TL;DR
Weapon Mastery and Upgrades
In Hades 2, as in the original game, mastering your weapons is crucial for success. Each weapon has unique attributes and unlockable aspects that can significantly alter gameplay. Players should focus on experimenting with different weapons to find those that best suit their playstyle. Additionally, investing in upgrades through Titan Blood will enhance weapon capabilities, providing a strategic advantage during runs [5:1].
Boons and Synergies
Understanding and utilizing boons effectively is key to progressing in Hades 2. Boons are temporary power-ups granted by Olympian gods, each offering unique abilities or enhancements. It's important to experiment with different boon combinations to discover powerful synergies that complement your chosen weapon and strategy. For instance, pairing Athena's defensive boons with Ares' offensive ones can create a balanced build that offers both protection and damage output [5:5].
Experimentation with Builds
Given the variety of weapons, aspects, and boons available, players are encouraged to experiment with different builds and strategies. This experimentation allows players to adapt to various challenges and enemies encountered throughout the game. Trying out new combinations can reveal unexpected strengths and weaknesses, helping refine tactics for future runs [5:2].
Character Interactions and Story Progression
Interacting with characters and progressing the story is another engaging aspect of Hades 2. Building relationships with characters can unlock additional dialogue, quests, and rewards. Some players have highlighted the importance of these interactions, noting how they enrich the overall gaming experience and provide motivation beyond combat [5:4]
[5:7].
Visuals and Atmosphere
Hades 2 continues the tradition of stunning visuals and captivating atmosphere established by its predecessor. The game's art style, music, and voice acting contribute to an immersive experience that enhances gameplay enjoyment. Players have praised the aesthetic elements, which not only make the game visually appealing but also add depth to the narrative and character development [5:6].
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I havent been able to join park or get next on any spots since this update why cant you guys fix somethign without breaking something else
G
Can anyone confirm?
T
Slightly buff contests, no changes to easy peasy shooting, yeah, I ain’t coming back for this. All that tells me was they intended on having a completely imbalanced offensively broken game from the get go. I’m done with this franchise.
Personally I loved hades so to support supergiant and there games I’m gonna buy the physical edition + it’s on the cartridge so that’s really good
I’ve sunk about a hundred hours into the early access, keeping my fingers crossed it launches with cross-save
It's been confirmed to already!
This is big news!! Thank you!!
yes waiting for the physical version :)
Same here! I already waited this long. I don't mind waiting a couple more months. Plus there's too many games coming this and next month. Gives me more time to beat them.
This right here is my problem and I imagine a lot of others problem. Yes, I will get the Switch 2 version of Hades 2.
Buying digital and physical for this cause this game deserves it
I've been waiting for it forever
I preordered it the day it was available.
Yes I digitally pre-ordered it because I don't want to wait until November, and I'm so excited!
The wheel spins and lands on a random series of any sort
2 of each series is needed/Top 2 each series get in.
No downvoting
Have fun.
Even though the wheel is big but I love insanity so if you got a request of a series to get on the wheel, say it I take any suggestions.
Mametchi for Tamagotchi
Bad Boon for Super Monkey Ball
AiAi for Super Monkey Ball.
AiAi for Super Monkey Ball
Pretty cool!
cool game, glad I came back after a several year break to actually "finish" the main story
another few years and I might have all the character stuff done
I'm sorry hades is 90% off?
Update: it's 75% off today :)
I wish, but no. A girl can dream
megaera's voice gave me gay feelings
and im a straight man so idk how thats possible but she did
Yeah this game WILL make you question your sexuality.
Also Meg is the best romance in the game and its not even close
Nuh uh Thanatos me beloved
Megayra
The new trailer was gorgeous
Lost In Random 2: The Eternal Die is great too, if anyone wants a Hades-clone to hold them over until Hades 2 releases.
[deleted]
Would you lose something if you just experiment with it a little ? I say just go for it !
PERSONALLY, whenever I do wing play I'm so stubborn that I just play on only one side and completely make my other winger irrelevant.
Furthermore I believe that RMF/LMF wingers are better than RWF/LWF since they contribute in the defence AND (way more) in the midfield.
So I also suggest you try the 4-5-1 with a LMF and RMF it may end up good for you !
Mind sharing instructions for the 4-5-1? And playing styles for the positions?
Thanks a lot ill try that
this is my team for reference
Kane is also pretty good too for making passes and could work great in a 3 CF formation
4312 is working very well for me rn Switched from 4222 you could try it as well
show me a pic of your team for reference plz
Having good b2b cmf is necessary imo You can use vini as other cf depending on his card I have his ucl potw I use him when he's on A form
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Depends on what your end goal is.
