TL;DR
Boons and Mirror Upgrades
To efficiently farm resources, leveraging specific boons and mirror upgrades is crucial. Poseidon's "Ocean's Bounty" and "Sunken Treasure" boons significantly increase your yield of darkness, gems, and coins [4:1]
[4:3]. Chaos boons can also provide boosts to resources like Obol and Darkness/Gems
[1:4]. Additionally, using the mirror ability to reroll doors can help you prioritize resource rooms over boon rooms
[1:1].
Resource Trading
The Wretched Broker offers a valuable service for trading resources. For example, you can trade gems for keys and then keys for nectar, which can be particularly useful if you're short on nectar [1:2]
[5:1]. This system allows you to convert excess resources into what you need most at any given time.
Low Heat Runs and Boss Drops
Running the game on low heat levels allows you to focus on farming resources without the added difficulty of higher heat levels. Completing runs with this strategy ensures that bosses drop significant amounts of darkness and other resources [4:2]. Additionally, taking advantage of the Darker Thirst upgrade increases the amount of darkness and gems you earn from runs
[1:2].
Fishing and Special Events
Fishing in Elysium and other areas can yield nectar, with the amount depending on the rarity of the fish caught [5:5]. This method supplements nectar acquisition alongside other strategies. Furthermore, completing prophecies from the Fated List can reward you with keys and nectar, aiding in character progression
[5:1].
General Tips
While some resources like nectar are not easily farmable, they will accumulate naturally over time as you progress through the game [5:3]. It's important to balance immediate needs with long-term goals, ensuring that you don't become too focused on one resource at the expense of others.
I’m getting back into playing after taking a break for awhile and I feel like I never have nectar to give out or gems to buy decorations. I’m trying to max out every relationship but it feels like it’s taking forever
Wretched Broker has a Gems > Keys > Nectar trade. If you have the upgrade that makes Bosses drop gems, and Darker Thirst (20% Darkness and Gems), getting gems is fairly easy.
The shop will let you trade resources for whatever you need. I would run whatever the bonus is on the weapon and just try to focus resources instead of boons
Take the mirror ability to reroll doors when you only have access to boons, and get all the house contractor upgrades ASAP.
Poseidons treasure boon gives you a spread of items, aphrodite has one to boost value, and dionysus has one that specifically gives you a nectar.
I trade a lot of my gemstones in for cthonic keys to get more nectar, tbh, but it's not necessary. Use a low heat, buy out charon as often as you can, and cruise.
Aphrodite does not give a resource boosting boon, only a health one. Chaos, on the other hand, has both Obol and Darkness/Gem ups.
Whoops! I'm still new - thanks for the correct!
I guess I’m in the minority, but I really like the resource gathering system. It’s grindy, yes, but I guess I kind of like that. It makes me feel good for bringing the right tool, and I think gives me more reasons to keep doing runs.
Seeing that most review threads I’ve seen on the subreddit seem to not be the biggest fans of the system, I thought of a possible solution that might help get rid of the tedium without lowering the replayability (and all the grind) that comes with the current system. Additionally, like the current pace of progression.
My solution: Add an incantation that allows you to swap tools between regions, just like there is for keepsakes.
It addresses the problem of getting excess of the early material because you brought a tool along to get a later material. It also allows you to go for multiple types of materials without necessarily making the resource gathering too quick. Finally, it would probably lead to more use of tools that aren’t the shovel or pickaxe, especially in the early zones where people already have an abundance of the materials there.
I’ve seen some other possible solutions, but I think they fall short. Allowing all tools at once would lower the little grind that I’m sure I’m not alone in liking, and would make meta-progression too quick. Then increasing how many resources are needed for everything to counteract it would feel bad, and probably lead to slower progression overall. I like that at the moment you could seek out specific materials and feel like you’re getting ahead on some incantations (like further than you would be if you took a shovel along instead of a pickaxe); it’s a good feeling. Even allowing 2 tools at a time would make everyone carry shovel and pickaxe early on, and then the other two later on.
