TL;DR
Disgaea Series
The Disgaea series is frequently mentioned as a quintessential RPG for grinding enthusiasts. Players enjoy the strategic depth and numerous ways to level up characters, making it a staple for those who love grinding [1]. The games often require grinding even before reaching endgame, with significant level jumps between chapters
[3:9].
Path of Exile
Path of Exile is praised for its endless vertical progression grind and replayability. It's particularly favored by players who enjoy theorycrafting and can play while multitasking, such as listening to podcasts or watching TV [5]. Despite concerns about its future due to development shifts towards PoE 2, it remains a popular choice for grinding
[5].
Warframe
Warframe offers a robust free-to-play experience with extensive missions and content. Players build characters based on blueprints found throughout missions, requiring resource collection for crafting. This system provides ample opportunities for grinding and character customization [2:4],
[5:3].
Monster Hunter
Monster Hunter is another game where grinding is integral to the gameplay. It features a high skill ceiling and diverse weapon systems, allowing players to continue learning and improving even after farming materials [4:3],
[4:4].
Other Recommendations
Other games mentioned include Dragon Quest, known for its grind-heavy mechanics, especially in earlier titles [3:1], and Albion Online, which offers a grindy experience with an online component
[5:4]. Fallout 76 was also suggested for its base-building system and community-driven gameplay
[5:1].
So lately I have been so glued to the Disgaea series as I own several of the games such as DD2 because I even went out of my way to get a PS3 just for the game a couple of months ago.
Currently, I have been so glued to the second Disgaea game just finding numerous ways to build up my teammates using levels like COO 4, but I want to explore more RPGs that make grinding a joy to do as I am starting to get concerned about what I will do once I am finally done with the second game.
i find grinding in smt 5 fun for some reason
How complicated are the game’s mechanics?
it can get involved but it's essentially rocks paper scissors. gain turns by hitting weakness or you crit, lose turns if you miss or enemy nulls/absorbs the damage. need to buff debuff. sometimes you can use status but most bosses are immune anyway
Berseria was very fun, since the combat is so satisfying, and you can intentionally make it harder and more rewarding by baiting 2 or more overworld enemies to fight you at the same time (and in the settings menu).
Mastering equipment was a very fun farm, since you get rewarded with perma stat buffs, making old equipment worthwhile to use, and generally just always changing equipment is fun, way better than the usual T1-10 equipment system that other JRPGs have. It also shows off all the cool weapon designs.
Didn’t it have anti grind mechanics like exp scaling? I thought a tales do, like you cant over level
I like it in FFXII and the Xenoblade games since especially for weaker enemies you can pretty much let autoattack and your party handle things. Just relax and grind out some levels maybe while watching something on the side.
Stacking encounters in Bravely Second was my meth addiction in college
I'm going throw in Rogue Galaxy (Or the secret Dark Cloud 3, if you will!). That game have you leveling up your weapons as well as your character, and once two weapons reach their max level you can fuse then to create a new one. There's a TON of them, so you'll often find yourself muttering "Just one more fight".
So, it's not quite the same as with Disgaea, but the pure joy of getting a new unique sword or rocket launcher kept at least me grinding for a LOT longer than I actually needed!
What system gives the best experience for Rogue Galaxy in particular?
Its out on the PS2 and buyable digitally on the PS4. I've heard some say that the PS4 version looks slightly better, but I think that it all comes down to what TV you are playing on. If you have a CRT, the game will look just as fine on the PS2! :)
This game needs a remaster.
I'm feeling kind of bored at the moment and I want to get into a new game. I have long wanted to play an RPG with a lot of required/recommended grinding, but I have no idea. I tried to look at possible games, but none stick out. I'm looking for something like GTA 5 (the online part with illegal businesses) or Hypixel Skyblock, both of which I've played. I asked a friend and he suggested either Destiny 2 or POE. I don't know much about these and I'm not opposed to playing them, I was just looking for a second opinion or maybe more recommendations. I don't mind sinking a lot of time into the game, so I'm not scared by a tough entry (like POE, according to my friend). While I don't mind, I prefer something with a non-linear story and high skill/time ceiling. I have also played Runescape in the past, but don't like the old look and feel. I don't really have a budget, but I definitely won't be spending Call of Duty level money on it. I like action, but not so difficult it makes the game just action, I want to relax and play it on the weekend after a week of work. Thanks in advance!