My end goal is to have the Blacksite high enough to passively make a bank.
So my main goal is to get in with recruit gear, get missions done and dip.
For PvP, it's a slow gradual process. Take fights you know you can win.
Listen to sounds and ambush.
Don't fight fair, ambush, use utilities. Fighting fair would make you lose a ton of money on gear.
I personally don't go to loot anything right away. Instead sit in areas where you will be able to hear hot zones. Admin, Cement, Visitor, Barracks.
And I wait to ambush at midways I use bushes to hide, when they run from say barracks to admin, I let them run past me and then shoot them from the back.
I have too many things to say and it ain't gonna fit in one comment, so you can ask anything and I will explain as far as I understand myself.
This'll be just me talkin about my experience playing since I finally beat Hades on my 89th attempt and I'm kinda sad the journey is half over in a sense. After beating him I reflected back on all my old attempts and how fun and challenging it was to learn each area and boss. Every time I got a little farther there was another wall I'd hit, another thing I'd have to learn about, always something new to run back to. Now I've been to Hades like 7 times and beat him twice total. Now that I've learned the areas, figured out how I like to use the weapons, etc., its lost some of its magic. Even with the heat levels the game feels like its conquered to me. I really enjoyed progressing through this game and I will do it all again in Hades 2 (whenever that cones to console). I heard from a friend it takes a few times of beating him to get the full story and I'm not done giving those gods their nectar so I have that to look forward to, but still- I wish I could keep reliving the exploration aspect.
So much content left! I beat Hades for the first time over 200 hours ago and just got my last steam achievement today. 100 percenting Hades has been a blast!
Now you need to master all extreme measures enhanced boss fights, including hades himself. Oh, and try a boon less run.
I don't really agree with you saying even with heat content game is done. Heat changes the game a lot.
Beating the game at 32 heat is a lot different than 0 heat. And every weapon plays different factoring all those aspects. You still have a long way to go
I would strongly recommend branching out from your favourite weapon and build.
Embrace the game and have fun along the way.
not even close to done if you care about maxing bonds or getting the true ending lol
you haven't even seen the end credit yet, you still have Hades content ahead. Don't worry about finishing it, there is still a lot of stuff for you to enjoy.
Typing this after dying to Prometheus for the bajillionth time. This game seems much harder than the original, anyone else find this to be true? Still enjoyable, if quite difficult
I haven't fought EM typhon nor our grandpappy yet, but out of the first three EM bosses in both runs, Cerberus and Eris have given me the hardest time.
cerberus was a lot worse than i ever expected 😂 and eris' arena is what messes me up. hecate is actually the one that gets me the most right now cause it's so early on and she'll take a DD or 2 from me
that prometheus fight is something else entirely though. i hear typhon and chronos are absolutely insane though and i'm scared lmao. they really upped their game when it comes to the EM fights in here. they're tough in hades 1 but they are demons in 2
Eris was surprisingly the least trouble for me on >!Vow of Rivals!<, and even Prometheus wasn't too bad. It's Polyphemus on >!Vow of Rivals!< that wrecks me.
Down below, same issue for me. Hecate is a struggle on that Vow, but the Sirens and Cerberus weren't too bad.
At first I found it harder but because Melinoe has a different playstyle, which I like btw because is not a Zagreus 2
Later, the challenge is not common enemies in Hades 2, but minibosses and bosses, I find myself dying in any room (specially from Elysium) with Zagreus, but with Melinoe is always against a boss or miniboss
That’s a huge difference for me. Random Tartarus or Elysium rooms can wreck me as Zag but Mel I’m only dying to grandpa or any given surface boss
When I finally got the hang on Prometheus then the minibosses from Typhoon or Typhoon itself play with me like an ant
This makes me happy. I have yet to play 2 since I’m primarily a console gamer. Sounds like with the play style being so different it might give some reason to actually go back to 1 sometimes for a change of pace instead of abandoning it.
I've gone back and forth a bit after having put over 160 hours into both and they play different enough that it's as you say. Sometimes I want the spammy zig-zagreous instead of the methodical melinoe
Mostly it was just getting used to the differences. Despite the similarities, Mel doesn't really play a lot like Zag, and trying to do that early on ended many a run for me.
I wouldn't say it's much harder, but it is harder.
This is presumably on purpose because they want it to still be a challenge to people who played the original for 200 hours. It would be weird to make a sequel and have it be easier than the first game.