Just my thoughts, I wanna hear what you guys think too.
TL;DR - Add an incantation that allows you to swap tools between regions, just like there is for keepsakes.
My solution: Add an incantation that allows you to swap tools between regions, just like there is for keepsakes.
Although I would like having them available at all times, this seems like the best fix given the system they're using so far. Especially because resources vary from place to place and picking something like the shovel to get the seeds from the woods means you lose on anything you could've picked from the next biomes.
Having all of them all of the time would completely ruin the point of having different tools in the first place. Letting you change between zones would probably be fine though.
he just said he doesn't think having them all at once would work with the system as convenient as that would be. your arguing with someone that agrees with you! ICANT
All tools should be available at all times once you unlock them. The current system is just unnecessary grind
I wasn't happy that I could take only one tool, but then I kept playing and now I can take two. I'm not sure what the limit will be.
/edit: apparently the second tool has only one use, but can be upgraded to more uses.
You can? When? Familiar gives a single tool use but unsure when you get 2 tools
once you play the game more its like having two - I have fully upgraded the frog and cat and ive yet to need more than the 4 uses i get out of the tool from the companion so its basically 2 - you either get 4x fishing and your choice from there - also you dont need the Psyche way quicker than the rest - im also at the point now where i dont need anything but ore at this point anyways so it really doesnt matter once your 40+ hours in
I meant the familiar, but I didn't want to spoil. I just got one last night and I saw it added another tool. It was late so I didn't get to use it; thus, I didn't know it was single use. I'll edit my previous message.
Animal companions get one instance of resource gathering as well + there is an incantation that increases the amount of resource you get.
Oh, it’s not the time. I don’t mind the time actually. That’s a neat little reward after each run. It’s the tediousness of planting and reseeding that gets old fast.
Honestly idk I think 1 tool is fine, but I dislike psyche being a tool because it is slow and tedious to farm without it. I'd rather just get more/not have a tool for it amd be able to compel shades by default. At like 22 it takes me 200 psyche for 1 more slot which of course wont really get me a card.
I like it. Each run I think to myself what I need and what tool I should bring. Gives a little extra meaning to each run.
The thing I really hope they look at is a quicker way to deal with the crops. I have a ton of seeds. Tending to 6 crops individually between each run is just kind of tedious. Not a huge complaint, but being able to do all of that faster would be nice.
By the time I set up some extractors for one rare resource, another one has run out and then I have to go to another map and hope to find more nodes. does this cycle just go on forever? I know I can set up cultivators, but thos barely make anything
Running out of titanium means I can't make coolant for my power reactors
I don't mean this to be dismissive but I genuinely don't understand how you keep running out.
Do you have enough storage? I have plenty of space for a lot more but at 266 days in this campaign I have 472.8k storage.
My favourite biome to set up cultivators is the acidic plains (specifically the initial scouting mission as there are no enemy waves) because acidic can have the same plants as desert and volcanic which covers everything you can't plant in the tropical biome - I currently have 12 cultivators set up here; 6 planting the Ferdonite tentacle mushroom, 4 planting the Rodonite variant, 2 planting the radioactive cacti, and this is giving me an output of 60.5 Carbonium, 91.7 Ironium, 4.1 Uranium, 6.2 Titanium, 36.2 plant biomass, 3.9 Ferdonite and 2.5 Rhodonite; the 6.2 Titanium is with the -14 from Supercoolant refineries.
For the basics ones (iron/carbo), the most efficient way is to use synthetiser. Once you get to nuclear plant, power is not much more of a problem to fuel them. A small trick is to use one of the early desert map with very common wind storm that push wind turbine to 500% and spam these, spam synthetiser and leave it during a storm. Free constant production.
For anything else, as you said, cultivator is the way to go for long term, or jump from an empty map to another new.
wait you can do that? I set up my outpost so that it can run all day/night with solar panels and energy storages. Could I just leave during the day (or any other time the factory is fully working) and not have to build energy storages at all?
