TL;DR The Sunbeam event is crucial for story progression and resource gathering. Visiting the crash site offers valuable exploration opportunities.
Importance of the Sunbeam Event
The Sunbeam event is significant both from a lore and gameplay perspective. While you won't be rescued, witnessing the event provides critical story elements that enhance your understanding of the game's narrative [1:2]. The event itself does not pose any danger to your character, but it marks an important turning point in the storyline
[1:1].
Exploration Opportunities
Exploring the Sunbeam crash site is highly recommended due to the resources available there. Players have noted the importance of visiting the site to collect items and explore the alien structures [1:5]. The location is rich with tablets and other materials that are essential for progressing further in the game
[5:1].
Gameplay Experience
Experiencing the Sunbeam event firsthand adds to the immersive experience of Subnautica. Many players recall the thrill and surprise of seeing the alien building transform and realizing the impending destruction of the Sunbeam [2:2]. This moment is often cited as one of the most memorable parts of the game, contributing to its overall sense of discovery and adventure
[2:4].
Avoiding Spoilers
To fully enjoy Subnautica, it's advisable to avoid spoilers and guides until you complete the game. Many players regret looking up information online, as it can diminish the impact of key events like the Sunbeam explosion [3:3],
[4:3]. Playing the game blind allows for a richer and more authentic experience
[4:9].
By visiting the Sunbeam crash site and exploring the surrounding area, you can gather vital resources and gain a deeper understanding of the game's lore, while also enjoying the suspenseful and thrilling moments that Subnautica has to offer.
This is my first playthrough ; I accidentally saw a spoiler in the comments when I was looking at some of the game’s art online mentioning the Sunbeam exploding ? I recently received the radio transmission where the Sunbeam says they’re picking up a massive debris field blah blah blah they’re now en route. The spoiler I read mentioned the Sunbeam exploding once they landed. I don’t want to get rescued by them if I’m going to explode. Can I just avoid them, or is it important to go to the landing site once they tell me where ?
lol, not to spoil anything, but yes you should go to the sunbeam rendezvous. Very slight spoiler: You don't die and there's important game-progressing things to do there.
Yeah, so basically the Sunbeam lands, and when you go aboard, it explodes and you die. That's it, game's over and the credits roll. Oh, and also it deleats your save file so you have to start over.
Would be great if you managed to get on, then got shot down during takeoff and had to bail in a lifepod again.
(spoilers) >!I always wished they would have let players launch the escape rocket even if they hadn't disabled the gun, and promptly get blown up lol!<
Go to the landing site. You won't regret it. It's also fairly important for the story.
Ok thank you
Also try to stop reading anything online until you finish the game. Even if it doesn’t seem like a spoiler. You only get to play this game blind once, and it’s worth it.
from a lore perspective: yea, its pretty important.
from a gameplay perspective: the event itself isn't important, but the location is very important. go there and place a beacon
The Sunbeam landing site is important for many reasons in the game, not the least of which are resources you can collect. Not only do you want to go there to meet them, you will want to take your time exploring the site. You want available storage to carry what you get there.
The event itself is important for reasons of lore and is much better to witness in person. You will not be at risk from that event.
Something you should know. The waypoint the game gives you is only going to exist until the countdown expires. Once it is gone, so is the waypoint, unlike all of the life pods that you can still reactivate beacons. If you have the ability to craft beacons, make sure you leave one there. If not, watch closely how you get there so you can find the location again. You will absolutely need to go back again.
Possible spoiler. Be on the lookout for an available food source, it might just change your game.
When the game officially came out I really wished that I could be experiencing some of the events for the first time. The confusion of the Sea Emperor visions, the horror of seeing a Reaper or the sadness of the Sunbeam explosion. The absolute thrill that came every step of the way. I would give anything to experience the game for the first time again. The launch of the Neptune rocket was still awesome and the Warpers message over the radio. The trial and error of finding out what polyaniline or benzene is. The discovery messages for the Sand Dunes and the Blood Kelp Forest. I’ve never felt more emotions coming from a game!
Finding the Mountain Island the first time blew my mind. I was confused and thrilled by the seen structure. I was also upset that rescue was coming and I waited till the last minute to go to the pickup.
The destruction of the ship was so wonderfully anticlimactic. It just happens. There's very little build up and no cool down. It just gets blown up and you're standing there on the beach.
I loved it.
