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r/subnautica
r/DeepRockGalactic

Guide to Biomes in Subnautica

GigaBrain scanned 400 comments to find you 95 relevant comments from 10 relevant discussions.
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I started a series covering the geology of Subnautica!
r/subnautica • 1
This might sound silly. But how do I know for sure which biome I am in?
r/subnautica • 2
Is it possible to tell what biome you’re in without cheats?
r/subnautica • 3
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Understanding Biomes in Subnautica

Identifying Biomes

Identifying which biome you are in can be done through several methods. Each biome has distinctive terrain features and color ambiance, such as the green film of the Kelp Forest or the etheric blue of the Grand Reef [2:3]. Additionally, music changes and lighting shifts can serve as indicators [3:3]. For those who prefer not to use online maps or console commands, using landmarks and context clues is recommended [2:4].

Using Maps and Beacons

While there is no in-game map, interactive maps are available online and can be helpful for navigation [5:1]. However, some players suggest avoiding these maps during the first playthrough to preserve the sense of exploration [5:2]. Instead, deploying beacons with the name of the biome and depth can aid in remembering locations and navigating the world [3:4][3:6].

Biome Characteristics

Each biome in Subnautica has unique characteristics and challenges. For example, the Crash Zone is known for its aggressive fauna, while the Crag Field is a safer location for finding engine fragments [4:3][4:5]. The Dunes are rich in materials but also home to dangerous creatures [4:10]. Understanding these characteristics can help players decide where to build bases and how to navigate safely.

Exploration and Discovery

Exploration is a key aspect of Subnautica, and many players recommend going in blind to fully experience the thrill of discovery [4:2]. While it can be tempting to rush through the game using guides, taking the time to explore each biome and learn its features can enhance the gameplay experience [5:4].

Safety and Danger Levels

Biomes can vary in terms of danger levels. Some areas, like the Safe Shallows, pose minimal threats, while others, like the Blood Kelp Zone, are more ominous due to their fauna [5:6]. Players should be cautious when exploring new areas and prepare accordingly by crafting necessary equipment and vehicles.

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Source Threads

POST SUMMARY • [1]

Summarize

I started a series covering the geology of Subnautica!

Posted by Dinoroar1234 · in r/subnautica · 8 months ago
14 upvotes on reddit
9 replies
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ORIGINAL POST
post image

I wasn't quite sure what to flair this as, sorry, but I started a series that aims to extensively explore Subnautica's geology since I know a lot of people won't even think about it! Here's the link if you want to see the first installment so far, I'm super open to criticism and discussion :) https://youtu.be/UglRwTC0qHo

i.redd.it
9 replies
Simple-Mulberry64 · 8 months ago

Takin a geo class, so this should be nice!

2 upvotes on reddit
mister-tt77 · 8 months ago

Checked the video, and it was really cool, pretty interesting, and quite helpful knowing that I'll probably go for marine biology studies, better know some stuff

3 upvotes on reddit
Dinoroar1234 · OP · 8 months ago

Thank you!!!

3 upvotes on reddit
Major_Mango6002 · 8 months ago

"And I got you this rock, to represent all, my hard work."

https://preview.redd.it/ro69elbtykie1.png?width=597&format=png&auto=webp&s=4d32ef36c2939640b28af2b0082f2cb4cf7ea3c1

"Yeah you can pretty much just toss that after the fireworks go off, it's cool."

2 upvotes on reddit
Super_Attila_17 · 8 months ago

Riveting

2 upvotes on reddit
Midtown-Fur · 8 months ago

This Video is Riveting

1 upvotes on reddit
Shiny_Snom · 8 months ago

You could say it Rocked

I’ll see myself out

3 upvotes on reddit
Super_Attila_17 · 8 months ago

Goodbye.

1 upvotes on reddit
Rubi_Wolf1988 · 8 months ago

Looks like fun!

4 upvotes on reddit
See 9 replies
r/subnautica • [2]

Summarize

This might sound silly. But how do I know for sure which biome I am in?

Posted by EbonyMWood · in r/subnautica · 6 months ago

Im trying to drop beacons at every biome so I know which direction to go for whatever I am looking for without the wandering around.

How do i know exactly which biome I've found so I can put the correct name on the beacons??