Yes, the outpost meteo or time doesn't change if you're not on it, it stay the way it was when you leave the map. While it's tracking the vein minerals amount (so it can exhaust them), the energy is a snapshot of the moment you leave. So if it's negative, it'll keep going down to 0 but if positive, it'll stay that way until your return, regardless of any meteo event.
First, use water as a coolant everywhere. If the location doesn't have water - pump it from another location via liquid compressor.
Second, mining nodes is a constant race. No matter how hard you try the will all eventually run out, faster than you would like. Because of this switching to infinite supply is the best strategy long term. Use synthesizers for carbon and iron, preferably NOT on your HQ location, power then with gas first, then nuclear and finally with fusion.
Then - go farming. Farms may seem to provide very little bit they're actually infinite and only require water and space. Once set even a single farm will provide you with constant supply of the resource. Bonus point - it provides plant biomass which you can use to turn into gas and get a lot of free energy early on. But single farm is slow. As a beginner setup, set at least 5 cultivators for each "crystal" resource (hazenite, ferdonite, etc) and at least 10 cultivators per each metal. Use different biomes for different plants, however, jungle and acid cover everything and have the best plants for that (haver most yield). And again, do NOT set farms on your HQ map - for many reasons. Choose maps without attack waves, the best one is Hazenite Concentration (it's the only jungle map without attack waves, enemies only come from a single point so it's easy to defend) and acid scouting missions.
My "endgame" setup provides me 30 per second of each rare resource and 500/sec of each carbon and iron. I never bother capturing any resource nodes at all.
Do you have a recommendation for which plants to cultivate for the carbonium and ironium? Haven't been able to find any recent guides on which plants give how much of each resource.
Synthesizers are way more efficient. Combine with fusion which gives 7000 power and only needs 100 water, synthesizer taking 1000 power and making 4 carbon or iron per sec, it's 28 carbon per sec just for 100 water and the area of a size of a single farm. Build a hundred of each synthesizer and you're good. Use 4 fusion core modules to greatly reduce the cost of building fusion plants.
Just use synthesizers for Carbonium and Ironium, once you get to fusion you should be swimming in power.
Just do a harvester station. Meanwhile search for new deposits on a new biome.
But yeah, that's normal. That's why plant harvesting is a must
Farming for Titanium and other rarer resources is vital, I hate the lava biome and mining titanium is very boring.
Title, whatre the best farming methods for currencies such as darkness, gems and keys and nectars and especially coins/gold?
-after a while, you gonna encounter options form the house contractor that cost diamonds but give you things like: beating boss give you gemstones or higher reward in the troves
-dont go in darkness rooms unless you are forced to go in that room, beating bosses give higher amount of darkness anyway
-the current and fastest way farm darkness is by keep beating bosses at low heat. while doing so, try aiming for Poseidon's boons "Ocean bounty" then "Sunken treasure"
-if you havent bought the "fated list", BUY it! it will give you tons of resource while also give you some replayability
simply by buying everything in the "work order" section of the House contractor is gonna make your runs yield more resources
0 Heat, take Poseidon's Keepsake and go for Ocean's Bounty and Sunken Treasure, hopefully Huge Catch as well, take Chaos gates to get as many Eclipse Boons as you can. Buy all the Gems and Nectar you can from Charon and the Wells, as well as Light of Ixion and Trove Tracker. Do all treasure troves and fishing spots, of course. You can use Fated Persuasion to reroll boons and the wells for what you need.
Darkness and gems are best farmed by fishing for the chaos and poseidon boons for greater yield. Do this on a heat you beat so bosses all drop darkness.
I have yielded over 2000 darkness on runs doing this. I think I could pull 4k under the right circumstances. Gems are done the same way really.
Keys and nectar are from beating rooms really. If you can complete runs with a weapon quick, do that. Nectar can be a boon from dionysus so hit him up every run you can.
Titan blood and diamonds can be purchased easily in most runs once comfortable, but darkness is slow if you don't target it specifically.