This is a good observation, Mel has more tools, resources, a lot of ranged attacks that do help a lot.
Agreed, and if I wanted the same game again, I'll (gladly) replay Hades 1
Hi all,
I'm making this post to better understand how to optimize Boon choices for the different weapons. I've played Hades 1 to death, clearing 32 Heat EM4 with each aspect. So I'm familiar with the basic maths of Hades seems to work, but Hades 2 has so much more stuff that I feel like I'm getting lost in the sauce.
I'm going to start writing down my observations, inviting people to politely critique or re-affirm what I've found.
Aphrodite
Clear best choice for melee/up-close damage boosts, specific synergies notwithstanding. I guess Blades would benefit from other Gods due to how weak the normal attacks are, except the finisher.
Pretty good but inconsistent support boons. I appreciate Wispy Wiles, but it's unfortunate her own attacks are Water. Secret Crush seems awesome for any multi-hit build, but those are usually at odds with what you'd want her standard Boons for.
Apollo
Apollo seems like the de-facto choice for amplifying high-damage hits, due to the sheer size of attacks, making CC easier, and making melee a bit safer.
Daze seems good.
Ares
I feel like only a select few weapons want Ares' Boons over others, and I don't know what those are. It's definitely slower attacks, right? Ones where the cooldown on Wounds is something you'd organically wait for anyway? This seems to just include Omega hits and the Axe, though if the Omegas have any range, Apollo or other % gods would be better for spamming?
Rallying Cry seems so awesome, but so tricky to get in practice.
Demeter
Hephaestus
I don't have a damn clue what to do with Heph. I've got an Attack Boon of his to work exactly once, doing hit-and-run with a 2 or 3 second cooldown on the Boon. But it seems so mediocre in the mid-to-late-game. Does going all-in on Heph work?
The temporary armor from Trusty Shield, along with Tough Gain, seem crazy for Strength builds.
Hera
The biggest unconditional % increase, but Hitch seems pretty whatever compared to Apollo's AOE. Feels like I need to do more mental work to exploit Hitch's effective AOE.
Incredibly goofy abilities otherwise. Fishing for one of Zeus/Hera's Duos might seem pretty good?
Hestia
I don't know what to do with Hestia's Scorch. Just fast multi-hit stuff? I'm confused by the wording: "Curse: Afflicted foes take 100 damage accrued from this every 1 Sec." So does this mean that Scorch abilities can accrue indefinitely, like 999, but 100 of that will be "used" every 1 second, dealing that damage? So It's ideal for hit and run?
Slow Cooker seems tempting, but no Fire Attack/Special Boons affect damage %-wise. Seems like you'd want Slow Cooker on weaker hits, then buff that further with Apollo/Aphro/whatever.
Poseidon
"Treasure, from the sea!" Incredibly awesome support boons.
Not sure how to evaluate Splash. There're obvious benefits with fast multi-hit moves. When do you take that over Air Quality? When the minimum damage doesn't benefit that much from being set to 50? I think I'm underestimating Poseidon, idk how well his Boons scale with Poms.
Zeus
Air Quality.
Blitz is kinda weird to me. You get +Blitz damage after hitting the 120 damage threshold, so your DPS ought to be at least 120, but if your DPS is way higher than the Blitz damage... it feels like a waste. Is Blitz always good on anything medium-fast, as long as you feed it Poms?
Closing
I wanted to go on, but there's so much stuff to go over... forget covering all the Duos. Are any Duos reasonable+powerful to build for?
I recently beat Typhon the first time with Hera+Apollo, which appears to be one of the most overtuned Boons in either game. If you've never gotten it... It's pretty goofy.
Zeus is something you rarely want on your main damaging strike, but can be a ton of damage if you put it on a secondary strike. Omega special on torches, special on skulls (especially medea), special on coat, special on axe, stuff like that. It can also be a great primary source of damage with romantic spark, but that’s more complicated to set up.
For Hera, hitch in general is one of the best statuses in the game when you can apply it consistently, and born gain is the best magick regen in the game in almost every situation. Her cast is pretty good to pick up to just put it on an AOE and spread damage around everybody there, and her percentages are not bad. Not as good as Apollo, but having a curse can help activate origination for an extra 50% damage. Her secondary boons built around rarity can be pretty good, and fine line is also damn strong in an omega spam build, but rousing reception is definitely goofy. Her duo with Zeus can also be super strong for either side depending on your build.
