looking to expand their game world, Stardew Valley Expanded (SVE) is a must-have. It significantly increases the game's content by adding new areas, characters, and events [1:9]. Ridgeside Village is another expansion that adds new characters and locations, offering more interaction opportunities
[3:5]. These mods are compatible with each other and provide a richer multiplayer experience by offering more activities and storylines.
Gameplay Enhancements
Mods like Tractor Mod make farming tasks such as watering, harvesting, and tilling more efficient without breaking immersion [4:1]. The Machine Progression System mod allows players to upgrade artisan machines, making production faster and more efficient, which can be particularly useful in multiplayer games where resource management is crucial
[5:7].
Aesthetic and Immersion Mods
For players interested in enhancing the visual and immersive aspects of the game, mods like Diverse Stardew Valley offer sprite and portrait overhauls, while Seasonal Outfits change character appearances based on the season [5:1],
[4:6]. These mods add variety and depth to interactions, making the game feel more dynamic and engaging.
Crafting and Resource Mods
For those who enjoy crafting, mods such as Baubles and Ferngill Simple Economy add new crafting options and introduce supply and demand mechanics, respectively [5:9],
[5:4]. These mods encourage diversification and strategic planning, adding layers to the multiplayer experience.
In summary, choosing the right combination of mods can greatly enhance the Stardew Valley multiplayer experience by adding depth, convenience, and variety to gameplay. Whether you're looking to expand the game world, streamline tasks, or improve aesthetics, there's a mod out there to suit your needs.
I own the game on Nintendo Switch already but I'm contemplating getting it on PC so I can mod it.
Automate is my favorite! Plonk a chest next to any number of connected machines and never worry about collecting again!
I also love a lot of the greenhouse mods (currently using Greenhouse Overkill and Greenhouse Sprinklers) and SkipFishingMinigame
Automate is the one mod I had to uninstall in my multiplayer file. We loved it the few weeks I ha it, but boredom hit so fast when we ran out of things to do. Great for single player, but I think this is the single most game changing mod.
I felt the same about the mod that lets you make iridium preserves jars that make 320 jellies at once. For a while it was incredible! But either I couldn't get 320 of a fruit at a time, or it made the game too easy because I was making money so fast, and it just seesawed back and forth. So I definitely understand. Some mods are just too powerful!
Using Automate with big game changing mods such as SDV Expanded, Ridgeside Valley, etc is just perfection. There is so much content in those mods that you don't get bored, but using Automate will help you sooooo much as you get into mid-game to help get things done while you run around doing the fun stuff. Automate + Chests Anywhere are so OP but I love them!
Villager locator was a game changer for me when it came to villager interaction. Other than that, I do enjoy walk through trellis because fuck trellises.
NPC Map Locations is amazing
Yeah but unfortunately the creator took it off of Nexus Mods.
I'm eternally glad that the SDV Expanded one still exists and that I got the original before it was removed.
I feel like somebody told me someone else took over it under a different name. I’ll try to go through my messages to find it.
Edit: they mentioned something called Diverse Stardew having the outfits in it.
Stardew Valley Extended
Also check out some YT videos that show off some quality of life mods. Some may make things too easy though.
Also keep in mind that lots of mods require other mods that make the coding of the mod you want to install work correctly, or allow the mod to change the assets appropriately.
Load times when starting the game with lots of mods may increase quite a bit, but the game itself should run smooth.
Agreed, SVE is amazing to add. Oh have that and Ridgeside Villiage and have basically doubled the original game size. It’s so fun though!
I can't seem to get it to work for 1.5. Am I doing something wrong or has it not been updated?