What about coins? To purchase titan blood when at Styx
If you are going to make an effort for titan blood on a run make sure to take the 15% interest mirror upgrade. Try to not buy shop items. Well of Charon is still safe to use most runs. Take advantage of any chaos or poseidon bonuses. Hermes side hustle boon adds up big. Especially if you run all 5 styx tunnels.
Run all 5 styx tunnels. Usually they yield decent gold off urns alone. It really adds up fast there. If you already have bought the blood it can still be worth finishing the tunnels unless you are very confident in the run.
It's worth grabbing extra coins early in runs if using the interest upgrade. 100 gold in act one turns into around 150 by Styx.
Most runs provide enough gold that if one buys nothing else and skips or changes every gold reward room, they will have about enough for the blood.
So a couple gold rewards helps by guaranteeing it, and allowing one to buy the most important or high return things they need too.
You will get a feel for how much you can spend on the way to styx after a few runs of saving.
Golden Touch mirror talent, always. Don't shop unless you need to. Poseidon/Chaos boons help a lot as does Hermes' Side Hustle. Obviously make sure you have the work order that gives max money from breakables. Think that's about it?
I’m relatively new to the game and can farm darkness and keys rather quickly. What I really struggle with is finding nectar which makes character progression difficult. Do you guys have any tips?
Farm hard for gems and trade them up into nectar. Vanquisher's Keep and Darker Thirst contracted upgrades will expedite the process; before you get those, maybe focus on prophecies and Dio boons as others have said.
You can heed all of these gentlemen's advice, it's all good. But don't worry if you can't farm it quickly, you're not really supposed to. You will eventually get all the nectar you need, it just takes some time. You won't need that much of it in the grand scheme of things anyway.
The nectar isn't really "farmable"as such... It'll naturally come in time. Also it's available through trading part way through the game
Try to fish as much as possible in Elysium. And fish well too; they give 1-3 nectars depending on rarity.
I’ll give that a go. I just got the fishing rod and haven’t made it to Elysium enough times to try it
Fishing spots can appear in any level
Nectar is a bit tough to farm, but you can get a nectar from one of Dionysus' boons. You can also trade keys for nectar at the retched broker, and there are several prophecies that award both keys and nectar in the fated list of minor prophecies.
I had been saving my keys for the mirror but I have plenty unlocked for now. I think it’s time I start investing them elsewhere
I think if you unlock the last mirror upgrade it will be a better option than spending it on Nectar.
With the last mirror upgrade you can change room rewards. So you can change a Gemstone reward to a nectar reward.
It's more like planning the spending of your resources than the spending of your energy.
Unless you go high skill levels and/or high levels you will mainly be farming discoins, tendency elemental mats, and regular mats. Generally speaking level 70 and important skills to 7 is a decent stopping point to move into the next sinner. P3, ECB, and more levels depends on whether it is effective for their role.
Early on, farm whatever you need to hit power spikes as efficiency doesn't matter as much as completing more difficult content for more rewards.
Supposedly there isn't much efficiency difference between all the regular material stages, so I usually farm the highest energy stage so it goes quicker.
Shop efficiency usually doesn't matter as usually you can buy it out, but mania essence over discoins as discoin farming is more efficient.
In general, you should always aim to clear the highest level of what your current characters can do and use them for farming, whether it's the Rust stages or the main story stages for specific materials. Obviously this becomes bit of a back and forth situation where you need to do a stage to get stronger but you also dont wanna spend all your stamina on on that stage because once you're strong enough, you should push for a higher difficulty stage. So just try to use your best judgement
If you're a newer player, you probably also have a decent amount of boxes for materials too so that should help get your first team rolling.
Personally I tend to use most of my stamina in the rust levels, for materials I tend to use the supply box, doing the events and some content like RoD gives you a good amount of those.
Currently i have auto sieves but I was curious if the alternatives are more efficient. Like would something like geores, bees, or MA be better?
Run all of these tbh. If the game provides and allows, just go for it. Setup geores with golems as they are needed later for vibranium. MA doesn’t have a lot, but still some of the useful seeds as dirt, trees, water etc. bees are just easy to do so no reason to pass on them. The more resources you get the less you have to care about little things and can just enjoy the factory aspect.