31 upvotes on reddit
6 replies
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LostCause0722 · 6 months ago

If you're on PC I believe you can find a bunch of info by pressing F1

4 upvotes on reddit
AzureFencer · 6 months ago

Funny enough, at least on console, the overall colour ambiance shifts when you enter a biome. Like the Kelp Forest is always accompanied with a green film. The Crash Zone is brown and cloudy. The Sparse Reef is suddenly dark and oppressive. The Grqnd Reef is etheric blue and the Blood Kelp Zone is also dark but the contrast of the blood vines it feels ominous instead.

26 upvotes on reddit
Express_Fly_4553 · 6 months ago

You guess with landmarks and context clues. If you need help there's an online map or two somewhere. There's certain features that give it away but I think the best way would be to read the wiki? Really depends on how fast you wanna get through the game I guess.

3 upvotes on reddit
Key_Obligation8505 · 6 months ago

Just make up your own name based off the environment. Red grass, blue balls, green river, etc. The only way to know for sure is to look up a map online but that would spoil the mystery.

18 upvotes on reddit
EbonyMWood · OP · 6 months ago

Thanks

5 upvotes on reddit
I
Ippus_21 · 6 months ago

The terrain changes should be pretty obvious, and each biome has really distinctive features.

You can also use the online interactive map, and if you know what general direction you went from shallows (compass) you should be able to get a really clear idea of where you are.

4 upvotes on reddit
See 6 replies
r/subnautica • [3]

Summarize

Is it possible to tell what biome you’re in without cheats?

Posted by Lenx134 · in r/subnautica · 7 years ago

I know using the console thing isn’t technically cheating but I find that it ruins the immersion. I haven’t been playing for very long and don’t really know what the names of most of the biomes are.

6 upvotes on reddit
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VHD_ · 7 years ago

I never really differentiated them. I heard music change and I saw different flora/fauna, but I never "named" them anything. The only real purpose for doing so is to communicate with other players about the game or to interpret online resources.

1 upvotes on reddit
thela_hun_peepee · 7 years ago

Music And lighting are the biggest tells. I would then either use a map online or beacons in each distinct biome to help visualize a map in your head. Crafting the compass also helps immensely in getting your bearings.

3 upvotes on reddit
Lenx134 · OP · 7 years ago

I have the compass but I’m usually pretty good at knowing directions

1 upvotes on reddit
L
LefthandedLink · 7 years ago

You could look at a map online, or make one yourself. Beacons also can help delineate regions for better navigation.

1 upvotes on reddit
[deleted] · 7 years ago

I always deploy beacons with the name of the biome and the depth the beacon is in.

6 upvotes on reddit
Lenx134 · OP · 7 years ago

I’ll try that

1 upvotes on reddit
[deleted] · 7 years ago

It'll come to you pretty quickly. They're all visually distinct, and the two that repeat — Mushroom Forests and Blood Kelp — are identifiable by noting where the starting pod is in relation to your position.

7 upvotes on reddit
Lenx134 · OP · 7 years ago

Yeah, but is there any way to learn them without using the console?

2 upvotes on reddit
[deleted] · 7 years ago

Ah, I see where you're confused. I'm just talking about keeping the starting pod's beacon on throughout the game—the little blue icon in the HUD that's on by default. It's roughly the center of the map: roughly, but near enough that you can use it to triangulate your location if you're unsure which biome you're in.

So the map is about 2k x 2k. Once you're about 1.5k away from the starting pod in any direction, you'll be coming up on The Void aka The Crater's Edge, if not in it already. You'll know it because the map just drops in a sheer cliff face: you can go down there, but you won't find anything you like. It is possible to be more than 2k away from a given beacon, because the map also goes about 2k down so object coordinates are x/y/z (and once you're in The Void, it kind of goes on forever until the odometer rolls over and you just respawn in the starting pod).

My present home base is at the edge of the Sparse Reef, right where the Dunes, the Grand Reef, the SW Blood Kelp and the Sea Treaders Path all come together. Before building, I scouted the spot that I wanted and noted that I was 714m SW from my starting pod and 512m N of a particular Floating Island beach where an old Seamoth had clipped into the rock but still had an active beacon (so I left it on as a landmark). Those two measurements allowed me to come and go from the new location while I was setting up the new base without worrying about getting lost and being unable to find it. So in the same fashion, if you're in a Mushroom Forest and you haven't been following your compass, you can find the starting pod on your HUD and note where it is compared to you: it'll be either SE or S-SW, which will tell you which Mushroom Forest you're in.