I remember when I started playing again shortly after the sunbeam update. I did my best to not look anything up about the update, I just kinda knew there was a thing called the sunbeam. So when I got that radio message saying that they were en route to the planet, panic set in. I knew about the space gun and how it could only be deactivated by a healthy person because I got that far in the previous updates. So I knew that the Sunbeam was 100% going to be shot straight out of the sky the moment they attempted to land unless I managed to somehow cure myself in time. Which wasn't realistic because I had never even visited the Lost River at that point and only had a little over 40 minutes to work with. But still I scrambled to get down there, hoping that I could find something that could help. I quickly realized though that it wasn't going to happen. So I reluctantly went back up to the island, waiting to see my potential rescuers get shot down by a gun I might have been able to deactivate.
I'm just hoping that the new Arctic DLC can offer something similar to that amazing experience.
I got to experience that from the other side; I've only had the game for two weeks and went in basically blind. I had just discovered the floating island when the sunbeam countdown started. I zipped over to this unknown island and was wondering what was going to happen given that a rescue made no narrative sense. Imagine my surprise when the weird building started transforming in front of my eyes... And the resigned feeling that I couldn't warn the ship off.
I think it would have been better if it spiraled out of control and crashed in the ocean.
And ship wrecks exploring. It was very climatic and exciting for me. Somewhat I found using laser to cut circular holes very immersing, much better then shot-the-rocket to make preprogrammed hole in wall, that usually exist in other games. Also using lamp, flares, marking path and O2 hurry.
I found the constant anxiety of "can I find my way back to the exit in time" most compelling. The progression of wreck "difficulty" as one goes deeper is brilliant (with exceptions*). In the early wrecks you're only a room away from open water, but the deeper ones you can find yourself in canted/upside down rooms, "teasing the dragon" with every further penetration, and players can easily find themselves with 30 s air, not knowing how precisely how they got there, searching frantically for the ventilation shaft or other path to escape, hoping to recall the path to the next breath of air.
This frantic anxiety is diminished with every playthrough. By my third playthrough, I was usually working with 200+ s of air, stationing a Seamoth just outside the entrance, and without effort knew the layout.
Seriously, Unknown Worlds, consider making a 3rd person wreck penetration/salvage semi-sim, and I'd buy it day one. 3rd person, because a huge issue in RL wreck diving is entanglement, and I don't know how one could model entanglement in a videogame without seeing it. Salvage, because then one can cut off sections of a large wreck, float them (with airbags) to the surface, to expose more difficult challenges.
* the Dunes wrecks are too easy, and there's an upright wreck in the far SW grassy plateau that is a bit boring
I luckily didn't play until release. I agree with you that the exploration, adventure, and discovery portions were amazing. Some of the best I've seen. It's the main reason I'm avoiding DLC spoilers too, I intend to give it the same treatment.
I only picked up the game a month ago, and played through with as little help as I could possibly manage. It is easily in my top 10 games of all time, right next to Journey. It tells a compelling story in a nontraditional way which forces you to understand the gameplay, the mechanics, and the world in a way you don't have to in most games. I really feel like I am experiencing the game as the character, not as the player.
I can't agree more, the next best thing is watching twitch and YouTube blind play throughs. I'm actually going to stay as far away from the beta for the arctic expansion for this reason.
I might have a solution for you, provided you're not squeamish about blunt trauma head wounds.
Rip sunbeam they never got their sandwich I think
It’s kinda sad how short the game is, but there’s plenty to explore in free-play!
It didn't seem that short to me. Took me almost 45 hours to beat it on my first play-through.
I did in 24 hours (playtime)
Make sure you get to the landing site on time :)
yeah the view is amazing!
Bruh sunbeam has the coolest landing soundtrack
That soundtrack blew my mind
Not the only thing that blew up
Ya same the soundtrack is fire
:(
Yeah it was. The regular!
[deleted]
We won't ruin the surprise for you but you've already experienced it by now. This is the game's end
Well I'm taking my good ol time. Trying to watch guides on youtube.
Don't look up guides man, they spoil the game for you. I did that on my first playthrough and I ruined the story for me. Trust me, if you wanna have a really good and fun experience please don't watch guides, it'll make the game less fun. I myself, am playing after 4 years after forgetting almost all of the game and now am rediscovering everything slowly lol
Ill be totally honest. Playing the game blind will give you such a rich experience
Did you buy a game to then go to YouTube to watch how others play it?
You better hurry! It's rude to keep your rescuers waiting.