MA is good early game but once you can afford the upgrades bees surpass them. Personally I just don't even bother with MA unless it's for something specific like heart of the sea or nether stars, which you will later be able to farm more efficiently with Wannabee's, because the more combs and honey you have the easier it is to make more.
To add on to what MrZ said. Now that botany pots support saplings and MA. They both just got a lot easier and faster.
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tbh, upgraded auto-sieves with fortune V + a netherite barrel with omega upgrades is more than enough for most part of the resources. If you need something in particular you dont get from these, than just use bees/geores/ma as you preffer
No idea how to tag this properly, but in my newest playthrough I found some spots where certain resources seemingly spawn in more often! At least in my game, hope that's a universal thing.
I've encountered tons of gold transports south of Alexandria, where the small islands are, and the other great farming place is the main road close to the temple of Sekhmet! They bring lots of wood that way, which I personally find really hard to come by at times.
I hope this helps some people!
the islands below Heraklion also spawn lots of 500gp carrying patrols.
Ohh thank you, that's great advice!
Been playing the EA for a while and only now was able to put into words how I feel about everything.
I really really like the Magick system is great and kinda forces me to engage with with combat on a bit of a deeper level.
I'm not too big a fan of the resource gathering though for some reason. Unlike the fishing from H1 it feels like a bit much (I guess I feel more indifferent about it).
Curious to hear what others have to say!
I like the new sprint, and the changes to combat generally. Hades 1 felt rather spammy, I like the combat pacing here a bit better.
I don't like the current UI, there's a lot of minor issues with it. Main example coming to mind is the Fear menu, it's very wonky and hard to read.
Yeah, I barely spend any time with my arcana setup/fear because of it. Also not at all a fan of the UI for the weapons/aspect upgrades. The first games menu for each weapon individually was so much better
Like: surface/underworld run. It's good to have a variation
Dislike: nêmesis stealing our gold if we lose her challenge
I LOVE the variety that having 2 different routes introduces! This might be what makes Hades 2 so addictive for me, far more than Hades 1.
Hate: nemesis makes enough damage to oneshot most enemies in erebus. If you have build that starts off slow you're almost guaranteed to lose 100 gold
Yeah I've seen people say that cast is more versatile now and I very much disagree. I think it can be really fun, but the game is designed around its necessity. And I don't think the casts get very diverse. At the end of the day, it's still just a circle that helps deal with enemy placement.
I loved the cast in Hades 1. You could choose to ignore it or you could get some really fun builds with it. The Meme Beam was my favorite. Beyblades could get ridiculous. There was that duo boon that a second cast every time. Aspect of Poseidon was so fun too.
Hades 2 would break if you could get more than one cast a time, but that was also part of the fun of the cast in Hades 1. With chaos and others, you could end up with an insanely fun and silly build.
Special got way more fleshed out in 2 to make up for the simplicity and homogeny of cast across builds
In 1 all the boons on your special are literally just "more damage and status effect" and it was basically an alternate attack button, with the diversity being in the cast boons instead
in 2 the special boons are far more diverse and actually affect the way a build plays, and the cast boons are the ones that have been simplified to mostly just damage + status effects
I think this way makes way more sense, every build doesn't need a ranged attack so as you say, sometimes your cast was just entirely pointless and not used or booned the whole run, but every build in hades 2 DOES need some form of CC or area denial because they designed every enemy encounter from the ground up with that in mind
She is infinitely worse about it than Thanatos was in the first game
He was way too easy to beat and Nemesis is way too good at killstealing everything, I'm sure there's a middle ground
I wish it would force you to rarify first before it let you pick I forget 99% of the time
Yeah, but 100 gold, at Erebus even, is too much. She could throw us an onion or nothing. But stealing while she can one shot almost every enemy is a bit too much for me.
Never thought about the casts! At least Hades' launches and sticks like in 1 but yeah, no variety other than that.
