TL;DR Subnautica is not a traditional horror game, but it can be terrifying due to its immersive atmosphere and the fear of the unknown in the ocean depths. It evokes feelings of isolation and vulnerability rather than relying on jump scares.
Atmosphere and Immersion
Subnautica's atmosphere plays a significant role in its perceived scariness. The game's setting in an alien ocean world creates a sense of isolation and vulnerability [1:1]. Players often describe the experience as tense and anxiety-inducing when exploring new areas or diving into deep waters
[3:5],
[4:7]. The sound design and visuals contribute to this immersive experience, making players feel like they're truly part of the environment
[4].
Fear of the Unknown
The fear factor in Subnautica often stems from the unknown elements of the ocean, such as unseen creatures lurking in the depths [3:3],
[5:2]. Many players with thalassophobia—a fear of deep water—find the game particularly terrifying
[1:8],
[3:3],
[4:5]. Even those without this specific phobia can feel uneasy about the vastness and unpredictability of the underwater world
[4:12].
Terror vs. Horror
Subnautica is often described as a "terror" game rather than a "horror" game [2:1],
[3:6]. This distinction lies in the constant dread and tension experienced during gameplay, rather than relying on traditional horror elements like jump scares
[2:7]. The game evokes a sense of awe and wonder alongside fear, which can make the experience both thrilling and unsettling
[3:4].
Gameplay Experience
While some players find Subnautica terrifying, others enjoy the exploration and survival aspects without feeling scared [2:9],
[5:6]. The game offers a unique blend of survival crafting and base-building mechanics, which can be appealing to fans of these genres
[5:1],
[5:3]. However, the feeling of being alone and self-reliant in a hostile environment can heighten the sense of fear for some players
[5:1].
VR Experience
For those interested in a more intense experience, playing Subnautica in VR can amplify the feelings of megalophobia and thalassophobia [2:10],
[5:11]. The immersive nature of VR enhances the game's visual and auditory elements, making the ocean's vastness and its inhabitants even more daunting
[5:12].
Hey I try to avoid horror games as much as possible which this game isn't but I keep reading people saying this is one of the most scary games they ever played. Seeing gameplay on YouTube I don't get it as it doesn't look scary and it has a really cool unique atmosphere. Yeh the leviathans seem a little scary but I think they only shown up very rarely? Is it more because those people have Thalassophobia fear of ocean or is it because the game is actually very scary? I have no fear of the ocean and scuba dive alot, so not sure if I'll be able to handle the game so contemplating to buy. Thoughts?
It's a subtle point - *overall* it's not a scary game, and it's not like a horror game with gruesome cut scenes or anything. It's mostly about calm exploration in an alien world where you have to respect the fauna. But indeed, one or two of the leviathans are really well-designed to be scary, and there's one particular attack animation that's a pretty effective jump scare. But it's important to have that threat at places, also because when you first play you don't know where those places are; it's not done "gratuitously". And you can mostly see/hear things coming, it's more about navigating them. I'd give it a go!
All I can say is that I really enjoy watching Subnautica videos and don’t find them scary at all.
Playing it yourself is a totally different ball game though…
This. I just started playing and I needed peer pressure to leave safe shallows and start exploring
It’s just good for some jump scares. It’s a great game!
99.9% of people who claim they have Thalassophobia are the same people who say they have OCD because they like their house clean lol.
Thalassophobia isn't a made-up fear. 😆 It's actually entirely logical to fear that kind of unknown. It's the only fear I have. I like playing survival on an island type games, but the second I'm in a raft floating above a seemingly endless mass of water with a LOT of things (real things) that could and would eat me, it makes my ears hum and heart rate sky rocket. With Subnautica, it just looked SO GOOD that I tried it. My fear kept me from even going into the Kelp Forest for almost two hours! If I can see the bottom? No issues. Once it's dark or murky? Oh no, it's all sitting dead still and backing up into the safe zone. In the end, I still managed to complete the game! The sonar and a map of the reaper locations really did help me get through the game, but I once had to pause the game for several minutes after a bone shark attacked me in an area it shouldn't have been in. 😆
If I had a fear of the ocean and swimming before I played Subnautica, does that not count as what you said ? I've tried to get better and less scared about it, but it feels much harder to do than a more normal fear
As a guy who is actually terrified of deep open water, let me tell ya: swimming on the surface from starter life pod towards an island and then midway through (out of stupid curiosity) taking a peek below me.. was so fucking scary I had to exit the game and not touch it for a couple of days. Even to this day after completing the game, that specific image of vastness below me still sends shivers down my spine.