Elden Ring or even Nioh 2 for the challenge, or even PoE if you like theorycrafting. Last Epoch if you want something that's just as engaging but accessible enough that you don't have to read guides about it beforehand. Tons of fan to be had in all of them
Elden ring if you are looking for a decent challenge apart from exploration or grind. Assassins creed Valhalla has a ton of grind which honestly felt the longest to me but has a skill tree system as well so it might fit your needs here.
Have you tried warframe? It's a free to play ARPG and for a free game it has a ton of missions and content and it's really fun imo I used to play it all the time with a friend but haven't played for a few years now as I am waiting for cross save to become available which should be very soon. It has a system where you build characters (warframes) based on blueprints you find throughout missions and then you have to collect specific resources in order to build each part of it and then build the warframe itself. The same goes for weapons, and you can hold a primary, secondary, as well as a melee, all of which you can get mods for to improve your weapons as well as your warframe. There's a lot more to talk about but honestly it would take way too long to explain everything lol I would say give it a try and see what it's like and you could even look up videos on it as well to see if it's something that interests you.
Edit: I am not entirely sure if warframe is the type of game you might be looking for exactly, but I just wanted to put it out there in case you wanted to look into it!
Monster Hunter World
How so? Do I need any expansions or whatever?
There's 1 expansion for it, the bundle is on sale rn for $20 it has the game and the dlc it's a solid game n u can get 100s of hours out of it
I’m looking to explore some new games that make grinding a mandatory mechanic, where it’s nearly impossible to naturally progress through the game. Octopath Traveller 1 was certainly up this alley, but what else fits the bill?
You cant progress in disgaea even before the end game without the grinds, at least in older ones
Dragon Quest, particularly the 1st one as originally released was extremely grind heavy. The whole game is: go to a new area and grind levels until you're strong enough to visit the next area.
I'm making my way through DQ games from the beginning and waiting for one to show up where grinding isn't necessary. V is next.
I don't recall V being too grindy. It is if you're deadset on getting the best monsters to join your party but in the endgame your human party members are a lot more useful imo
Never got this criticism of Octopath Traveler. I never deliberately set out to grind, just explored every area and made sure to go back with another group if I needed someone’s abilities to open a chest or something. Did all the chapter ones, then chapter twos, etc. Ended up overlevelled, but never actively did any grinding.
Just depends how you play.
Ni No Kuni, on the other hand… That combat without grinding, when you’re depending on AI and poorly explained real-time elements, is HARD.
Octopath didnt really need grinding for the main game I agree, but to get through the real final boss takes a ton of grinding and prep unless you were preparing for it the entire game.
The super boss in OP1 was a pushover. The advanced classes in that make short work of anything. The one in OP2 is a different story. But even then, you only really need to grind if there are skills you still need to unlock. You do need to be extremely prepared with all the best gear and skills though. I decided to respec my party after a couple of failed attempts and had to grind maybe an hour tops so I could buy skills for everyone's updated jobs. That was the only grinding I did in my playthrough.
I genuinely love the grind most of the time, but Ni no Kuni broke me. Im never finishing it.
The only grinding you should have to do in the second half is recruiting your party. The gear you get from doing that should let you break mechanics and make some people completely OP. Then I'd suggest just splitting those people up and let them do all the heavy lifting in fights.
you need to grind even BEFORE endgame in DIsgaia titles most of the time- most main story missions have a pretty hefty level jump between each chapter after the item world has opened up, let alone access to the other bonus systems of the current game.
A certain boss in Yakuza like a dragon , the rest of the game is doable without grinding though
I disagree with FF1. It's grind heavy on a first playthrough, but when you know the game you shouldn't need much beyond just the regular encounters along the way.
By that, I mean games where i can sink hours into every day without running out of things to grind for.
I played a lot of MMOs, solo RPGs, idle games etc which I all got bored of, so looking for new names to try.
I usually get bored of games once I'm "forced" to wait (ie energy in mobile games type) or when the content becomes too redundant (ie having to farm the same thing again and again for hours, days, weeks to progress).
Can be any genre as long as it matches the description.