Seasonal outfits slightly cuter aesthetic, on Nexus mods.
i've been playing this game (2016) for 9 years now.. i've created like 3 characters already.. trust me... i've always consider marrying different NPC but i always ended up choosing elliott! he is a MAN! on my first character i ended up marrying sebastian but he's tooooooo young.. he slacks off and ask if there's frozen pizza on the fridge or something that kinda turns me off.. but ELLIOTT is a dream!!! smart, good in communication, feeds animals, fix fences AND compliments you and the life he's been living with you! he's such a dream! i recommend Elliott!! no one else! - fight me
im sure Elliott is nice, but its genuinely impossible for me to romance anyone but Sam, i keep getting dragged back to him lol
also feeding animals, fixing fences and complimenting you and the life you live is something they all do im pretty sure.
My first marriage is to Sam and its great. He's so helpful and happy. Since I know several adults in bands irl, his interest in music doesn't seem immature to me.
I have a funny story with Elliott. My first game, I used to pick up corals or crab pots and whenever I see Elliott around, I'll interact and end up gifting coral or trash. To repair my mistake, I will find his favourite gifts.
HAHAHAHHAHAAHAHHAHAHHA why u did him dirty?! elliott is like expensive though.. honestly.. if you're new.. all u can do is talk to him.. then if u get ducks then u could give him the feather or the pomegranate.. but i worked hard just so i could give him what he loves HAHHAHHHAA so it was really satisfying when i finally got what he loves.
Elliott certainly has fine tastes. But I finally caved into the Wiki after 4 save files of marrying him. Turns out he 'likes' flowers! But not the foraged kind. So it's a good way to build hearts up more quickly early on. I'm lucky if I can gift him a lobster from my crab pots by his birthday in Year 1!! The travelling cart also comes in handy for random loved gifts, if you can't afford a pomegranate tree or deluxe chicken coop and duck.
Honestly he handled it so much better than when I (again unintentionally) gifted trash to Lewis. That was very early in the game and I was struggling with interaction while holding stuff. I planted my first pomegranate tree just so I can gift him the fruits.
He says that too even when you're childless. I marry him as early as possible, so usually by the Winter Star feast we're together in poverty. He's just happy with you!!
AGREED. He also gives the best gifts and makes fab meals. I’m obsessed with him
Maybe unpopular opinion? But I CAN NOT bring myself to marry any of the younger npcs. I know theyre adults but it feels weird to me. 😭 maybe because i'm in my 30s? I always go for Leah or Elliot.
this is a very popular opinion! there was a post about this not long ago actually
I've been creating characters who are Not Me to romance them. So far I've married Leah (first choice, still my favorite!), Emily, Penny, Shane, Harvey, Sebastian, Haley, and Maru.
Penny was more mature than I expected at first, and I grew to really appreciate her. I think she could really be anywhere from 20-30. My only objection to her was when she mused about Harvey and Maru getting together. I despise that pairing and I hate that it's even in the game.
Shane and Harvey do both feel like full adults, and they are canonically a bit older. I liked both of them! Emily also felt a lot more like an actual adult when I romanced her too
Maru and Sebastian both still felt really young, though. I'm glad I was playing as someone else when I romanced them because even with that layer of distance it still felt a little weird
Elliot looks too puffed up and goofy to me in his character portrait. All I can think of is human Beast from Beauty and the Beast and I'm not about that.
Don't all the spouses do that stuff like feed animals and fix fences?
looking for more of gameplay mods not looks,
Not sure if you're looking for quality of life mods or content mods, so I'll go through both.
Quality of Life
Better Junimos improves the Junimo Hut. You can configure it to be similar to vanilla with a few improvements or go in for some new features as well. For example, you can change when they work, how long they work, pay them for their work, etc.). Similar mods include Island Gatherers and \ Greenhouse Gatherers.
Bigger Backpack is great just because, but it's especially useful if you're playing with mods that add more crops and goods, because you'll find yourself running out of space in your bag much quicker than in vanilla.
Casks Everywhere allows you to use aging casks anywhere on your farm. I first downloaded it when I was playing the IF2R, because there was a cave space that was just perfect for aging cheese!
Daily Screenshot isn't necessarily a quality of life mod in terms of gameplay, but many of us like to see our farm progress over time, and remembering to take a screenshot everyday is hard.