Disagree, I thought most of the fear came from feeling like a tiny part of this world that doesn’t care about your survival. Traversing the open ocean knowing there are giants that could come from the depths at any time, going deeper and finding unsettling recordings of past survivors, I was personally a bit surprised by how scary it could be even if it’s maybe not 100% horror at it’s core
The majority of the game is not scary, but it is very immersive. This heightens the handful scary moments to be very memorable.
Yeah it's not scary in the way a lot of horror games are, but there is always a bit of tension as you move through a new area that feels really alien and you don't know what's going to appear out of nowhere. Also if you're playing with survival mode there is also that element of needing to ensure you can get back etc.
The YouTubers overreact for content, the game is only scary when you don’t know where the leviathans spawn
I'm in my second playthrough, this time in hardcore. It keeps everything horrifying. Only cowards live long lives.
I am the biggest scaredy-cat ever. I don't watch horror movies, I don't do jump scares, I legit spend a non-zero amount of my real life brain power worrying about zombies. I don't even like creepy vibes (looking at you, trailer for Firewatch).
I've played through Subnautica twice, and I would rate it as 0/10 scary. It didn't even occur to me that this might be considered a horror game until a friend expressed surprise that I was playing it, but then I started hanging out on this reddit and people are using words like, well, "scary".
I'm genuinely baffled. Can someone please explain?
(Like. If something jumped out at you in one of the alien structures, that would be scary. But otherwise? The monsters are animals? You can run away from almost all of them, and the Big Ones at the end you can easily avoid? What fundamental aspect of human psychology am I missing here?)
as someone who don't know how to swim, afraid of heights and wide open empty spaces like the ocean or space. I find the game scary and anxiety inducing.
At first I don't know anything about the game, I've just heard of it and found it free on PSN+ and gave it a try. At first no harm done and I was enjoying the game with lights off and with headphones and made a rookie mistake of going around aurora when i got the radiation suit and saw my 1st reaper got killed and resume exploring with that threat lingering at the back of my mind for some reason my body/brain was reacting to the fear. Felt claustrophobic, lightheaded, breathing heavily, so I decided to take a break and tried to check my BP as i don't feel so good which I found it a bit higher than usual. It went on for days until i decided to see a doctor as I thought my asthma is acting up, and found out I was having an anxiety attack which at first I don't know it felt that way. Newer felt that even though I've been playing horror games since I was 12.
I still enjoy the game though, just need to take a break from time to time. This time with the lights on and on speaker.
OK so we're complete opposites. I can watch any horror completely unfazed and il play the scary bits of resident evil for my fiancé whilst laughing at her reaction but subnautica terrified me. It's the only game that ever has. The first time I went out the shallows and saw the massive reefbacks I spent 15 mins getting up the courage to swim towards it 😅. Reapers give me a full body reaction.
That is so wild to hear. Did you get like, desensitized to the leviathans? Or did they never give you any feeling of terror at all?
Thalassophobia
The fear of deep unknown water. Just darkness all around you, hearing things you cant see. No knowing what is around you.
It's not a horror game, it's a terror game if you get what I'm saying
Bingo. Constant dread, not wincing waiting for an intentional jump scare
Whats the difference between a terror and a horror game for you?
There was actually an interview for Subnautica 3 with one of the developers where he said the EXACT same thing. That they as a studio recognize it as a game of terror, not horror. I don’t have a timestamp for him saying that but here’s the link:
https://youtu.be/kDuy-J9LtaE?si=0QBoWtktSTTl64c3
Edit: The convo about it being a terror game as opposed to horror starts at 18:35
You don't like creepy vibes, but you don't mind giant sea monsters appearing out of nowhere? I guess you're just a little different haha.
In VR- very!
I would play the FUCK out of this game if I had a VR set to play it with.