Like I said, you'll just learn the map and you'll learn the biomes because they really all do have their own personalities. You start in the Safe Shallows, which are bounded by the Kelp Forests and Grassy Plateaus. The distinct biomes then round out the map: going clockwise and starting at twelve, you have the north Blood Kelp, the Underwater Islands, the Mountains, the Bulb Zone/Koosh Zone, the east Mushroom Forest, the crash zone, the Crag Field, the Grand Reef, the Sparse Reef, the south Blood Kelp, the Dunes, and finally the west Mushroom Forest.

All of them have verrry specific looks, flora, fauna and music. They also exist at specific depths: if you're at 200 meters, you aren't in the Grand Reef; if you're at 500 meters, you aren't in the Mushroom Forest. So that's all I mean by it coming to you quickly. It's hard to mistake one biome for another once you've spent a bit of time in them. You'll also learn very fast to identify how far you are from the aptly-named Safe Shallows and starting pod by the predators in the water with you. ;)

3 upvotes on reddit
Lenx134 · OP · 7 years ago

Thanks! I’ll try that!

1 upvotes on reddit
See 10 replies
r/subnautica • [4]

Summarize

map guide?

Posted by Joeson245214737 · in r/subnautica · 1 month ago
post image

What should I expect when visiting these biomes and how do I make a base in each one

i.redd.it
126 upvotes on reddit
12 replies
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Embarrassed-Staff-84 · 1 month ago

Go blind. Explore. Have fun. Figure out which biome you like the most to make a base in.

32 upvotes on reddit
8Bix255 · 1 month ago

(: non-spoiler semi-guide

https://preview.redd.it/y8zw5iiylcmf1.jpeg?width=2100&format=pjpg&auto=webp&s=09be5e84e26f55d12d25889819c211d946f14fb4

35 upvotes on reddit
lenya200o · 1 month ago

Crash zone is a really good biome, you just have to get rid of all angry fish there.

13 upvotes on reddit
ElPepper90 · 1 month ago

Ive got rid of almost all reapers, i have an observatory for one thats right on the edge between crash zone and crag field with an amazing view below, all dunes ones are dead as far as i know i explored everything and i cant find any reapers there anymore, theres 1 left somewhere near crash zone and bulb zone but that zone is so deep so dark and its always shaking its the only place outside grand reef that actually scares me shitless.

2 upvotes on reddit
C
Complex_Jellyfish647 · 1 month ago

Crag Field gets a bad rep, it's the only safe place to get engine fragments besides the Aurora and the Underwater Islands wreck

1 upvotes on reddit
CaseyDaGamer · 1 month ago

Not sure whether its classed as safe, but I neevr had any issue searching the northern grand reef/sparse reef border area for engine parts

1 upvotes on reddit
T
theTinyRogue · 1 month ago

Play the game and find out.

76 upvotes on reddit
ApplicationThink5666 · 1 month ago

In fact, don’t even look at the map. Forget you even saw it. The fear is in the unknown.

2 upvotes on reddit
Diamond_737 · 1 month ago

I was going to say to him but you right

4 upvotes on reddit
CommitteeAvailable29 · 1 month ago

https://www.reddit.com/r/subnautica/comments/7tp9gj/map_of_subnautica_has_resources_and_crap/

4 upvotes on reddit
Magic_Cowboy · 1 month ago

Holy crap, thanks for this

4 upvotes on reddit
wise_sage777 · 1 month ago

Go to the dunes, there's plenty of materials and useful stuff there.

Also it's completely safe, trust

17 upvotes on reddit
See 12 replies
r/subnautica • [5]

Summarize

(spoilers) fairly comprehensive guide to danger in surface biomes.

Posted by Volcanic8171 · in r/subnautica · 3 years ago
post image
439 upvotes on reddit
12 replies
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recoveringdork · 3 years ago

How do i get a map? How do i remember where I saw the big leviathan skull. I feel like I somehow did everything out of order I only recently have a base after I went to the first alien base. Am I stupid?