Harvest with Scythe is great is you like to plant flower fields for flavoured honey - it allows you to set flowers as scythe-harvest only, so you don't have to worry about plucking the flowers when you collect your honey. That said, the method of harvest for all crops is configurable - not just flowers.
If you're an avid wiki user Lookup Anything is great - it gives you access to most of the info you'd find on the wiki from an in-game menu.
Not willing to sell your soul and tired of grinding through Skull Cavern for the chance to receive an >!autopetter?!< Special Order for >!Autopetter!< will let you purchase the item through Marnie after completing a special order for her.
NPC Map Locations - no more searching the entire valley to complete a quest!
To-Dew creates an in-game to-do list so you can better keep track of your chores and goals!
Content
With Spouses React to Player Death, you're near-death experiences all over the valley will no longer be ignored by the love of your life.
Stardew Valley Dialogue Expansion adds a huge variety of dialogue for all the vanilla characters, almost indistinguishable from vanilla style and lore. Great if you've been playing for a long time, as it makes talking to the players regularly more worthwhile.
Take a look at the PPJA Content Pack - a collection of mods that add new items to the game, including crops, artisan goods, machines, and more! I personally use Artisan Valley, More Recipes and Even More Recipes, More Trees, Fruits and Veggies, Mizu's Flowers, Champagne Wishes and Starbrew Valley.
If you decide to add some PPJA mods, you should check out Khadija's Recipe Shop - it adds an in-game vendor to distribute goods from these mods in a more gradual, balanced, and lore-friendly way. Plus! It adds a cute little snake!
The Geology Mod is also a lot of fun, as it adds a ton of new rocks and minerals to mine, as well as the ability to process some of the new additions. It's a fairly new mod, so I'm definitely looking forward to seeing it grow in time.
Finally, I very recently installed Ridgeside Village, East Scarp, and Walk to Desert. Seems a little weird to leave such big mods to the end, but since I just started with them, I can't fully describe them and how much I enjoy them. I can say that they all a ton of new content to the game, I haven't had any issues in terms of compatibility with SVE, and at this point I'm greatly enjoying what I've seen from all of them! Definitely check them out!
Ridgeside is amazing. It's much more recent than SVE and therefore not as polished (you will notice that in some dialogue and events that feel a bit different from the vanilla game, and the areas of the mod, that have some rehash of vanilla game stuff)
But it adds so many characters. I'm completely torn between choosing Flor or Alissa as my wife.
The npcs come to Pelican town pretty much daily, and return to Ridgeside in the night. Since all the houses in Ridgeside village exist in a single map, expect lots of cutscenes one after another after you get some hearts with Ridgeside characters
Wait, I need to configure my junimos? How?
Only if you're using the mod. Mods can be configured by opening the config file in the mod folder and editing it. Valid options for the config file are listed on the mod page on Nexus.
Already have a lot of those, but def Downloading Screenshot now! Forgot abt the ability to screenshot and Just started taking daily screenshots on fall Y2, but don’t get to document from scratch :(
I love you random person on reddit 🛐
And I love you, random citizen!
thank you soo much♥️
The Tractor mod is a fuckin banger. A little rough around the edges but it makes mass harvesting much more accessible
event lookup creates a menu where you can see all available heart events on that day
Automate, Chests Anywhere, and Deluxe Autograbber Redux are my trip
I run about 160 mods at the moment, here a few without which I would not play:
Casks anywhere, Keg Quality, Preserve Jar Quality, AutoGrabber Redux, Quarry Redux, Skull Cavern Elevator, Every crop, tree and flower mod (except the weed and dope crops) available, Donkeys and Peacocks, Starfruit Regrow, Useful Sweet Gem Berries, Sweet Gem Berries Regrow, Plant Anytime, Ancient Fruit Do Not Die and CBJ Cheats because I hate walking and like to warp, and Pet the Animals Daily BUT the biggest one on my list is Skip Fishing Mini Game. I loath fishing.