The size in which everything appears in vr will make you dhit your pants
I just started playing yesterday and I'm about 6 hours in. I've never had a video game stress me out this much. Deep diving into the blackness of the ocean and seeing the shadow of a new predator is the most ominous shit. Having to dive into giant ocean caverns to new biomes and having random creatures come at me makes me incredibly anxious. My heart pounds and half the time I just save and quit and have to come back later. IT'S A HORROR GAME. The noises. Oh my god the noises you hear while swimming around down there, nothing in sight but those noises send shivers up my spines. I don't know if I love or hate this game. I have a horrible fear of the ocean in real life and this game just gets to me. All I wanna do is stay above 100m. I'm still shook up after my last session. Am I the only one that is terrified playing this game?
It's not horror. It uses terror though. This video covers it beautifully.
But I was playing it in the beta, and even now on the original, I still get a sinking feeling when I point my sea moth straight down and just... Go.
TIL horror and terror are different things. This game really does an amazing job with it.
Right? We often lump them in together. I hate horror games, but I love subnautica. I love the first BioShock, and to me it's more terror, than horror.
That was a great watch thank you. Worth noting that there is MAJOR SPOILERS in this video and I would not recommend watching until you are very late into the game.
I, too, get a sinking feeling when I point down and go.
I have talassophobia, so i get how you feel like, I really do. Im 30 hours in and I have barely explored half of the biomes.
You are probably going to take it slow. Every new biome will be a challenge and you will be scared as FUCK. Then you'll slowly get used to it and it will become part of your familoar territory. It will be like this and get harder as scarier biomes come.
You will survive, and adapt though.
Tip: Get a seamoth ASAP. You'll feel much safer.
Even tough it's scary, I Love this game.
Playing back when the game was still earlier in development, most of my experiences were full of awe and wonder, and the joy of exploration and building. Replaying the game for the first time after the full release, those experiences were replaced with immense terror.
The game is genius because if you stay in the shallows, it's a relaxing game. The deeper you go, it becomes a scary game.
This is probably only a small comfort, but once you spend enough time with the game, it feels like home. I was scared too, but now I feel peace with it all. They did such a good job if making the creatures feel like animals. Once I realized they weren’t monsters, but animals doing animal stuff, I started to appreciate them being there. I’ll fire up Subnautica after a stressful day because it feels like hanging out in nature.
So I started playing this week, and I’ve been taking it slow. I like being immersed while playing. My room is small with blackout curtains, I play with 5.1 surround sound and a 65” OLED on my PS5… so the sound and visuals really set the atmosphere nicely.
I was deep into a 2–3 hour session—I think I was coming back from checking out the 500m survivor capsule. After dodging those Mars Attacks! lookong enemies, I ended up in the alien base past the Aurora, around 300m down. I thought, “Let’s see what’s down there.” It felt like The Abyss. I kept going down, and down, and down. The PDA warned me it was a dead environment and only Leviathans were there. I told myself, “I can take them.”
Then something translucent bumped into me, and I lost control. I panicked and started going up.
Suddenly, everything was pitch black. I was heading straight toward my marker for the Aurora when this loud screech blasted through my speakers. The sound went insanely high in my rear speakers, the bass hit my body, and I felt this horrifying sensation like I was actually going to die. I went cold—hands, feet—and even my dogs started barking. It felt so real.
There was no light—nothing. I didn’t let go of the L1 button, just kept going up until I broke the surface. Then I cruised back to my base, crawled under my bed, turned off the game, and went to my wife—who was working—and she just asked, “What was that awful noise!?”
Cant wait to go back!
I watched a pretty decent video essay on Subnautica in which they described it as a horror game pretending to be a survival game which is actually a terror game.
Edit. Wrong way around.
I like to describe it as "it's a game that takes place in the ocean. Just so happens that the ocean is a scary place."
Well the game in itself isn't necessarily a horror game when you take a step back and look at what's actually going on it's quite horrifying.
You play as a guy who's stranded on an alien ocean planet. A very quickly becomes apparent that even though you made it to an escape pod the fact that you survived it all was purely a roll of the dice, you get lucky.