Something just blew that ship out the sky. Guess I'm stuck might as well search the island. Lol
You madlad you let them die! You could've saved them if you had just went!
Oh yeah letting it get destroyed is a normal rookie mistake. We've all been there.
Nah man you let the gun destroy it? Dang
I know we're joking, but you can actually do that. The trick is not to repair the radio.
p l a y t h e g a m e
(pls)
The first time you played and the countdown until >!The Sunbeam's arrival!< began, how did you spend that time?
For me it went like this:
>!1. Thought to myself, wait, the game can't be that short, can it? 2. Traveled by Seaglide directly to the landing zone. 3. Explored island, found tablets. 4. Explored strange alien building. 5. Got poked with an alien device. Heard warning about quarantine and destruction. 6. Dashed out of building and Seaglided back to my pod, hoping I could radio the Sunbeam. 7. Traveled back to the island. Heard a boom, but I wasn't standing in the right spot to see what happened.!<
Edit: Fixed markdown
Oh that boom you heard was the aurora exploding
I think he meant the Sunbeam not Aurora getting blown up
I had seen it before on a gameplay so I just stood next to the gun and waited for them to die
Ok
Nothing
Um just stand at the landing site until the counter goes to 0 and the sun beam will come
Hi, I’m a new player of subnautica and I am a little stuck. I thought that I could make it to the island a lot faster than it actually took, and I ended up not making it to the island on time. I saw the green laser shoot out from somewhere and I think it’s on the island, but the marker for the island disappears immediately after the sunbeam explodes. I soon had no idea which way the island was, and I turned around because deep water scares me (hence why this game scares the shit out of me) and I did not want to accidentally encounter a leviathan and shit my pants. How do I get to the island? I’m worried that I may have soft locked myself on accident so I’m wondering if anybody knows how I can fix my mistake?
Īts all good man, id wondered myself what would happen if i missed the sunbeam, but from my experience not much should come of it, it was mainly just to set an example of what would happen if YOU try to leave...
As for the island, i have noticed it's obscured by a kind of gray cloud until you get right up close, try swimming to the surface and examining the horizon until u see an odd gray patch.
So yea you shouldnt have missed too much, if u have the nerve try making it to the island and seeing whats up.
The Sunbeam is the main plot device, leading the players to the island and showing them the alien tech. From there, the rest of the story unfolds. It's the main starting point.
it's just lame that the signal disappears from your beacons unlike all the other ones. they should've kept that one as it's important not to miss the island. I also had to bounce a bunch in the air to find it and noticed the grey cloud and figured that must be it. I guess I missed the whole mountain part after going through the QEP.
Ok, I’ll try that! I actually do see a sorta grey blob on the horizon so I’ll try that. I legit saw that giant horseshoe crab looking thing and said “HELL NO, NOT TODAY, SATAN” (I quite literally yelled that out loud and my mother looked at me like I was a crazy person).I’m still bummed that I missed it, though. My friend told me that the cutscene that plays there is really cool to see from the island and you get more dialogue from the crew. Oh well, maybe next playthrough :(
If you pull up your PDA, the cloud section will be opaque, as opposed to the areas with no island that will remain translucent. It's how I find the island. You might have to pull it up a couple times as you spin around to find the right area.
those floating leviathans are completely peaceful. just think of them as alien whales.
So if you swim above water and look around, you can see a couple stationary clouds that don’t move around and are the size of a mountain. There are a couple of those but the one you want for the alien base is to the left of the alterra ship.
No worries, it's kind of a plot point, but the "energy discharge detected, contact lost" message from the PDA should give you an idea what happened. Once you get there and explore a bit, you'll get an inkling of what happened and why. Missing the actual arrival doesn't ultimately change the course of your game.
As for getting there, if you poke your head above the surface and look roughly northeast, you should see a mound of cloud on the horizon that doesn't move with the wind the same as the background clouds. That's your bearing to the mountain island. Incidentally, >!there's a similar patch to the SSW, nearly opposite that leads to another point of interest (although once you find Officer Keen's lifepod, you should find a PDA that gives you an actual beacon for that one).!<
Generally speaking the island and escape pods are safe as long as you go directly to and from them via the safe shallows and staying close to the surface. That particular location you're after is the same direction laterally as lifepod 19, which lies at the bottom of the sparse reef and eventually you get the co-ordinates for anyway.