I also run a ton of appearance mods like Hudson Valley Buildings and Seasonal Outfits for SVE.
https://www.nexusmods.com/stardewvalley/mods/1401
Enjoy friend
Dozens.
Tractor Mod with a broom recolor
All of Daisyniko's replacement maps and their recolor.
Bathhouse Spa conversion, because the grotty gym is gross.
Automate
Diverse Stardew Valley with seasonal outfits
Hudson Valley, Japanese, and Medieval buildings. There used to be a Hobbit-hole, it was my favorite house recolor.
Fast Animations (at least for geodes)
SVE
Craftable Mushroom Boxes to add to cave
Several greenhouse revamps
Trash bear to Totoro
thank u soso much
I've said it numerous times and I can't stop recommending it, it's "UI info suite", can't live without it.
what does it do?
https://www.nexusmods.com/stardewvalley/mods/1150 you can read everything it does here.
Cries in Nintendo Switch
...this seems to confirm the question this post brought up for me... you can only mod the PC version, huh? I am also on switch...
you can mod mobile (but a bit less than pc)
Seasonal Outfits or whatever the most up to date mod that makes your children more like actual characters is.
Actually if you're on Android, you can use mods
Tractor mod. As much as I love having sprinklers for everything, it just doesn't vibe for me in the long run. The tractor mod helps with watering, harvesting, tilling and planting while not being immersion breaking. Besides, a farm needs a tractor.
Hey, I am getting deeper into modding Stardew Valley, and would like to know personal favourites of some people out there. I love expansion mods/npc/event mods, and am up to pretty much anything. What are your favourites?
EDIT: while I love expansion mods/npc/events, I am missing some QOL or crafting mods. I also love funny ones, I have Pam Horse, Pamalcrolics, Pam Shrek, More Pam Mods, and Mayo Lewis. Thanks so much for all the mods so far everyone, also experimenting with portrait mods, so basically up to any mod out there.
Wow I have so many!
For big expansions I have SVE, ES and Sunberry they work great together and I have no issues.
For smaller I have Ranger Taro, Nora, Eli and Dylan, Alecto the witch, Jort and Jeans, Creative differences, hat mouse Lacey, Jakk's Quinn, Part of the saloon breakfast, Morris redeemed, Lurking in the dark, Distant lands
For gameplay I have Bees plus, Ornithologist guild, Love of cooking, Socializing skill, More books, Simple tea expansion
Design there are Terracotta garden pots, visible fish, dynamic reflections, simple foliage, seasonal vintage bee houses, mini greenhouse in the farmhouse, Fluffy hair Emily, seasonal special orders board, seasonal barrel obelisks, golden hour, filled-in opal paths
Others VC's raven pet, Wear more rings, ToDew, Look up anything, NPC's map locations, Lasting conversation topics, Immersive saloon + Immersive dialogue expansions, Stop time, Event lookup, Happy birthday, Faster path speed, Family approval, Date night redux, Demetrius visits farm cave, Community Wednesdays, Buy-able autopetter, Bigger fridge, Shardust's animated hairstyles for Fashion sense
So far I have no issues with them not working together, either I can easily choose different options in the config files or I downloaded patches that fix the issue.
You defo have to read the descriptions and download requiered mods and look into the comments on Nexus people post links there to the patches or to better versions of the mods sometimes.
I run the game with 69 mods (lol) but I have 193 mod files in total because of the supporting files (some are redundant or I no longer use, just so you get the picture because that really confused me when I first started modding).
I have pretty mid computer that is 4 years old and was mid when I put it together back then and the game runs fine. I have to wait a bit longer when I start the save for the mods to load, but once it's running I have no lagging issues etc.
This is sooooo amazing! Somehow with nearly one hundred mods, I have not seen or installed most of these ones, and I am going to love them on my quest to drain Stardew dry of content.