Add to that you're forced to explore the area instead of just settling on one of the islands because the water and fish are all infectious. I am curious if it could be figured out how long the infection should have taken to kill Riley and how many players actually manage to finish getting the cure within that time period.
Mhm. That's a better spelled-out version of my little quip. It's a scary situation to be in no doubt. But speaking strictly genre-wise, the tropes used to move the beats of the story along would probably fall more into adventure than horror.
The Degasi crew seems to be present on the planet a pretty long time(even if we disregard that Marguerit lives until the events of current day through dubious means), so I think its safe to assume that you'd live several months before dying, especially if you eat peepers.
Definitely! It’s the unknown that scares me
I have thalassophobia and have yet to will myself to play - tho I bought and installed and everything as a way to face my fears.
One day!
I never realised I had it until I played. However, this game made the highs feel better than the near constant dread. Some of the areas are beautiful and sorta gave me a bit of strength to keep on suffering through.
I had to get my gf to sit with me while I got through some sections, then my daughter took an interest and we finished it together.
100% believe you should face the fear!
I've been thinking about how to convince my thalassophobic friends to play. All I got is:
Pro: If you already have it installed, you could just splash around in the shallows pretending it's the saltwater pool at a private beach resort.
Cons: I personally didn't have thalassophobia, but I do now.
I fear being lost, being underwater, being in the dark, I had to quit playing for 6 months at one point as I was too afraid to go to the deep zone. Turned out it wasn't too bad and by the end I loved the game so much I couldn't bear to finish it
I think my game glitched one time, it gave me and my cyclops a ride back close to the safe shallows where I belonged
yeah its a "not intentionally scary the devs just forgot the ocean is literal Eldridge horror-"
Game really isnt that grindy if you pay attention to where resources are most common, the only thing you may not like is the amount of storage organisation. its an absolutely brilliant game though, and you would need a huge pet peeve for that kind of stuff bordering on impatience imo for it to actually make the game noticeably worse for you
Honestly the worst part for me is the fear. I have no problem playing real horror games but Subnautica makes me turn on all the lights in my house for no reason.
Really? I dislike grindy single-player games, i dislike aimless survival games… but I loved subnautica. I didn’t find subnautica grindy at all. The pacing is quite good and it’s not too long, you can progress quite fast if you want. There are like two moments where you may need to do 1-2 hours of exploration to progress. But it’s always enjoyable, traversing the diverse ocean is the gameplay loop after all.
Exploration is fun and the visuals are nice. The first time through I'm sure you'll enjoy it even with the grind as it has a fantastic "fresh" feeling the first go around and exploring the depths and all the different biomes can be breathtaking and terrifying at the same time. It's the following playthroughs (building different base setups in different locations, etc.) that kinda burned me out. The feeling came quicker playing the sequel but still I highly recommend playing. It is genuinely alot of fun.
Yeah, I second the ‘fresh’ feeling first play-through. It’s one of those games I wish I could forget the first time I played just to experience that again. It’s not too ‘grindy’ from my perspective, there are points where you need to gather materials to build a base/new equipment, and explore new areas to advance but it never really felt like it dragged on for me. Definitely agree on the amazing visuals and audio design as well.
I think it depends if youre into survival-craft/base-building games or not. For me, I love that shit so i was actually still wanting more. I will say tho, it can get kinda hard to know what to do or where to go towards the back half of the game. The game does a good job of nudging you in a direction but eventually you will really feel like youre on your own out there - which is the feeling Subnautica really nails - that feeling of isolation and the feeling there's no one to help you out but yourself... and the internet lol. However, from a video game standpoint, it can get a little frustrating when get really stumped on where to go, what you should do next, or where a certain blueprint is - that, to me, is where it feels like grind. You have a little compendium that has hints but it eventually gets so bloated it becomes a pain in the ass to sift thru, imo.
That being said, there is a Magic to Subnautica. I've beaten it a few time and I'll still get cravings to play it again. Strongly recommend unless you're not really into survival-craft/base-building games. For me, this was the game that got me into those genres.
This is the best and most accurate comment u/KingofKrimson. I hate sandbox survival games so I ended up dropping this game. It's definitley grindy.