I'd prefer either f2p with no paywalls/p2w mechanics (p2f is fine) or pay to earn games.
Warframe and Path of Exile are both free and the kings, nay, the emperors, double nay, the GODS of grinding games.
This is correct. I have 2,500 hrs in PoE and about 2,000 in Warframe, and both still had things I could grind for when I stopped playing.
Monster Hunter. The grind is literally the core gameplay
I second this. Plus, the skill ceiling is infinitely high, and the 18 weapons play completely differently. So when you run out of materials to farm after hundreds of hours, you can still play to learn new weapons and try to get lower hunt times.
OSRS if you can fathom a sub. Most satisfying labor of love
If you're looking for a grind this is the answer.
Sweet! Quick question, what the fuck is OSRS? Love it when people recommend a game and use a damn acronym lmao
There’s no waiting in OSRS either. Love it so much.
Oldschool RuneScape. Fantasy themed RPG from the early 2000s. One of the most played games to this date.
Grinding? Let me recommend Tony Hawk's Pro Skater
Good lord, I had this game in my steam library for a long time and never gave it a shot. Got my covid stimulus check and upgraded my PC, sorted !y games by metacritic score, found out this game was really hated and gave it a shot.
Game just blew my mind. Fun as hell driving, great atmosphere, perfect open world, and super gritty hard hitting combat. It's also one of the best looking and sounding games I've ever played. And it played at 90fps on an RX 470 which was supposedly not a good GPU.
9.75/10 for me. Better than GTAV and any of the Saints Row games, even though I liked those.
Never could figure out why people hated it. It totally gt the mad max feel and driving was awesome! The car is a proper chars ter in the game. And Chumbucket! Man what a character. 10/10 for me
My favourite game of all time is Path of Exile. It is an endless vertical progression grind with lots of content and replayability. I also like that I can play it with a podcast on, or play it while watching TV or youtube.
Unfortunately, Path of Exile might be nearing its end. The developers are strangling it as they are not resourced enough to maintain it while developing PoE 2 (which I don't like). I've tried Last Epoch, Grim Dawn and D4, I like them all but am looking for something different.
Any recommendations for an endless but not too intense vertical progression grind?
Thank you
If you are looking for something different, which you are, then may I recommend Disgaea 5 complete?
I never played any of the past games and it was recommended to me years ago. Suffice to say I fell in love with the game and you can grind for what seems like ever.
You want a grind? Play Warframe!
Albion Online is Grindy. It was the first game I was hooked on in over 10 years.
If you're looking for something with an online component maybe check out Fallout 76. Lot to do, it's not that difficult, plenty of things to grind for, pretty robust base building system, and a mostly friendly community. And it's always highly suggested that you join a PUG every time you log on and considering the upsides it's worth it. I've played the game for hundreds of hours and always joined a group but did 99% of the content solo.
Been wanting to find a game like this but never found one that actually were rewarding after a big grind
What everyone finds rewarding is different but some that I personally find rewarding are Diablo-likes. Diablo 2, Torchlight 2, Chronicon, Grim Dawn and Last Epoch are the ones that immediately come to mind.
You left the best ARPG on the market off of your list: Path of Exile
Major announcements for PoE and PoE 2 coming in 12 hours, as well.
I have yet to find any one of those games where it felt rewarding to play vs time needed. (Except Diablo Immortal, IT came VERY close. BUT it actually has the issue where the rewards are not worth it.)
Curious what games might give some good loot and XP a bit faster, and not lock me into a LONG run.
Kingdom Come: Deliverance. You start as a wimpy son of a blacksmith but eventually learn to fight and become a knight.
The most amazing thing about KCD is the fact that when you get to the higher levels in some skills actually reduces the grind. For instance if you spend time picking herbs, you unlock skills where you then can get 2-3x the herbs every time you pick, which means you end up doing it a lot less.
This game respects your time as a gamer!
How much grinding do you need to do
it is a pretty hardcore rpg, imagine Skyrim but without dragons, since it is a historical rpg based on medieval Bohemia, so there's a lot of grinding, in fact your character can't even read since he is a peasant, but it is something you can also learn
Virtually none, in my experience. In my first playthrough I just followed the main quest with no grinding and did fine.