I'm glad it helped! I love mods so much just in general. These also never took me out of the game. I haven't seen all of the heart events yet, but it feels like natural expansion of the game which is mind-blowing to me.
As someone who loves romance or dialogue mods in general, here are some of my favorites! (I only romanced men so if it's not to your liking... then sorry haha).
Romanceable Rasmodius Redux Revamped(SVE required) : If you plan on playing Stardew Valley Expanded(one of the biggest expansion mods so I highly recommend you try it), please try this mod! SVE itself makes the wizard romanceable but RRRR expands his story waaay more! I think it's the biggest romance mod I have ever seen. It has so many events and almost different daily dialogues. I played it multiple times(spent a few hundred hours with it lol) and I still found something new. If you want to marry a dorky+romantic+caring wizard then definitely try it out. There's also mods that changes the wizard into a witch so you can pick your preference :)
Magg's immersive romance mods : There are currently three bachelor romance mods made by MaggPlays(Alex, Sebastian and Sam). I haven't tried Sam's yet but I enjoyed Alex and Sebastian's a lot! Their romance mods also includes other vanilla villagers in events(ex. Alex mod has events related with Evelyn&George, Seb mod has Sam&Abigail related events) so you can really feel the development between the farmer and the villagers. As the mod title says, it really feels immersive :) If you're still new to modding then maybe mods related to vanilla villagers might interest you!
Bear Family, Eli&Dylan (East Scarp add-on npcs) : East Scarp has a lot of custom npcs you can add in to their village. I loved all of them but if I had to pick favorites, these two custom npcs would be my pick. Again, TONS of events. No character feels rushed. Even if I bombard them with gifts, the events has its own pacing so you don't need to rush with their relationships. They all have their own individual storylines and each of them feels very unique.
Baubles : I know you said you like dialogues and events but I just randomly wanted to recommend one of my favorite crafting mods. You can make cute little plushies and get special order quests with it. The baubles are so cute and you can actually use wools and cloths to make them. It gives me reasons to have sheep on my farm and I love it.
I really wish I could experience Stardew mods for the first time again ;) It was such an eye-opening experience. I hope you try out a lot more mods because there are lots of amazing ones out there <3
Thank you! I'm excited to try out the Baubles one as I don't have many crafting ones installed.
I love baubles so much im adding a couple of easter eggs with it installed. But not until my next major update.
I love Ferngill Simple Economy.
It adds a supply and demand system without being too difficult (no taxes), but makes the gameplay soo much more fun! One needs to diversify crops and won't be able to spam the only 3 usual top earners.
For NPC mods I love Jorts and Jean (talking cats), Lacey the mouse (hat mouse as a villager!)
Then the usual SVE/passerby cemetery/adventurer's guild/east scarp (I especially like sword&sorcery expansion)/mount vapius.
Cornucopia and Wildflours Atelier(with the alchemist&rose NPCs addon) add a lot of crops/artisan machines.
To add to this, I also really like the Machine Progression System mod. It allows you to upgrade your artisan machines/equipment over six upgrade tiers so they process at a faster rate and become more efficient. I believe you can also customise the crafting recipes to change their difficulty and materials required. I find it helps to rebalance some of the artisan goods so that I’m not focused on only producing one thing!
My favorites are my mods because i made them to fill niches i wanted to see filled :)
I have 114 mods installed atm.
Just checked your pfp on Nexus, and you made EAST SCARP!?!? Its such an amazing mod, and lots of the others are amazing as well, going to redownload the Dwarf Expansion and Tell everyone. (I don't usually see the name of the mod maker so I didn't realise until I checked lol)
Lurking in the Dark is a fantastic one too! It’s for ES.
God I have so many...
If you're down for aesthetic mods, JennasJuffles on NexusMods has some collections for that
My personal favorite mods are Diverse Stardew Valley and Junimate. The former is a sprite/portrait/dialogue overhaul, and the latter is a lore-friendly Automate
Not each of them snuggling up to each other in pairs
Modded or otherwise.