I went back and played it with cheats though and it made the experience much better. It's an absolutely terrifying game, I love the feeling it gives you. I'm still scared to go past that wreckage...
Highly recommend it! I did not find it tedious or grinding at all. Visuals are awesome and the exploration is really fun.
I love subnautica
I wasn’t able to get into it. I think it’s cause it’s a survival game and I’ve never been able to get into those. But man was it beautiful. I ended up watching a speed run to see parts of the end.
Subnautica VR is pretty sure to maximize the megalophobia and thalassaphobia experience lol
I was just wondering if this game has a VR version. Sounds terrifying.
Please explain your reasoning. I genuinely want to know
I don't.
It is genuinely scary! But it's not a horror game, I think. Horror is its own genre, with particular conventions, and Subnautica doesn't really fit the bill. It's a sci-fi adventure.
I would agree if it were not for the sound design and sound mixing. Exploring the Aurora, blood kelp zone, the quietness of the dead zone....etc. The sound design of these areas inspire dread and apprehension. These is a certain wreck in the Grassy Plateaus that makes a very loud creaking the moment you enter, meant to make you think twice of exploring.
Their sound design took cues from the horror genre. Subnautica reminds me of the original Dead Space, Sci-fi horror.
Being terrified doesn't always means horror. I like your point of view tho
I do actually! My reason, the ocean is huge and there is no way I'm going in there. Basically I have thalassophobia and the game scares me every time I boot it up.
This is the same reason I’m scared, though I nearly pissed my pants the first time I saw the Reaper Leviathan. The ocean is one giant place full of hell na’s
Exactly I play it to try to get rid of my thalassophobia, then BAM some new creature scares me!
I have a lot of hours in the game already. Yesterday I decided to face them and it made the game a lot less scary. And 3 of them are not in the game anymore. Next time I’ll try to go further down.
It is 100% a horror game...BUT the horror is quite mild compared to a pure horror game. But it's definitely a horror game. It's exploration horror for sure.
The reason why it is a horror game is because a core component of the experience is that it generates uncertainty in the face of objectives that must be completed. I only know this because I recently played arguably the king of horror games Alien Isolation. I was enthralled at how a game could be so terrifying and saw a amazing YouTube video from a psychologist who analyzed in the game. This video basically outlined that any time you have a clear and defined objective (i.e. in Subnautia's case to move from the safety of your base to a different region to obtain resources) but the specifics of what will be encountered in between the starting point and your objective are unknown....horror is psychologically created. Basically anytime you know what you need....but there is uncertainty of what will be encountered between starting and moving towards getting what you need .... tension , anxiety and horror will be generated.
And you can only meet the objectives by blindly embracing the uncertainty. This makes it a horror game.
I played two horror game this year that just wrecked me - Alien Isolation and SOMA and Subnautica has very similar horror mechanics to both of them...again far far milder....but the core horror mechanic is there......
To further elaborate think of it this way : if your playing RDR2 and you are given a quest to say go steal back Johnny's pocket watch from Billy at the bar or whatever....you know you need to get the watch from Billy and you know his gang is in the bar and your gonna have to fight them. It is unknown if the fight will go OK...but there are no real unknowns to generate anxiety, fear and horror. Contrast this with going into a new region in Subnautica with the Seamoth....you * know* there is something down there but you don't know what.....it could be good, it could be bad.....but it's something and it's unknown but you * must* proceed anyway to progress forward....that is what makes it a horror game....you are forced to embrace the unknown
I don't agree with this. Every game has that loop of Objective > going to objective through unknown things (ie. the freaking game) > success and new Objective. Besides thalassophobia (and big scary monsters, but those are fairly standard in games) there isn't anything in Subnautica that really creates fear. If the game didn't have the impenetrable blue void it would basically be a prettier and less dangerous MineCraft.
May want to check this video out: https://youtu.be/Sz80210ipGc its also like you talking about thats not horror in general (it doesnt try to scare you for the sake of scaring, but it tries to keep your brain engaged in overdrive because there may be sometjing ozt there, but you are just left in the unknown)
I'd say yes not because of the game play mechanics or the story itself, but the atmospheric detail is definitely designed to make you hesitate.
The jump scare you get when first grabbed by a certain something.