Additionally, by building a scanner room you can find out in advance if there are leviathans in your area. For reference, I've actually had more problems with smaller enemies called Warpers in the mid game. Leviathans you generally move faster than, using the seamoth.
Edit; ah, I tried to avoid spoilers but I gave you the location for another island lol.
if u find a big gray cloud and then look at it thru the PDA it glows white, thats one of the two islands
Okay, so I just started yesterday, game's paused, here's where I'm at so far:
I got 2 minutes until the Sunbeam touches down.
I'm infront of some cool alien structure.
I have seen the Aurora blow up.
I haven't gotten any new vehicles yet.
Did I go too far in? Or am I meant to be here right now.
(I've already been inside and explored a little, I'll make a new save if Sunbeam is an ending)
It's an exploration game - there is some guidance from radio calls and PDA entries, but you're meant to just travel around looking into stuff
There's plenty left to do, you can keep busy for a while yet!
yeah I kinda gathered when my ride got shot out of the sky 😭😭
There are alternatives to that, depending on how you play - but you'd still have a lot of game left to play even if that had been changed!
Bro really thought this game was that easy 🤣🤣🤣
just wait and see
DID MY TICKET OUT JUST GET BOMBED
Technically it got shot 🤓
Uhh... Kaboom?
Yes, Rico. Kaboom.
If you managed to heal and turn off the cannon you'd get this dialogue sunbeam alternate ending
I just beat the game for the first time and I don't know what to feel. I'm glad I did it but I also can't believe it's over, I found a lot of things in 4546B that I didn't expect to find including a friend:
>!I was happy that I helped the Sea Emperor free her children into the sea and that her species may be saved but I was sad that I could not save her and that she spent all her life trapped in her cage, but her ending message let me know that she was not sad and that our journeys were just starting. !<
I am glad there are people out there making awesome games like this one and that I was able to play it, I'm going to try Below Zero now and I hope I get to enjoy it just as much.
Also, here's a Reefback that I found where it does not belong, I think they were drunk.
Good shit! I also finished it recently, once I get my next paycheck Imma be gettin below zero too and finishin that aswell!
Lots of people don’t like BZ so much but honestly I thought it was fantastic. Think of it like DLC though. The map isn’t as big or as deep. And for some reason the leviathans aren’t as shit-your-pants scary. But the story is more involved and though I didn’t spend as much time in BZ as I did in Subnautica, it’s still a long game. Took me about 40 hours to finish (though I like to base build and explore a lot).
I feel like few people wouldnt play BZ before Subnautica, being dropped into subnautica you are totally left for yourself, you have to learn everything from food/water/ores/tech by yourself and you could miss huge things by not paying much attention to them but if you complete the game youre somewhat forced to learn a little of everything.
Like I didnt build a base or get a seaglide for like 75% of the first game so everything took so much longer.
My point is going into BZ you dont have that initial learning period, sure things are slightly different and recipes are amended but you hit the water running and know that when youre stuck to look in different caves, build bigger vehicles and dive deeper. I think (partly) why BZ is underwhelming for some is because they want the same feeling of confusion and (kind of) helplessness that made the original so different for some.
Personally (with slight spoilers) I dont like BZ as much because it gives you much more hints and dialogue. You lose some of the eerieness and (kind of) panic because situations are narrated or undercut by some comments. Still a veey good game and definitely some QOL improvements but subnautica will be in my favourite games ever list for a long long time
BZ is a good game. But Subnautica was such an ideal mix of storytelling and sandbox, building and exploration, and character being a random sole survivor, that changing formula in BZ just doesnt feel right. Still very much enjoyable.
They dont like it, because it has such a rough start/development.. so many changes. Espicially the story.. it got rewritten to the worse, but still a good game, could havw been better though
My friend also told me it wasnt great too, but not letting such foolish thoughts ruin my expectations.. honestly after seeing the pingliun or whatever its called.. I wanna get it even more :D
Get ready for Subnautica 2🔥🔥
It was free for a few glorious weeks on game pass or Xbox live. I don't remember which, but it's worth the buy now. I miss my SeaTruck.
Heck yeah! Definitely one of my all-time favs. BZ didn't give me quite the same feels, but the uber satisfying gameplay remains, along with some breathtaking locations, cool base building additions, and expands on the story exponentially. Not the masterpiece the original was IMO, but still a worthy spinoff and one I may return to especially with Subnautica 2 coming down the pike. Enjoy and congrats!