I'm really enjoying my time alone but I'm getting the feeling having more manpower would lead to some phenomenal builds.
While browsing the mod db I noticed a lot of class mods exist with a focus on multiplayer, where the classes rely on each other to fill in the gaps.
Watching videos like rubixraptors it seems fun, however, I'm not foolish enough to think the youtuber multiplayer experience would be the same as someone joining a random server
so my question is, how does the multiplayer experience hold up? I've had questions about how food spoilage would work as well.
It’s amazing. Nothing is wrong with the technical side of the multiplayer experience, it’s stable and balanced. What matters is the people you play with. Make sure they have the same type of experience in mind, and that your schedules match up.
Small dedicated group is the way to go. It’s vastly different from a massive open server.
It can be super super rewarding with the right people, ir a huge letdown with the wrong ones. People who optimize the fun out of their experience or play a massive amount while you're away damages the fun, and people who dont take the experience seriously are a real buzzkill
Food spoilage settings can be customized
On my server time only passes when people are online.
But if there’s always 1 person online your food will spoil timer will count down.
Default servers pause time on all logout.
As for people and spoilage, generally longer months help offset this with more time during times of plenty. Even if crops take longer to grow.
Longer months don't affect the spoil timers, and crops are attached to month length, so longer months mean your food rots faster and takes longer to grow. It can be offset with some extra people foraging or hunting, but it can be kinda rough knowing if you plant a crop on IRL Monday you won't be able to harvest it until IRL Thursday or friday
I'd suggest kicking the spoilage multiplier down to help compensate.
In my experience, definitely has to be more coordinated than the other block game. But far, far more rewarding for it.
Just to clarify the food spoilage... By default food stored in the world does not spoil while no one is online as time is paused; but food stored on your character does spoil while others are logged in.
If you keep a stack of berries for example on you and you log out, then someone else logs in and progresses time, when you get back your berries will "remember" what spoilage they should be based on the date.
So one thing I like to do is only take out the food I'm going to use immediately, unless I'm journeying, and put any leftovers back in preserved storage (cellar) when I log out. This is kind of generally a good thing to do in the game anyway, but it's extra important on multi-player.
Otherwise, multi-player is great! I play LAN and love it. I can boot up my server whenever someone wants to play and even if I forget and leave it running it stays paused so long as no one is logged in.
Also, it is my first time playing with mods so every suggestion is fine, even thought i like big mods.
Thank you!
Stardew Valley Expanded.
If you want more fun, you can get the date Jodi or Robin mod as well.
I’m playing with my girlfriend so the spouse thing is already set up ahahah, but ty for SV expanded!
No problem but... There is a mod for multiple spouses just saying.
I definitely recommend Zoro custom NPC mod if you like One Piece! Added an extra 30 hours of playtime. Its compatible with Stardew Valley Expanded as well, if I remember correctly. (At least, I havent met any bugs or problems)
And Zuzu town mod looks promising, however, I havent tried that one yet.
I don’t like animes, but thank you anyway:)
For some reason my favourite mod is the Chocolatier Mod If you and your girlfriend like chocolate I highly recommend to give her a chocolate covered strawberry on Valentine’s Day ;) The PPJA Mega Pack mod is also good
Nothing too fancy, like the tractor mod, just something that add more to the expérience without it being too much
lookup anything is a must have IMO https://www.nexusmods.com/stardewvalley/mods/541 With how big of a mod SVE is, being able to get more information on pretty much any resource and item is very useful
Seasonal Outfits and Portraits! If the vanilla style portraits don't quite appeal to you, there's a completed version of ALL vanilla and SVE characters adapted into Talkohlooey's style.
Walk of Life! Lastly, it MIGHT be a little overwhelming, but I promise you that this mod paired with SVE has given me extra 500 hours of gameplay, enriching the smallest aspects of the game while making sure that late game SVE continues to be full of surprises. The mod overhauls the vanilla professions and sharpens them to a T. The author also states that the mod will forever be made to be compatible with SVE, which is why late game expanded merges so beautifully with whatever progress you've made with Walk of Life. Especially when you get to the Badlands.