Heph’s armor is super good, and his blasts are ridiculous if you can get them going, but that’s requires good rarity and poms and secondary Heph boons and duo boons and so much so it can definitely be hard to get going. Prioritizing Apollo, Poseidon, Hestia, and Demeter in that order to supplement the blasts can make them really strong, but it definitely takes a lot of
Also yeah Ares is in a weird place and I hope he gets some kind of buff before 1.0
I got inspired by this and clapped Typhon with Heph special Eos Wands. Got a bunch of his synergies, 2 sec cooldown, and melted the guy. Thanks!
Aphrodite is a generic good god for weapons that want to get in close. Has strong damage, extra tankiness due to weakness, and some solid secondary effects that boost your damage.
Apollo is pretty similar to Aphrodite as a generic good god in that he provides solid damage, some extra tankiness from his status curse, and some multipliers on his secondary boons. The playstyle is different though because while Aphrodite wants you to get in close, Apollo lets you space enemies more due to his bonus range and his damage buff working even when you're not close.
Ares is a very strong supporting god and works with basically every build. Unlike most gods which primarily give additive bonuses, Ares has two sources of multiplicative scaling: attack speed from plasma as well as his 200% mechanic from Grievous Blow (giga strong boon btw) and Mutual Destruction. Yes, the two 200% damage boons are true multiplicative scaling that works on any source of damage, which if you know how Hades math works will really make you appreciate how strong they are. You typically don't want to take Wounds on your primary damage button but it's excellent to put on your secondary damage button because the flat +50 every few seconds is more valuable on the button you're not spamming. Plus taking wounds opens up Grievous Blow, which as mentioned before is a ridiculously strong boon.
Demeter is also a very strong supporting god that can be fit into basically every build. Unlike Ares, Demeter is a defensive supporting god, but having her in your god pool is really helpful at making you not die. Her best boon is Arctic Ring (massive instant AoE CC for dealing with regular encounters) which is huge for not dying, especially valuable as regular enemies get harder and harder on higher fear. Snow Queen is the other boon that is typically looked for from Demeter, as one free block per room can add up to a LOT of HP saved on higher fear when enemies are scarier. Her other boons are hit or miss depending on the build you are going for (sometimes Weed Killer is great and other times it does absolutely nothing, for example), and you usually don't want her attack/special that much because Arctic Ring is broken and freeze effects don't stack.
Hephaestus is the other very strong defensive supporting god, along side Demeter. Trusty Shield is similar to Snow Queen in that it blocks an instance of damage per room. And Security System also gives you effectively free hits at the start of each encounter. His blasts are typically a bit too resource intensive to commit to (they can be fun if you do commit to them but the build is inconsistent), but his cast is quite good if you find him early, as it does an unusually high amount of damage for a cast boon and that base damage is quite good for the first 2 or so biomes.
Hera is a strong god in general, arguably one of the strongest. Hitch is a very useful status effect and helps a lot with room clear (which becomes increasing more relevant at higher fears). Outside of her boons just giving you solid percentage multipliers, Hitch is basically a multiplicative damage increase if you spread it around. Hitting one enemy and having the damage hitch onto another means you deal 130% of the damage. But say you have five enemies all hitched together, now hitting one enemy and splashing 30% onto the other four is effectively 220% damage. Born Gain is a broken boon for super magick hungry builds, which is another reason that you might want to take Hera (those builds usually have Hera start just because of how valuable Born Gain is) and her secondary boons aren't too bad either.
Hestia does good damage on multi-hitting weapons. You're understanding Scorch correctly in terms of how it works. It used to suck but it got buffed a lot in this patch and its damage is actually quite good. You can get supporting boons to boost its damage and also do room clear patterns where you stack enough scorch on an enemy and then switch targets, letting the first enemy just naturally die to burn damage.
Poseidon is the other multi-hit god. You usually only want him on weapons with the potential to hit quickly, but he offers solid damage to those weapons (a lot better than Air Quality). It is also worth noting that he is a great supporting god for cast builds, as Geyser Spout is a LOT of damage.
Zeus is broken. Air Quality is a mediocre boon though. It has its uses but the things it applies to are surprisingly little because it only happens after any other damage boosts are already applied. The real source of Zeus's strength is how powerful Blitz is. It has very high base damage (scales well with both rarity and with poms), making it a strong option to take on your secondary button for most weapons. You can then focus on a play pattern of something like "press special to apply blitz -> do some attacks to trigger blitz", which is surprisingly strong. Some weapons can even apply and trigger blitz very quickly in short succession, which makes it even stronger. It also has multiplicative scaling with Double Strike, and sometimes you have a Zeus + Hera build and you luck into Kings Ransom to giga charge both your Blitz + Double Strike and you do so, so much damage.