Yes, that is the idea I got of Below Zero from other posts I checked but I liked Subnautica so much that just having more content from this universe is enough for me.
That reefback is like "help me get home"
Mine was when I survived my first encounter with the Reaper when I accidentally went into the dunes and didn’t turn back like an idiot
I had been exploring at night and was swimming back to base. Something on my phone caught my attention and when I turned back to the game it just kind of hit me seeing all the fish swimming around with all the bioluminescence, their swimming patterns and how they swam away from me as I approached and how some were even curious and would swim close to me.
Just realized how much effort was put into the game even on things that most people would overlook
Yea the devs put their hearts and souls into the game and it payed off. The image in my head from what you described sounds magical. Maybe I’m overthinking it but the game is a work of art
No it really was magical, especially when the sun rose. I stopped moving and watched how the sun beams pierced the water and the kelp sway in the current.
I completely forgot what I had been trying to do and just swam alongside a peeper for a while, watched how bladder and hover fish swam, and kind of appreciated everything that went into the game with new eyes.
Very few games have made me feel any emotion as strongly as this game did in that one moment. I felt wonder and awe like I really was exploring a whole new world. After that I started going resource collecting without a vehicle (not counting the seaglide) a lot more often.
Probably when I first left the safe shallows & went to the grassy plateaus. The enormity of the game really sunk in, it was the most immersed I’ve felt playing a game before
During the early access days, before any of the story elements were even implemented, I built my first proper base (after the "just-seeing-how-it-works"-one in the safe shallows) in the grassy plateaus, and it's been my go-to location for my main base in almost every subsequent playthrough.
Yeah, that moment when you enter that vast open area and hear the reef back leviathans, then see them slowly emerge…
Yea seeing that wide open area for the first time really opens your eyes. Wish I could replay the game for the first ever time again
When I found the enforcement platform when the sunbeam was arriving, I was stunned the moment the tower went into it’s defensive position.
The moment you get the seamoth, and the world suddenly opens up for you. Getting every vehicle in that game feels like such a milestone, when I got the cyclops I felt unstoppable.
Man the prawn suit made me feel like a god. Ur right able it feeling like a milestone
I mean the PDA entry literally says “you will feel like a god” it did warn you
My wife screaming as I dived deeper than 300m “just to see” what happens.
First time playing. Keep me spoiler-free, please!
I've crashed on 4546B for the first time, after eyeing Subnautica for years. Thought I'd write a little abridged log on how it's been going so far. (I have made the possibly-questionable decision of playing on the hardest difficulty, so hopefully I can avoid death, because I don't get do-overs.)
"Not a good start to arriving on this planet. A crash landing, a hit to the head, waking up to find everything on fire, and the lifepod is broken. At least the fabricator still works... And my PDA, though it's already being a bit snarky."
"Swam towards the Aurora, but had to turn back. I'm not equipped with radiation protection gear. I was able to fix up the pod, though. Have been staying near my pod, because the big seaweed forest nearby is dark and scary, and the volcanic vent near my pod is too hot to descend far into."
"...The Aurora exploded. That can't be good. I keep getting radio messages from other lifepods in the middle of scary places, but every time I work up the courage, there's nobody there. At least I'm steadily upgrading my gear, but I'm also getting chewed on by every predator in the sea."
"Help is on the way! Rendezvous with the Sunbeam on dry land. There's a strange tower of obviously-alien design nearby, but... Wait. Is it moving? It's taking a shape that looks like... Oh no."
"I wonder if there were any survivors?"
"With hopes of rescue temporarily dashed, I decided to go into the big alien building. I figure that if any other ships come to my rescue, I don't want them getting shot down too. I'm certain this is a bad idea and something in there will probably kill me."
"No life in the building, but a machine stabbed me. Ouch. Infected individuals cannot disable quarantine, apparently. That doesn't sound good. I did find a big alien portal inside the island, though. It led to... a second island! There were clear signs of other survivors here, but it sounds like they'd moved underwater. And only one came back alive."
"We shouldn't have gone so deep. They do NOT want us down there."
"Well that's horrifying. I'm not going down there."
"Detecting multiple leviathan class lifeforms in this region. Are you certain whatever you're doing is worth it?"
"Not going there either."
"Built myself a Seamoth and went to explore the Aurora. It took a few trips, tiny crawling things chewed on me the whole time, I ran out of food, water, batteries, and fire extinguishers, at one point I succumbed to frustration and just dove through a fire rather than make ANOTHER trip back to pod 5, and I saw a big scary sea serpent in the distance, but the exploration of the Aurora has been a success! The radiation leakage has been stopped, and I now have a plan to build a rocket and escape 4546B, though I assume I still need to figure out how to turn off (or destroy) that big laser tower."