18 upvotes on reddit
glitchii-uwu · 3 years ago

theres no map in game, but there are mods for interactive maps that you can download. if its your first playthrough however, i would highly recommend against getting a map as one quite negatively impacts the feeling of exploring the unknown that subnautica has.

i didnt use one for my first playthrough of the original, but made the mistake of doing so when playing below zero and it made the experience feel like more of a task than of a good videogame.

15 upvotes on reddit
D
Dreadfulmanturtle · 3 years ago

I tend to disagree. The unknown feels good at first but quickly turns into frustration when you wander around for 20 minutes looking for something you know was there and spawn beacons everywhere.

It is pitty that they did include some more complex map mechanism. Make it middle game thing - find cartography module in some wreck and then you can use scanner rooms to record map. Later maybe get smaller version of scanner for cyclops. That would not only be balanced but would introduce new, fun mechanics.

8 upvotes on reddit
Qazicle · 3 years ago

You need to find Madame Beacon and her two fragment friends.

Don't have to remember anything if you're using the mechanics you can discover within the game.

5 upvotes on reddit
KHTD2004 · 3 years ago

The map is from the Subnautica Wiki. This is the map of the surface biomes. [spoilers]: if you want to see the map with the giant leviathan skull, you have to get the map of the lost river, which is these cave biome below the other biomes

3 upvotes on reddit
Ok_Sir_5291 · 3 years ago

I agree with everything but bulb zone idk if I’m alone on this but it’s more of a yellow area for me personally

12 upvotes on reddit
Volcanic8171 · OP · 3 years ago

i ranked it orange because you can easily trip into dangerous areas. It also has the same amount of bone sharks as the underwater islands but also has ampeels. Atleast in my experience, it feels more dangerous

2 upvotes on reddit
Ok_Sir_5291 · 3 years ago

That’s fair I don’t actually know much about the underwater islands so I didn’t know about bone sharks there like despite playling through this game like 4 times now I don’t think I’ve ever gone to the underwater islands

1 upvotes on reddit
kerenzaboy · 3 years ago

it's yellow unless you're in a seamoth and get out of it for more than a few seconds- bonesharks are annoying as hell. prawn can usually take it, though, and the cyclops... they literally just die from brain damage after ramming it enough times. once i had to step away from the wheel and came back to 3 dead bonesharks in front of the window LMAO

1 upvotes on reddit
Volcanic8171 · OP · 3 years ago

White: No real danger. stalkers, tiger plants, sand sharks, and crash fish can all be easily avoided with a Sea Glide. You can trip into the Crash Zone and the Dunes in some areas, but overall they are easy to get out of and don't pose a serious threat.

​

Green: Slightly more dangerous then white, you can trip into dangerous locations fairly easily, warpers sometimes spawn in areas, but can be avoided if you move quick.

​

Yellow: Somewhat dangerous fauna, more annoying then anything else. Can be avoided if you move away fast.

​

Orange: Harder to avoid by moving faster, easy to trip into very dangerous locations, may posses ghosts.

​

Orange clarifications: The orange circle in the Grand Reef is supposed to show the Deep Grand Reef. I consider it more dangerous due to the ghost at the entrance and an inability to move fast as you need to >!get the orange tablet from the Degasi base, placing you in critical warper warp range.!<

&#x200B;

The orange blob in the crash zone is the entrance to the Aroura, it's hard to tell where it is on the map, so I just approximated the location. I find it not too hard to get in there without even seeing the reaper.

&#x200B;

Red: Very dangerous, reapers everywhere, some locations have warpers. Cannot move fast, but also can't stay still.

&#x200B;

Dark Red: Don't even think about it.

93 upvotes on reddit
Southern_Composer919 · 3 years ago

Me who didn’t know there was a grand reef:

34 upvotes on reddit
TheVoidOfSpaceTime · 3 years ago

Goes into Dark Red My, what large ampeels these are.

6 upvotes on reddit
See 12 replies
r/subnautica • [6]

Summarize

What is the biome progression for this game? [No Spoilers]

Posted by I_Like_Capys · in r/subnautica · 3 years ago

So I just got this game and I really enjoy it. I explored to plateus, kelp forest and shallows but now am not sure where to go or wbat the order is. Can someone explain?

1 upvotes on reddit
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trengilly · 3 years ago

There is no biome progression. You can go anywhere you like. It really is open world.