In general I would separate gods into the following categories:
Primary button is the button you press most often (typically attack), secondary button is the other attack button (typically special). Also keep in mind that just because a god like Zeus is on your secondary button doesn't mean he is worse than a primary button god. When you have Blitz it's usually a HUGE portion of your damage. It's just that you typically prefer to put Blitz on your secondary button if given the choice.
Awesome writeup, tyvm!
I've found Scorch to be utterly bonkers with Aphrodite's duo boon with Hestia. Not causing scorch to overwrite itself, paired with a fast-hitting delivery method, can cause you to melt pretty much anything in your way.
Just get Glamor Gain and fire away!
Right on! I'll give it a try.
Same for me, with Hera + Apollo that you mentioned, that sounds interesting.
Hera I've used a lot, but Apollo is probably my least-chosen of the nine gods.
I've been addicted to Ares' attack boon on Thanatos axe, and just getting that 200% damage chance as well as all andbany damage increases possible - I run Judgment arcana with Origination/boon-alter dice and Strength
Got me thinking I should put Ares on special and Apollo/Aphro on attack now...
That sounds fun actually...
Heph blasts build towards all his blast duos with Hestia, Apollo, Poseidon, or Demeter in roughly that order. Also he’s like Cookie Monster but for Poms you can’t get enough. Well, he can when the boon’s cooldown is at 2 seconds.
A high-rarity Blitz is basically never bad with global damage boosts (Furies, Origination). It scales loony with rarity and extremely well with Poms. Either main it or throw it on a move you’re working in regularly.
Same thing with Ares. Throw it on an off-hand move you’re willing to work in. His Wounds tier-2 Grievous Blow gives everything you do a chance at double damage. It’s great. Otherwise maining Ares is best on moves with damage boosts built-in to take advantage of the added power from applying Wounds. Think Medea, Moros, blades hammers with gigantic percentages.
Poseidon and Hestia are best on fast-hitting stuff, as you’ve intuited.
You’re over-valuing Air Quality; you can’t always get 5 air boons with your god pool and with global damage boosts and rarity/poms Poseidon waves will exceed 50 per splash. AQ is mostly for making Static Shock or Demeter Gusts silly strong.
Your understanding of Scorch is correct: you apply the number on the boon per strike, it ticks down at 100 scorch per second. The damage actually inflicted is increased by global damage boosts that are active at the time. Her boon Pyro Technique speeds up the consumption rate and accordingly the damage. You can do hit-and-run or just hit stuff it’s good damage. Good duos with Aphro and Demeter.
Lots of duos are good to build towards. Romantic Spark (Aphro-Zeus) is great. Zeus has a great duo with Ares and ok ones with Poseidon and Hestia and a silly one with Hera. Poseidon-Ares is solid. Ares has good blades duos with Apollo and Heph. Demeter-Ares is bananas on big Omega cast aspects (Circe, especially Momus, Supay????, Charon).
Hades 2 gameplay tips
Here are some helpful gameplay tips for Hades 2:
Experiment with Weapons: Each weapon has unique abilities and playstyles. Try different weapons to find the one that suits your gameplay preferences. Don’t hesitate to switch it up between runs!
Upgrade Strategically: Focus on upgrading abilities that complement your playstyle. For example, if you prefer ranged attacks, prioritize upgrades that enhance your ranged weapon's damage or speed.
Use Boons Wisely: Pay attention to the boons you receive from the gods. Some combinations can significantly enhance your damage output or survivability. Aim for synergies between your weapon and the boons.
Dodge and Move: Staying mobile is key. Learn enemy attack patterns and use dodging effectively to avoid damage. The game rewards agility, so keep moving!
Manage Resources: Be mindful of your health and resources. Don’t rush into fights without considering your current status. Use healing items and upgrades strategically.
Explore Thoroughly: Take your time to explore each area. You might find hidden treasures, upgrades, or encounters that can provide valuable rewards.
Practice Makes Perfect: Don’t get discouraged by defeats. Each run is an opportunity to learn and improve. Analyze what went wrong and adjust your strategy accordingly.
Engage with Characters: Interact with other characters in the game. Building relationships can unlock new abilities, storylines, and rewards that enhance your gameplay experience.
Recommendation: Focus on building a balanced character that can adapt to different situations. Combining offensive and defensive upgrades can help you survive longer and deal more damage, making your runs more successful. Enjoy the journey and the rich storytelling!
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