In my second playthrough I chose a different approach, and basically ignored the main quest while grinding on my own for fun.
Death STranding isn't a game, it's poetry. Either you like it or you hate it, but what it does, it does amazingly.
Monster hunter world, iceborne
Monster Hunter World.
I'm a huge MMO fan, love ARPGs, and im looking for a single player game that scratches that itch.
I like when the game gives you the option to grind or farm gear/items/mats to get stronger.
I've been struggling on what to play and can't find much.
Things I want:
Would love to hear recommendations. I've played most main stream MMOs or ARPGs and would love to hear what everyone thinks is a good game to sink some time/grind into
Was going to drop this here https://store.steampowered.com/app/803600/Disgaea_5_Complete/ but then I read your last bullet point "a slight grind". Well depending how much time you want to burn Disgaea series can certainly provide that rabbit hole to go down. It has quite a few anime tropes but it can be quite a fun game, and level/gear definitely has progression. Plenty of loot drops and randomly generated gear too. and if you like Strategy RPG this has it by the bucket load.
I'm okay with a heavy grind too. TBH, any grind is great. I'm an OSRS/Maplestory/WoW, etc player
Give Troubleshooter a shot. This is a game like XCOM where you claim abilities from defeated foes and can combine them into more powerful abilities and establish synergies. It's got a visual novel component to it as well.
Off the beaten path is also Chronicon.
My favorite arpg is Grim Dawn. I play it hardcore, using a shared stash as meta-progression.
Is troubleshooter pc only?
Nioh 1 and 2 and Wo Long might be up your alley. You might want to consider the Dark Souls series and Elden Ring they dont have random loot but have a very satisfying progression system
Came to say this- Nioh 2 is unsurpassed
I am working on exactly that right now haha
Its a mix between MMO-style combat and traditional ARPG Systems (steam page)
Apart from that i would strongly recommend Chronicon if you havent played it
Outriders
For context, Diablo 3 and WoW are my favorite grinding games of all time.
I have played all of the following
Diablo series Path of exile Warframe Grim dawn Torchlight series Wolcen Kingdoms of Amalur Elder Scrolls series Fallout series
Just looking for a game with good mindless action with systems in place to really grind. Be it crafting, leveling, or loot. Diablo 3 was perfect, but I've been playing that for 9 years with thousands of hours. I can't do it anymore.
Looking forward to some recommendations.
Thanks guys
No Man’s Sky. Endless grind if you wanna play it that way and actually a pretty satisfying one as well.
Monster hunter: any in the series. The game is grinding for the joy of grinding you hunt monsters to get parts you use parts to make gear you make gear to kill bigger monsters. Sounds right up your alley. Add to that some exploration elements that make it really enjoyable.
Seconded. Monster Hunter is one of the few games I can legit play for just fun. As in, I'm up to 220 hours on Rise and I'm essentially making builds just as an excuse to keep playing. 10/10 gameplay. They also constantly release new, free monsters and armor/weapons.
Edit: alternatively, check out Outriders. It gets a lot of hate but I love it. Theres an endgame grind built in thats very similar to D3's rift system. Just be aware that they have had various bug issues. I havent experienced one and they are really working hard to fix it but there are still reportedly some issues
You should've seen my face when I got rise. I hadn't played monster hunter since generations and the graphics were quite shocking. I haven't put it down yet. 81hrs hr6 all solo never really have been a big team player. I will admit I was disappointed that single player was so short compared to mh4u and generations but its always fun.
Last Epoch is currently in Beta on steam. It's a new arpg with decent looting and gearing and the best qol I've ever seen in the genre.
Every skill has it's own little skill tree and there are 5 classes with 3 masteries each (3/15 masteries are not out yet, but probably coming this year). Another thing I like is that item modifiers go from 1 (lowest) to 7 (highest), but you can only craft up to t5, so loot always stays relevant in endgame. Crafting is also a fun satisfying gamble with a fair risk.
How's the combat. I'm coming from PoE Flicker with Inpulsa. Any zoom zoom explody options in there as well?
It's still pretty early in development so stuff isn't too crazy yet.
The devs definitely try to make it a more deliberate, less spammy and slower paced gameplay by giving movement skills some cooldown and big hitting skills high mana costs or cooldowns.