Thing I like: Erebus, I think it's so well designed as well as the camp. It feels like a lot of thought went into it.
Thing I dislike: the weapon aspects. Hades 1 aspects were awesome and varied so different in how you played. The aspects in Hades 2 feel very lack luster imo. Would love to see some more tweaks to them for sure. And of course it's still in early access. So we'll see what happens.
One of my fav things about this game has been resource farming. It really brings me back to the RuneScape days of just chilling and idling but slightly more interactive and cozy.
My problem with it is the limited resources available and how it’s almost competitive to collect. Before Aeternum dropped I was constantly having to compete with other players mining or cutting the rarer trees and it was not a good feeling. In RS it was similar in the beginning but at least you could quickly world hop if there were too many players and nodes didn’t take a fairly long time to come back especially for the more basic resources when mining for example.
However in this game it feels like even if one other player is trying to collect the same thing you are, it feels competitive.
I wanna get back into it as I haven’t played in a few months but is the way to gather resources still the same? Have they implemented any group farming mechanisms similar to what RuneScape did? And if not does anyone have any recommendations on how to make the farming experience better or less competitive with other players? Or has the player base dwindled enough where it’s not as big of an issue anymore?
FFA zone in low pop times will net good return. A big issue is t1 availability specifically rawhide. Cutlass was a suburb zone for farming rawhide now you gotta do buffalo and deer which is much more competitive.
Flux is also costly right now but material converters are coming back that will help.
Its actually much easier to get tier 5/6 then getting t1..
I've found, going into the PVP area late nights are easier to gather higher tiered resources. I'm a heavy tank so I don't stand a chance if I'm attacked but I keep half what I find and level up quick with the rarer resources. Just rinse and repeat.
Thanks for the tip that’s a few replies I’ve seen now about PvP servers. Is there a way to switch servers with an existing character or would I have to start fresh?
It's on your server down by Cutlass Keys. It's the area highlighted in green
For the PvP world, you would need to start fresh, but they are talking about the PvP zone in Cutlass Keys. You get more materials but it is cursed and only become cleansed when you leave the PvP zone
There's an area that I like to specifically farm rawhide with proficiency booster, music buff and 625 gs tools I'm able to farm about 7-8k rawhide in 30 mins and I reach my capacity about 10500 rawhide in about 45 mins.
So if I farmed for x2 proficiency booster time (60 mins) and don't teleport to town to store valuable drops and run back theoretically almost 15k rawhide in an hour is possible but only when then there's nobody else around the time increases dramatically with others around.
You can get 30K dark hide an hour from the crocodiles by the bridge in the FFA area.
If the buy orders get high, it’s pretty easy money.
Mind DMing me your route/area for rawhide? The most I can manage in 60 mins is 5-6k usually so I’d love to know a better way to get ahold of it. I literally need it all the time.
I'm not a hardcore player, but this seems like a good starting point to find info.
FFA zone just not on Tuesday or peek hours Wednesday even then being off the main road is pretty safe
Best way to farm resources in Hades 2
Key Considerations for Farming Resources in Hades 2:
Understand Resource Types: Familiarize yourself with the different resources available, such as Darkness, Gemstones, Nectar, and Titan Blood. Each resource has its own uses for upgrades and crafting.
Choose the Right Weapons: Different weapons may yield better results depending on your playstyle. Experiment with various weapons to find which ones help you clear rooms quickly.
Utilize Boons Wisely: Select boons that enhance your damage output or resource collection. Look for boons that increase your chances of finding resources or improve your survivability.
Complete Side Quests: Engage in side quests and tasks offered by characters in the game. These often reward you with valuable resources upon completion.
Explore All Areas: Make sure to explore all available areas thoroughly. Some regions may have hidden resources or special encounters that yield additional rewards.
Use the Pact of Punishment: Once you’ve completed the game, consider using the Pact of Punishment to increase the difficulty of your runs. This can lead to greater rewards, including more resources.
Recommendations:
By following these strategies, you can optimize your resource farming in Hades 2 and enhance your gameplay experience.
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