If you are unsure what to do. The radio messages nudge you along in the story progression.

Also be sure to read you PDA/data pad. This is where the game hides hints and clues. The logs you pickup should give you suggestions about what you can do.

3 upvotes on reddit
S
Skorpychan · 3 years ago

>There is no biome progression. You can go anywhere you like.

Aside from needing to go through some biomes to get to others.

1 upvotes on reddit
S
Skorpychan · 3 years ago

Deeper, and further out from your lifepod.

1 upvotes on reddit
Mexyboi · 3 years ago

don’t look up anything. learn by exploring

4 upvotes on reddit
V
VixNeko · 3 years ago

There is no biome order. You just have to find ways to go deeper.

6 upvotes on reddit
See 5 replies
r/subnautica • [7]

Summarize

Is there a way to see what biome/place youre in on pc?

Posted by [deleted] · in r/subnautica · 6 years ago

I'm still very new to this game (I just found out that in order to finish the game you need to go below 1400 meters) and I see everyone talking about like "Lost River" and "Safe Shallows" etc etc and I was wondering if there's like a guide that will show me online or is it something in game that I can get or is it kinda like in Minecraft where you hit F3 or something?? Thanks in advance for the help!

2 upvotes on reddit
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Sacron1143 · 6 years ago

Press F1. There you can see which biome you are, how many seconds have passed and the day you are in.

3 upvotes on reddit
[deleted] · 6 years ago

That is really helpful, thank you

1 upvotes on reddit
[deleted] · 6 years ago

Thank you!

1 upvotes on reddit
S
SalmonSnak3 · 6 years ago

You could download a map mod

0 upvotes on reddit
[deleted] · 6 years ago

There is this online map that you can see but it will most likely give you spoilers, you will start to recognise biomes as you play further into the game. The place you start in is called Safe Shallows

2 upvotes on reddit
[deleted] · 6 years ago

Ok, thank you! I'll look at that after I finish my first playthrough

1 upvotes on reddit
MarcBillen · 6 years ago

Search for cheatcodes?

0 upvotes on reddit
See 7 replies
r/subnautica • [8]

Summarize

What is your favourite biome in Subnautica and why?

Posted by Fabulous_Poetry6622 · in r/subnautica · 2 years ago
post image

The Grand Reef will always be my favourite, I love the flora and the eerie dark blue tint will always send shivers down my spine.

798 upvotes on reddit
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Kellz_503 · 2 years ago

Maybe not shared by others but I love the transition from Safe Shallows to Kelp Forest - there’s some awesome little caves I like to build in and around and love the back ground through the windows.

Check out my post history for some of my bases if you would like but here is one of my favorites:

https://reddit.com/r/subnautica/s/KNNGZmzzrV

57 upvotes on reddit
Mittabee · 2 years ago

Just wanted to say BEAUTIFUL base omg. I saved your post lol I might wanna try something similar. I started my first hardcore play through and at the moment I’m a bit weary of venturing further but I know eventually I’ll need to in order to progress in the game

5 upvotes on reddit
Annonymouse211 · 2 years ago

Wowww. This is amazing; I love how you arranged the windows! Also now I learned brain coral can be planted.

2 upvotes on reddit
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CarcosaJuggalo · 2 years ago

I think the Bulb Tree Zone is incredibly beautiful, especially in the pitch black of night. All that bioluminescence on a dark backrdrop hits a special part of my brain.

My one regret so far is that I didn't build a base there. I'm almost done with my first run, and my only base is in the shallows (I'm stubborn, I hate base building in games, but I'm starting to get into it, obviously I had to build at least a basic base).

67 upvotes on reddit
Moe-Mux-Hagi · 2 years ago

Same. Especially the giant mushroom tree. I've always wanted to build a base up there 😆😆

12 upvotes on reddit
K
Kellz_503 · 2 years ago

Cheers!

I play hardcore simply for the excitement/fear factor (plus one life makes everything you do so important) so I haven’t had enough courage to go to the much deeper biomes to build in just yet Haha!

11 upvotes on reddit
BabinCuspajz69 · 2 years ago

The lost river. In my every run I clear all the ghost leviathans, after that its just a beautiful place with lots of materials and SPOILER--> a portal to the containment facility so you don't habe to make that long trip just for some acid mushrooms or ions cubes.