The most satisfying skills for me were the Rogue's smooth af melee attack animations (they are on a WHOOOOLE different level than Poe's melee stuff) and the Shaman's lightning skills (those make you feel like the almighty child of Odin and Thor, those lightning skills actually make you feel powerful, unlike most lightning stuff I've played in Poe).
It's a super promising game with a solid base to build on and a bright future with competent devs who have a healthy design philosophy and are great at communicating with the players.
Don't expect the same insanely speedy zoom zoom stuff (yet). If you wanna have a closer look anyway, they do dev streams every friday, where one of the devs (a super chill dude) plays the game while answering questions in twitch chat and showing or teasing stuff from behind the scenes. Show up and ask away!
Have you tried Monster Hunter World?
Really don't like the look of that game
You played WoW, maybe FF14 is something for you, it's a bit different but a really good mmorpg
A bit different from your priors but you might dig Mount And Blade 2.
It's a bit sandbox, a bit rpg, a bit tactical, a bit strategy. But rewarding grinds and beautiful battles.
It's still early access but it's pretty great with the latest update.
I love grinding for loot, skills, levels, etc. for hours. Games I've played are Diablo 2, Patapon 3, all final fantasy games except the latest one.
disgaea has incredibly grindy post-games, would definitely recommend checking out the series
Specifically 5, it's the peak gameplay wise.
Try the Monster Hunter series. Nothing can match the satisfaction of completing an armour set after slaying the same monster 20 times for the 2% material drop
2% is very decent compared to some other games I've played. Which game would you recommend for a new player?
I second MHW, but the endgame is about grinding for cosmetic items(transmog) mostly.
Edit: It’s a very very long and hard game if you play alone though. The endgame monsters can eat Elden Ring Malenia for breakfast.
Rise I believe is considered good for beginners but World is considered the favorite by most for its mechanics.
It should be clarified that there's only one such monster per 'stage' - meaning it's not a horde of 100+ such monsters that you decimate in seconds.
Each run can take even up to 30 minutes just for one monster (depending on the difficulty).
Which is why 2% may seem high, but it's not.
Elite Dangerous when played in solo. I know of nothing more grindy.
I didn't know Elite Dangerous had a single player option, I thought it was an MMO?
If you don't play online, it will sub in players for NPC, pirates and all. So you'll get attacked by NPC pirates instead of players.
Titan Quest, Grim Dawn, and/or Borderlands series
Disgaea 5 is one of my favorite games of all time, pick it over 6 if you try the series. Who doesn’t want to grind a dungeon run in a candy bar to level up your healing item? Also, Rune Factory 4 if you want rpg and farming. Terraria if you want build and rpg, lots of items to find.
Elden Ring is also fun at and grindy, but hard.
It’s something I feel people are still divided on - and that’s grinding, AKA repeating the same or similar task for incremental improvements, even though I don’t think anyone needs a definition here. The thing is, as someone who actually enjoys grinding – not ALL grinding but in specific games whose design philosophy revolves around it – I realized there are about a hundred different types of grinds across different games and game genres.
Personally, the grinds I enjoy the most are nowadays almost all exclusively ARPGs. Some of it probably has to do with Diablo 2 rewiring my brain when I was 7, along with Sacred and some other clones. There’s just something about the incremental numerical progress that tickles my brain in all the right ways. Path of Exile is the one I played the longest, but in the last year or so I slowly switched to Last Epoch - simply because the progression curve, the QoL and wide customization options are unmatched. I don’t have that much time nowadays, and that’s part of the reason Last Epoch in particular is so appealing. It picks off pace REALLY fast, sets you on your feet and lets you play around with the skill nodes without punishing you. Wiping mobs just because an exercise in buildcraft (and one where you don’t have to bang your head over). Same as Grim Dawn for example, it’s also really rewarding for solo self found runs for the same reason - my preferred way of playing these games.
Another important factor – I can play ARPGs in bursts, and really - the ceiling is only your patience and the goals you set yourself… and has been pretty much since people started chasing the Holy Grail in Diablo 2. Complete opposite of MMORPGs which I could never play in a healthy way just because of how much of a time investment they are (unlike ARPGs which somewhat respect your time, I’d say… somewhat). It would always turn into a bender and the grinding in something like OG WoW… honestly, just doesn’t give me the same kick it did back when I was teen with loads of time. It just feels more repetitive but without the QoL systems (and other checks and balances) that ARPGs have. It’s more brute force time-sinking.