"Lack of resources was starting to be a problem, and my Seamoth ran out of power. The search was grueling, but eventually I found schematics for a moonpool and scanner room. Time to build a base! I searched for the perfect location and located a massive trench with floating rocks in it just west of the (first) island. There's scary depths below, and lots of aggressive sharks around, but I found one island slightly out of the way of where they congregate. It's at a perfect height for my Seamoth (I caved and built a new power cell) of just above 200m, too!"
"I feel like an idiot. I built half the base, and went back to pod 5 for materials, and I lost track of where I built it! Also, did you know there's a compartment in the lifepod that had some supplies in it? That would have helped earlier."
"What... Are you?"
"Shame has been replaced, once again, with the terror of the unknown. I encountered a mean looking mantis-fish thing that my PDA called a Warper. It looked nasty, but didn't attack me, so I got a scan, then got back into my Seamoth to leave, and suddenly there were flashing lights, I wasn't in my Seamoth, and I was being attacked! Booked it out of there, and then suddenly there was an ominous voice in my head, and now the radio indicates that something is hunting survivors."
"If all that was the bad news, then the good news is that I found where I put my base! I now have a moonpool, a scanner room, and apparently there are rubies nearby, which is great because I needed those. The new bad news is that I need magnetite, and there doesn't seem to be any nearby. It feels like I've been all over the shallow areas at this point, so it may be somewhere deeper."
"A stroke of luck! I poked my head into a cave and found glowing pink mushrooms, lots of gold and diamonds, and magnetite! There were also big bitey worms down there, but I 'cunningly' scanned one by letting it grab me, getting as much scan as possible, backing up and using a medkit, and then going back in to get bitten again. I guess at this point I'm used to getting chewed. It's pretty down here, so I decided to build a second base, so that the scanner room could help me find magnetite. I also built a third base right under pod 5 (a small one, basically just a scanner) to help find more ore."
"I need something called Deep Shrooms, so I guess I have to go deeper. Since there's a huge deep zone under the sunken islands where I built my first base, and I've only seen bonesharks (not too scary) around there) I decided to try descending there first."
"I may be dead. A dozen bonesharks tore my Seamoth to bits. I saw the pieces hit the ground, but lost track of them in the mad scramble for my flashlight and my knife. I searched quickly for the parts of my beloved little sub, but couldn't find them. I had to give up on it and ascend. The surface was so high up, and in my heart I knew I wouldn't make it, but I swam for my life nonetheless."
"...Alive! At the last moment I remembered my base, 200m below sea level and surely closer than the surface, and I changed course. It was close, but with less than 3 seconds of oxygen left, I tumbled through the hatch and gasped for breath."
"Taking stock of the situation: I'll have to build a new Seamoth, and rebuild all those upgrades for it if I want to get back down there... Next time, I'll be prepared."
This is actually peak, I can’t wait to see the rest of it, I feel like this encompasses subnautica SO well, congratulations OP
I've never read a post this long and wished it continued when I was done, it warms my Subnaut-ing heart to see someone's first Subnautica experience in such a Subnautica like style. Have fun with the rest of your playthrough! If you'd ever feel like streaming on Discord or Twitch, I'd be happy to join in!
Exploring the crash site after the sunbeam event in subnautica
Key Considerations for Exploring the Crash Site After the Sunbeam Event in Subnautica:
Timing: After the Sunbeam event, the crash site becomes a significant area to explore. Make sure to approach it after the event to find new items and resources.
Location: The crash site is located in the Aurora's vicinity. Familiarize yourself with the coordinates or landmarks to navigate effectively.
Resources: Look for valuable resources such as:
Dangerous Creatures: Be cautious of hostile creatures in the area. Prepare your equipment and health packs before venturing too close.
Environmental Hazards: The area may have radiation or other environmental hazards. Ensure you have the appropriate gear, such as a Radiation Suit if you're near the Aurora.
Exploration Gear: Bring a Scanner to collect data on new items and creatures you encounter. A Seamoth or Prawn Suit can help you navigate the waters more safely.
Takeaways:
Recommendation: Take your time to explore thoroughly, as you may uncover valuable story elements and resources that enhance your gameplay experience.
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