So I don't think Subnautica is meant to be a horror game but it does so in such a way that I don't want to play it. I personally am terrified or those deep holes in the ocean that you can't see the bottom of, and Subnautica seems to be full of those. Plus the game does such a great job of making you feel alone and helpless. I'm going to have nightmares of this game tonight and not a single "horror" game has done that for me. It was easier to play Amnesia (both games) all the way through then to play 3 hours of this. Maybe I'll come back to it sometime later but right now I'm going to pass. Also thanks to EPIC for this free games every 2 weeks, what a great way to start a platform.
In my opinion it definitely does get the horror element correctly. Most horror movies, games always have jumpscares which imo is the cheapest way to qualify as horror. While Subnautica is more about eerie, unsafe feelings you get. It is more psychological so I think it is closer to true horror. So I totally agree with OP’s statement.
It really triggers that feeling in people who don't like deep dark water. (Check out r/thalassophobia).
I have all the Amnesia games and I haven't beat any of them because of how much they scare me (I usually hate horror games actually). I can play Subnautica though. What makes Subnautica unnerving is the constant uneasy sensation that you could be prey at any time, but it still doesn't scare me as much as purpose made horror games. It's also breathtakingly beautiful and scenic.
Everyone's different I guess.
That's the word I was looking for. The game really does put you on end, I was looking for the way into the ship and the entire time I was freaking out, even though the PDA thing said that there was minimal lifeforms near the ship.
The way the ship shakes, and how massive it is, my God. Dont get me started about the abyss on the opposite side of the damn thing. Even tho there isn't really that many practical threats in the game it still scares the bejesus outta me.
The soundtrack definitely was designed to install fear and anxiety. And the roar of the reaper, good night. Some of the pda messages are funny though when they advise on multiple leviathans...are you sure whatever you're doing is worth it?
The sound design is pretty great and led to a spooky experience for me
I'd just built my first cyclops and I'd parked it near my little base while I went inside to cook some peepers. I suddenly heard three loud, consecutive bangs and froze
I waited, puny knife in hand for whatever superpredator to attack me. Maybe I'd attracted the thing near the aurora engines in my hubris. Then, another three bangs. It sounded like it was coming from the submarine, so bravely went inside to hide to check if the sub was losing any health.
It wasn't, but the noise wasn't stopping
I went back outside to find out what was going on. I found the culprit
I'd parked over a brain coral and the air bubbles were making a huge noise when they slammed into the sub
Those initial few seconds were possibly the most spooked I've ever been in a video game, and it was basically by nothing but a sound effect and the general feel of the game.
Also it must be a horror game for the thalassophobics out therr
I'm not sure if I'm going to get far enough to experience the true horror in the game, but let's hope I can play when it's not so late at night
It's totally worth it, best game in years imo. Even after finishing game several times still get goose bumps thinking about those big fish in the water
I play the game with my setup being no light only light from the games so it’s more terrifying for me
One thing that helps to know is that the spawn points for creatures are not entirely random. Eventually you will figure out where the big baddies spawn and dont spawn, which either helps you figure out where to avoid going or at least figure out when to be extra cautious.
The more you face them, the less you worry about them. And eventually you can build equipment that make you feel almost invincible against them.
This wont remove the fear of the deeper parts initially, but with exploration, the deeper parts start to feel relaxing instead of terrifying.
This is very true. Its daunting for a long time, but at a certain point, you do get comfortable. Especially after playing around in the deeper sections and getting some fancy toys.
Also getting into the PDA story messages and text info helps out a lot.
How long into the game do you find him?
I suffer from Megalophobia, but more specifically Megalohydrothalassophobia, or the fear of large sea creatures. One of my viewers (I stream on Kick) said the back of the ship was safe to explore, just a little murky, which already made me uncomfortable. Lo and behold it was awful.
Spent $35 on this a while ago, great game but i got so scared of water and deep sea creatures after 40 hours. Couldn’t finish it.
This is a bit of a spoiler but that's not even the biggest sea creature in the game. It's small compared to the size of some of the creatures you find in the deepest part of the ocean in that game.