TL;DR: I think in some games (ARPGs in my case, Grim Dawn/ Last Epoch/ Titan Quest) it can be very fun due to class design, variety of builds, and sense of numerical progression. Also, just easy dopamine. In others, especially the grinder MMOs, I feel you need to be in a special place in your life (and/or a bit of a basement dweller at heart) to really enjoy them lmao
I can enjoy it as long as it doesn't make it feel like the levelling itself is the main focus. Especially because of its diminishing returns at higher levels, the levelling system in DS3 really felt like a grind toward the end of my time playing it.
The best iteration of a "grinding' system I've seen was in Space Marine 2. Your character itself has no stats to level up per se, but levelling up instead expands the variety of perks you have at your disposal, which allows you to change up your play style.
> the levelling system in DS3 really felt like a grind toward the end
Why? Because you were trying to use a specific weapon? The levels came naturally IMO and you dont even need higher levels to progress in that game.
Yeah have to agree with this. I've sunk over 200 hours leveling my classes and weapons in Operations and only now I'm starting to get a little fatigued. But there's a new update coming so I might be playing for at least another 50 hours or so.
That's pretty good value so far for under 50c per hour of gaming. Cost 90 in Australia when I got it.
I'm looking forward to the 15th... I'm mainly just glad Vanguard can finally carry the Heavy Bolt Pistol
Good to see. I bought the game a few weeks ago when it was on sale. I haven't dl yet because I'm playing another game and I see an update is looming. Can't wait to try it out
Next update's gonna be lit. Then it's just a matter of waiting for horde mode
I hate mandatory grind. But, I love when it’s optional. Like the koroks in zelda.
Let me stay in the world a bit longer when I want too, but don’t ruin the story flow by making me go and fight 5000 slimes to be a high enough level to progress.
Mixed feelings for me. Depends on the game. If I grind in a game, the reward must be worth my time
I generally enjoy up to the point they give diminish returns
If it:s grinding to be better than expected, or to accomplish ignorable side content, I'm fine with it. But if grinding is the primary element of game progression, I absolutely hate it. I really hate when the story is being absolutely great but first I need to go grind for XP or whatever because otherwise I can't get past the stage. It's why I dropped Elden Ring even. Just felt like I was supposed to grind away with side content and not focus at all on the main quest that the game presented me.
Best RPG games for grinding
Key Considerations for RPG Games Focused on Grinding
Leveling System: Look for games with extensive leveling systems that reward players for grinding, allowing for character progression and skill enhancement.
Loot and Gear: Games that offer a variety of loot and gear upgrades can keep the grinding experience engaging, as players seek better equipment.
Combat Mechanics: Engaging and satisfying combat mechanics can make grinding more enjoyable. Look for games with dynamic combat systems.
World Size and Exploration: Larger worlds with diverse environments encourage exploration and provide more opportunities for grinding.
Community and Multiplayer Elements: Some RPGs with multiplayer features or active communities can enhance the grinding experience through cooperative play or trading.
Top Recommendations:
Final Fantasy XIV: This MMORPG offers extensive grinding opportunities through quests, dungeons, and raids. The crafting and gathering systems also provide additional avenues for grinding.
Monster Hunter: World: Focused on hunting monsters, this game encourages grinding for materials to craft better gear. The combat is engaging, and each hunt feels rewarding.
Diablo III: Known for its loot-driven gameplay, Diablo III offers a fast-paced grind with various classes and builds. The seasonal content keeps the game fresh.
Path of Exile: This free-to-play action RPG has a deep skill tree and extensive customization options, making grinding for experience and loot highly rewarding.
The Elder Scrolls V: Skyrim: While not a traditional grinding game, Skyrim allows for skill leveling in various areas, and players can grind through quests and exploration.
Recommendation: If you're looking for a game that combines grinding with a rich story and community, Final Fantasy XIV is highly recommended. Its regular updates and expansions keep the content fresh, making it a great choice for long-term engagement.
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