112 upvotes on reddit
O
One_Economist_3761 · 2 years ago

I love the lost river. If you kill the leviathans there do they respawn?

6 upvotes on reddit
BabinCuspajz69 · 2 years ago

No, leviathans don't respawn anywhere

19 upvotes on reddit
Leviathan_The_Beast · 2 years ago

I find the mushroom forest very cool, it's just so peaceful seeming

180 upvotes on reddit
IWasNotOk · 2 years ago

It has a cool soundtrack too. Never noticed until I built a base there on my current play through

3 upvotes on reddit
992x · 2 years ago

I'm surprised nobody mentioned the tree of life or whatever it's called. That blue zone in the lost river. The color scheme and "peaceful" fauna make ot the absolute best place.

35 upvotes on reddit
See 12 replies
r/subnautica • [9]

Summarize

[Spoilers] Biome indicators?

Posted by Omnix__ · in r/subnautica · 4 years ago

I am trying to go to the Sea Treader’s Path wreckage for Cyclops parts. However, I have never been too far out of the Shallows and when I do leave, I tend to get lost. I have the compass but is there any way to tell what biome I’m in or if I’m going in the correct direction (ex. going to Sea Treader’s path or elsewhere)? How would I know when I reach a certain biome? I am also on PS4.

10 upvotes on reddit
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get-tps · 4 years ago

Nope. Not without a mod anyway. The F3 cheat info screen MIGHT show it, but I don't remember.

If you're up to mods, you can install Qmods and then the Map mod. That will have an in-game map that you can use to see the biomes.

4 upvotes on reddit
Omnix__ · OP · 4 years ago

I should’ve added this to the post, just edited it in. Unfortunately I’m on PS4, so mods can’t help me here 😂

3 upvotes on reddit
G
get-tps · 4 years ago

Oops... well... then... no.

3 upvotes on reddit
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RafRafRafRaf · 4 years ago

So, for compass directions, the Sea Treaders Path is an absolute dream. Find the vent/geyser/thing at the very south of the Safe Shallows. Solid little wreck right next to it. Turn due West. KEEP GOING. You will pass through a bit of creepvine forest (kelp stuff), a little nubbin of grassy plateau (bright red grass), a bit of sparse reef (pretty quiet and empty, not much vegetation), the bloodvine trench deep below you (spooky music and nightmare fuel), and then the Sea Treaders.

In general - make LOTS of beacons. Label the place up! You can always turn the marker off from the menu in your PDA.

5 upvotes on reddit
Omnix__ · OP · 4 years ago

It just so happens that my pod is right next to the geyser, so this actually helps a lot more than you think!

4 upvotes on reddit
The_Canadian_Devil · 4 years ago

Also if you enter a biome for the first time, the PDA will often give you a message about the biome itself. There's a very famous one for when you enter the dunes.

2 upvotes on reddit
R
RafRafRafRaf · 4 years ago

Oh, awesome, that’s a great place for a lifepod spawn - handy!

1 upvotes on reddit
Roi_vaut · 4 years ago

Online maps mixed with using the compass and the aurora. I tend to look at the map and say “so i go east from the back of the ship” and work from there

1 upvotes on reddit
Hm4585 · 4 years ago

The treader’s are in the south west area of the map and what I do to get there is I go to the trench and then turn left at a angle and go straight till I find it. Also if you turn right then your in the dunes. The trench is super useful if you want to find easy paths to alien stuff and I use the trench to go in and out of the >!lost river!<

1 upvotes on reddit
cosmoose · 4 years ago

Find a map online if you don’t mind the spoilers. But with or without, use your compass in concert with beacons. Leave beacons at known spots around the map, like land, wreckage, bases, or borders between 3 biomes, the distance readings for which can give you a better idea of your location (I’m 1.7 km WSW of the life pod and 500m NW of the South Island). Biomes are very different and it’s pretty apparent when you get to a new one. They usually involve a depth change, a totally different color palette, different flora and fauna, and they even have different background music.

6 upvotes on reddit
See 10 replies
r/DeepRockGalactic • [10]

Summarize

New Biome Type?

Posted by Wolfgard556 · in r/DeepRockGalactic · 1 year ago

I was thinking, maybe when GSG release season 6, they could introduce a new Biome.