I have to be honest it's the reason I stopped playing it, it gave me sweaty palms as a grown old geezer. Loved the game but too intense for me
I’d also say the scariest. The noises you hear in the distance when it’s nearby… ughhhhhhhhhhh
I'm playing the 2nd one right now. Ohhh, the random sounds and far-off roars that you hear. Puts me on my toes every time, even though I know it's not something actively hunting me.
It doesn't work this way in the game, but you can find journal entries which explain that the Reapers hunt through echo location.
So if you can hear them, they can see you.
Wish it actually worked like that in game cause it makes it even scarier
gargantuan leviathan mod will cause heartattacks if you're unsuspecting
Gotta play this in VR one day.
I've played it in VR. It's . . . Sensorily overwhelming. Even for someone who regularly plays VR.
It's a terrifying horror game for everyone!
Nah, I don’t have megalophobia or thalassophobia, but my brother-in-law might, as he recommended this game as a scary game. I, however, love the ocean and am intrigued by objects and especially creatures that are thought to be “too large.” For me, this game is easily the most relaxing game to play after a long day at work.
I only have thapassophobia when it comes it video games lol. Best believe my heart was racing this whole game
Man, scary games never affected me, but I swear Subnautica manages to bring out such a raw, primal terror in me. I don't know what's up with that, I couldn't bring myself to finish it, I just couldn't push past the fear and anxiety of knowing something is there and will come for you, but you just don't know when it will happen, the helplessness of that moment
Even seeing clips online bring out such a guttural feeling of terror in me, I genuinely believe this game gave me thalassophobia
10/10 game, masterfully made. Maybe someday I'll be brave enough to play it, but man I swear this game is terrifying
honestly once i got below the first “level” and into the lost river, it wasnt so scary. the real fear for me is being at the top of the water and not seeing the bottom but i feel safer with a monster in a cave i can see the walls lol
i agree so bad . i push thru the anxiety til i can make a base in the lost river and continue from there 🤣
The same thing happens to me, I feel like once you reach the lost river, you have already gained the courage to see beyond.
And that they did it without the initial intention to make a terror game is brilliant! Because of that, they did not focus on any horror elements at all. It’s all in the mission to improve the atmosphere, make it more immersive. Letting the ocean do its effect by its own.
I think the intention at some point shifted to unnerve the player, most biomes with hostile leviathans are deep, dark, and fog heavy and/or visually obscuring and on top of that the music is supposed to be unsettling with the types of tones and sounds it uses
Make sure you play the VR version next time you revisit it... Its a masterpiece!!!
I'm enough of a masochist to consider doing that honestly, but I don't have a vr
Consider getting a Quest 3 if you find one on sale (would buy new tho). Its pretty amazing! You can go wireless and play game off your PC (steam) on your patio... I love patio VR! (there is a bit of a lag issue here and there tho and having been following some VR reddit, can say that a lot of people have problem with them) So no rush in getting a VR headset but when you finally get around Subnautica, try to go with the VR version. Its positively terrifying!
It didnt help when the pda points out the biome has 9/13 traits that cause extreme terror in the human mind. Thanks...
Just floating above a void where I can’t see the bottom is enough to drive me crazy.
Is subnautica a scary game
Key Considerations:
Atmosphere: Subnautica is known for its immersive underwater environment, which can create a sense of isolation and tension. The vastness of the ocean and the unknown can be unsettling.
Sound Design: The game features eerie sound effects and ambient noises that contribute to a feeling of unease, especially when exploring dark areas or encountering unknown creatures.
Creatures: While not a horror game in the traditional sense, Subnautica includes various sea creatures, some of which can be intimidating or frightening, especially when they appear unexpectedly.
Survival Elements: The survival mechanics, such as managing oxygen levels and health, can add to the tension, particularly during encounters with hostile creatures.
Exploration: The game encourages exploration of deep and dark areas, which can be anxiety-inducing for some players, especially if they are not comfortable with deep-sea themes.
Takeaway: Subnautica has elements that can be considered scary, particularly due to its atmosphere, sound design, and the potential for encounters with threatening creatures. However, it is more of a survival and exploration game with horror elements rather than a pure horror game. If you enjoy immersive experiences with a hint of suspense, you might find it thrilling rather than outright scary.
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