None of these mods add any story to SVE or Vanilla, but they enrich your gameplay in quite a way that other mods don't.
One last thing I'd recommend is the Vanilla Tweaks series and the other patches made by other modders to cover the items in SVE. This is a purely aesthetic series retexturing all items in the game.
UI Info Suite 2 is also a godsend but I understand some people might think it's overpowered.
Look out for the Nexus collection "Stardew Valley VERY Expanded", Ridgeside and East Scarp integrate seamingly.
This one's got a lot of mods IIRC, maybe try to look through some of the collections with a low mod count. Usually they're labeled Vanilla+
Ridge side village and one of the SVE farms if you don't have it already.
Came to post. No better feeling than getting the W at the Stardew Valley Fair, only to go back to back in Ridge Side.
Personally, I found doing ridgeside and sve together, both for the first time, was overwhelming. Especially those RSV cutscenes; boy are they verbose. That being said, they do play very well together.
Depends a lot on what you want. I think QoL Mods improve the game a lot playing through it again.
I would most likely never play without the the auto watering can mod again. Don't having to spend time to aim the watering can makes the early game that much better. You still have to do the Animation and refill the can. It's mostly QoL.
NPC Map Location, Info Suite, Visible Fish and visible Gift Reactions are other QoL Mods I will never turn of.
Hi! I’m looking for some recommendations on which mods I can download to play with my girlfriend. We’d like something that has a bit of everything (quality of life, fun features, maybe new content) but can still be applied to an already ongoing multiplayer save. Do you have any suggestions?
Pd: I’m sorry if some words are weird or wrong, I don’t speak native English
better crafting, automate, chests anywhere, convenient inventory, npc map locations -> quality of life
happy home designer/precise furniture -> if you like decorating
stardew aquarium -> adds an aquarium that you can donate fish to
Skull carvern elevator.
Ladder locator (I use that after beating both the normal mines and level 100 on skull cavern without staircases)
SVE
Intergrated minecarts
advert calaender
TV shopping channel
Bigger fridges
Visit Mount Vapius
Walk to Desert Redux
I’m personally not a huge fan of expansions with lots of NPCs and events— I just want to explore and fight monsters! These two are great additions for that. Also VMV has lots of bundles if you are obsessed with them like me🙃.
Automate
best mods for stardew valley multiplayer
Key Considerations for Mods in Stardew Valley Multiplayer:
Compatibility: Ensure that the mods you choose are compatible with multiplayer. Some mods may only work in single-player mode.
Performance: Look for mods that do not significantly impact game performance, as this can affect the experience for all players.
Quality of Life Improvements: Mods that enhance gameplay without altering the core experience can be beneficial. These include inventory management tools, farm layout helpers, and UI enhancements.
Content Expansion: Consider mods that add new crops, animals, or events to enrich the game without disrupting balance.
Customization Options: Mods that allow for character customization or farm aesthetics can enhance the multiplayer experience.
Recommended Mods:
SMAPI (Stardew Modding API): Essential for running most mods. It allows for easy installation and management of mods in Stardew Valley.
Farm Together: This mod allows players to share a farm seamlessly, making it easier to collaborate without worrying about who is online.
Chests Anywhere: This mod lets players access their chests from anywhere on the farm, simplifying inventory management.
Better Ranching: Provides a more efficient way to manage animals, including notifications for when they need care.
Lookup Anything: A handy tool that allows players to look up information about items, crops, and animals directly in the game.
Content Patcher: This mod allows for easy installation of content mods without replacing game files, ensuring compatibility with multiplayer.
Recommendation: Start with SMAPI and then explore quality of life mods like Chests Anywhere and Better Ranching. These will enhance your multiplayer experience without altering the core gameplay significantly. Always check the mod descriptions for multiplayer compatibility before installing!
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