I'd really like to see a Biome which draws inspiration from the deep abyssal zone of the deep sea.

You know, Plant-Life that would make sense, maybe Kelp or stuff like that, patches of Corals that ressemble reef formation.

Hell, some areas of the cave could have pools in the ground filled with Toxic Gas that harms you if you step inside.

There could also be some new Fauna, Deep Sea inspired of course, so like,

Bioluminescent Jellyfish and stuff like that...

17 upvotes on reddit
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Hukdonphonix · 1 year ago

I would love a deep biome reflecting the crawlers and their funky purple stuff.

5 upvotes on reddit
JumpCiiity · 1 year ago

Probably not til Rogue Core, hopefully The Reclaimers can go back through the portals to the Umber Dark or whatever they end up calling it.

3 upvotes on reddit
RadiantAbility8854 · 1 year ago

Yes please, I also want some new biomes!

4 upvotes on reddit
Ser_Pounce_theFrench · 1 year ago

Dense Biozone/Azure Weald already exist.

30 upvotes on reddit
Dago_Duck · 1 year ago

I should‘ve probably clarified that by having mineable terrain and water I meant water which doesn‘t have infinite volume, and follows gravity.

1 upvotes on reddit
Dago_Duck · 1 year ago

Main issue with this is we can‘t have water/anything fluid, as even just terraria had issues with it‘s water physics, and here it would have to be in 3D. I‘m 99% sure there is not one game that allows destructible terrain and water to exist at the same place.

15 upvotes on reddit
Wolfgard556 · OP · 1 year ago

Maybe not water, but some type of toxic gas, kinda like Brine Pools that you can find in the ocean

5 upvotes on reddit
XanWasting · 1 year ago

to rephrase: destructible terrain and anything that's supposed to loosely simulate liquids probably won't work

9 upvotes on reddit
L
lol_alex · 1 year ago

Well any water would have to pool at the bottom of the cave. Maybe you‘d need to dive in.

Nah, I‘m not claustrophobic but that would be too much.

1 upvotes on reddit
P
peepeepoopoo42069x · 1 year ago

Minecraft?

1 upvotes on reddit
Dago_Duck · 1 year ago

Doesn‘t actually have waterphysics. The source block will never move without mods.

3 upvotes on reddit
Gaargod · 1 year ago

Dense Biozone is already the 'water' biome. Shallow water, admittedly.

I'd like an Alpine Forest. Lots of awkward hills and enormous 'tree trunks' which stretch from floor to ceiling, with some smaller bushes.

Another would be the Obsidian Oasis. Areas of abundant plant life around thermal vents, mixed in with dead zones of ash.

2 upvotes on reddit
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AI Answer

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Understanding biomes in Subnautica

Key Considerations for Understanding Biomes in Subnautica

  1. Biome Diversity: Subnautica features a variety of biomes, each with unique flora, fauna, and environmental conditions. Key biomes include:

    • Safe Shallows: A beginner-friendly area with abundant resources and gentle creatures.
    • Kelp Forest: Dense underwater forests that provide resources and shelter for various species.
    • Grassy Plateaus: Open areas with a mix of plant life and larger creatures.
    • Jellyshroom Cave: A bioluminescent cave filled with jellyshrooms and unique wildlife.
    • Lost River: A deep, dark biome with a unique ecosystem and valuable resources.
  2. Environmental Hazards: Each biome has its own hazards. For example, the Blood Kelp Zone is home to aggressive creatures, while the Deep Grand Reef features dangerous depths and environmental challenges.

  3. Resource Availability: Different biomes offer specific resources. For instance, the Safe Shallows are rich in basic materials like titanium, while the Mushroom Forest provides unique plants and materials.

  4. Creature Interactions: Understanding the creatures in each biome is crucial for survival. Some are friendly, while others are hostile. Familiarize yourself with their behaviors to navigate safely.

  5. Exploration and Navigation: Use your map and vehicles (like the Seamoth or Cyclops) to explore biomes effectively. Pay attention to your oxygen levels and the potential for getting lost in deeper areas.

Takeaway: Familiarizing yourself with the various biomes in Subnautica enhances your gameplay experience. Each biome offers unique challenges and resources, so exploring them thoroughly can lead to better survival strategies and resource management. Always be prepared for environmental hazards and creature encounters as you venture into new areas.

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